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DvO's NCT Unit Pack No New Posts Warcraft III Models

Started by
moyack

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« Created: December 02, 2019, 07:06:24 AM by moyack »

DvO's NCT Unit Pack
on: April 01, 2011, 08:06:23 AM
Keywords: No custom Textures, Mannoroth, TFT, Ogre, One-Headed, Magi, Chaos, Razormane, Tauren, Owl, Assasin, Overlord, Raven, Deathknight, without horse, Undead Horse,
Model Type: Unit, Hero
Model Category: Creep, Demon, Human, Night Elf, Orc, Tauren, Undead
Rating: 5
Warcraft III Model resource
« Created: December 02, 2019, 07:13:00 AM by Kuhneghetz »
« Last Edit: December 02, 2019, 07:15:19 AM by moyack »

As the title says, in this package you'll get a few models that only use in-game textures. In other words, you don't need any custom textures.

Following stuffs are included in this pack:

- Mannoroth TFT
It's like the RoC Mannoroth, but uses TFT Pit Lord animations. This will have a use if you think the RoC Mannoroth's animations sucks (which it does). Icons for this model already exist in-game.

- Ogre One-Headed Magi (aka Stonemaul Magi)
The were only standard One-Headed Ogre and Armored One-Headed Ogre in the MPQ. The in-game Stonemaul Magi used the Two-Headed Ogre Magi, so here is the replacement.
Icons for this model are included.

- Chaos Razormane (aka Fel Razormane, Doom Razormane)
Razormane model that uses Doom Guard skin. I know General Frank made a version, but I noticed a few unfixed wraps on his model, so I made my own.
Icons for this model are included.

- Chaos Tauren (aka Fel Tauren, Doom Tauren)
Tauren model that uses Doom Guard skin. I know General Frank made a version, but I noticed a few unfixed wraps on his model (such as the totem), so I made my own.
Icons for this model are included.

- Owl
A critter Owl with higher polygons. Modified from Snow Owl Portrait. Portrait glow is removed, attachments and death sound added. A seperate portrait is included with cloud particles fit for an aerial unit.
Icons for this model are included.

- Snow Owl
A critter Snow Owl with higher polygons. Modified from Snow Owl Portrait. Portrait glow is removed, attachments and death sound added. A seperate portrait is included with cloud particles fit for an aerial unit.
Icons for this model already exist in-game.

- Orc Range (aka Orc Assasin, Orc Axe Thrower)
Modified hidden Chaos Orc Range model that uses Grunt texture.
Icons for this model are included.

- Orc Overlord (aka Orc Guard, Orc Gladiator)
Modified Felguard model that uses Grunt texture.
Icons for this model are included.

- Raven (aka Crow)
Modified War Eagle model that uses the Cinematic Raven texture.
Icons for this model are included.

- Hero Deathknight without horse
Modified Arthas model that uses Deathknight texture. I know there is one already, but this one is better. Shoulderpads improved, undead dissipate and Deathknight death sound.
Icons for this model already exist in-game.

- Undead Arthas without horse
Modified Arthas model that uses Deathknight texture. I know there is one already, but this one is better. Shoulderpads improved, undead dissipate and Deathknight death sound.
Icons for this model already exist in-game.

- Undead Horse (two versions)
The undead horse without the rider. Both look the same but uses different textures, thats because incase you'll use custom textures on them.
Icons for these models are included.

- Arthas with Horse (two versions)
Modified Undead Arthas model that uses textures from Arthas, Frostmourne and Chaos Warlord. Two versions are added, one with Hammer weapon and one with Frostmourne weapon. The dissipate animation is like a human/orc/nightelf dissipate instead of undead dissipate, thanks to Callahan's dissipate tutorial.
Icons for this model already exist in-game.

- Arthas' Horse
Modified Undead Arthas model that uses textures from Chaos Warlord. This is the riderless horse the living Arthas rides on.
Icons for this model are included.

- Bonus!!!
Icons for the hidden Chaos Orc Range model are included.


YOU MUST GIVE ME CREDITS IF YOU USE THESE MODELS IN YOUR MAP.

Feel free to edit this resource for your projects as long as you credit me for the resource you based it from, so please disregard the outdated permission part in the readme file.

Enjoy! ;)

Disabled icons should be inserted into this path to work correctly:
ReplaceableTextures\CommandButtonsDisabled\*insert disabled icon here*

MDX files can have any path.
« Last Edit: December 02, 2019, 07:15:19 AM by moyack »

I DO NOT TAKE REQUESTS, SO PLEASE DON'T PM OR E-MAIL ME!!!
If I ever wish to help someone, I'll call him/her.

Previously known as Dan van Ohllus, in case you didn't know.


 

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