WC3 definitely has a new patch, fixing a previous one which brought to the modding community confusion and chaos.
Hmm, now that I'm thinking, I didn't post anything about the previous patch.... sorry. Pathc 1.28, for the few people that didnt' get noticed about this change, was the first attempt to upgrade the game into the current blizzard patch system, in which you can have full or partial updates in the file structure of the game. This brought to us some inconveniences, among them, the failure of JNGP in working properly on this.
With this patch, they solved an indirect issue with the orderID in the object editor, this could cause that custom maps could fail or bug in the game.
Now what's the future of JNGP? well, the only way to get it working is to update the system from scratch, Grimoire is old and with this new regular upgrade tendency we have to think in new ways to achieve our improvements adapting them to the new features offered by Blizzard.
I'll be working on the new version of JNGP, but the progress is very slow. I just want to get this working properly and when I get something stable enough, I'll offer the new tool to the public. Thanks for understanding.
In the meanwhile, let's see the information.
And, I took the risk to offer an introductory video about how to upgrade to this mess called upgrading WC3 to patch 1.28. You will hear my terrific voice and all (including my impressions about the patch). Please bear with my bad English.
Thanks PT153 for your report. In fact I'm in the process to put some *bad* news about the new patch. By the moment, this upgrade generates conflict with some orderID (something fatal) and they're doing changes in the WC3 update system so they can make things "better" and more fluently in terms of adding new features in the game.
I've talked with some people near to the Blizzard development team, and I've received information about they're planning a new update soonish (a matter of weeks). So the conclusion is: we have to wait for the next patch, and if anyone want to mod with JNGP, please keep in patch 1.27b or 1.26a. Doing some changes in JNGP with an upcoming patch 1.29 or more in a short time, would be a waste of time.
I have this issue where I want to "Edit Tileset" under "Extensions" but when I completely make my pick, press OK and have it save the map, I just close the map without saving it again. Then when I open again, no changes are made to terrain available in the map. Can you please tell me a solution to this issue?
This started to happen just recently, and I have no idea why it happens. Thanks in advance. It worked flawlessly before this issue.
Could you please send me your current configuration? You can do it in menu JNGP Version 2.0.X > Diagnose JNGP Settings...
I wish to send you a huge wishes and expecting that your projects in the upcoming 2017 will be successful. I hope the best to happen in your life for all of you.
This year in Warcraft III has been a little bit odd, more or less good for us. Appearing a new patch (2 times) in this year is proving that Blizzard Entertainment is thinking in the WC3 community and it has been a great push to continue or advance in new map projects. The big change in the possibility to play larger maps in file size (~128MB) opens possibilities to new ideas.
But the latest patch (1.27b) put us into a new challenge in terms of advanced modding using JNGP, because now the update comes with new features in the editor, something not seen since a long time. I'm working in overcoming this, with the risk of changing the way JNGP always has worked on. It's probably we have to lose some features (USMWE) temporally in order to adapt it into the new conditions offered in the game.
I'll do a last update of JNGP in order to make it functional with the latest patch, but a harder work is being done in order to adapt the current techniques into a more efficient and flexible tool than JNGP itself. Please just stay tuned.
Warcraft III Old files For those who love to remember
Ok, I've found an archive with files from the old days when Warcraft III was a little baby. Here will be a repository where you can find this files and we'll do our best to keep it safe. For the old times!!!