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Author Topic: OotF Arena  (Read 17460 times)

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« Created: April 24, 2016, 10:50:55 PM by moyack »

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« Reply #25 on: April 13, 2013, 09:34:13 AM »
I love to see updates :D

I'll try to try it out this night. A good excuse to test multiplayer in the upcoming JNGP 2.0 :)

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« Reply #26 on: April 13, 2013, 11:10:10 AM »
Oh yeah! When the JNGP 2.0 get finished. Testing and balancing OotF will be a lot more easier!

Anyway have fun. :>
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« Reply #27 on: April 14, 2013, 07:58:05 AM »
I took the freedom to merge the WC3 projects topic with this one, now that they are in the same platform.

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« Reply #28 on: April 14, 2013, 10:22:43 PM »
Thanks!
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« Reply #29 on: May 09, 2013, 02:36:06 AM »
Bump.

1.6 is out.

Changelog

[System]
-Change the way of picking the kill Requirements.
:Now on dialog button

[Minor]
-Remove the icon on multiboard

[Item]
-1 new item added

[Meteorite]
Gives its holder +5 to all stats, + 2 armor and the ability to call 30 meteors that deals min 300 damage and maximum 500 damage per meteor. Each meteor can damage unit 250 aoe of its impact. Meteors falls on a targeted point within 1000 aoe.
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« Reply #30 on: May 19, 2013, 03:28:37 PM »
Man, I can't run your map. Your map doesn't show the player settings.

In the first post, please don't forget to update the download link.

We can give you full hosting for your projects, a complete page!!

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« Reply #31 on: May 19, 2013, 05:13:06 PM »
Damn, forgot to update this one I did a quick fix on 1.6 when someone quickly reported it on hive just forgot to reupload here.
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« Reply #32 on: May 20, 2013, 09:32:14 AM »
Damn, forgot to update this one I did a quick fix on 1.6 when someone quickly reported it on hive just forgot to reupload here.
Could you please upload the map?? Thanks :)

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« Reply #33 on: May 20, 2013, 03:19:42 PM »
Done boss :)
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« Reply #34 on: July 25, 2013, 06:08:15 PM »
I tested your map with some friends not to long ago. It was very fun at first, but then one of my friends got stun-locked countless of times.. And it got too frustrating.. :( Otherwise, a fun and good map.
 I just wonder; why do you use pause instead of "some-stunspell-casting dummies"? xd (Or whatever people would call them)

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« Reply #35 on: July 26, 2013, 05:30:13 AM »
Thanks for playing it. You can try to use the noob work around for the perma stun "-unstuck". It will give you a fresh hero with the same level as your first one but the spell need to be learn again.

Quote
I just wonder; why do you use pause instead of "some-stunspell-casting dummies"? xd (Or whatever people would call them)

I didn't really made some of the spells there.
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« Reply #36 on: July 26, 2013, 07:23:05 AM »
Ok. We did use the -unstuck, but it did kinda break the gameplay when he hade to do it alot.. As said, I really like the concept of the map (and the terrain, you should probably hide the minimap or something, though :P ) ^^

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« Reply #37 on: July 26, 2013, 10:27:00 PM »
Quote
it did kinda break the gameplay when he hade to do it alot.

Yeah I know it sucks but that is the only work around I know without remaking all the spells atm (and probably be like that forever D:). Well the map wasn't really made for a competitive gameplay so I guess you guys can have fun by using that command :D.

Quote
As said, I really like the concept of the map

Glad that you liked it, only a few people really acknowledge this map.

Dunno if when it will be release but I was working on and off this past few months on an update with a new simple addition on the gameplay(Rune system) and a couple of items and balancing.

Thanks and have fun playing it again.
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« Reply #38 on: July 27, 2013, 03:04:14 PM »
About that perma stun issue, Do you need any help?? I think this can be fixed with a nice jass tweak :) If you want I can help...

We can give you full hosting for your projects, a complete page!!

A custom altered melee map where you can play Naga and Demons. Check it out!!
Use Dropbox...

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« Reply #39 on: July 27, 2013, 10:33:00 PM »
Oh god, I will be so thankful if you can help boss.

I'll pm you the map later.
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« Reply #40 on: July 31, 2013, 05:11:40 AM »
Hello Sonofjay, remember me
I never played your map since our first met

 

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