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vJASS & Zinc Documentation
For the latest documentation about how it works vJASS and Zinc language layers for Warcraft III, please follow these links:
Jasshelper documentation - Zinc documentation

* Random Spells & Systems

.txtFile v3.3

Views: 640
Replies: 2
Posted by nel
October 06, 2017, 01:15:39 AM

Illusion Editor v1.3 [vJass + GUI Support]

Views: 5063
Replies: 3
Posted by AGD
August 22, 2016, 02:06:44 AM

Compressed Tavern v1.4

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Replies: 4
Posted by radamantus
June 27, 2013, 02:55:54 PM

DGUI

Views: 472
Replies: 0
Posted by ashujon
May 08, 2012, 06:11:41 AM

Author Topic: Compressed Tavern v1.4  (Read 8118 times)

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« Created: February 02, 2018, 10:12:00 PM by moyack »

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Compressed Tavern v1.4
« on: June 27, 2013, 02:55:54 PM »
Categories: System, GUI
Rating: 3
Image/screenshot:
Warcraft III Model resource
« Created: February 02, 2018, 10:16:03 PM by moyack »
This system allows you to put a limitless number of heroes in just one tavern.
Example:a hero inside a tavern inside a tavern inside a tavern..............

To Import:
Make sure to create a tavern just like in the demo map.
Copy the variables and triggers

Code: [Select]
v1.1
-Fixed Stock Delay
v1.2
-Fixed heroes being removed when sold.
-Fixed Return sound set
-Added Folder tooltip
-Cached units
v1.3
-Cached units
v1.4
-Added number of players
-Added clear selection when selling units
« Last Edit: February 02, 2018, 10:16:03 PM by moyack »

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Compressed Tavern v1.4
« Reply #1 on: June 27, 2013, 02:56:23 PM »
Please post the triggers in the first post.

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Compressed Tavern v1.4
« Reply #2 on: July 19, 2013, 03:38:06 PM »
Yeah, I'm down for that requirement. Not everyone has an editor with them.

Also, if I were to approve these GUI resources, I wouldn't have an appropriate section, because they are not Code Snippets and they are not JASS/vJASS spells/systems :V

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Compressed Tavern v1.4
« Reply #3 on: July 20, 2013, 05:23:20 AM »
I want vJASS version please....

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Compressed Tavern v1.4
« Reply #4 on: July 20, 2013, 09:07:05 AM »
Also, if I were to approve these GUI resources, I wouldn't have an appropriate section, because they are not Code Snippets and they are not JASS/vJASS spells/systems :V
These kind of resources will go to this section: http://blizzardmodding.info/warcraft-iii-spells-and-systems/
« Last Edit: July 21, 2013, 10:57:47 AM by moyack »

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