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Pew Pew Arena BETA No New Posts Warcraft III Maps

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Average Score - 5 / 5

« Created: October 10, 2020, 11:47:57 AM by FIRETRUCK »

Pew Pew Arena BETA
on: October 09, 2020, 05:27:56 AM
Version: 0.9.1
Keywords: Skillshot Arena Capture the Flag
Play Mode: Multiplayer
Category: Arena
Tilesets: Sunken Ruins
Players: Minimum players: 2
Maximum players: 6
Rating: 5
Warcraft III Map
« Created: October 09, 2020, 05:27:58 AM by FIRETRUCK »
« Last Edit: October 10, 2020, 11:54:45 AM by FIRETRUCK »

This map combines Arena style combat, heavily reliant on skillshot mechanics, with Capture the flag elements.
2-6 players fight over the Red, Green and Blue Orbs which bring victory to the team that captures them all.
This was made on a patch 1.27b client
There are issues with memory leaks at the moment. It might take a while to exit the game if you've played for a long time and used the -rmk command a lot.

Wind System
Inspired by the Worms games, this map features a Wind System which will affect the various projectiles fired by the different players.
Every so often, the wind will change strength and direction, forcing players to adapt and maneuvre in order to improve their position.

Pseudo Physics Projectile Simulation
Different projectiles have different physical properties, affecting how much damage they deal and how they interact with gravity and the wind.

Remake System
Did your teammate leave? Want a remake? This map features a full remake system, allowing you to reset from the very start of the game.
During the game, type -rmk to cast your vote to remake the game. If you change your mind, type -rmk again to toggle your vote back to "no". If more than half the players AND Player 1 vote yes, the game is instantly restarted.
After a team has won, the Remake option is open to Player 1, allowing him to type -rmk to instantly remake.

Dynamic Player Index System
Players are automatically indexed after their actual number amongst the player group. Therefore, if only Blue, Yellow and Orange (normally players 2, 5 and 6) are playing, they are automatically indexed as players 1, 2 and 3.
No Player 1(Red) necessary. This allows any combination of player slots to be occupied, and the map will nevertheless run.

Choose Game Modes
The first thing that happens is that Player 1 is prompted to choose game modes; Team Mode or Free-for-All. If the number of players is 2,3 or 5, there is only one viable option, which is forced. On 6 players, you can choose between the team modes 2v2v2 and 3v3, and of course Free-for-All. The choosing player is led through the process step-by-step by the game.

Pick an Archer Type
Once game modes are decided upon, it's time for each player to choose their Archer. If you're quick to pick, you have some time to test the wind system with your arrows before the game starts. When you've picked, your Archer is given a Bow with +6 Agility and a Quiver with +4 Agility.

Purchase Options
Players now have a chance ton spend their own starting gold to select extra game options that affect ALL players. For example turning off friendly fire.

After the picking and option phases, the players' heroes are teleported to their respective home bases in the arena, where the battling happens.
Battling is done by shooing projectiles at each other. Projectiles have an inital speed, which gradually tapers off. Increase your Agility, or make sure to shoot in the direction of the wind to boost your firepower!
The other stats, strength and intelligence, increase health and health regeneration, and mana respectively. Mana is used to fire special projectiles, or use other abilities.

The game is won by collecting all three of the Orbs (Red, Green and Blue) and bringing them home to your base.
The Orbs spawn around the middle of the map at the start of the game. Orbs reduce your move speed when you carry them and are dropped upon death.
Orbs can be thrown in a chosen direction. You do this the way you use any item. Thrown Orbs have physical properties and are affected by wind, just like any projectile.

Killing and Dying
Killing another player gives you increased map control, upping your chances to win, but it also gives you a chance to put your hands on their items, as all items, except the 2 you start out with, drop on death.

    A short duration after you die a Ghost unit appears at your corpse. Use its "Ressurrect" ability on one of the two Graveyards placed on the map in order to revive your Archer!

There are quite a few items in the game other than the 2 you start out with. These items drop to the ground when you die!

    Gear increases different stats; agility, strenght, intellect, Move Speed.

    Consumables are items that can be used, such as wards and potions.

    Arcane Items
    Currently there are only 2 Arcane Items in the game; Tome of Experience and the Staff of the Enchanted Wind, which changes the strength and direction of the wind to the user's desire.

Every once in a while a powerup will spawn in the central area of the arena. Examples of powerups are runes of healing and coins, which give you gold.

When the game is over, or during it if enough people vote, the game can be remade fully from the start.
« Last Edit: October 10, 2020, 11:54:45 AM by FIRETRUCK »

Re: Pew Pew Arena BETA
Reply #1 on: October 10, 2020, 11:17:57 AM


Before hand, welcome to WC3modding.info. Good to hear about your project. I've set the download link to the "download" button.

Have you tested your map in reforged??

Re: Pew Pew Arena BETA
Reply #2 on: October 10, 2020, 11:42:08 AM


Before hand, welcome to WC3modding.info. Good to hear about your project. I've set the download link to the "download" button.

Have you tested your map in reforged??
hey man, thanks!

No I haven't as I don't own reforged :) this was made on a 1.27b client
« Last Edit: October 10, 2020, 11:55:01 AM by FIRETRUCK »


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