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heretic - warcraft reforged No New Posts Warcraft III Models

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feber13

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« Created: March 01, 2020, 04:56:36 PM by moyack »

heretic - warcraft reforged
on: March 01, 2020, 04:46:02 PM
Keywords: heretic, reforged
Model Type: Unit
Model Category: Undead
Rating: 5
Warcraft III Model resource
« Created: March 01, 2020, 04:46:02 PM by feber13 »
« Last Edit: April 08, 2020, 08:02:15 PM by moyack »
This resource / topic is compatible for Warcraft 3 Reforged

model by Mylandus
« Last Edit: April 08, 2020, 08:02:15 PM by moyack »



Re: heretic
Reply #1 on: March 01, 2020, 04:52:21 PM

Is that a Reforged Rip?  :slow:

This new generation of WC3 Editors from South America are worst.


Re: heretic
Reply #2 on: March 01, 2020, 04:53:58 PM

Is that a Reforged Rip?  :slow:

yes, it confuses me a bit like uploading the preview image in the forum



Re: heretic
Reply #3 on: March 01, 2020, 05:00:38 PM

yes, it confuses me a bit like uploading the preview image in the forum
well,  did a settting for you :)

You can use the copy attach link functionality.



Re: heretic
Reply #4 on: March 01, 2020, 05:10:02 PM

well,  did a settting for you :)

You can use the copy attach link functionality.



okay



Re: heretic - warcraft reforged
Reply #5 on: March 04, 2020, 12:18:42 PM

This is a good way to use the reforged models without having reforged, like me.



Re: heretic - warcraft reforged
Reply #6 on: March 04, 2020, 12:42:00 PM

This is a good way to use the reforged models without having reforged, like me.

ahmmm you lose many polygons, definition, etc. I do have the game, I prefer a thousand times warcraft reforged



Re: heretic - warcraft reforged
Reply #7 on: March 05, 2020, 05:50:45 PM

I didnt notice a difference unless this model has already lost it's polygons.



Re: heretic - warcraft reforged
Reply #8 on: March 05, 2020, 08:43:35 PM

I didnt notice a difference unless this model has already lost it's polygons.
If the model s is used from the RTS camera view, too many polygons is not so convenient, it's in fact one the critics about reforged.

But if we're going to do an AOS or a third person game style, good polygons is the way to go.


 

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