A new age is coming: Patch 1.29 on PTR is running and stunning us with POWER!!! No New Posts Site News & Updates

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moyack

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Warcraft III on PTR has been updated to 1.29
Warcraft III on PTR has been updated to 1.29

DOWNLOAD Warcraft III PTR Installer

Hello my fellow blizzmodders:

Some days ago there was a new patch in the PTR installation of Warcraft III and this update brought us, after a long loooooong time, a proper justice to the WC3 community. A new HUGE update, not a lesser one with the typical few changes and tiny fixes that only affected the ladder gamers in melee maps. This patch brings to us an unexpected change to the possibilities in the WC3 engine and this time, it was clear that the community demands were at last heard.

Would this a signal about a Warcraft 3 Remastering? probably as it has been said by several sites related to games [1 & 2 examples] will be Warcraft 4 on hold?, it's now a serious possibility. But in the meantime we can say at least: REJOICE wc3 community of modders, our prays has been heard and there's more to come.

Important changes in the game: Link
 
  • Widescreen: The game now supports true widescreen; there's some glitches in the moment but it's expectable to have some fixes in the moment. Right now in really width screens there's a blind mouse selection part that could occur. And it has been reported issues with other video processors (Intel graphics)
  • 24 Players: What??? YES!!! now you can make a map with support to 24 players!!! something incredible to be true... and it's TRUE!!. this brings a new possibility to new ideas for maps. This of course implies new player colors to try.
  • Bug fixes: stuff related with Mac compatibility and clan creation has been addressed.

World Editor Changes: Link
  • Object limit increased to 30,000
  • Map size limit increased to 480 x 480
  • Tile set limit increased to 16
  • Max execution number increased to 1666666
  • Max food limit increased to 999
  • Max resource limit increased to 9999999
  • Array size increased from 8192 to 32768
  • Display mana bar

And some Map Pools & Balance Updates which are described here.

Soon I will open a topic to deal with the new natives, where I'll do testings to each new function added to the WC3 game engine. Stay tuned to this topic so you can share and discuss the new features.
EDIT: topic opened: https://wc3modding.info/5555/patch-1-29-new-natives-a-testing-place/

What do you think about this patch?? please tell us your feelings and expectations.

HUGS!!!
« Last Edit: February 26, 2018, 08:18:09 PM by moyack »




Seeing how's going on with Har Vokse and the current tendencies in gaming, I'm suspecting a recycling strategic process to use WC3 engine for a better and more scalable ways to develop games which can run in low profile PC. That's a good bet compared with the bad experience with SC2. Now games like Fortnite, Paladins and more now are not dependent of high graphics but on a free access plus a comic style design.... like WC3.

Blizzard are full of surprises. Something big is cooking in the Warcraft universe. I dare not say what I think it is. Can't wait for the big announcement.
« Last Edit: November 24, 2021, 08:15:16 AM by Cozad »




Blizzard are full of surprises. Something big is cooking in the Warcraft universe. I dare not say what I think it is. Can't wait for the big announcement.
Seeing how's going on with Overwatch and the current tendencies in gaming, I'm suspecting a recycling strategic process to use WC3 engine for a better and more scalable ways to develop games which can run in low profile PC. That's a good bet compared with the bad experience with SC2. Now games like Fortnite, Paladins and more now are not dependent of high graphics but on a free access plus a comic style design.... like WC3.


 

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