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Results for the query "MeleeStartingUnitsNightElf" as a "function"
Function MeleeStartingUnitsNightElf
Preview
Extra spaces may have been removed from the original file to show the function in a comfortable way.
local real unitSpacing = 64.00
if (doPreload) then
call Preloader( "scripts\\NightElfMelee.pld" )
endif
if (nearestMine != null) then
// Spawn Tree of Life near the mine and have it entangle the mine.
// Project the Tree's coordinates from the gold mine, and then snap
// the X and Y values to within minTreeDist of the Gold Mine.
// Spawn Wisps at the start location.
// Set random hero spawn point to be off to the side of the start location.
else
// Spawn Tree of Life at the start location.
// Spawn Wisps directly south of the town hall.
// Set random hero spawn point to be just south of the start location.
set heroLoc = Location(peonX, peonY - 2.00 * unitSpacing)
endif
if (doHeroes) then
// If the "Random Hero" option is set, start the player with a random hero.
// Otherwise, give them a "free hero" token.
if useRandomHero then
else
endif
endif
if (doCamera) then
// Center the camera on the initial Wisps.
endif
endfunction
"That guy ’s nuts! Grab ’m!"
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