vJASS & Zinc Documentation
For the latest documentation about how it works vJASS and Zinc language layers for Warcraft III, please follow these links:
Jasshelper documentation - Zinc documentation - WC3 Optimizer documentation

* Random Tools

UnrealLoader [Universal kLoader]

Views: 5392
Replies: 3
Posted by karaulov
February 12, 2017, 04:53:30 PM

PJass updates

Views: 752
Replies: 2
Posted by LeP
December 05, 2014, 02:27:07 PM

Wc3 Universal Calculator 5.3

Views: 12159
Replies: 7
Posted by D.O.G.
November 18, 2012, 05:42:05 AM

Warcraft 3 Art Tools 1.01

Views: 7872
Replies: 0
Posted by moyack
April 28, 2012, 07:55:04 AM

MDLVis

Views: 13632
Replies: 4
Posted by BlizzMod
February 19, 2011, 10:41:41 PM

MDLVis

Guest · 13633

0 Members and 1 Guest are viewing this topic.

Rating

Average Score - 5 / 5

« Created: April 09, 2016, 07:02:01 PM by moyack »

MDLVis
on: February 19, 2011, 10:41:41 PM
Version: 1.40
Keywords: WC3 model Editor, animation editor, UVWRAP editor, Editor
Operating System (OS):
  • Windows XP
  • Windows Vista
  • Windows 7
  • Windows 8
Tool Category: 3D Art (Modelling)
Rating: 5
Warcraft III Tool resource
« Created: April 09, 2016, 07:03:32 PM by moyack »
« Last Edit: June 11, 2017, 06:31:44 AM by moyack »

Related Topics or Resources




What is this?

This is one of the most complete free model editor for Warcraft III, originally designed to open and import WoW models into WC3, it offers several tools which help modelers to edit existing models.
Installation

You just have to download this software clicking here and extract it in your PC. In order to open this file you'll need 7z which it can be downloaded here. It was packed in such way that it can be run without WC3 installed, but if it can't start, it's suggested to create a copy of the MDLvis.exe executable into the Warcraft folder.

Enjoy the tool :D
« Last Edit: July 03, 2017, 08:21:33 AM by moyack »



Re: MDLVis
Reply #1 on: April 09, 2011, 03:33:08 PM

I don't think you can call ANY model editor complete.
The most complete one you can think of should allow users to treat a model as if it were terrain (deformations done similarly)
Also, it would have some sort of brush =D
 
I might find this useful considering the fact that I might create models for my map, so
good job :)
« Last Edit: April 09, 2011, 03:35:16 PM by Magtheridon96 »



Re: MDLVis
Reply #2 on: April 10, 2011, 10:36:12 PM

I don't think you can call ANY model editor complete.
The most complete one you can think of should allow users to treat a model as if it were terrain (deformations done similarly)
Also, it would have some sort of brush =D
 
I might find this useful considering the fact that I might create models for my map, so
good job :)
Actually I was meaning the "less worst", the one which offers more stuff for free, but I understand it's not complete.


Re: MDLVis
Reply #3 on: February 18, 2012, 11:29:08 AM

Link updated. Please check first post.


Re: MDLVis
Reply #4 on: December 30, 2014, 04:35:33 PM

Link reupdated.


 

Vivir aprendiendo.co - A place for learning stuff, in Spanish   Chaos Realm - The world of Game modders and wc3 addicts   Diplo, a gaming community   WC3JASS.com - The JASS Vault + vJASS and Zinc   Jetcraft - A Starcraft II mod