// ---- Version 5.0 ---- //// ---- Version 4.2 ---- //Passive buttons now have standard PASBTN prefix
Infocard icons now have standard infocard- and infocard-neutral- prefixes
Borderizer now also generates Disabled passive buttons DISPASBTN
// ---- Version 4.1 ---- //Fixed flipped TGA problem.
// ---- Version 4.0 ---- //Supported input image types: BMP, PNG, JPG, GIF, TGA
Full cross-platform compatibilityGenerated icons are 100% wc3 standard and contain all needed mipmaps.
All generated icons have same size (6641 bytes)
Command line parameters have changed: read the README.TXT
// ---- Version 3.1 ---- //You can edit wc3Borderizer.bat for your own custom BLPaletter settings now.
============< java -jar WC3B.jar 64 -j -mip1 >==============
All options after WC3B.jar are passed directly to BLPaletter.
Default settings are: 64 colors, jpeg compression, one mipmap.
Read BLPaletter documentation for more info.
// ---- Version 3.0 ---- //Much easier to use. (total noob friendly release)
Can now process multiple files at once.
Reduced java dependency from 1.6 to 1.4(and above)
// ---- Version 2.2 ---- //Fixed a bug with .jpg files.
.bmp files turned out to be too much of a hussle = .bmp not supported any more.
Added better demo.
Made a totally new algorithm for disabled icons,
here is a comparison between a default disabled icon and a generated one.
// ---- Version 2.1 ---- //Added demo.sh script for Mac and Linux users.
// ---- Version 2.0 ---- //Added Infocard icon generation.
Also added shaded versions for BTN and BTNAUTO (-s files)
Also added some instructions for Linux and Mac users in Readme
I also tested all icon types in game just to make sure everything is OK - it is :).
(small note: If you are using the -s versions of icons remove the -s postfix when you import them so they point to the proper disabled version)
// ---- Version 1.0 ---- //Toll for automatic creation of wc3 icons from any picture of any size.
Currently supports
GIF, PNG, JPEG files
Simply download some image, for example this one:
pass it to borderizer and voila:
it automatically creates bordered icons for you in .jpg format so you can easily preview them.
All files are generated inside
ReplaceableTextures folder
(.jpg files use 100% compression, the bordered images will look absolutelly the same as originals, except for borders ofc)
And that is not all, if Mikes'
BLPalleter happens to be in the same directory,
it will be automatically called to create compressed blp's
Read the
Readme.txt file for details.