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Results for the query "force" as a "type"

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Type force

Ancestor type: agent
Children type(s): None
Location: line 14 in file common.j
Preview:
  1. type force              extends     agent
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Functions that takes type force

common.j
DestroyForce:
native DestroyForce takes force whichForce returns nothing
ForceAddPlayer:
native ForceAddPlayer takes force whichForce, player whichPlayer returns nothing
ForceRemovePlayer:
native ForceRemovePlayer takes force whichForce, player whichPlayer returns nothing
BlzForceHasPlayer:
native BlzForceHasPlayer takes force whichForce, player whichPlayer returns boolean
ForceClear:
native ForceClear takes force whichForce returns nothing
ForceEnumPlayers:
native ForceEnumPlayers takes force whichForce, boolexpr filter returns nothing
ForceEnumPlayersCounted:
native ForceEnumPlayersCounted takes force whichForce, boolexpr filter, integer countLimit returns nothing
ForceEnumAllies:
native ForceEnumAllies takes force whichForce, player whichPlayer, boolexpr filter returns nothing
ForceEnumEnemies:
native ForceEnumEnemies takes force whichForce, player whichPlayer, boolexpr filter returns nothing
ForForce:
native ForForce takes force whichForce, code callback returns nothing
IsUnitInForce:
constant native IsUnitInForce takes unit whichUnit, force whichForce returns boolean
IsPlayerInForce:
constant native IsPlayerInForce takes player whichPlayer, force whichForce returns boolean
CripplePlayer:
native CripplePlayer takes player whichPlayer, force toWhichPlayers, boolean flag returns nothing
SaveForceHandle:
native SaveForceHandle takes hashtable table, integer parentKey, integer childKey, force whichForce returns boolean
blizzard.j
DisplayTextToForce:
function DisplayTextToForce takes force toForce, string message returns nothing
DisplayTimedTextToForce:
function DisplayTimedTextToForce takes force toForce, real duration, string message returns nothing
ClearTextMessagesBJ:
function ClearTextMessagesBJ takes force toForce returns nothing
ForceAddPlayerSimple:
function ForceAddPlayerSimple takes player whichPlayer, force whichForce returns nothing
ForceRemovePlayerSimple:
function ForceRemovePlayerSimple takes player whichPlayer, force whichForce returns nothing
ForcePickRandomPlayer:
function ForcePickRandomPlayer takes force whichForce returns player
CountPlayersInForceBJ:
function CountPlayersInForceBJ takes force f returns integer
SetForceAllianceStateBJ:
function SetForceAllianceStateBJ takes force sourceForce, force targetForce, integer allianceState returns nothing
QuestMessageBJ:
function QuestMessageBJ takes force f, integer messageType, string message returns nothing
ForceSetLeaderboardBJ:
function ForceSetLeaderboardBJ takes leaderboard lb, force toForce returns nothing
CreateLeaderboardBJ:
function CreateLeaderboardBJ takes force toForce, string label returns leaderboard
ShowTextTagForceBJ:
function ShowTextTagForceBJ takes boolean show, texttag tt, force whichForce returns nothing
SetUserControlForceOn:
function SetUserControlForceOn takes force whichForce returns nothing
SetUserControlForceOff:
function SetUserControlForceOff takes force whichForce returns nothing
ShowInterfaceForceOn:
function ShowInterfaceForceOn takes force whichForce, real fadeDuration returns nothing
ShowInterfaceForceOff:
function ShowInterfaceForceOff takes force whichForce, real fadeDuration returns nothing
PingMinimapForForce:
function PingMinimapForForce takes force whichForce, real x, real y, real duration returns nothing
PingMinimapLocForForce:
function PingMinimapLocForForce takes force whichForce, location loc, real duration returns nothing
PingMinimapForForceEx:
function PingMinimapForForceEx takes force whichForce, real x, real y, real duration, integer style, real red, real green, real blue returns nothing
PingMinimapLocForForceEx:
function PingMinimapLocForForceEx takes force whichForce, location loc, real duration, integer style, real red, real green, real blue returns nothing
EnableWorldFogBoundaryBJ:
function EnableWorldFogBoundaryBJ takes boolean enable, force f returns nothing
EnableOcclusionBJ:
function EnableOcclusionBJ takes boolean enable, force f returns nothing
TransmissionFromUnitWithNameBJ:
function TransmissionFromUnitWithNameBJ takes force toForce, unit whichUnit, string unitName, sound soundHandle, string message, integer timeType, real timeVal, boolean wait returns nothing
PlayDialogueFromSpeakerEx:
function PlayDialogueFromSpeakerEx takes force toForce, unit speaker, integer speakerType, sound soundHandle, integer timeType, real timeVal, boolean wait returns boolean
PlayDialogueFromSpeakerTypeEx:
function PlayDialogueFromSpeakerTypeEx takes force toForce, player fromPlayer, integer speakerType, location loc, sound soundHandle, integer timeType, real timeVal, boolean wait returns boolean
TransmissionFromUnitTypeWithNameBJ:
function TransmissionFromUnitTypeWithNameBJ takes force toForce, player fromPlayer, integer unitId, string unitName, location loc, sound soundHandle, string message, integer timeType, real timeVal, boolean wait returns nothing
CinematicModeExBJ:
function CinematicModeExBJ takes boolean cineMode, force forForce, real interfaceFadeTime returns nothing
CinematicModeBJ:
function CinematicModeBJ takes boolean cineMode, force forForce returns nothing
MakeUnitRescuableToForceBJ:
function MakeUnitRescuableToForceBJ takes unit whichUnit, boolean isRescuable, force whichForce returns nothing
SaveForceHandleBJ:
function SaveForceHandleBJ takes force whichForce, integer key, integer missionKey, hashtable table returns boolean

Functions that returns type force

common.j
CreateForce:
native CreateForce takes nothing returns force
LoadForceHandle:
native LoadForceHandle takes hashtable table, integer parentKey, integer childKey returns force
blizzard.j
GetForceOfPlayer:
function GetForceOfPlayer takes player whichPlayer returns force
GetPlayersAll:
function GetPlayersAll takes nothing returns force
GetPlayersByMapControl:
function GetPlayersByMapControl takes mapcontrol whichControl returns force
GetPlayersAllies:
function GetPlayersAllies takes player whichPlayer returns force
GetPlayersEnemies:
function GetPlayersEnemies takes player whichPlayer returns force
GetPlayersMatching:
function GetPlayersMatching takes boolexpr filter returns force
LoadForceHandleBJ:
function LoadForceHandleBJ takes integer key, integer missionKey, hashtable table returns force
MeleeCheckForVictors:
function MeleeCheckForVictors takes nothing returns force

Global variables of type force

blizzard.j
bj_FORCE_ALL_PLAYERS, bj_FORCE_PLAYER
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