Jass documentation Database

JASS Documentation Database REFORGED


Results for the query "integer" as a "type"

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Type integer

Ancestor type: NO ancestor, hardcoded
Children type(s): None
Location: hardcoded
Preview: No preview available

Information about integer

Information contributed by moyack
on August 10, 2020, 12:17:46 AM.
JASS integer values take 32 bits.

Representations

Decimal.- Any number, negative , positive or 0 that does not have a fractionary part: ex: 12 , -199930 , 999999

Octal.- If a number starts with 0 it is considered an octal value, ex: 07 == 7 , 08 causes a syntax error, 012 equals to 10.

Hexadecimal.- If a number starts with 0x it is considered a hex value, ex: 0x2==2, 0xA == 10 , 0x10 == 16 , 0xFF == 255 .

Character.- An asc ii character between '' represents its correspondant number from 0 to 255, ex: 'A'==65 , '<'==60 . Note that certains bytes inside the script file will cause major errors.

4 Characters.- A representation in ASCII of the 4 bytes used by the integer, this representation is mostly used for Unit/ability/tile /upgrade/etc/ ids. Example: 'Aloc' , 'B000'
Information contributed by City17
on February 22, 2022, 09:28:28 AM.
Lua is also compiled with 32-bit integers (game's exe is 64-bit)

Octal: Jass2Lua transpiler does not support integers defined in octal representation and crashes. (Reforged, v1.32.10)

Character: 'hfoo' represents a human footman object code in Jass. These are also called "raw codes" or FourCC. In Jass, these are automatically read as integers by the Jass interpreter.
If you use Lua, you must manually convert a string of four characters to integer with FourCC("hfoo"). This is true for ability IDs, unit/destructable types etc. in any place where the game's API needs an integer to refer to the type of an object.

Functions that takes type integer

common.j
ConvertRace:
constant native ConvertRace takes integer i returns race
ConvertAllianceType:
constant native ConvertAllianceType takes integer i returns alliancetype
ConvertRacePref:
constant native ConvertRacePref takes integer i returns racepreference
ConvertIGameState:
constant native ConvertIGameState takes integer i returns igamestate
ConvertFGameState:
constant native ConvertFGameState takes integer i returns fgamestate
ConvertPlayerState:
constant native ConvertPlayerState takes integer i returns playerstate
ConvertPlayerScore:
constant native ConvertPlayerScore takes integer i returns playerscore
ConvertPlayerGameResult:
constant native ConvertPlayerGameResult takes integer i returns playergameresult
ConvertUnitState:
constant native ConvertUnitState takes integer i returns unitstate
ConvertAIDifficulty:
constant native ConvertAIDifficulty takes integer i returns aidifficulty
ConvertGameEvent:
constant native ConvertGameEvent takes integer i returns gameevent
ConvertPlayerEvent:
constant native ConvertPlayerEvent takes integer i returns playerevent
ConvertPlayerUnitEvent:
constant native ConvertPlayerUnitEvent takes integer i returns playerunitevent
ConvertWidgetEvent:
constant native ConvertWidgetEvent takes integer i returns widgetevent
ConvertDialogEvent:
constant native ConvertDialogEvent takes integer i returns dialogevent
ConvertUnitEvent:
constant native ConvertUnitEvent takes integer i returns unitevent
ConvertLimitOp:
constant native ConvertLimitOp takes integer i returns limitop
ConvertUnitType:
constant native ConvertUnitType takes integer i returns unittype
ConvertGameSpeed:
constant native ConvertGameSpeed takes integer i returns gamespeed
ConvertPlacement:
constant native ConvertPlacement takes integer i returns placement
ConvertStartLocPrio:
constant native ConvertStartLocPrio takes integer i returns startlocprio
ConvertGameDifficulty:
constant native ConvertGameDifficulty takes integer i returns gamedifficulty
ConvertGameType:
constant native ConvertGameType takes integer i returns gametype
ConvertMapFlag:
constant native ConvertMapFlag takes integer i returns mapflag
ConvertMapVisibility:
constant native ConvertMapVisibility takes integer i returns mapvisibility
ConvertMapSetting:
constant native ConvertMapSetting takes integer i returns mapsetting
ConvertMapDensity:
constant native ConvertMapDensity takes integer i returns mapdensity
ConvertMapControl:
constant native ConvertMapControl takes integer i returns mapcontrol
ConvertPlayerColor:
constant native ConvertPlayerColor takes integer i returns playercolor
ConvertPlayerSlotState:
constant native ConvertPlayerSlotState takes integer i returns playerslotstate
ConvertVolumeGroup:
constant native ConvertVolumeGroup takes integer i returns volumegroup
ConvertCameraField:
constant native ConvertCameraField takes integer i returns camerafield
ConvertBlendMode:
constant native ConvertBlendMode takes integer i returns blendmode
ConvertRarityControl:
constant native ConvertRarityControl takes integer i returns raritycontrol
ConvertTexMapFlags:
constant native ConvertTexMapFlags takes integer i returns texmapflags
ConvertFogState:
constant native ConvertFogState takes integer i returns fogstate
ConvertEffectType:
constant native ConvertEffectType takes integer i returns effecttype
ConvertVersion:
constant native ConvertVersion takes integer i returns version
ConvertItemType:
constant native ConvertItemType takes integer i returns itemtype
ConvertAttackType:
constant native ConvertAttackType takes integer i returns attacktype
ConvertDamageType:
constant native ConvertDamageType takes integer i returns damagetype
ConvertWeaponType:
constant native ConvertWeaponType takes integer i returns weapontype
ConvertSoundType:
constant native ConvertSoundType takes integer i returns soundtype
ConvertPathingType:
constant native ConvertPathingType takes integer i returns pathingtype
ConvertMouseButtonType:
constant native ConvertMouseButtonType takes integer i returns mousebuttontype
ConvertAnimType:
constant native ConvertAnimType takes integer i returns animtype
ConvertSubAnimType:
constant native ConvertSubAnimType takes integer i returns subanimtype
ConvertOriginFrameType:
constant native ConvertOriginFrameType takes integer i returns originframetype
ConvertFramePointType:
constant native ConvertFramePointType takes integer i returns framepointtype
ConvertTextAlignType:
constant native ConvertTextAlignType takes integer i returns textaligntype
ConvertFrameEventType:
constant native ConvertFrameEventType takes integer i returns frameeventtype
ConvertOsKeyType:
constant native ConvertOsKeyType takes integer i returns oskeytype
ConvertAbilityIntegerField:
constant native ConvertAbilityIntegerField takes integer i returns abilityintegerfield
ConvertAbilityRealField:
constant native ConvertAbilityRealField takes integer i returns abilityrealfield
ConvertAbilityBooleanField:
constant native ConvertAbilityBooleanField takes integer i returns abilitybooleanfield
ConvertAbilityStringField:
constant native ConvertAbilityStringField takes integer i returns abilitystringfield
ConvertAbilityIntegerLevelField:
constant native ConvertAbilityIntegerLevelField takes integer i returns abilityintegerlevelfield
ConvertAbilityRealLevelField:
constant native ConvertAbilityRealLevelField takes integer i returns abilityreallevelfield
ConvertAbilityBooleanLevelField:
constant native ConvertAbilityBooleanLevelField takes integer i returns abilitybooleanlevelfield
ConvertAbilityStringLevelField:
constant native ConvertAbilityStringLevelField takes integer i returns abilitystringlevelfield
ConvertAbilityIntegerLevelArrayField:
constant native ConvertAbilityIntegerLevelArrayField takes integer i returns abilityintegerlevelarrayfield
ConvertAbilityRealLevelArrayField:
constant native ConvertAbilityRealLevelArrayField takes integer i returns abilityreallevelarrayfield
ConvertAbilityBooleanLevelArrayField:
constant native ConvertAbilityBooleanLevelArrayField takes integer i returns abilitybooleanlevelarrayfield
ConvertAbilityStringLevelArrayField:
constant native ConvertAbilityStringLevelArrayField takes integer i returns abilitystringlevelarrayfield
ConvertUnitIntegerField:
constant native ConvertUnitIntegerField takes integer i returns unitintegerfield
ConvertUnitRealField:
constant native ConvertUnitRealField takes integer i returns unitrealfield
ConvertUnitBooleanField:
constant native ConvertUnitBooleanField takes integer i returns unitbooleanfield
ConvertUnitStringField:
constant native ConvertUnitStringField takes integer i returns unitstringfield
ConvertUnitWeaponIntegerField:
constant native ConvertUnitWeaponIntegerField takes integer i returns unitweaponintegerfield
ConvertUnitWeaponRealField:
constant native ConvertUnitWeaponRealField takes integer i returns unitweaponrealfield
ConvertUnitWeaponBooleanField:
constant native ConvertUnitWeaponBooleanField takes integer i returns unitweaponbooleanfield
ConvertUnitWeaponStringField:
constant native ConvertUnitWeaponStringField takes integer i returns unitweaponstringfield
ConvertItemIntegerField:
constant native ConvertItemIntegerField takes integer i returns itemintegerfield
ConvertItemRealField:
constant native ConvertItemRealField takes integer i returns itemrealfield
ConvertItemBooleanField:
constant native ConvertItemBooleanField takes integer i returns itembooleanfield
ConvertItemStringField:
constant native ConvertItemStringField takes integer i returns itemstringfield
ConvertMoveType:
constant native ConvertMoveType takes integer i returns movetype
ConvertTargetFlag:
constant native ConvertTargetFlag takes integer i returns targetflag
ConvertArmorType:
constant native ConvertArmorType takes integer i returns armortype
ConvertHeroAttribute:
constant native ConvertHeroAttribute takes integer i returns heroattribute
ConvertDefenseType:
constant native ConvertDefenseType takes integer i returns defensetype
ConvertRegenType:
constant native ConvertRegenType takes integer i returns regentype
ConvertUnitCategory:
constant native ConvertUnitCategory takes integer i returns unitcategory
ConvertPathingFlag:
constant native ConvertPathingFlag takes integer i returns pathingflag
OrderId2String:
constant native OrderId2String takes integer orderId returns string
UnitId2String:
constant native UnitId2String takes integer unitId returns string
AbilityId2String:
constant native AbilityId2String takes integer abilityId returns string
GetObjectName:
constant native GetObjectName takes integer objectId returns string
I2R:
native I2R takes integer i returns real
I2S:
native I2S takes integer i returns string
R2SW:
native R2SW takes real r, integer width, integer precision returns string
SubString:
native SubString takes string source, integer start, integer end returns string
SetTeams:
native SetTeams takes integer teamcount returns nothing
SetPlayers:
native SetPlayers takes integer playercount returns nothing
DefineStartLocation:
native DefineStartLocation takes integer whichStartLoc, real x, real y returns nothing
DefineStartLocationLoc:
native DefineStartLocationLoc takes integer whichStartLoc, location whichLocation returns nothing
SetStartLocPrioCount:
native SetStartLocPrioCount takes integer whichStartLoc, integer prioSlotCount returns nothing
SetStartLocPrio:
native SetStartLocPrio takes integer whichStartLoc, integer prioSlotIndex, integer otherStartLocIndex, startlocprio priority returns nothing
GetStartLocPrioSlot:
native GetStartLocPrioSlot takes integer whichStartLoc, integer prioSlotIndex returns integer
GetStartLocPrio:
native GetStartLocPrio takes integer whichStartLoc, integer prioSlotIndex returns startlocprio
SetEnemyStartLocPrioCount:
native SetEnemyStartLocPrioCount takes integer whichStartLoc, integer prioSlotCount returns nothing
SetEnemyStartLocPrio:
native SetEnemyStartLocPrio takes integer whichStartLoc, integer prioSlotIndex, integer otherStartLocIndex, startlocprio priority returns nothing
GetStartLocationX:
constant native GetStartLocationX takes integer whichStartLocation returns real
GetStartLocationY:
constant native GetStartLocationY takes integer whichStartLocation returns real
GetStartLocationLoc:
constant native GetStartLocationLoc takes integer whichStartLocation returns location
SetPlayerTeam:
native SetPlayerTeam takes player whichPlayer, integer whichTeam returns nothing
SetPlayerStartLocation:
native SetPlayerStartLocation takes player whichPlayer, integer startLocIndex returns nothing
ForcePlayerStartLocation:
native ForcePlayerStartLocation takes player whichPlayer, integer startLocIndex returns nothing
SetPlayerTaxRate:
native SetPlayerTaxRate takes player sourcePlayer, player otherPlayer, playerstate whichResource, integer rate returns nothing
BlzGroupUnitAt:
native BlzGroupUnitAt takes group whichGroup, integer index returns unit
GroupEnumUnitsOfTypeCounted:
native GroupEnumUnitsOfTypeCounted takes group whichGroup, string unitname, boolexpr filter, integer countLimit returns nothing
GroupEnumUnitsInRectCounted:
native GroupEnumUnitsInRectCounted takes group whichGroup, rect r, boolexpr filter, integer countLimit returns nothing
GroupEnumUnitsInRangeCounted:
native GroupEnumUnitsInRangeCounted takes group whichGroup, real x, real y, real radius, boolexpr filter, integer countLimit returns nothing
GroupEnumUnitsInRangeOfLocCounted:
native GroupEnumUnitsInRangeOfLocCounted takes group whichGroup, location whichLocation, real radius, boolexpr filter, integer countLimit returns nothing
GroupImmediateOrderById:
native GroupImmediateOrderById takes group whichGroup, integer order returns boolean
GroupPointOrderById:
native GroupPointOrderById takes group whichGroup, integer order, real x, real y returns boolean
GroupPointOrderByIdLoc:
native GroupPointOrderByIdLoc takes group whichGroup, integer order, location whichLocation returns boolean
GroupTargetOrderById:
native GroupTargetOrderById takes group whichGroup, integer order, widget targetWidget returns boolean
ForceEnumPlayersCounted:
native ForceEnumPlayersCounted takes force whichForce, boolexpr filter, integer countLimit returns nothing
TriggerRegisterCommandEvent:
native TriggerRegisterCommandEvent takes trigger whichTrigger, integer whichAbility, string order returns event
TriggerRegisterUpgradeCommandEvent:
native TriggerRegisterUpgradeCommandEvent takes trigger whichTrigger, integer whichUpgrade returns event
CreateDestructable:
native CreateDestructable takes integer objectid, real x, real y, real face, real scale, integer variation returns destructable
CreateDestructableZ:
native CreateDestructableZ takes integer objectid, real x, real y, real z, real face, real scale, integer variation returns destructable
CreateDeadDestructable:
native CreateDeadDestructable takes integer objectid, real x, real y, real face, real scale, integer variation returns destructable
CreateDeadDestructableZ:
native CreateDeadDestructableZ takes integer objectid, real x, real y, real z, real face, real scale, integer variation returns destructable
CreateItem:
native CreateItem takes integer itemid, real x, real y returns item
IsItemIdPowerup:
native IsItemIdPowerup takes integer itemId returns boolean
IsItemIdSellable:
native IsItemIdSellable takes integer itemId returns boolean
IsItemIdPawnable:
native IsItemIdPawnable takes integer itemId returns boolean
SetItemDropID:
native SetItemDropID takes item whichItem, integer unitId returns nothing
SetItemCharges:
native SetItemCharges takes item whichItem, integer charges returns nothing
SetItemUserData:
native SetItemUserData takes item whichItem, integer data returns nothing
CreateUnit:
native CreateUnit takes player id, integer unitid, real x, real y, real face returns unit
CreateUnitAtLoc:
native CreateUnitAtLoc takes player id, integer unitid, location whichLocation, real face returns unit
CreateCorpse:
native CreateCorpse takes player whichPlayer, integer unitid, real x, real y, real face returns unit
SetUnitVertexColor:
native SetUnitVertexColor takes unit whichUnit, integer red, integer green, integer blue, integer alpha returns nothing
SetUnitAnimationByIndex:
native SetUnitAnimationByIndex takes unit whichUnit, integer whichAnimation returns nothing
SetHeroStr:
native SetHeroStr takes unit whichHero, integer newStr, boolean permanent returns nothing
SetHeroAgi:
native SetHeroAgi takes unit whichHero, integer newAgi, boolean permanent returns nothing
SetHeroInt:
native SetHeroInt takes unit whichHero, integer newInt, boolean permanent returns nothing
UnitStripHeroLevel:
native UnitStripHeroLevel takes unit whichHero, integer howManyLevels returns boolean
SetHeroXP:
native SetHeroXP takes unit whichHero, integer newXpVal, boolean showEyeCandy returns nothing
UnitModifySkillPoints:
native UnitModifySkillPoints takes unit whichHero, integer skillPointDelta returns boolean
AddHeroXP:
native AddHeroXP takes unit whichHero, integer xpToAdd, boolean showEyeCandy returns nothing
SetHeroLevel:
native SetHeroLevel takes unit whichHero, integer level, boolean showEyeCandy returns nothing
SelectHeroSkill:
native SelectHeroSkill takes unit whichHero, integer abilcode returns nothing
GetUnitAbilityLevel:
native GetUnitAbilityLevel takes unit whichUnit, integer abilcode returns integer
DecUnitAbilityLevel:
native DecUnitAbilityLevel takes unit whichUnit, integer abilcode returns integer
IncUnitAbilityLevel:
native IncUnitAbilityLevel takes unit whichUnit, integer abilcode returns integer
SetUnitAbilityLevel:
native SetUnitAbilityLevel takes unit whichUnit, integer abilcode, integer level returns integer
GetUnitPointValueByType:
native GetUnitPointValueByType takes integer unitType returns integer
UnitAddItemById:
native UnitAddItemById takes unit whichUnit, integer itemId returns item
UnitAddItemToSlotById:
native UnitAddItemToSlotById takes unit whichUnit, integer itemId, integer itemSlot returns boolean
UnitRemoveItemFromSlot:
native UnitRemoveItemFromSlot takes unit whichUnit, integer itemSlot returns item
UnitItemInSlot:
native UnitItemInSlot takes unit whichUnit, integer itemSlot returns item
UnitDropItemSlot:
native UnitDropItemSlot takes unit whichUnit, item whichItem, integer slot returns boolean
GetFoodMade:
constant native GetFoodMade takes integer unitId returns integer
GetFoodUsed:
constant native GetFoodUsed takes integer unitId returns integer
IsHeroUnitId:
constant native IsHeroUnitId takes integer unitId returns boolean
IsUnitIdType:
constant native IsUnitIdType takes integer unitId, unittype whichUnitType returns boolean
UnitAddAbility:
native UnitAddAbility takes unit whichUnit, integer abilityId returns boolean
UnitRemoveAbility:
native UnitRemoveAbility takes unit whichUnit, integer abilityId returns boolean
UnitMakeAbilityPermanent:
native UnitMakeAbilityPermanent takes unit whichUnit, boolean permanent, integer abilityId returns boolean
UnitApplyTimedLife:
native UnitApplyTimedLife takes unit whichUnit, integer buffId, real duration returns nothing
UnitSetConstructionProgress:
native UnitSetConstructionProgress takes unit whichUnit, integer constructionPercentage returns nothing
UnitSetUpgradeProgress:
native UnitSetUpgradeProgress takes unit whichUnit, integer upgradePercentage returns nothing
IssueImmediateOrderById:
native IssueImmediateOrderById takes unit whichUnit, integer order returns boolean
IssuePointOrderById:
native IssuePointOrderById takes unit whichUnit, integer order, real x, real y returns boolean
IssuePointOrderByIdLoc:
native IssuePointOrderByIdLoc takes unit whichUnit, integer order, location whichLocation returns boolean
IssueTargetOrderById:
native IssueTargetOrderById takes unit whichUnit, integer order, widget targetWidget returns boolean
IssueInstantPointOrderById:
native IssueInstantPointOrderById takes unit whichUnit, integer order, real x, real y, widget instantTargetWidget returns boolean
IssueInstantTargetOrderById:
native IssueInstantTargetOrderById takes unit whichUnit, integer order, widget targetWidget, widget instantTargetWidget returns boolean
IssueBuildOrderById:
native IssueBuildOrderById takes unit whichPeon, integer unitId, real x, real y returns boolean
IssueNeutralImmediateOrderById:
native IssueNeutralImmediateOrderById takes player forWhichPlayer,unit neutralStructure, integer unitId returns boolean
IssueNeutralPointOrderById:
native IssueNeutralPointOrderById takes player forWhichPlayer,unit neutralStructure, integer unitId, real x, real y returns boolean
IssueNeutralTargetOrderById:
native IssueNeutralTargetOrderById takes player forWhichPlayer,unit neutralStructure, integer unitId, widget target returns boolean
SetResourceAmount:
native SetResourceAmount takes unit whichUnit, integer amount returns nothing
AddResourceAmount:
native AddResourceAmount takes unit whichUnit, integer amount returns nothing
AddItemToAllStock:
native AddItemToAllStock takes integer itemId, integer currentStock, integer stockMax returns nothing
AddItemToStock:
native AddItemToStock takes unit whichUnit, integer itemId, integer currentStock, integer stockMax returns nothing
AddUnitToAllStock:
native AddUnitToAllStock takes integer unitId, integer currentStock, integer stockMax returns nothing
AddUnitToStock:
native AddUnitToStock takes unit whichUnit, integer unitId, integer currentStock, integer stockMax returns nothing
RemoveItemFromAllStock:
native RemoveItemFromAllStock takes integer itemId returns nothing
RemoveItemFromStock:
native RemoveItemFromStock takes unit whichUnit, integer itemId returns nothing
RemoveUnitFromAllStock:
native RemoveUnitFromAllStock takes integer unitId returns nothing
RemoveUnitFromStock:
native RemoveUnitFromStock takes unit whichUnit, integer unitId returns nothing
SetAllItemTypeSlots:
native SetAllItemTypeSlots takes integer slots returns nothing
SetAllUnitTypeSlots:
native SetAllUnitTypeSlots takes integer slots returns nothing
SetItemTypeSlots:
native SetItemTypeSlots takes unit whichUnit, integer slots returns nothing
SetUnitTypeSlots:
native SetUnitTypeSlots takes unit whichUnit, integer slots returns nothing
SetUnitUserData:
native SetUnitUserData takes unit whichUnit, integer data returns nothing
Player:
constant native Player takes integer number returns player
SetPlayerTechMaxAllowed:
constant native SetPlayerTechMaxAllowed takes player whichPlayer, integer techid, integer maximum returns nothing
GetPlayerTechMaxAllowed:
constant native GetPlayerTechMaxAllowed takes player whichPlayer, integer techid returns integer
AddPlayerTechResearched:
constant native AddPlayerTechResearched takes player whichPlayer, integer techid, integer levels returns nothing
SetPlayerTechResearched:
constant native SetPlayerTechResearched takes player whichPlayer, integer techid, integer setToLevel returns nothing
GetPlayerTechResearched:
constant native GetPlayerTechResearched takes player whichPlayer, integer techid, boolean specificonly returns boolean
GetPlayerTechCount:
constant native GetPlayerTechCount takes player whichPlayer, integer techid, boolean specificonly returns integer
SetPlayerUnitsOwner:
native SetPlayerUnitsOwner takes player whichPlayer, integer newOwner returns nothing
SetPlayerAbilityAvailable:
native SetPlayerAbilityAvailable takes player whichPlayer, integer abilid, boolean avail returns nothing
SetPlayerState:
native SetPlayerState takes player whichPlayer, playerstate whichPlayerState, integer value returns nothing
SetCampaignMenuRaceEx:
native SetCampaignMenuRaceEx takes integer campaignIndex returns nothing
SetMaxCheckpointSaves:
native SetMaxCheckpointSaves takes integer maxCheckpointSaves returns nothing
SetIntegerGameState:
native SetIntegerGameState takes igamestate whichIntegerGameState, integer value returns nothing
SetMissionAvailable:
native SetMissionAvailable takes integer campaignNumber, integer missionNumber, boolean available returns nothing
SetCampaignAvailable:
native SetCampaignAvailable takes integer campaignNumber, boolean available returns nothing
SetOpCinematicAvailable:
native SetOpCinematicAvailable takes integer campaignNumber, boolean available returns nothing
SetEdCinematicAvailable:
native SetEdCinematicAvailable takes integer campaignNumber, boolean available returns nothing
SetCustomCampaignButtonVisible:
native SetCustomCampaignButtonVisible takes integer whichButton, boolean visible returns nothing
GetCustomCampaignButtonVisible:
native GetCustomCampaignButtonVisible takes integer whichButton returns boolean
DialogAddButton:
native DialogAddButton takes dialog whichDialog, string buttonText, integer hotkey returns button
DialogAddQuitButton:
native DialogAddQuitButton takes dialog whichDialog, boolean doScoreScreen, string buttonText, integer hotkey returns button
StoreInteger:
native StoreInteger takes gamecache cache, string missionKey, string key, integer value returns nothing
SaveInteger:
native SaveInteger takes hashtable table, integer parentKey, integer childKey, integer value returns nothing
SaveReal:
native SaveReal takes hashtable table, integer parentKey, integer childKey, real value returns nothing
SaveBoolean:
native SaveBoolean takes hashtable table, integer parentKey, integer childKey, boolean value returns nothing
SaveStr:
native SaveStr takes hashtable table, integer parentKey, integer childKey, string value returns boolean
SavePlayerHandle:
native SavePlayerHandle takes hashtable table, integer parentKey, integer childKey, player whichPlayer returns boolean
SaveWidgetHandle:
native SaveWidgetHandle takes hashtable table, integer parentKey, integer childKey, widget whichWidget returns boolean
SaveDestructableHandle:
native SaveDestructableHandle takes hashtable table, integer parentKey, integer childKey, destructable whichDestructable returns boolean
SaveItemHandle:
native SaveItemHandle takes hashtable table, integer parentKey, integer childKey, item whichItem returns boolean
SaveUnitHandle:
native SaveUnitHandle takes hashtable table, integer parentKey, integer childKey, unit whichUnit returns boolean
SaveAbilityHandle:
native SaveAbilityHandle takes hashtable table, integer parentKey, integer childKey, ability whichAbility returns boolean
SaveTimerHandle:
native SaveTimerHandle takes hashtable table, integer parentKey, integer childKey, timer whichTimer returns boolean
SaveTriggerHandle:
native SaveTriggerHandle takes hashtable table, integer parentKey, integer childKey, trigger whichTrigger returns boolean
SaveTriggerConditionHandle:
native SaveTriggerConditionHandle takes hashtable table, integer parentKey, integer childKey, triggercondition whichTriggercondition returns boolean
SaveTriggerActionHandle:
native SaveTriggerActionHandle takes hashtable table, integer parentKey, integer childKey, triggeraction whichTriggeraction returns boolean
SaveTriggerEventHandle:
native SaveTriggerEventHandle takes hashtable table, integer parentKey, integer childKey, event whichEvent returns boolean
SaveForceHandle:
native SaveForceHandle takes hashtable table, integer parentKey, integer childKey, force whichForce returns boolean
SaveGroupHandle:
native SaveGroupHandle takes hashtable table, integer parentKey, integer childKey, group whichGroup returns boolean
SaveLocationHandle:
native SaveLocationHandle takes hashtable table, integer parentKey, integer childKey, location whichLocation returns boolean
SaveRectHandle:
native SaveRectHandle takes hashtable table, integer parentKey, integer childKey, rect whichRect returns boolean
SaveBooleanExprHandle:
native SaveBooleanExprHandle takes hashtable table, integer parentKey, integer childKey, boolexpr whichBoolexpr returns boolean
SaveSoundHandle:
native SaveSoundHandle takes hashtable table, integer parentKey, integer childKey, sound whichSound returns boolean
SaveEffectHandle:
native SaveEffectHandle takes hashtable table, integer parentKey, integer childKey, effect whichEffect returns boolean
SaveUnitPoolHandle:
native SaveUnitPoolHandle takes hashtable table, integer parentKey, integer childKey, unitpool whichUnitpool returns boolean
SaveItemPoolHandle:
native SaveItemPoolHandle takes hashtable table, integer parentKey, integer childKey, itempool whichItempool returns boolean
SaveQuestHandle:
native SaveQuestHandle takes hashtable table, integer parentKey, integer childKey, quest whichQuest returns boolean
SaveQuestItemHandle:
native SaveQuestItemHandle takes hashtable table, integer parentKey, integer childKey, questitem whichQuestitem returns boolean
SaveDefeatConditionHandle:
native SaveDefeatConditionHandle takes hashtable table, integer parentKey, integer childKey, defeatcondition whichDefeatcondition returns boolean
SaveTimerDialogHandle:
native SaveTimerDialogHandle takes hashtable table, integer parentKey, integer childKey, timerdialog whichTimerdialog returns boolean
SaveLeaderboardHandle:
native SaveLeaderboardHandle takes hashtable table, integer parentKey, integer childKey, leaderboard whichLeaderboard returns boolean
SaveMultiboardHandle:
native SaveMultiboardHandle takes hashtable table, integer parentKey, integer childKey, multiboard whichMultiboard returns boolean
SaveMultiboardItemHandle:
native SaveMultiboardItemHandle takes hashtable table, integer parentKey, integer childKey, multiboarditem whichMultiboarditem returns boolean
SaveTrackableHandle:
native SaveTrackableHandle takes hashtable table, integer parentKey, integer childKey, trackable whichTrackable returns boolean
SaveDialogHandle:
native SaveDialogHandle takes hashtable table, integer parentKey, integer childKey, dialog whichDialog returns boolean
SaveButtonHandle:
native SaveButtonHandle takes hashtable table, integer parentKey, integer childKey, button whichButton returns boolean
SaveTextTagHandle:
native SaveTextTagHandle takes hashtable table, integer parentKey, integer childKey, texttag whichTexttag returns boolean
SaveLightningHandle:
native SaveLightningHandle takes hashtable table, integer parentKey, integer childKey, lightning whichLightning returns boolean
SaveImageHandle:
native SaveImageHandle takes hashtable table, integer parentKey, integer childKey, image whichImage returns boolean
SaveUbersplatHandle:
native SaveUbersplatHandle takes hashtable table, integer parentKey, integer childKey, ubersplat whichUbersplat returns boolean
SaveRegionHandle:
native SaveRegionHandle takes hashtable table, integer parentKey, integer childKey, region whichRegion returns boolean
SaveFogStateHandle:
native SaveFogStateHandle takes hashtable table, integer parentKey, integer childKey, fogstate whichFogState returns boolean
SaveFogModifierHandle:
native SaveFogModifierHandle takes hashtable table, integer parentKey, integer childKey, fogmodifier whichFogModifier returns boolean
SaveAgentHandle:
native SaveAgentHandle takes hashtable table, integer parentKey, integer childKey, agent whichAgent returns boolean
SaveHashtableHandle:
native SaveHashtableHandle takes hashtable table, integer parentKey, integer childKey, hashtable whichHashtable returns boolean
SaveFrameHandle:
native SaveFrameHandle takes hashtable table, integer parentKey, integer childKey, framehandle whichFrameHandle returns boolean
LoadInteger:
native LoadInteger takes hashtable table, integer parentKey, integer childKey returns integer
LoadReal:
native LoadReal takes hashtable table, integer parentKey, integer childKey returns real
LoadBoolean:
native LoadBoolean takes hashtable table, integer parentKey, integer childKey returns boolean
LoadStr:
native LoadStr takes hashtable table, integer parentKey, integer childKey returns string
LoadPlayerHandle:
native LoadPlayerHandle takes hashtable table, integer parentKey, integer childKey returns player
LoadWidgetHandle:
native LoadWidgetHandle takes hashtable table, integer parentKey, integer childKey returns widget
LoadDestructableHandle:
native LoadDestructableHandle takes hashtable table, integer parentKey, integer childKey returns destructable
LoadItemHandle:
native LoadItemHandle takes hashtable table, integer parentKey, integer childKey returns item
LoadUnitHandle:
native LoadUnitHandle takes hashtable table, integer parentKey, integer childKey returns unit
LoadAbilityHandle:
native LoadAbilityHandle takes hashtable table, integer parentKey, integer childKey returns ability
LoadTimerHandle:
native LoadTimerHandle takes hashtable table, integer parentKey, integer childKey returns timer
LoadTriggerHandle:
native LoadTriggerHandle takes hashtable table, integer parentKey, integer childKey returns trigger
LoadTriggerConditionHandle:
native LoadTriggerConditionHandle takes hashtable table, integer parentKey, integer childKey returns triggercondition
LoadTriggerActionHandle:
native LoadTriggerActionHandle takes hashtable table, integer parentKey, integer childKey returns triggeraction
LoadTriggerEventHandle:
native LoadTriggerEventHandle takes hashtable table, integer parentKey, integer childKey returns event
LoadForceHandle:
native LoadForceHandle takes hashtable table, integer parentKey, integer childKey returns force
LoadGroupHandle:
native LoadGroupHandle takes hashtable table, integer parentKey, integer childKey returns group
LoadLocationHandle:
native LoadLocationHandle takes hashtable table, integer parentKey, integer childKey returns location
LoadRectHandle:
native LoadRectHandle takes hashtable table, integer parentKey, integer childKey returns rect
LoadBooleanExprHandle:
native LoadBooleanExprHandle takes hashtable table, integer parentKey, integer childKey returns boolexpr
LoadSoundHandle:
native LoadSoundHandle takes hashtable table, integer parentKey, integer childKey returns sound
LoadEffectHandle:
native LoadEffectHandle takes hashtable table, integer parentKey, integer childKey returns effect
LoadUnitPoolHandle:
native LoadUnitPoolHandle takes hashtable table, integer parentKey, integer childKey returns unitpool
LoadItemPoolHandle:
native LoadItemPoolHandle takes hashtable table, integer parentKey, integer childKey returns itempool
LoadQuestHandle:
native LoadQuestHandle takes hashtable table, integer parentKey, integer childKey returns quest
LoadQuestItemHandle:
native LoadQuestItemHandle takes hashtable table, integer parentKey, integer childKey returns questitem
LoadDefeatConditionHandle:
native LoadDefeatConditionHandle takes hashtable table, integer parentKey, integer childKey returns defeatcondition
LoadTimerDialogHandle:
native LoadTimerDialogHandle takes hashtable table, integer parentKey, integer childKey returns timerdialog
LoadLeaderboardHandle:
native LoadLeaderboardHandle takes hashtable table, integer parentKey, integer childKey returns leaderboard
LoadMultiboardHandle:
native LoadMultiboardHandle takes hashtable table, integer parentKey, integer childKey returns multiboard
LoadMultiboardItemHandle:
native LoadMultiboardItemHandle takes hashtable table, integer parentKey, integer childKey returns multiboarditem
LoadTrackableHandle:
native LoadTrackableHandle takes hashtable table, integer parentKey, integer childKey returns trackable
LoadDialogHandle:
native LoadDialogHandle takes hashtable table, integer parentKey, integer childKey returns dialog
LoadButtonHandle:
native LoadButtonHandle takes hashtable table, integer parentKey, integer childKey returns button
LoadTextTagHandle:
native LoadTextTagHandle takes hashtable table, integer parentKey, integer childKey returns texttag
LoadLightningHandle:
native LoadLightningHandle takes hashtable table, integer parentKey, integer childKey returns lightning
LoadImageHandle:
native LoadImageHandle takes hashtable table, integer parentKey, integer childKey returns image
LoadUbersplatHandle:
native LoadUbersplatHandle takes hashtable table, integer parentKey, integer childKey returns ubersplat
LoadRegionHandle:
native LoadRegionHandle takes hashtable table, integer parentKey, integer childKey returns region
LoadFogStateHandle:
native LoadFogStateHandle takes hashtable table, integer parentKey, integer childKey returns fogstate
LoadFogModifierHandle:
native LoadFogModifierHandle takes hashtable table, integer parentKey, integer childKey returns fogmodifier
LoadHashtableHandle:
native LoadHashtableHandle takes hashtable table, integer parentKey, integer childKey returns hashtable
LoadFrameHandle:
native LoadFrameHandle takes hashtable table, integer parentKey, integer childKey returns framehandle
HaveSavedInteger:
native HaveSavedInteger takes hashtable table, integer parentKey, integer childKey returns boolean
HaveSavedReal:
native HaveSavedReal takes hashtable table, integer parentKey, integer childKey returns boolean
HaveSavedBoolean:
native HaveSavedBoolean takes hashtable table, integer parentKey, integer childKey returns boolean
HaveSavedString:
native HaveSavedString takes hashtable table, integer parentKey, integer childKey returns boolean
HaveSavedHandle:
native HaveSavedHandle takes hashtable table, integer parentKey, integer childKey returns boolean
RemoveSavedInteger:
native RemoveSavedInteger takes hashtable table, integer parentKey, integer childKey returns nothing
RemoveSavedReal:
native RemoveSavedReal takes hashtable table, integer parentKey, integer childKey returns nothing
RemoveSavedBoolean:
native RemoveSavedBoolean takes hashtable table, integer parentKey, integer childKey returns nothing
RemoveSavedString:
native RemoveSavedString takes hashtable table, integer parentKey, integer childKey returns nothing
RemoveSavedHandle:
native RemoveSavedHandle takes hashtable table, integer parentKey, integer childKey returns nothing
FlushChildHashtable:
native FlushChildHashtable takes hashtable table, integer parentKey returns nothing
GetRandomInt:
native GetRandomInt takes integer lowBound, integer highBound returns integer
UnitPoolAddUnitType:
native UnitPoolAddUnitType takes unitpool whichPool, integer unitId, real weight returns nothing
UnitPoolRemoveUnitType:
native UnitPoolRemoveUnitType takes unitpool whichPool, integer unitId returns nothing
ItemPoolAddItemType:
native ItemPoolAddItemType takes itempool whichItemPool, integer itemId, real weight returns nothing
ItemPoolRemoveItemType:
native ItemPoolRemoveItemType takes itempool whichItemPool, integer itemId returns nothing
ChooseRandomCreep:
native ChooseRandomCreep takes integer level returns integer
ChooseRandomItem:
native ChooseRandomItem takes integer level returns integer
ChooseRandomItemEx:
native ChooseRandomItemEx takes itemtype whichType, integer level returns integer
SetRandomSeed:
native SetRandomSeed takes integer seed returns nothing
SetTerrainFogEx:
native SetTerrainFogEx takes integer style, real zstart, real zend, real density, real red, real green, real blue returns nothing
UnitAddIndicator:
native UnitAddIndicator takes unit whichUnit, integer red, integer green, integer blue, integer alpha returns nothing
AddIndicator:
native AddIndicator takes widget whichWidget, integer red, integer green, integer blue, integer alpha returns nothing
PingMinimapEx:
native PingMinimapEx takes real x, real y, real duration, integer red, integer green, integer blue, boolean extraEffects returns nothing
CreateMinimapIconOnUnit:
native CreateMinimapIconOnUnit takes unit whichUnit, integer red, integer green, integer blue, string pingPath, fogstate fogVisibility returns minimapicon
CreateMinimapIconAtLoc:
native CreateMinimapIconAtLoc takes location where, integer red, integer green, integer blue, string pingPath, fogstate fogVisibility returns minimapicon
CreateMinimapIcon:
native CreateMinimapIcon takes real x, real y, integer red, integer green, integer blue, string pingPath, fogstate fogVisibility returns minimapicon
SetTextTagColor:
native SetTextTagColor takes texttag t, integer red, integer green, integer blue, integer alpha returns nothing
SetReservedLocalHeroButtons:
native SetReservedLocalHeroButtons takes integer reserved returns nothing
SetAllyColorFilterState:
native SetAllyColorFilterState takes integer state returns nothing
TimerDialogSetTitleColor:
native TimerDialogSetTitleColor takes timerdialog whichDialog, integer red, integer green, integer blue, integer alpha returns nothing
TimerDialogSetTimeColor:
native TimerDialogSetTimeColor takes timerdialog whichDialog, integer red, integer green, integer blue, integer alpha returns nothing
LeaderboardSetSizeByItemCount:
native LeaderboardSetSizeByItemCount takes leaderboard lb, integer count returns nothing
LeaderboardAddItem:
native LeaderboardAddItem takes leaderboard lb, string label, integer value, player p returns nothing
LeaderboardRemoveItem:
native LeaderboardRemoveItem takes leaderboard lb, integer index returns nothing
LeaderboardSetLabelColor:
native LeaderboardSetLabelColor takes leaderboard lb, integer red, integer green, integer blue, integer alpha returns nothing
LeaderboardSetValueColor:
native LeaderboardSetValueColor takes leaderboard lb, integer red, integer green, integer blue, integer alpha returns nothing
LeaderboardSetItemValue:
native LeaderboardSetItemValue takes leaderboard lb, integer whichItem, integer val returns nothing
LeaderboardSetItemLabel:
native LeaderboardSetItemLabel takes leaderboard lb, integer whichItem, string val returns nothing
LeaderboardSetItemStyle:
native LeaderboardSetItemStyle takes leaderboard lb, integer whichItem, boolean showLabel, boolean showValue, boolean showIcon returns nothing
LeaderboardSetItemLabelColor:
native LeaderboardSetItemLabelColor takes leaderboard lb, integer whichItem, integer red, integer green, integer blue, integer alpha returns nothing
LeaderboardSetItemValueColor:
native LeaderboardSetItemValueColor takes leaderboard lb, integer whichItem, integer red, integer green, integer blue, integer alpha returns nothing
MultiboardSetTitleTextColor:
native MultiboardSetTitleTextColor takes multiboard lb, integer red, integer green, integer blue, integer alpha returns nothing
MultiboardSetColumnCount:
native MultiboardSetColumnCount takes multiboard lb, integer count returns nothing
MultiboardSetRowCount:
native MultiboardSetRowCount takes multiboard lb, integer count returns nothing
MultiboardSetItemsValueColor:
native MultiboardSetItemsValueColor takes multiboard lb, integer red, integer green, integer blue, integer alpha returns nothing
MultiboardGetItem:
native MultiboardGetItem takes multiboard lb, integer row, integer column returns multiboarditem
MultiboardSetItemValueColor:
native MultiboardSetItemValueColor takes multiboarditem mbi, integer red, integer green, integer blue, integer alpha returns nothing
SetCineFilterStartColor:
native SetCineFilterStartColor takes integer red, integer green, integer blue, integer alpha returns nothing
SetCineFilterEndColor:
native SetCineFilterEndColor takes integer red, integer green, integer blue, integer alpha returns nothing
SetCinematicScene:
native SetCinematicScene takes integer portraitUnitId, playercolor color, string speakerTitle, string text, real sceneDuration, real voiceoverDuration returns nothing
GetCameraMargin:
native GetCameraMargin takes integer whichMargin returns real
CreateSound:
native CreateSound takes string fileName, boolean looping, boolean is3D, boolean stopwhenoutofrange, integer fadeInRate, integer fadeOutRate, string eaxSetting returns sound
CreateSoundFilenameWithLabel:
native CreateSoundFilenameWithLabel takes string fileName, boolean looping, boolean is3D, boolean stopwhenoutofrange, integer fadeInRate, integer fadeOutRate, string SLKEntryName returns sound
CreateSoundFromLabel:
native CreateSoundFromLabel takes string soundLabel, boolean looping, boolean is3D, boolean stopwhenoutofrange, integer fadeInRate, integer fadeOutRate returns sound
CreateMIDISound:
native CreateMIDISound takes string soundLabel, integer fadeInRate, integer fadeOutRate returns sound
SetSoundChannel:
native SetSoundChannel takes sound soundHandle, integer channel returns nothing
SetSoundVolume:
native SetSoundVolume takes sound soundHandle, integer volume returns nothing
SetSoundPlayPosition:
native SetSoundPlayPosition takes sound soundHandle, integer millisecs returns nothing
SetSoundConeAngles:
native SetSoundConeAngles takes sound soundHandle, real inside, real outside, integer outsideVolume returns nothing
SetMapMusic:
native SetMapMusic takes string musicName, boolean random, integer index returns nothing
PlayMusicEx:
native PlayMusicEx takes string musicName, integer frommsecs, integer fadeinmsecs returns nothing
PlayThematicMusicEx:
native PlayThematicMusicEx takes string musicFileName, integer frommsecs returns nothing
SetMusicVolume:
native SetMusicVolume takes integer volume returns nothing
SetMusicPlayPosition:
native SetMusicPlayPosition takes integer millisecs returns nothing
SetThematicMusicVolume:
native SetThematicMusicVolume takes integer volume returns nothing
SetThematicMusicPlayPosition:
native SetThematicMusicPlayPosition takes integer millisecs returns nothing
SetSoundDuration:
native SetSoundDuration takes sound soundHandle, integer duration returns nothing
AddWeatherEffect:
native AddWeatherEffect takes rect where, integer effectID returns weathereffect
TerrainDeformCrater:
native TerrainDeformCrater takes real x, real y, real radius, real depth, integer duration, boolean permanent returns terraindeformation
TerrainDeformRipple:
native TerrainDeformRipple takes real x, real y, real radius, real depth, integer duration, integer count, real spaceWaves, real timeWaves, real radiusStartPct, boolean limitNeg returns terraindeformation
TerrainDeformWave:
native TerrainDeformWave takes real x, real y, real dirX, real dirY, real distance, real speed, real radius, real depth, integer trailTime, integer count returns terraindeformation
TerrainDeformRandom:
native TerrainDeformRandom takes real x, real y, real radius, real minDelta, real maxDelta, integer duration, integer updateInterval returns terraindeformation
TerrainDeformStop:
native TerrainDeformStop takes terraindeformation deformation, integer duration returns nothing
AddSpellEffectById:
native AddSpellEffectById takes integer abilityId, effecttype t,real x, real y returns effect
AddSpellEffectByIdLoc:
native AddSpellEffectByIdLoc takes integer abilityId, effecttype t,location where returns effect
AddSpellEffectTargetById:
native AddSpellEffectTargetById takes integer abilityId, effecttype t, widget targetWidget, string attachPoint returns effect
GetAbilityEffect:
native GetAbilityEffect takes string abilityString, effecttype t, integer index returns string
GetAbilityEffectById:
native GetAbilityEffectById takes integer abilityId, effecttype t, integer index returns string
GetAbilitySoundById:
native GetAbilitySoundById takes integer abilityId, soundtype t returns string
SetWaterBaseColor:
native SetWaterBaseColor takes integer red, integer green, integer blue, integer alpha returns nothing
SetTerrainType:
native SetTerrainType takes real x, real y, integer terrainType, integer variation, integer area, integer shape returns nothing
CreateImage:
native CreateImage takes string file, real sizeX, real sizeY, real sizeZ, real posX, real posY, real posZ, real originX, real originY, real originZ, integer imageType returns image
SetImageColor:
native SetImageColor takes image whichImage, integer red, integer green, integer blue, integer alpha returns nothing
SetImageType:
native SetImageType takes image whichImage, integer imageType returns nothing
CreateUbersplat:
native CreateUbersplat takes real x, real y, string name, integer red, integer green, integer blue, integer alpha, boolean forcePaused, boolean noBirthTime returns ubersplat
SetDoodadAnimation:
native SetDoodadAnimation takes real x, real y, real radius, integer doodadID, boolean nearestOnly, string animName, boolean animRandom returns nothing
SetDoodadAnimationRect:
native SetDoodadAnimationRect takes rect r, integer doodadID, string animName, boolean animRandom returns nothing
CommandAI:
native CommandAI takes player num, integer command, integer data returns nothing
BlzSetAbilityTooltip:
native BlzSetAbilityTooltip takes integer abilCode, string tooltip, integer level returns nothing
BlzSetAbilityActivatedTooltip:
native BlzSetAbilityActivatedTooltip takes integer abilCode, string tooltip, integer level returns nothing
BlzSetAbilityExtendedTooltip:
native BlzSetAbilityExtendedTooltip takes integer abilCode, string extendedTooltip, integer level returns nothing
BlzSetAbilityActivatedExtendedTooltip:
native BlzSetAbilityActivatedExtendedTooltip takes integer abilCode, string extendedTooltip, integer level returns nothing
BlzSetAbilityResearchTooltip:
native BlzSetAbilityResearchTooltip takes integer abilCode, string researchTooltip, integer level returns nothing
BlzSetAbilityResearchExtendedTooltip:
native BlzSetAbilityResearchExtendedTooltip takes integer abilCode, string researchExtendedTooltip, integer level returns nothing
BlzGetAbilityTooltip:
native BlzGetAbilityTooltip takes integer abilCode, integer level returns string
BlzGetAbilityActivatedTooltip:
native BlzGetAbilityActivatedTooltip takes integer abilCode, integer level returns string
BlzGetAbilityExtendedTooltip:
native BlzGetAbilityExtendedTooltip takes integer abilCode, integer level returns string
BlzGetAbilityActivatedExtendedTooltip:
native BlzGetAbilityActivatedExtendedTooltip takes integer abilCode, integer level returns string
BlzGetAbilityResearchTooltip:
native BlzGetAbilityResearchTooltip takes integer abilCode, integer level returns string
BlzGetAbilityResearchExtendedTooltip:
native BlzGetAbilityResearchExtendedTooltip takes integer abilCode, integer level returns string
BlzSetAbilityIcon:
native BlzSetAbilityIcon takes integer abilCode, string iconPath returns nothing
BlzGetAbilityIcon:
native BlzGetAbilityIcon takes integer abilCode returns string
BlzSetAbilityActivatedIcon:
native BlzSetAbilityActivatedIcon takes integer abilCode, string iconPath returns nothing
BlzGetAbilityActivatedIcon:
native BlzGetAbilityActivatedIcon takes integer abilCode returns string
BlzGetAbilityPosX:
native BlzGetAbilityPosX takes integer abilCode returns integer
BlzGetAbilityPosY:
native BlzGetAbilityPosY takes integer abilCode returns integer
BlzSetAbilityPosX:
native BlzSetAbilityPosX takes integer abilCode, integer x returns nothing
BlzSetAbilityPosY:
native BlzSetAbilityPosY takes integer abilCode, integer y returns nothing
BlzGetAbilityActivatedPosX:
native BlzGetAbilityActivatedPosX takes integer abilCode returns integer
BlzGetAbilityActivatedPosY:
native BlzGetAbilityActivatedPosY takes integer abilCode returns integer
BlzSetAbilityActivatedPosX:
native BlzSetAbilityActivatedPosX takes integer abilCode, integer x returns nothing
BlzSetAbilityActivatedPosY:
native BlzSetAbilityActivatedPosY takes integer abilCode, integer y returns nothing
BlzSetUnitMaxHP:
native BlzSetUnitMaxHP takes unit whichUnit, integer hp returns nothing
BlzSetUnitMaxMana:
native BlzSetUnitMaxMana takes unit whichUnit, integer mana returns nothing
BlzGetUnitBaseDamage:
native BlzGetUnitBaseDamage takes unit whichUnit, integer weaponIndex returns integer
BlzSetUnitBaseDamage:
native BlzSetUnitBaseDamage takes unit whichUnit, integer baseDamage, integer weaponIndex returns nothing
BlzGetUnitDiceNumber:
native BlzGetUnitDiceNumber takes unit whichUnit, integer weaponIndex returns integer
BlzSetUnitDiceNumber:
native BlzSetUnitDiceNumber takes unit whichUnit, integer diceNumber, integer weaponIndex returns nothing
BlzGetUnitDiceSides:
native BlzGetUnitDiceSides takes unit whichUnit, integer weaponIndex returns integer
BlzSetUnitDiceSides:
native BlzSetUnitDiceSides takes unit whichUnit, integer diceSides, integer weaponIndex returns nothing
BlzGetUnitAttackCooldown:
native BlzGetUnitAttackCooldown takes unit whichUnit, integer weaponIndex returns real
BlzSetUnitAttackCooldown:
native BlzSetUnitAttackCooldown takes unit whichUnit, real cooldown, integer weaponIndex returns nothing
BlzSetSpecialEffectColor:
native BlzSetSpecialEffectColor takes effect whichEffect, integer r, integer g, integer b returns nothing
BlzSetSpecialEffectAlpha:
native BlzSetSpecialEffectAlpha takes effect whichEffect, integer alpha returns nothing
BlzUnitHideAbility:
native BlzUnitHideAbility takes unit whichUnit, integer abilId, boolean flag returns nothing
BlzUnitDisableAbility:
native BlzUnitDisableAbility takes unit whichUnit, integer abilId, boolean flag, boolean hideUI returns nothing
BlzGetAbilityManaCost:
native BlzGetAbilityManaCost takes integer abilId, integer level returns integer
BlzGetAbilityCooldown:
native BlzGetAbilityCooldown takes integer abilId, integer level returns real
BlzSetUnitAbilityCooldown:
native BlzSetUnitAbilityCooldown takes unit whichUnit, integer abilId, integer level, real cooldown returns nothing
BlzGetUnitAbilityCooldown:
native BlzGetUnitAbilityCooldown takes unit whichUnit, integer abilId, integer level returns real
BlzGetUnitAbilityCooldownRemaining:
native BlzGetUnitAbilityCooldownRemaining takes unit whichUnit, integer abilId returns real
BlzEndUnitAbilityCooldown:
native BlzEndUnitAbilityCooldown takes unit whichUnit, integer abilCode returns nothing
BlzStartUnitAbilityCooldown:
native BlzStartUnitAbilityCooldown takes unit whichUnit, integer abilCode, real cooldown returns nothing
BlzGetUnitAbilityManaCost:
native BlzGetUnitAbilityManaCost takes unit whichUnit, integer abilId, integer level returns integer
BlzSetUnitAbilityManaCost:
native BlzSetUnitAbilityManaCost takes unit whichUnit, integer abilId, integer level, integer manaCost returns nothing
BlzDecPlayerTechResearched:
native BlzDecPlayerTechResearched takes player whichPlayer, integer techid, integer levels returns nothing
RequestExtraIntegerData:
native RequestExtraIntegerData takes integer dataType, player whichPlayer, string param1, string param2, boolean param3, integer param4, integer param5, integer param6 returns integer
RequestExtraBooleanData:
native RequestExtraBooleanData takes integer dataType, player whichPlayer, string param1, string param2, boolean param3, integer param4, integer param5, integer param6 returns boolean
RequestExtraStringData:
native RequestExtraStringData takes integer dataType, player whichPlayer, string param1, string param2, boolean param3, integer param4, integer param5, integer param6 returns string
RequestExtraRealData:
native RequestExtraRealData takes integer dataType, player whichPlayer, string param1, string param2, boolean param3, integer param4, integer param5, integer param6 returns real
BlzStartRecording:
native BlzStartRecording takes integer fps returns nothing
BlzGetOriginFrame:
native BlzGetOriginFrame takes originframetype frameType, integer index returns framehandle
BlzConvertColor:
native BlzConvertColor takes integer a, integer r, integer g, integer b returns integer
BlzCreateFrame:
native BlzCreateFrame takes string name, framehandle owner, integer priority, integer createContext returns framehandle
BlzCreateSimpleFrame:
native BlzCreateSimpleFrame takes string name, framehandle owner, integer createContext returns framehandle
BlzCreateFrameByType:
native BlzCreateFrameByType takes string typeName, string name, framehandle owner, string inherits, integer createContext returns framehandle
BlzGetFrameByName:
native BlzGetFrameByName takes string name, integer createContext returns framehandle
BlzFrameSetTextSizeLimit:
native BlzFrameSetTextSizeLimit takes framehandle frame, integer size returns nothing
BlzFrameSetTextColor:
native BlzFrameSetTextColor takes framehandle frame, integer color returns nothing
BlzFrameSetModel:
native BlzFrameSetModel takes framehandle frame, string modelFile, integer cameraIndex returns nothing
BlzFrameSetAlpha:
native BlzFrameSetAlpha takes framehandle frame, integer alpha returns nothing
BlzFrameSetSpriteAnimate:
native BlzFrameSetSpriteAnimate takes framehandle frame, integer primaryProp, integer flags returns nothing
BlzFrameSetTexture:
native BlzFrameSetTexture takes framehandle frame, string texFile, integer flag, boolean blend returns nothing
BlzFrameSetVertexColor:
native BlzFrameSetVertexColor takes framehandle frame, integer color returns nothing
BlzFrameSetLevel:
native BlzFrameSetLevel takes framehandle frame, integer level returns nothing
BlzFrameSetFont:
native BlzFrameSetFont takes framehandle frame, string fileName, real height, integer flags returns nothing
BlzFrameGetChild:
native BlzFrameGetChild takes framehandle frame, integer index returns framehandle
BlzTriggerRegisterPlayerKeyEvent:
native BlzTriggerRegisterPlayerKeyEvent takes trigger whichTrigger, player whichPlayer, oskeytype key, integer metaKey, boolean keyDown returns event
BlzSetMousePos:
native BlzSetMousePos takes integer x, integer y returns nothing
BlzGetUnitAbility:
native BlzGetUnitAbility takes unit whichUnit, integer abilId returns ability
BlzGetUnitAbilityByIndex:
native BlzGetUnitAbilityByIndex takes unit whichUnit, integer index returns ability
BlzDisplayChatMessage:
native BlzDisplayChatMessage takes player whichPlayer, integer recipient, string message returns nothing
CreateCommandButtonEffect:
native CreateCommandButtonEffect takes integer abilityId, string order returns commandbuttoneffect
CreateUpgradeCommandButtonEffect:
native CreateUpgradeCommandButtonEffect takes integer whichUprgade returns commandbuttoneffect
CreateLearnCommandButtonEffect:
native CreateLearnCommandButtonEffect takes integer abilityId returns commandbuttoneffect
BlzBitOr:
native BlzBitOr takes integer x, integer y returns integer
BlzBitAnd:
native BlzBitAnd takes integer x, integer y returns integer
BlzBitXor:
native BlzBitXor takes integer x, integer y returns integer
BlzGetAbilityBooleanLevelField:
native BlzGetAbilityBooleanLevelField takes ability whichAbility, abilitybooleanlevelfield whichField, integer level returns boolean
BlzGetAbilityIntegerLevelField:
native BlzGetAbilityIntegerLevelField takes ability whichAbility, abilityintegerlevelfield whichField, integer level returns integer
BlzGetAbilityRealLevelField:
native BlzGetAbilityRealLevelField takes ability whichAbility, abilityreallevelfield whichField, integer level returns real
BlzGetAbilityStringLevelField:
native BlzGetAbilityStringLevelField takes ability whichAbility, abilitystringlevelfield whichField, integer level returns string
BlzGetAbilityBooleanLevelArrayField:
native BlzGetAbilityBooleanLevelArrayField takes ability whichAbility, abilitybooleanlevelarrayfield whichField, integer level, integer index returns boolean
BlzGetAbilityIntegerLevelArrayField:
native BlzGetAbilityIntegerLevelArrayField takes ability whichAbility, abilityintegerlevelarrayfield whichField, integer level, integer index returns integer
BlzGetAbilityRealLevelArrayField:
native BlzGetAbilityRealLevelArrayField takes ability whichAbility, abilityreallevelarrayfield whichField, integer level, integer index returns real
BlzGetAbilityStringLevelArrayField:
native BlzGetAbilityStringLevelArrayField takes ability whichAbility, abilitystringlevelarrayfield whichField, integer level, integer index returns string
BlzSetAbilityIntegerField:
native BlzSetAbilityIntegerField takes ability whichAbility, abilityintegerfield whichField, integer value returns boolean
BlzSetAbilityBooleanLevelField:
native BlzSetAbilityBooleanLevelField takes ability whichAbility, abilitybooleanlevelfield whichField, integer level, boolean value returns boolean
BlzSetAbilityIntegerLevelField:
native BlzSetAbilityIntegerLevelField takes ability whichAbility, abilityintegerlevelfield whichField, integer level, integer value returns boolean
BlzSetAbilityRealLevelField:
native BlzSetAbilityRealLevelField takes ability whichAbility, abilityreallevelfield whichField, integer level, real value returns boolean
BlzSetAbilityStringLevelField:
native BlzSetAbilityStringLevelField takes ability whichAbility, abilitystringlevelfield whichField, integer level, string value returns boolean
BlzSetAbilityBooleanLevelArrayField:
native BlzSetAbilityBooleanLevelArrayField takes ability whichAbility, abilitybooleanlevelarrayfield whichField, integer level, integer index, boolean value returns boolean
BlzSetAbilityIntegerLevelArrayField:
native BlzSetAbilityIntegerLevelArrayField takes ability whichAbility, abilityintegerlevelarrayfield whichField, integer level, integer index, integer value returns boolean
BlzSetAbilityRealLevelArrayField:
native BlzSetAbilityRealLevelArrayField takes ability whichAbility, abilityreallevelarrayfield whichField, integer level, integer index, real value returns boolean
BlzSetAbilityStringLevelArrayField:
native BlzSetAbilityStringLevelArrayField takes ability whichAbility, abilitystringlevelarrayfield whichField, integer level, integer index, string value returns boolean
BlzAddAbilityBooleanLevelArrayField:
native BlzAddAbilityBooleanLevelArrayField takes ability whichAbility, abilitybooleanlevelarrayfield whichField, integer level, boolean value returns boolean
BlzAddAbilityIntegerLevelArrayField:
native BlzAddAbilityIntegerLevelArrayField takes ability whichAbility, abilityintegerlevelarrayfield whichField, integer level, integer value returns boolean
BlzAddAbilityRealLevelArrayField:
native BlzAddAbilityRealLevelArrayField takes ability whichAbility, abilityreallevelarrayfield whichField, integer level, real value returns boolean
BlzAddAbilityStringLevelArrayField:
native BlzAddAbilityStringLevelArrayField takes ability whichAbility, abilitystringlevelarrayfield whichField, integer level, string value returns boolean
BlzRemoveAbilityBooleanLevelArrayField:
native BlzRemoveAbilityBooleanLevelArrayField takes ability whichAbility, abilitybooleanlevelarrayfield whichField, integer level, boolean value returns boolean
BlzRemoveAbilityIntegerLevelArrayField:
native BlzRemoveAbilityIntegerLevelArrayField takes ability whichAbility, abilityintegerlevelarrayfield whichField, integer level, integer value returns boolean
BlzRemoveAbilityRealLevelArrayField:
native BlzRemoveAbilityRealLevelArrayField takes ability whichAbility, abilityreallevelarrayfield whichField, integer level, real value returns boolean
BlzRemoveAbilityStringLevelArrayField:
native BlzRemoveAbilityStringLevelArrayField takes ability whichAbility, abilitystringlevelarrayfield whichField, integer level, string value returns boolean
BlzGetItemAbilityByIndex:
native BlzGetItemAbilityByIndex takes item whichItem, integer index returns ability
BlzGetItemAbility:
native BlzGetItemAbility takes item whichItem, integer abilCode returns ability
BlzItemAddAbility:
native BlzItemAddAbility takes item whichItem, integer abilCode returns boolean
BlzSetItemIntegerField:
native BlzSetItemIntegerField takes item whichItem, itemintegerfield whichField, integer value returns boolean
BlzItemRemoveAbility:
native BlzItemRemoveAbility takes item whichItem, integer abilCode returns boolean
BlzSetUnitIntegerField:
native BlzSetUnitIntegerField takes unit whichUnit, unitintegerfield whichField, integer value returns boolean
BlzGetUnitWeaponBooleanField:
native BlzGetUnitWeaponBooleanField takes unit whichUnit, unitweaponbooleanfield whichField, integer index returns boolean
BlzGetUnitWeaponIntegerField:
native BlzGetUnitWeaponIntegerField takes unit whichUnit, unitweaponintegerfield whichField, integer index returns integer
BlzGetUnitWeaponRealField:
native BlzGetUnitWeaponRealField takes unit whichUnit, unitweaponrealfield whichField, integer index returns real
BlzGetUnitWeaponStringField:
native BlzGetUnitWeaponStringField takes unit whichUnit, unitweaponstringfield whichField, integer index returns string
BlzSetUnitWeaponBooleanField:
native BlzSetUnitWeaponBooleanField takes unit whichUnit, unitweaponbooleanfield whichField, integer index, boolean value returns boolean
BlzSetUnitWeaponIntegerField:
native BlzSetUnitWeaponIntegerField takes unit whichUnit, unitweaponintegerfield whichField, integer index, integer value returns boolean
BlzSetUnitWeaponRealField:
native BlzSetUnitWeaponRealField takes unit whichUnit, unitweaponrealfield whichField, integer index, real value returns boolean
BlzSetUnitWeaponStringField:
native BlzSetUnitWeaponStringField takes unit whichUnit, unitweaponstringfield whichField, integer index, string value returns boolean
BlzSetUnitSkin:
native BlzSetUnitSkin takes unit whichUnit, integer skinId returns nothing
BlzSetItemSkin:
native BlzSetItemSkin takes item whichItem, integer skinId returns nothing
BlzCreateItemWithSkin:
native BlzCreateItemWithSkin takes integer itemid, real x, real y, integer skinId returns item
BlzCreateUnitWithSkin:
native BlzCreateUnitWithSkin takes player id, integer unitid, real x, real y, real face, integer skinId returns unit
BlzCreateDestructableWithSkin:
native BlzCreateDestructableWithSkin takes integer objectid, real x, real y, real face, real scale, integer variation, integer skinId returns destructable
BlzCreateDestructableZWithSkin:
native BlzCreateDestructableZWithSkin takes integer objectid, real x, real y, real z, real face, real scale, integer variation, integer skinId returns destructable
BlzCreateDeadDestructableWithSkin:
native BlzCreateDeadDestructableWithSkin takes integer objectid, real x, real y, real face, real scale, integer variation, integer skinId returns destructable
BlzCreateDeadDestructableZWithSkin:
native BlzCreateDeadDestructableZWithSkin takes integer objectid, real x, real y, real z, real face, real scale, integer variation, integer skinId returns destructable
blizzard.j
IMinBJ:
function IMinBJ takes integer a, integer b returns integer
IMaxBJ:
function IMaxBJ takes integer a, integer b returns integer
IAbsBJ:
function IAbsBJ takes integer a returns integer
ISignBJ:
function ISignBJ takes integer a returns integer
ModuloInteger:
function ModuloInteger takes integer dividend, integer divisor returns integer
QueuedTriggerRemoveByIndex:
function QueuedTriggerRemoveByIndex takes integer trigIndex returns boolean
SetForLoopIndexA:
function SetForLoopIndexA takes integer newIndex returns nothing
SetForLoopIndexB:
function SetForLoopIndexB takes integer newIndex returns nothing
IntegerTertiaryOp:
function IntegerTertiaryOp takes boolean flag, integer valueA, integer valueB returns integer
PercentToInt:
function PercentToInt takes real percentage, integer max returns integer
AdjustCameraBoundsBJ:
function AdjustCameraBoundsBJ takes integer adjustMethod, real dxWest, real dxEast, real dyNorth, real dySouth returns nothing
AdjustCameraBoundsForPlayerBJ:
function AdjustCameraBoundsForPlayerBJ takes integer adjustMethod, player whichPlayer, real dxWest, real dxEast, real dyNorth, real dySouth returns nothing
SubStringBJ:
function SubStringBJ takes string source, integer start, integer end returns string
TriggerRegisterPlayerKeyEventBJ:
function TriggerRegisterPlayerKeyEventBJ takes trigger trig, player whichPlayer, integer keType, integer keKey returns event
TriggerRegisterPlayerMouseEventBJ:
function TriggerRegisterPlayerMouseEventBJ takes trigger trig, player whichPlayer, integer meType returns event
TriggerRegisterBuildCommandEventBJ:
function TriggerRegisterBuildCommandEventBJ takes trigger trig, integer unitId returns event
TriggerRegisterTrainCommandEventBJ:
function TriggerRegisterTrainCommandEventBJ takes trigger trig, integer unitId returns event
TriggerRegisterUpgradeCommandEventBJ:
function TriggerRegisterUpgradeCommandEventBJ takes trigger trig, integer techId returns event
AddWeatherEffectSaveLast:
function AddWeatherEffectSaveLast takes rect where, integer effectID returns weathereffect
GetAbilityEffectBJ:
function GetAbilityEffectBJ takes integer abilcode, effecttype t, integer index returns string
GetAbilitySoundBJ:
function GetAbilitySoundBJ takes integer abilcode, soundtype t returns string
SetTerrainTypeBJ:
function SetTerrainTypeBJ takes location where, integer terrainType, integer variation, integer area, integer shape returns nothing
SetTerrainFogExBJ:
function SetTerrainFogExBJ takes integer style, real zstart, real zend, real density, real red, real green, real blue returns nothing
SetDoodadAnimationBJ:
function SetDoodadAnimationBJ takes string animName, integer doodadID, real radius, location center returns nothing
SetDoodadAnimationRectBJ:
function SetDoodadAnimationRectBJ takes string animName, integer doodadID, rect r returns nothing
CreateImageBJ:
function CreateImageBJ takes string file, real size, location where, real zOffset, integer imageType returns image
CreateMinimapIconOnUnitBJ:
function CreateMinimapIconOnUnitBJ takes unit whichUnit, integer red, integer green, integer blue, string pingPath, fogstate fogVisibility returns minimapicon
CreateMinimapIconAtLocBJ:
function CreateMinimapIconAtLocBJ takes location where, integer red, integer green, integer blue, string pingPath, fogstate fogVisibility returns minimapicon
CreateMinimapIconBJ:
function CreateMinimapIconBJ takes real x, real y, integer red, integer green, integer blue, string pingPath, fogstate fogVisibility returns minimapicon
CampaignMinimapIconUnitBJ:
function CampaignMinimapIconUnitBJ takes unit whichUnit, integer style returns nothing
CampaignMinimapIconLocBJ:
function CampaignMinimapIconLocBJ takes location where, integer style returns nothing
SetMapMusicIndexedBJ:
function SetMapMusicIndexedBJ takes string musicName, integer index returns nothing
CreateCommandButtonEffectBJ:
function CreateCommandButtonEffectBJ takes integer abilityId, string order returns commandbuttoneffect
CreateTrainCommandButtonEffectBJ:
function CreateTrainCommandButtonEffectBJ takes integer unitId returns commandbuttoneffect
CreateUpgradeCommandButtonEffectBJ:
function CreateUpgradeCommandButtonEffectBJ takes integer techId returns commandbuttoneffect
CreateLearnCommandButtonEffectBJ:
function CreateLearnCommandButtonEffectBJ takes integer abilityId returns commandbuttoneffect
CreateBuildCommandButtonEffectBJ:
function CreateBuildCommandButtonEffectBJ takes integer unitId returns commandbuttoneffect
AddHeroXPSwapped:
function AddHeroXPSwapped takes integer xpToAdd, unit whichHero, boolean showEyeCandy returns nothing
SetHeroLevelBJ:
function SetHeroLevelBJ takes unit whichHero, integer newLevel, boolean showEyeCandy returns nothing
DecUnitAbilityLevelSwapped:
function DecUnitAbilityLevelSwapped takes integer abilcode, unit whichUnit returns integer
IncUnitAbilityLevelSwapped:
function IncUnitAbilityLevelSwapped takes integer abilcode, unit whichUnit returns integer
SetUnitAbilityLevelSwapped:
function SetUnitAbilityLevelSwapped takes integer abilcode, unit whichUnit, integer level returns integer
GetUnitAbilityLevelSwapped:
function GetUnitAbilityLevelSwapped takes integer abilcode, unit whichUnit returns integer
UnitHasBuffBJ:
function UnitHasBuffBJ takes unit whichUnit, integer buffcode returns boolean
UnitRemoveBuffBJ:
function UnitRemoveBuffBJ takes integer buffcode, unit whichUnit returns boolean
UnitAddItemByIdSwapped:
function UnitAddItemByIdSwapped takes integer itemId, unit whichHero returns item
UnitRemoveItemFromSlotSwapped:
function UnitRemoveItemFromSlotSwapped takes integer itemSlot, unit whichHero returns item
CreateItemLoc:
function CreateItemLoc takes integer itemId, location loc returns item
GetHeroStatBJ:
function GetHeroStatBJ takes integer whichStat, unit whichHero, boolean includeBonuses returns integer
SetHeroStat:
function SetHeroStat takes unit whichHero, integer whichStat, integer value returns nothing
ModifyHeroStat:
function ModifyHeroStat takes integer whichStat, unit whichHero, integer modifyMethod, integer value returns nothing
ModifyHeroSkillPoints:
function ModifyHeroSkillPoints takes unit whichHero, integer modifyMethod, integer value returns boolean
UnitDropItemSlotBJ:
function UnitDropItemSlotBJ takes unit whichUnit, item whichItem, integer slot returns boolean
UnitItemInSlotBJ:
function UnitItemInSlotBJ takes unit whichUnit, integer itemSlot returns item
GetInventoryIndexOfItemTypeBJ:
function GetInventoryIndexOfItemTypeBJ takes unit whichUnit, integer itemId returns integer
GetItemOfTypeFromUnitBJ:
function GetItemOfTypeFromUnitBJ takes unit whichUnit, integer itemId returns item
UnitHasItemOfTypeBJ:
function UnitHasItemOfTypeBJ takes unit whichUnit, integer itemId returns boolean
ChooseRandomItemBJ:
function ChooseRandomItemBJ takes integer level returns integer
ChooseRandomItemExBJ:
function ChooseRandomItemExBJ takes integer level, itemtype whichType returns integer
ChooseRandomCreepBJ:
function ChooseRandomCreepBJ takes integer level returns integer
CheckItemStatus:
function CheckItemStatus takes item whichItem, integer status returns boolean
CheckItemcodeStatus:
function CheckItemcodeStatus takes integer itemId, integer status returns boolean
UnitId2OrderIdBJ:
function UnitId2OrderIdBJ takes integer unitId returns integer
UnitId2StringBJ:
function UnitId2StringBJ takes integer unitId returns string
OrderId2StringBJ:
function OrderId2StringBJ takes integer orderId returns string
CreateUnitAtLocSaveLast:
function CreateUnitAtLocSaveLast takes player id, integer unitid, location loc, real face returns unit
CreateNUnitsAtLoc:
function CreateNUnitsAtLoc takes integer count, integer unitId, player whichPlayer, location loc, real face returns group
CreateNUnitsAtLocFacingLocBJ:
function CreateNUnitsAtLocFacingLocBJ takes integer count, integer unitId, player whichPlayer, location loc, location lookAt returns group
CreateCorpseLocBJ:
function CreateCorpseLocBJ takes integer unitid, player whichPlayer, location loc returns unit
CreatePermanentCorpseLocBJ:
function CreatePermanentCorpseLocBJ takes integer style, integer unitid, player whichPlayer, location loc, real facing returns unit
IssueBuildOrderByIdLocBJ:
function IssueBuildOrderByIdLocBJ takes unit whichPeon, integer unitId, location loc returns boolean
IssueTrainOrderByIdBJ:
function IssueTrainOrderByIdBJ takes unit whichUnit, integer unitId returns boolean
GroupTrainOrderByIdBJ:
function GroupTrainOrderByIdBJ takes group g, integer unitId returns boolean
IssueUpgradeOrderByIdBJ:
function IssueUpgradeOrderByIdBJ takes unit whichUnit, integer techId returns boolean
UnitApplyTimedLifeBJ:
function UnitApplyTimedLifeBJ takes real duration, integer buffId, unit whichUnit returns nothing
UnitRemoveBuffsBJ:
function UnitRemoveBuffsBJ takes integer buffType, unit whichUnit returns nothing
UnitRemoveBuffsExBJ:
function UnitRemoveBuffsExBJ takes integer polarity, integer resist, unit whichUnit, boolean bTLife, boolean bAura returns nothing
UnitCountBuffsExBJ:
function UnitCountBuffsExBJ takes integer polarity, integer resist, unit whichUnit, boolean bTLife, boolean bAura returns integer
UnitRemoveAbilityBJ:
function UnitRemoveAbilityBJ takes integer abilityId, unit whichUnit returns boolean
UnitAddAbilityBJ:
function UnitAddAbilityBJ takes integer abilityId, unit whichUnit returns boolean
UnitMakeAbilityPermanentBJ:
function UnitMakeAbilityPermanentBJ takes boolean permanent, integer abilityId, unit whichUnit returns boolean
ReplaceUnitBJ:
function ReplaceUnitBJ takes unit whichUnit, integer newUnitId, integer unitStateMethod returns unit
AddItemToStockBJ:
function AddItemToStockBJ takes integer itemId, unit whichUnit, integer currentStock, integer stockMax returns nothing
AddUnitToStockBJ:
function AddUnitToStockBJ takes integer unitId, unit whichUnit, integer currentStock, integer stockMax returns nothing
RemoveItemFromStockBJ:
function RemoveItemFromStockBJ takes integer itemId, unit whichUnit returns nothing
RemoveUnitFromStockBJ:
function RemoveUnitFromStockBJ takes integer unitId, unit whichUnit returns nothing
CreateDestructableLoc:
function CreateDestructableLoc takes integer objectid, location loc, real facing, real scale, integer variation returns destructable
CreateDeadDestructableLocBJ:
function CreateDeadDestructableLocBJ takes integer objectid, location loc, real facing, real scale, integer variation returns destructable
ModifyGateBJ:
function ModifyGateBJ takes integer gateOperation, destructable d returns nothing
ChangeElevatorHeight:
function ChangeElevatorHeight takes destructable d, integer newHeight returns nothing
ChangeElevatorWalls:
function ChangeElevatorWalls takes boolean open, integer walls, destructable d returns nothing
GetUnitsOfTypeIdAll:
function GetUnitsOfTypeIdAll takes integer unitid returns group
GetUnitsOfPlayerAndTypeId:
function GetUnitsOfPlayerAndTypeId takes player whichPlayer, integer unitid returns group
GetRandomSubGroup:
function GetRandomSubGroup takes integer count, group sourceGroup returns group
CountLivingPlayerUnitsOfTypeId:
function CountLivingPlayerUnitsOfTypeId takes integer unitId, player whichPlayer returns integer
DialogAddButtonWithHotkeyBJ:
function DialogAddButtonWithHotkeyBJ takes dialog whichDialog, string buttonText, integer hotkey returns button
SetPlayerAllianceStateBJ:
function SetPlayerAllianceStateBJ takes player sourcePlayer, player otherPlayer, integer allianceState returns nothing
SetForceAllianceStateBJ:
function SetForceAllianceStateBJ takes force sourceForce, force targetForce, integer allianceState returns nothing
CreateQuestBJ:
function CreateQuestBJ takes integer questType, string title, string description, string iconPath returns quest
QuestMessageBJ:
function QuestMessageBJ takes force f, integer messageType, string message returns nothing
LeaderboardSetPlayerItemValueBJ:
function LeaderboardSetPlayerItemValueBJ takes player whichPlayer, leaderboard lb, integer val returns nothing
LeaderboardAddItemBJ:
function LeaderboardAddItemBJ takes player whichPlayer, leaderboard lb, string label, integer value returns nothing
LeaderboardSortItemsBJ:
function LeaderboardSortItemsBJ takes leaderboard lb, integer sortType, boolean ascending returns nothing
LeaderboardGetIndexedPlayerBJ:
function LeaderboardGetIndexedPlayerBJ takes integer position, leaderboard lb returns player
CreateMultiboardBJ:
function CreateMultiboardBJ takes integer cols, integer rows, string title returns multiboard
MultiboardSetItemStyleBJ:
function MultiboardSetItemStyleBJ takes multiboard mb, integer col, integer row, boolean showValue, boolean showIcon returns nothing
MultiboardSetItemValueBJ:
function MultiboardSetItemValueBJ takes multiboard mb, integer col, integer row, string val returns nothing
MultiboardSetItemColorBJ:
function MultiboardSetItemColorBJ takes multiboard mb, integer col, integer row, real red, real green, real blue, real transparency returns nothing
MultiboardSetItemWidthBJ:
function MultiboardSetItemWidthBJ takes multiboard mb, integer col, integer row, real width returns nothing
MultiboardSetItemIconBJ:
function MultiboardSetItemIconBJ takes multiboard mb, integer col, integer row, string iconFileName returns nothing
PingMinimapForForceEx:
function PingMinimapForForceEx takes force whichForce, real x, real y, real duration, integer style, real red, real green, real blue returns nothing
PingMinimapLocForForceEx:
function PingMinimapLocForForceEx takes force whichForce, location loc, real duration, integer style, real red, real green, real blue returns nothing
SetCinematicSceneBJ:
function SetCinematicSceneBJ takes sound soundHandle, integer portraitUnitId, playercolor color, string speakerTitle, string text, real sceneDuration, real voiceoverDuration returns nothing
GetTransmissionDuration:
function GetTransmissionDuration takes sound soundHandle, integer timeType, real timeVal returns real
WaitTransmissionDuration:
function WaitTransmissionDuration takes sound soundHandle, integer timeType, real timeVal returns nothing
DoTransmissionBasicsXYBJ:
function DoTransmissionBasicsXYBJ takes integer unitId, playercolor color, real x, real y, sound soundHandle, string unitName, string message, real duration returns nothing
TransmissionFromUnitWithNameBJ:
function TransmissionFromUnitWithNameBJ takes force toForce, unit whichUnit, string unitName, sound soundHandle, string message, integer timeType, real timeVal, boolean wait returns nothing
PlayDialogueFromSpeakerEx:
function PlayDialogueFromSpeakerEx takes force toForce, unit speaker, integer speakerType, sound soundHandle, integer timeType, real timeVal, boolean wait returns boolean
PlayDialogueFromSpeakerTypeEx:
function PlayDialogueFromSpeakerTypeEx takes force toForce, player fromPlayer, integer speakerType, location loc, sound soundHandle, integer timeType, real timeVal, boolean wait returns boolean
TransmissionFromUnitTypeWithNameBJ:
function TransmissionFromUnitTypeWithNameBJ takes force toForce, player fromPlayer, integer unitId, string unitName, location loc, sound soundHandle, string message, integer timeType, real timeVal, boolean wait returns nothing
CinematicFadeBJ:
function CinematicFadeBJ takes integer fadetype, real duration, string tex, real red, real green, real blue, real trans returns nothing
SetPlayerTechResearchedSwap:
function SetPlayerTechResearchedSwap takes integer techid, integer levels, player whichPlayer returns nothing
SetPlayerTechMaxAllowedSwap:
function SetPlayerTechMaxAllowedSwap takes integer techid, integer maximum, player whichPlayer returns nothing
SetPlayerMaxHeroesAllowed:
function SetPlayerMaxHeroesAllowed takes integer maximum, player whichPlayer returns nothing
GetPlayerTechCountSimple:
function GetPlayerTechCountSimple takes integer techid, player whichPlayer returns integer
GetPlayerTechMaxAllowedSwap:
function GetPlayerTechMaxAllowedSwap takes integer techid, player whichPlayer returns integer
SetPlayerAbilityAvailableBJ:
function SetPlayerAbilityAvailableBJ takes boolean avail, integer abilid, player whichPlayer returns nothing
SetCampaignMenuRaceBJ:
function SetCampaignMenuRaceBJ takes integer campaignNumber returns nothing
SetMissionAvailableBJ:
function SetMissionAvailableBJ takes boolean available, integer missionIndex returns nothing
SetCampaignAvailableBJ:
function SetCampaignAvailableBJ takes boolean available, integer campaignNumber returns nothing
SetCinematicAvailableBJ:
function SetCinematicAvailableBJ takes boolean available, integer cinematicIndex returns nothing
StoreIntegerBJ:
function StoreIntegerBJ takes integer value, string key, string missionKey, gamecache cache returns nothing
SaveRealBJ:
function SaveRealBJ takes real value, integer key, integer missionKey, hashtable table returns nothing
SaveIntegerBJ:
function SaveIntegerBJ takes integer value, integer key, integer missionKey, hashtable table returns nothing
SaveBooleanBJ:
function SaveBooleanBJ takes boolean value, integer key, integer missionKey, hashtable table returns nothing
SaveStringBJ:
function SaveStringBJ takes string value, integer key, integer missionKey, hashtable table returns boolean
SavePlayerHandleBJ:
function SavePlayerHandleBJ takes player whichPlayer, integer key, integer missionKey, hashtable table returns boolean
SaveWidgetHandleBJ:
function SaveWidgetHandleBJ takes widget whichWidget, integer key, integer missionKey, hashtable table returns boolean
SaveDestructableHandleBJ:
function SaveDestructableHandleBJ takes destructable whichDestructable, integer key, integer missionKey, hashtable table returns boolean
SaveItemHandleBJ:
function SaveItemHandleBJ takes item whichItem, integer key, integer missionKey, hashtable table returns boolean
SaveUnitHandleBJ:
function SaveUnitHandleBJ takes unit whichUnit, integer key, integer missionKey, hashtable table returns boolean
SaveAbilityHandleBJ:
function SaveAbilityHandleBJ takes ability whichAbility, integer key, integer missionKey, hashtable table returns boolean
SaveTimerHandleBJ:
function SaveTimerHandleBJ takes timer whichTimer, integer key, integer missionKey, hashtable table returns boolean
SaveTriggerHandleBJ:
function SaveTriggerHandleBJ takes trigger whichTrigger, integer key, integer missionKey, hashtable table returns boolean
SaveTriggerConditionHandleBJ:
function SaveTriggerConditionHandleBJ takes triggercondition whichTriggercondition, integer key, integer missionKey, hashtable table returns boolean
SaveTriggerActionHandleBJ:
function SaveTriggerActionHandleBJ takes triggeraction whichTriggeraction, integer key, integer missionKey, hashtable table returns boolean
SaveTriggerEventHandleBJ:
function SaveTriggerEventHandleBJ takes event whichEvent, integer key, integer missionKey, hashtable table returns boolean
SaveForceHandleBJ:
function SaveForceHandleBJ takes force whichForce, integer key, integer missionKey, hashtable table returns boolean
SaveGroupHandleBJ:
function SaveGroupHandleBJ takes group whichGroup, integer key, integer missionKey, hashtable table returns boolean
SaveLocationHandleBJ:
function SaveLocationHandleBJ takes location whichLocation, integer key, integer missionKey, hashtable table returns boolean
SaveRectHandleBJ:
function SaveRectHandleBJ takes rect whichRect, integer key, integer missionKey, hashtable table returns boolean
SaveBooleanExprHandleBJ:
function SaveBooleanExprHandleBJ takes boolexpr whichBoolexpr, integer key, integer missionKey, hashtable table returns boolean
SaveSoundHandleBJ:
function SaveSoundHandleBJ takes sound whichSound, integer key, integer missionKey, hashtable table returns boolean
SaveEffectHandleBJ:
function SaveEffectHandleBJ takes effect whichEffect, integer key, integer missionKey, hashtable table returns boolean
SaveUnitPoolHandleBJ:
function SaveUnitPoolHandleBJ takes unitpool whichUnitpool, integer key, integer missionKey, hashtable table returns boolean
SaveItemPoolHandleBJ:
function SaveItemPoolHandleBJ takes itempool whichItempool, integer key, integer missionKey, hashtable table returns boolean
SaveQuestHandleBJ:
function SaveQuestHandleBJ takes quest whichQuest, integer key, integer missionKey, hashtable table returns boolean
SaveQuestItemHandleBJ:
function SaveQuestItemHandleBJ takes questitem whichQuestitem, integer key, integer missionKey, hashtable table returns boolean
SaveDefeatConditionHandleBJ:
function SaveDefeatConditionHandleBJ takes defeatcondition whichDefeatcondition, integer key, integer missionKey, hashtable table returns boolean
SaveTimerDialogHandleBJ:
function SaveTimerDialogHandleBJ takes timerdialog whichTimerdialog, integer key, integer missionKey, hashtable table returns boolean
SaveLeaderboardHandleBJ:
function SaveLeaderboardHandleBJ takes leaderboard whichLeaderboard, integer key, integer missionKey, hashtable table returns boolean
SaveMultiboardHandleBJ:
function SaveMultiboardHandleBJ takes multiboard whichMultiboard, integer key, integer missionKey, hashtable table returns boolean
SaveMultiboardItemHandleBJ:
function SaveMultiboardItemHandleBJ takes multiboarditem whichMultiboarditem, integer key, integer missionKey, hashtable table returns boolean
SaveTrackableHandleBJ:
function SaveTrackableHandleBJ takes trackable whichTrackable, integer key, integer missionKey, hashtable table returns boolean
SaveDialogHandleBJ:
function SaveDialogHandleBJ takes dialog whichDialog, integer key, integer missionKey, hashtable table returns boolean
SaveButtonHandleBJ:
function SaveButtonHandleBJ takes button whichButton, integer key, integer missionKey, hashtable table returns boolean
SaveTextTagHandleBJ:
function SaveTextTagHandleBJ takes texttag whichTexttag, integer key, integer missionKey, hashtable table returns boolean
SaveLightningHandleBJ:
function SaveLightningHandleBJ takes lightning whichLightning, integer key, integer missionKey, hashtable table returns boolean
SaveImageHandleBJ:
function SaveImageHandleBJ takes image whichImage, integer key, integer missionKey, hashtable table returns boolean
SaveUbersplatHandleBJ:
function SaveUbersplatHandleBJ takes ubersplat whichUbersplat, integer key, integer missionKey, hashtable table returns boolean
SaveRegionHandleBJ:
function SaveRegionHandleBJ takes region whichRegion, integer key, integer missionKey, hashtable table returns boolean
SaveFogStateHandleBJ:
function SaveFogStateHandleBJ takes fogstate whichFogState, integer key, integer missionKey, hashtable table returns boolean
SaveFogModifierHandleBJ:
function SaveFogModifierHandleBJ takes fogmodifier whichFogModifier, integer key, integer missionKey, hashtable table returns boolean
SaveAgentHandleBJ:
function SaveAgentHandleBJ takes agent whichAgent, integer key, integer missionKey, hashtable table returns boolean
SaveHashtableHandleBJ:
function SaveHashtableHandleBJ takes hashtable whichHashtable, integer key, integer missionKey, hashtable table returns boolean
LoadRealBJ:
function LoadRealBJ takes integer key, integer missionKey, hashtable table returns real
LoadIntegerBJ:
function LoadIntegerBJ takes integer key, integer missionKey, hashtable table returns integer
LoadBooleanBJ:
function LoadBooleanBJ takes integer key, integer missionKey, hashtable table returns boolean
LoadStringBJ:
function LoadStringBJ takes integer key, integer missionKey, hashtable table returns string
LoadPlayerHandleBJ:
function LoadPlayerHandleBJ takes integer key, integer missionKey, hashtable table returns player
LoadWidgetHandleBJ:
function LoadWidgetHandleBJ takes integer key, integer missionKey, hashtable table returns widget
LoadDestructableHandleBJ:
function LoadDestructableHandleBJ takes integer key, integer missionKey, hashtable table returns destructable
LoadItemHandleBJ:
function LoadItemHandleBJ takes integer key, integer missionKey, hashtable table returns item
LoadUnitHandleBJ:
function LoadUnitHandleBJ takes integer key, integer missionKey, hashtable table returns unit
LoadAbilityHandleBJ:
function LoadAbilityHandleBJ takes integer key, integer missionKey, hashtable table returns ability
LoadTimerHandleBJ:
function LoadTimerHandleBJ takes integer key, integer missionKey, hashtable table returns timer
LoadTriggerHandleBJ:
function LoadTriggerHandleBJ takes integer key, integer missionKey, hashtable table returns trigger
LoadTriggerConditionHandleBJ:
function LoadTriggerConditionHandleBJ takes integer key, integer missionKey, hashtable table returns triggercondition
LoadTriggerActionHandleBJ:
function LoadTriggerActionHandleBJ takes integer key, integer missionKey, hashtable table returns triggeraction
LoadTriggerEventHandleBJ:
function LoadTriggerEventHandleBJ takes integer key, integer missionKey, hashtable table returns event
LoadForceHandleBJ:
function LoadForceHandleBJ takes integer key, integer missionKey, hashtable table returns force
LoadGroupHandleBJ:
function LoadGroupHandleBJ takes integer key, integer missionKey, hashtable table returns group
LoadLocationHandleBJ:
function LoadLocationHandleBJ takes integer key, integer missionKey, hashtable table returns location
LoadRectHandleBJ:
function LoadRectHandleBJ takes integer key, integer missionKey, hashtable table returns rect
LoadBooleanExprHandleBJ:
function LoadBooleanExprHandleBJ takes integer key, integer missionKey, hashtable table returns boolexpr
LoadSoundHandleBJ:
function LoadSoundHandleBJ takes integer key, integer missionKey, hashtable table returns sound
LoadEffectHandleBJ:
function LoadEffectHandleBJ takes integer key, integer missionKey, hashtable table returns effect
LoadUnitPoolHandleBJ:
function LoadUnitPoolHandleBJ takes integer key, integer missionKey, hashtable table returns unitpool
LoadItemPoolHandleBJ:
function LoadItemPoolHandleBJ takes integer key, integer missionKey, hashtable table returns itempool
LoadQuestHandleBJ:
function LoadQuestHandleBJ takes integer key, integer missionKey, hashtable table returns quest
LoadQuestItemHandleBJ:
function LoadQuestItemHandleBJ takes integer key, integer missionKey, hashtable table returns questitem
LoadDefeatConditionHandleBJ:
function LoadDefeatConditionHandleBJ takes integer key, integer missionKey, hashtable table returns defeatcondition
LoadTimerDialogHandleBJ:
function LoadTimerDialogHandleBJ takes integer key, integer missionKey, hashtable table returns timerdialog
LoadLeaderboardHandleBJ:
function LoadLeaderboardHandleBJ takes integer key, integer missionKey, hashtable table returns leaderboard
LoadMultiboardHandleBJ:
function LoadMultiboardHandleBJ takes integer key, integer missionKey, hashtable table returns multiboard
LoadMultiboardItemHandleBJ:
function LoadMultiboardItemHandleBJ takes integer key, integer missionKey, hashtable table returns multiboarditem
LoadTrackableHandleBJ:
function LoadTrackableHandleBJ takes integer key, integer missionKey, hashtable table returns trackable
LoadDialogHandleBJ:
function LoadDialogHandleBJ takes integer key, integer missionKey, hashtable table returns dialog
LoadButtonHandleBJ:
function LoadButtonHandleBJ takes integer key, integer missionKey, hashtable table returns button
LoadTextTagHandleBJ:
function LoadTextTagHandleBJ takes integer key, integer missionKey, hashtable table returns texttag
LoadLightningHandleBJ:
function LoadLightningHandleBJ takes integer key, integer missionKey, hashtable table returns lightning
LoadImageHandleBJ:
function LoadImageHandleBJ takes integer key, integer missionKey, hashtable table returns image
LoadUbersplatHandleBJ:
function LoadUbersplatHandleBJ takes integer key, integer missionKey, hashtable table returns ubersplat
LoadRegionHandleBJ:
function LoadRegionHandleBJ takes integer key, integer missionKey, hashtable table returns region
LoadFogStateHandleBJ:
function LoadFogStateHandleBJ takes integer key, integer missionKey, hashtable table returns fogstate
LoadFogModifierHandleBJ:
function LoadFogModifierHandleBJ takes integer key, integer missionKey, hashtable table returns fogmodifier
LoadHashtableHandleBJ:
function LoadHashtableHandleBJ takes integer key, integer missionKey, hashtable table returns hashtable
FlushChildHashtableBJ:
function FlushChildHashtableBJ takes integer missionKey, hashtable table returns nothing
HaveStoredValue:
function HaveStoredValue takes string key, integer valueType, string missionKey, gamecache cache returns boolean
HaveSavedValue:
function HaveSavedValue takes integer key, integer valueType, integer missionKey, hashtable table returns boolean
ShowCustomCampaignButton:
function ShowCustomCampaignButton takes boolean show, integer whichButton returns nothing
IsCustomCampaignButtonVisibile:
function IsCustomCampaignButtonVisibile takes integer whichButton returns boolean
AdjustPlayerStateSimpleBJ:
function AdjustPlayerStateSimpleBJ takes player whichPlayer, playerstate whichPlayerState, integer delta returns nothing
AdjustPlayerStateBJ:
function AdjustPlayerStateBJ takes integer delta, player whichPlayer, playerstate whichPlayerState returns nothing
SetPlayerStateBJ:
function SetPlayerStateBJ takes player whichPlayer, playerstate whichPlayerState, integer value returns nothing
SetPlayerTaxRateBJ:
function SetPlayerTaxRateBJ takes integer rate, playerstate whichResource, player sourcePlayer, player otherPlayer returns nothing
AddResourceAmountBJ:
function AddResourceAmountBJ takes integer delta, unit whichUnit returns nothing
ConvertedPlayer:
function ConvertedPlayer takes integer convertedPlayerId returns player
SetPlayerUnitAvailableBJ:
function SetPlayerUnitAvailableBJ takes integer unitId, boolean allowed, player whichPlayer returns nothing
GetAbilityName:
function GetAbilityName takes integer abilcode returns string
ReducePlayerTechMaxAllowed:
function ReducePlayerTechMaxAllowed takes player whichPlayer, integer techId, integer limit returns nothing
MeleeRandomHeroLoc:
function MeleeRandomHeroLoc takes player p, integer id1, integer id2, integer id3, integer id4, location loc returns unit
MeleePlayerIsOpponent:
function MeleePlayerIsOpponent takes integer playerIndex, integer opponentIndex returns boolean
MeleeTournamentFinishNowRuleA:
function MeleeTournamentFinishNowRuleA takes integer multiplier returns nothing
TeamInitPlayerSlots:
function TeamInitPlayerSlots takes integer teamCount returns nothing
UpdateEachStockBuilding:
function UpdateEachStockBuilding takes itemtype iType, integer iLevel returns nothing
RandomDistAddItem:
function RandomDistAddItem takes integer inID, integer inChance returns nothing
UnitDropItem:
function UnitDropItem takes unit inUnit, integer inItemID returns item
WidgetDropItem:
function WidgetDropItem takes widget inWidget, integer inItemID returns item
BlzSetAbilityIntegerFieldBJ:
function BlzSetAbilityIntegerFieldBJ takes ability whichAbility, abilityintegerfield whichField, integer value returns nothing
BlzSetAbilityBooleanLevelFieldBJ:
function BlzSetAbilityBooleanLevelFieldBJ takes ability whichAbility, abilitybooleanlevelfield whichField, integer level, boolean value returns nothing
BlzSetAbilityIntegerLevelFieldBJ:
function BlzSetAbilityIntegerLevelFieldBJ takes ability whichAbility, abilityintegerlevelfield whichField, integer level, integer value returns nothing
BlzSetAbilityRealLevelFieldBJ:
function BlzSetAbilityRealLevelFieldBJ takes ability whichAbility, abilityreallevelfield whichField, integer level, real value returns nothing
BlzSetAbilityStringLevelFieldBJ:
function BlzSetAbilityStringLevelFieldBJ takes ability whichAbility, abilitystringlevelfield whichField, integer level, string value returns nothing
BlzSetAbilityBooleanLevelArrayFieldBJ:
function BlzSetAbilityBooleanLevelArrayFieldBJ takes ability whichAbility, abilitybooleanlevelarrayfield whichField, integer level, integer index, boolean value returns nothing
BlzSetAbilityIntegerLevelArrayFieldBJ:
function BlzSetAbilityIntegerLevelArrayFieldBJ takes ability whichAbility, abilityintegerlevelarrayfield whichField, integer level, integer index, integer value returns nothing
BlzSetAbilityRealLevelArrayFieldBJ:
function BlzSetAbilityRealLevelArrayFieldBJ takes ability whichAbility, abilityreallevelarrayfield whichField, integer level, integer index, real value returns nothing
BlzSetAbilityStringLevelArrayFieldBJ:
function BlzSetAbilityStringLevelArrayFieldBJ takes ability whichAbility, abilitystringlevelarrayfield whichField, integer level, integer index, string value returns nothing
BlzAddAbilityBooleanLevelArrayFieldBJ:
function BlzAddAbilityBooleanLevelArrayFieldBJ takes ability whichAbility, abilitybooleanlevelarrayfield whichField, integer level, boolean value returns nothing
BlzAddAbilityIntegerLevelArrayFieldBJ:
function BlzAddAbilityIntegerLevelArrayFieldBJ takes ability whichAbility, abilityintegerlevelarrayfield whichField, integer level, integer value returns nothing
BlzAddAbilityRealLevelArrayFieldBJ:
function BlzAddAbilityRealLevelArrayFieldBJ takes ability whichAbility, abilityreallevelarrayfield whichField, integer level, real value returns nothing
BlzAddAbilityStringLevelArrayFieldBJ:
function BlzAddAbilityStringLevelArrayFieldBJ takes ability whichAbility, abilitystringlevelarrayfield whichField, integer level, string value returns nothing
BlzRemoveAbilityBooleanLevelArrayFieldBJ:
function BlzRemoveAbilityBooleanLevelArrayFieldBJ takes ability whichAbility, abilitybooleanlevelarrayfield whichField, integer level, boolean value returns nothing
BlzRemoveAbilityIntegerLevelArrayFieldBJ:
function BlzRemoveAbilityIntegerLevelArrayFieldBJ takes ability whichAbility, abilityintegerlevelarrayfield whichField, integer level, integer value returns nothing
BlzRemoveAbilityRealLevelArrayFieldBJ:
function BlzRemoveAbilityRealLevelArrayFieldBJ takes ability whichAbility, abilityreallevelarrayfield whichField, integer level, real value returns nothing
BlzRemoveAbilityStringLevelArrayFieldBJ:
function BlzRemoveAbilityStringLevelArrayFieldBJ takes ability whichAbility, abilitystringlevelarrayfield whichField, integer level, string value returns nothing
BlzItemAddAbilityBJ:
function BlzItemAddAbilityBJ takes item whichItem, integer abilCode returns nothing
BlzItemRemoveAbilityBJ:
function BlzItemRemoveAbilityBJ takes item whichItem, integer abilCode returns nothing
BlzSetItemIntegerFieldBJ:
function BlzSetItemIntegerFieldBJ takes item whichItem, itemintegerfield whichField, integer value returns nothing
BlzSetUnitIntegerFieldBJ:
function BlzSetUnitIntegerFieldBJ takes unit whichUnit, unitintegerfield whichField, integer value returns nothing
BlzSetUnitWeaponBooleanFieldBJ:
function BlzSetUnitWeaponBooleanFieldBJ takes unit whichUnit, unitweaponbooleanfield whichField, integer index, boolean value returns nothing
BlzSetUnitWeaponIntegerFieldBJ:
function BlzSetUnitWeaponIntegerFieldBJ takes unit whichUnit, unitweaponintegerfield whichField, integer index, integer value returns nothing
BlzSetUnitWeaponRealFieldBJ:
function BlzSetUnitWeaponRealFieldBJ takes unit whichUnit, unitweaponrealfield whichField, integer index, real value returns nothing
BlzSetUnitWeaponStringFieldBJ:
function BlzSetUnitWeaponStringFieldBJ takes unit whichUnit, unitweaponstringfield whichField, integer index, string value returns nothing
common.ai
DebugFI:
native DebugFI takes string str, integer val returns nothing
DebugUnitID:
native DebugUnitID takes string str, integer val returns nothing
DisplayText:
native DisplayText takes integer p, string str returns nothing
DisplayTextI:
native DisplayTextI takes integer p, string str, integer val returns nothing
DisplayTextII:
native DisplayTextII takes integer p, string str, integer v1, integer v2 returns nothing
DisplayTextIII:
native DisplayTextIII takes integer p, string str, integer v1, integer v2, integer v3 returns nothing
GetUnitCount:
native GetUnitCount takes integer unitid returns integer
GetPlayerUnitTypeCount:
native GetPlayerUnitTypeCount takes player p, integer unitid returns integer
GetUnitCountDone:
native GetUnitCountDone takes integer unitid returns integer
GetTownUnitCount:
native GetTownUnitCount takes integer id, integer tn, boolean dn returns integer
GetUnitGoldCost:
native GetUnitGoldCost takes integer unitid returns integer
GetUnitWoodCost:
native GetUnitWoodCost takes integer unitid returns integer
GetUnitBuildTime:
native GetUnitBuildTime takes integer unitid returns integer
TownHasMine:
native TownHasMine takes integer townid returns boolean
TownHasHall:
native TownHasHall takes integer townid returns boolean
GetUpgradeLevel:
native GetUpgradeLevel takes integer id returns integer
GetUpgradeGoldCost:
native GetUpgradeGoldCost takes integer id returns integer
GetUpgradeWoodCost:
native GetUpgradeWoodCost takes integer id returns integer
SetProduce:
native SetProduce takes integer qty, integer id, integer town returns boolean
SetExpansion:
native SetExpansion takes unit peon, integer id returns boolean
SetUpgrade:
native SetUpgrade takes integer id returns boolean
MergeUnits:
native MergeUnits takes integer qty, integer a, integer b, integer make returns boolean
ConvertUnits:
native ConvertUnits takes integer qty, integer id returns boolean
SetReplacementCount:
native SetReplacementCount takes integer qty returns nothing
AddAssault:
native AddAssault takes integer qty, integer id returns boolean
AddDefenders:
native AddDefenders takes integer qty, integer id returns boolean
GetCreepCamp:
native GetCreepCamp takes integer min, integer max, boolean flyers_ok returns unit
AttackMoveXY:
native AttackMoveXY takes integer x, integer y returns nothing
LoadZepWave:
native LoadZepWave takes integer x, integer y returns nothing
HarvestGold:
native HarvestGold takes integer town, integer peons returns nothing
HarvestWood:
native HarvestWood takes integer town, integer peons returns nothing
AddGuardPost:
native AddGuardPost takes integer id, real x, real y returns nothing
SetCaptainHome:
native SetCaptainHome takes integer which, real x, real y returns nothing
SuicideUnit:
native SuicideUnit takes integer count, integer unitid returns nothing
SuicideUnitEx:
native SuicideUnitEx takes integer ct, integer uid, integer pid returns nothing
IgnoredUnits:
native IgnoredUnits takes integer unitid returns integer
PlayerEx:
function PlayerEx takes integer slot returns player
TraceI:
function TraceI takes string message, integer val returns nothing
TraceII:
function TraceII takes string message, integer v1, integer v2 returns nothing
TraceIII:
function TraceIII takes string message, integer v1, integer v2, integer v3 returns nothing
Min:
function Min takes integer A, integer B returns integer
Max:
function Max takes integer A, integer B returns integer
SuicideSleep:
function SuicideSleep takes integer seconds returns nothing
SetWoodPeons:
function SetWoodPeons takes integer count returns nothing
SetGoldPeons:
function SetGoldPeons takes integer count returns nothing
SetReplacements:
function SetReplacements takes integer easy, integer med, integer hard returns nothing
SetBuildAll:
function SetBuildAll takes integer t, integer qty, integer unitid, integer town returns nothing
SetBuildUnit:
function SetBuildUnit takes integer qty, integer unitid returns nothing
SetBuildNext:
function SetBuildNext takes integer qty, integer unitid returns nothing
SetBuildUnitEx:
function SetBuildUnitEx takes integer easy, integer med, integer hard, integer unitid returns nothing
SecondaryTown:
function SecondaryTown takes integer town, integer qty, integer unitid returns nothing
SecTown:
function SecTown takes integer town, integer qty, integer unitid returns nothing
SetBuildUpgr:
function SetBuildUpgr takes integer qty, integer unitid returns nothing
SetBuildUpgrEx:
function SetBuildUpgrEx takes integer easy, integer med, integer hard, integer unitid returns nothing
SetBuildExpa:
function SetBuildExpa takes integer qty, integer unitid returns nothing
StartUpgrade:
function StartUpgrade takes integer level, integer upgid returns boolean
BuildFactory:
function BuildFactory takes integer unitid returns nothing
HallsCompleted:
function HallsCompleted takes integer unitid returns boolean
GuardSecondary:
function GuardSecondary takes integer townid, integer qty, integer unitid returns nothing
GetUnitCountEx:
function GetUnitCountEx takes integer unitid, boolean only_done, integer townid returns integer
TownCountEx:
function TownCountEx takes integer unitid, boolean only_done, integer townid returns integer
TownCountDone:
function TownCountDone takes integer base returns integer
TownCount:
function TownCount takes integer base returns integer
BasicExpansion:
function BasicExpansion takes boolean build_it, integer unitid returns nothing
UpgradeAll:
function UpgradeAll takes integer baseid, integer newid returns nothing
TownCountTown:
function TownCountTown takes integer base, integer townid returns integer
FoodPool:
function FoodPool takes integer food, boolean weak, integer id1, integer use1, boolean strong, integer id2, integer use2 returns nothing
MeleeTownHall:
function MeleeTownHall takes integer townid, integer unitid returns nothing
WaitForUnits:
function WaitForUnits takes integer unitid, integer qty returns nothing
StartUnit:
function StartUnit takes integer ask_qty, integer unitid, integer town returns boolean
WaitForTown:
function WaitForTown takes integer towns, integer townid returns nothing
StartExpansion:
function StartExpansion takes integer qty, integer hall returns boolean
SetInitialWave:
function SetInitialWave takes integer seconds returns nothing
AddSleepSeconds:
function AddSleepSeconds takes integer seconds returns nothing
ConvertNeeds:
function ConvertNeeds takes integer unitid returns nothing
Conversions:
function Conversions takes integer desire, integer unitid returns nothing
SetAssaultGroup:
function SetAssaultGroup takes integer qty, integer max, integer unitid returns nothing
Interleave3:
function Interleave3 takes integer e1, integer m1, integer h1, integer u1, integer e2, integer m2, integer h2, integer u2, integer e3, integer m3, integer h3, integer u3 returns nothing
SetMeleeGroup:
function SetMeleeGroup takes integer unitid returns nothing
CampaignDefender:
function CampaignDefender takes integer level, integer qty, integer unitid returns nothing
CampaignDefenderEx:
function CampaignDefenderEx takes integer easy, integer med, integer hard, integer unitid returns nothing
CampaignAttacker:
function CampaignAttacker takes integer level, integer qty, integer unitid returns nothing
CampaignAttackerEx:
function CampaignAttackerEx takes integer easy, integer med, integer hard, integer unitid returns nothing
FormGroup:
function FormGroup takes integer seconds, boolean testReady returns nothing
WavePrepare:
function WavePrepare takes integer unitid returns integer
PrepSuicideOnPlayer:
function PrepSuicideOnPlayer takes integer seconds returns boolean
AttackMoveXYA:
function AttackMoveXYA takes integer x, integer y returns nothing
CommonSuicideOnPlayer:
function CommonSuicideOnPlayer takes boolean standard, boolean bldgs, integer seconds, player p, integer x, integer y returns nothing
SuicideOnPlayer:
function SuicideOnPlayer takes integer seconds, player p returns nothing
SuicideOnUnits:
function SuicideOnUnits takes integer seconds, player p returns nothing
SuicideOnPoint:
function SuicideOnPoint takes integer seconds, player p, integer x, integer y returns nothing
SuicideUntilSignal:
function SuicideUntilSignal takes integer seconds, player p returns nothing
SuicideOnce:
function SuicideOnce takes integer easy, integer med, integer hard, integer unitid returns nothing
SuicideUnitA:
function SuicideUnitA takes integer unitid returns nothing
SuicideUnitB:
function SuicideUnitB takes integer unitid, integer playerid returns nothing
SuicideUnits:
function SuicideUnits takes integer u1, integer u2, integer u3, integer u4, integer u5, integer u6, integer u7, integer u8, integer u9, integer uA returns nothing
SuicideUnitsEx:
function SuicideUnitsEx takes integer playerid, integer u1, integer u2, integer u3, integer u4, integer u5, integer u6, integer u7, integer u8, integer u9, integer uA returns nothing
SuicideOnPlayerEx:
function SuicideOnPlayerEx takes integer easy, integer med, integer hard, player p returns nothing
SuicideOnUnitsEx:
function SuicideOnUnitsEx takes integer easy, integer med, integer hard, player p returns nothing
SuicideOnPointEx:
function SuicideOnPointEx takes integer easy, integer med, integer hard, player p, integer x, integer y returns nothing
ForeverSuicideOnPlayer:
function ForeverSuicideOnPlayer takes integer seconds, player p returns nothing
FoodAvail:
function FoodAvail takes integer base returns integer
CampaignAI:
function CampaignAI takes integer farms, code heroes returns nothing
SetSkillArray:
function SetSkillArray takes integer index, integer id returns nothing

Functions that returns type integer

common.j
OrderId:
constant native OrderId takes string orderIdString returns integer
UnitId:
constant native UnitId takes string unitIdString returns integer
AbilityId:
constant native AbilityId takes string abilityIdString returns integer
GetBJMaxPlayers:
constant native GetBJMaxPlayers takes nothing returns integer
GetBJPlayerNeutralVictim:
constant native GetBJPlayerNeutralVictim takes nothing returns integer
GetBJPlayerNeutralExtra:
constant native GetBJPlayerNeutralExtra takes nothing returns integer
GetBJMaxPlayerSlots:
constant native GetBJMaxPlayerSlots takes nothing returns integer
GetPlayerNeutralPassive:
constant native GetPlayerNeutralPassive takes nothing returns integer
GetPlayerNeutralAggressive:
constant native GetPlayerNeutralAggressive takes nothing returns integer
MathRound:
constant native MathRound takes real r returns integer
R2I:
native R2I takes real r returns integer
S2I:
native S2I takes string s returns integer
GetHandleId:
native GetHandleId takes handle h returns integer
StringLength:
native StringLength takes string s returns integer
StringHash:
native StringHash takes string s returns integer
GetLocalizedHotkey:
native GetLocalizedHotkey takes string source returns integer
GetTeams:
native GetTeams takes nothing returns integer
GetPlayers:
native GetPlayers takes nothing returns integer
GetPlayerTeam:
native GetPlayerTeam takes player whichPlayer returns integer
GetPlayerStartLocation:
native GetPlayerStartLocation takes player whichPlayer returns integer
GetPlayerTaxRate:
native GetPlayerTaxRate takes player sourcePlayer, player otherPlayer, playerstate whichResource returns integer
BlzGroupAddGroupFast:
native BlzGroupAddGroupFast takes group whichGroup, group addGroup returns integer
BlzGroupRemoveGroupFast:
native BlzGroupRemoveGroupFast takes group whichGroup, group removeGroup returns integer
BlzGroupGetSize:
native BlzGroupGetSize takes group whichGroup returns integer
GetTriggerEvalCount:
constant native GetTriggerEvalCount takes trigger whichTrigger returns integer
GetTriggerExecCount:
constant native GetTriggerExecCount takes trigger whichTrigger returns integer
GetTournamentFinishNowRule:
constant native GetTournamentFinishNowRule takes nothing returns integer
GetTournamentScore:
constant native GetTournamentScore takes player whichPlayer returns integer
GetLearnedSkill:
constant native GetLearnedSkill takes nothing returns integer
GetLearnedSkillLevel:
constant native GetLearnedSkillLevel takes nothing returns integer
GetResearched:
constant native GetResearched takes nothing returns integer
GetTrainedUnitType:
constant native GetTrainedUnitType takes nothing returns integer
BlzGetStackingItemTargetPreviousCharges:
constant native BlzGetStackingItemTargetPreviousCharges takes nothing returns integer
GetIssuedOrderId:
constant native GetIssuedOrderId takes nothing returns integer
GetSpellAbilityId:
constant native GetSpellAbilityId takes nothing returns integer
GetDestructableTypeId:
native GetDestructableTypeId takes destructable d returns integer
GetItemTypeId:
native GetItemTypeId takes item i returns integer
GetItemLevel:
native GetItemLevel takes item whichItem returns integer
GetItemCharges:
native GetItemCharges takes item whichItem returns integer
GetItemUserData:
native GetItemUserData takes item whichItem returns integer
GetHeroStr:
native GetHeroStr takes unit whichHero, boolean includeBonuses returns integer
GetHeroAgi:
native GetHeroAgi takes unit whichHero, boolean includeBonuses returns integer
GetHeroInt:
native GetHeroInt takes unit whichHero, boolean includeBonuses returns integer
GetHeroXP:
native GetHeroXP takes unit whichHero returns integer
GetHeroSkillPoints:
native GetHeroSkillPoints takes unit whichHero returns integer
GetHeroLevel:
constant native GetHeroLevel takes unit whichHero returns integer
GetUnitLevel:
constant native GetUnitLevel takes unit whichUnit returns integer
GetUnitPointValue:
native GetUnitPointValue takes unit whichUnit returns integer
UnitInventorySize:
native UnitInventorySize takes unit whichUnit returns integer
GetUnitTypeId:
constant native GetUnitTypeId takes unit whichUnit returns integer
GetUnitFoodUsed:
constant native GetUnitFoodUsed takes unit whichUnit returns integer
GetUnitFoodMade:
constant native GetUnitFoodMade takes unit whichUnit returns integer
UnitCountBuffsEx:
native UnitCountBuffsEx takes unit whichUnit, boolean removePositive, boolean removeNegative, boolean magic, boolean physical, boolean timedLife, boolean aura, boolean autoDispel returns integer
GetUnitCurrentOrder:
native GetUnitCurrentOrder takes unit whichUnit returns integer
GetResourceAmount:
native GetResourceAmount takes unit whichUnit returns integer
GetUnitUserData:
native GetUnitUserData takes unit whichUnit returns integer
GetPlayerId:
constant native GetPlayerId takes player whichPlayer returns integer
GetPlayerUnitCount:
constant native GetPlayerUnitCount takes player whichPlayer, boolean includeIncomplete returns integer
GetPlayerTypedUnitCount:
constant native GetPlayerTypedUnitCount takes player whichPlayer, string unitName, boolean includeIncomplete, boolean includeUpgrades returns integer
GetPlayerStructureCount:
constant native GetPlayerStructureCount takes player whichPlayer, boolean includeIncomplete returns integer
GetPlayerState:
constant native GetPlayerState takes player whichPlayer, playerstate whichPlayerState returns integer
GetPlayerScore:
constant native GetPlayerScore takes player whichPlayer, playerscore whichPlayerScore returns integer
GetIntegerGameState:
constant native GetIntegerGameState takes igamestate whichIntegerGameState returns integer
GetStoredInteger:
native GetStoredInteger takes gamecache cache, string missionKey, string key returns integer
ChooseRandomNPBuilding:
native ChooseRandomNPBuilding takes nothing returns integer
GetAllyColorFilterState:
native GetAllyColorFilterState takes nothing returns integer
LeaderboardGetItemCount:
native LeaderboardGetItemCount takes leaderboard lb returns integer
LeaderboardGetPlayerIndex:
native LeaderboardGetPlayerIndex takes leaderboard lb, player p returns integer
MultiboardGetRowCount:
native MultiboardGetRowCount takes multiboard lb returns integer
MultiboardGetColumnCount:
native MultiboardGetColumnCount takes multiboard lb returns integer
GetSoundDuration:
native GetSoundDuration takes sound soundHandle returns integer
GetSoundFileDuration:
native GetSoundFileDuration takes string musicFileName returns integer
GetTerrainCliffLevel:
native GetTerrainCliffLevel takes real x, real y returns integer
GetTerrainType:
native GetTerrainType takes real x, real y returns integer
GetTerrainVariance:
native GetTerrainVariance takes real x, real y returns integer
BlzGetUnitMaxHP:
native BlzGetUnitMaxHP takes unit whichUnit returns integer
BlzGetUnitMaxMana:
native BlzGetUnitMaxMana takes unit whichUnit returns integer
BlzFrameGetTextSizeLimit:
native BlzFrameGetTextSizeLimit takes framehandle frame returns integer
BlzFrameGetAlpha:
native BlzFrameGetAlpha takes framehandle frame returns integer
BlzFrameGetChildrenCount:
native BlzFrameGetChildrenCount takes framehandle frame returns integer
BlzGetTriggerPlayerMetaKey:
native BlzGetTriggerPlayerMetaKey takes nothing returns integer
BlzGetLocalClientWidth:
native BlzGetLocalClientWidth takes nothing returns integer
BlzGetLocalClientHeight:
native BlzGetLocalClientHeight takes nothing returns integer
BlzGetAbilityIntegerField:
native BlzGetAbilityIntegerField takes ability whichAbility, abilityintegerfield whichField returns integer
BlzGetItemIntegerField:
native BlzGetItemIntegerField takes item whichItem, itemintegerfield whichField returns integer
BlzGetUnitIntegerField:
native BlzGetUnitIntegerField takes unit whichUnit, unitintegerfield whichField returns integer
BlzGetUnitSkin:
native BlzGetUnitSkin takes unit whichUnit returns integer
BlzGetItemSkin:
native BlzGetItemSkin takes item whichItem returns integer
BlzGetPlayerTownHallCount:
native BlzGetPlayerTownHallCount takes player whichPlayer returns integer
blizzard.j
QueuedTriggerGetIndex:
function QueuedTriggerGetIndex takes trigger trig returns integer
QueuedTriggerCountBJ:
function QueuedTriggerCountBJ takes nothing returns integer
GetForLoopIndexA:
function GetForLoopIndexA takes nothing returns integer
GetForLoopIndexB:
function GetForLoopIndexB takes nothing returns integer
PercentTo255:
function PercentTo255 takes real percentage returns integer
GetHandleIdBJ:
function GetHandleIdBJ takes handle h returns integer
StringHashBJ:
function StringHashBJ takes string s returns integer
GetTerrainCliffLevelBJ:
function GetTerrainCliffLevelBJ takes location where returns integer
GetTerrainTypeBJ:
function GetTerrainTypeBJ takes location where returns integer
GetTerrainVarianceBJ:
function GetTerrainVarianceBJ takes location where returns integer
GetLearnedSkillBJ:
function GetLearnedSkillBJ takes nothing returns integer
UnitInventoryCount:
function UnitInventoryCount takes unit whichUnit returns integer
UnitInventorySizeBJ:
function UnitInventorySizeBJ takes unit whichUnit returns integer
ChooseRandomNPBuildingBJ:
function ChooseRandomNPBuildingBJ takes nothing returns integer
String2UnitIdBJ:
function String2UnitIdBJ takes string unitIdString returns integer
String2OrderIdBJ:
function String2OrderIdBJ takes string orderIdString returns integer
GetIssuedOrderIdBJ:
function GetIssuedOrderIdBJ takes nothing returns integer
GetElevatorHeight:
function GetElevatorHeight takes destructable d returns integer
CountUnitsInGroup:
function CountUnitsInGroup takes group g returns integer
CountPlayersInForceBJ:
function CountPlayersInForceBJ takes force f returns integer
LeaderboardGetItemCountBJ:
function LeaderboardGetItemCountBJ takes leaderboard lb returns integer
LeaderboardGetPlayerIndexBJ:
function LeaderboardGetPlayerIndexBJ takes player whichPlayer, leaderboard lb returns integer
GetStoredIntegerBJ:
function GetStoredIntegerBJ takes string key, string missionKey, gamecache cache returns integer
GetFadeFromSeconds:
function GetFadeFromSeconds takes real seconds returns integer
GetPlayerTaxRateBJ:
function GetPlayerTaxRateBJ takes playerstate whichResource, player sourcePlayer, player otherPlayer returns integer
GetConvertedPlayerId:
function GetConvertedPlayerId takes player whichPlayer returns integer
MeleeGetAllyStructureCount:
function MeleeGetAllyStructureCount takes player whichPlayer returns integer
MeleeGetAllyCount:
function MeleeGetAllyCount takes player whichPlayer returns integer
MeleeGetAllyKeyStructureCount:
function MeleeGetAllyKeyStructureCount takes player whichPlayer returns integer
RandomDistChoose:
function RandomDistChoose takes nothing returns integer
common.ai
GetAiPlayer:
native GetAiPlayer takes nothing returns integer
GetHeroId:
native GetHeroId takes nothing returns integer
GetHeroLevelAI:
native GetHeroLevelAI takes nothing returns integer
GetMinesOwned:
native GetMinesOwned takes nothing returns integer
GetGoldOwned:
native GetGoldOwned takes nothing returns integer
TownWithMine:
native TownWithMine takes nothing returns integer
GetNextExpansion:
native GetNextExpansion takes nothing returns integer
GetEnemyPower:
native GetEnemyPower takes nothing returns integer
GetExpansionX:
native GetExpansionX takes nothing returns integer
GetExpansionY:
native GetExpansionY takes nothing returns integer
CaptainGroupSize:
native CaptainGroupSize takes nothing returns integer
CaptainReadiness:
native CaptainReadiness takes nothing returns integer
CaptainReadinessHP:
native CaptainReadinessHP takes nothing returns integer
CaptainReadinessMa:
native CaptainReadinessMa takes nothing returns integer
CommandsWaiting:
native CommandsWaiting takes nothing returns integer
GetLastCommand:
native GetLastCommand takes nothing returns integer
GetLastData:
native GetLastData takes nothing returns integer
MeleeDifficulty:
native MeleeDifficulty takes nothing returns integer
WaitForSignal:
function WaitForSignal takes nothing returns integer
GetGold:
function GetGold takes nothing returns integer
GetWood:
function GetWood takes nothing returns integer
PrepTime:
function PrepTime takes nothing returns integer
GetAllyCount:
function GetAllyCount takes player whichPlayer returns integer
FoodUsed:
function FoodUsed takes nothing returns integer
FoodCap:
function FoodCap takes nothing returns integer
FoodSpace:
function FoodSpace takes nothing returns integer
SkillArrays:
function SkillArrays takes nothing returns integer
PickMeleeHero:
function PickMeleeHero takes race raceid returns integer

Global variables of type integer

common.j
JASS_MAX_ARRAY_SIZE, PLAYER_NEUTRAL_PASSIVE, PLAYER_NEUTRAL_AGGRESSIVE, CAMERA_MARGIN_LEFT, CAMERA_MARGIN_RIGHT, CAMERA_MARGIN_TOP, CAMERA_MARGIN_BOTTOM
blizzard.j
bj_MAX_INVENTORY, bj_MAX_PLAYERS, bj_PLAYER_NEUTRAL_VICTIM, bj_PLAYER_NEUTRAL_EXTRA, bj_MAX_PLAYER_SLOTS, bj_MAX_SKELETONS, bj_MAX_STOCK_ITEM_SLOTS, bj_MAX_STOCK_UNIT_SLOTS, bj_MAX_ITEM_LEVEL, bj_MAX_CHECKPOINTS, bj_MELEE_STARTING_GOLD_V0, bj_MELEE_STARTING_GOLD_V1, bj_MELEE_STARTING_LUMBER_V0, bj_MELEE_STARTING_LUMBER_V1, bj_MELEE_STARTING_HERO_TOKENS, bj_MELEE_HERO_LIMIT, bj_MELEE_HERO_TYPE_LIMIT, bj_MELEE_MAX_TWINKED_HEROES_V0, bj_MELEE_MAX_TWINKED_HEROES_V1, bj_STOCK_MAX_ITERATIONS, bj_MAX_DEST_IN_REGION_EVENTS, bj_CAMERA_MIN_FARZ, bj_CAMERA_DEFAULT_DISTANCE, bj_CAMERA_DEFAULT_FARZ, bj_CAMERA_DEFAULT_AOA, bj_CAMERA_DEFAULT_FOV, bj_CAMERA_DEFAULT_ROLL, bj_CAMERA_DEFAULT_ROTATION, bj_TRANSMISSION_IND_RED, bj_TRANSMISSION_IND_BLUE, bj_TRANSMISSION_IND_GREEN, bj_TRANSMISSION_IND_ALPHA, bj_MAX_QUEUED_TRIGGERS, bj_CAMPAIGN_INDEX_T, bj_CAMPAIGN_INDEX_H, bj_CAMPAIGN_INDEX_U, bj_CAMPAIGN_INDEX_O, bj_CAMPAIGN_INDEX_N, bj_CAMPAIGN_INDEX_XN, bj_CAMPAIGN_INDEX_XH, bj_CAMPAIGN_INDEX_XU, bj_CAMPAIGN_INDEX_XO, bj_CAMPAIGN_OFFSET_T, bj_CAMPAIGN_OFFSET_H, bj_CAMPAIGN_OFFSET_U, bj_CAMPAIGN_OFFSET_O, bj_CAMPAIGN_OFFSET_N, bj_CAMPAIGN_OFFSET_XN, bj_CAMPAIGN_OFFSET_XH, bj_CAMPAIGN_OFFSET_XU, bj_CAMPAIGN_OFFSET_XO, bj_MISSION_INDEX_T00, bj_MISSION_INDEX_T01, bj_MISSION_INDEX_T02, bj_MISSION_INDEX_T03, bj_MISSION_INDEX_T04, bj_MISSION_INDEX_H00, bj_MISSION_INDEX_H01, bj_MISSION_INDEX_H02, bj_MISSION_INDEX_H03, bj_MISSION_INDEX_H04, bj_MISSION_INDEX_H05, bj_MISSION_INDEX_H06, bj_MISSION_INDEX_H07, bj_MISSION_INDEX_H08, bj_MISSION_INDEX_H09, bj_MISSION_INDEX_H10, bj_MISSION_INDEX_H11, bj_MISSION_INDEX_U00, bj_MISSION_INDEX_U01, bj_MISSION_INDEX_U02, bj_MISSION_INDEX_U03, bj_MISSION_INDEX_U05, bj_MISSION_INDEX_U07, bj_MISSION_INDEX_U08, bj_MISSION_INDEX_U09, bj_MISSION_INDEX_U10, bj_MISSION_INDEX_U11, bj_MISSION_INDEX_O00, bj_MISSION_INDEX_O01, bj_MISSION_INDEX_O02, bj_MISSION_INDEX_O03, bj_MISSION_INDEX_O04, bj_MISSION_INDEX_O05, bj_MISSION_INDEX_O06, bj_MISSION_INDEX_O07, bj_MISSION_INDEX_O08, bj_MISSION_INDEX_O09, bj_MISSION_INDEX_O10, bj_MISSION_INDEX_N00, bj_MISSION_INDEX_N01, bj_MISSION_INDEX_N02, bj_MISSION_INDEX_N03, bj_MISSION_INDEX_N04, bj_MISSION_INDEX_N05, bj_MISSION_INDEX_N06, bj_MISSION_INDEX_N07, bj_MISSION_INDEX_N08, bj_MISSION_INDEX_N09, bj_MISSION_INDEX_XN00, bj_MISSION_INDEX_XN01, bj_MISSION_INDEX_XN02, bj_MISSION_INDEX_XN03, bj_MISSION_INDEX_XN04, bj_MISSION_INDEX_XN05, bj_MISSION_INDEX_XN06, bj_MISSION_INDEX_XN07, bj_MISSION_INDEX_XN08, bj_MISSION_INDEX_XN09, bj_MISSION_INDEX_XN10, bj_MISSION_INDEX_XH00, bj_MISSION_INDEX_XH01, bj_MISSION_INDEX_XH02, bj_MISSION_INDEX_XH03, bj_MISSION_INDEX_XH04, bj_MISSION_INDEX_XH05, bj_MISSION_INDEX_XH06, bj_MISSION_INDEX_XH07, bj_MISSION_INDEX_XH08, bj_MISSION_INDEX_XH09, bj_MISSION_INDEX_XU00, bj_MISSION_INDEX_XU01, bj_MISSION_INDEX_XU02, bj_MISSION_INDEX_XU03, bj_MISSION_INDEX_XU04, bj_MISSION_INDEX_XU05, bj_MISSION_INDEX_XU06, bj_MISSION_INDEX_XU07, bj_MISSION_INDEX_XU08, bj_MISSION_INDEX_XU09, bj_MISSION_INDEX_XU10, bj_MISSION_INDEX_XU11, bj_MISSION_INDEX_XU12, bj_MISSION_INDEX_XU13, bj_MISSION_INDEX_XO00, bj_MISSION_INDEX_XO01, bj_MISSION_INDEX_XO02, bj_MISSION_INDEX_XO03, bj_CINEMATICINDEX_TOP, bj_CINEMATICINDEX_HOP, bj_CINEMATICINDEX_HED, bj_CINEMATICINDEX_OOP, bj_CINEMATICINDEX_OED, bj_CINEMATICINDEX_UOP, bj_CINEMATICINDEX_UED, bj_CINEMATICINDEX_NOP, bj_CINEMATICINDEX_NED, bj_CINEMATICINDEX_XOP, bj_CINEMATICINDEX_XED, bj_ALLIANCE_UNALLIED, bj_ALLIANCE_UNALLIED_VISION, bj_ALLIANCE_ALLIED, bj_ALLIANCE_ALLIED_VISION, bj_ALLIANCE_ALLIED_UNITS, bj_ALLIANCE_ALLIED_ADVUNITS, bj_ALLIANCE_NEUTRAL, bj_ALLIANCE_NEUTRAL_VISION, bj_KEYEVENTTYPE_DEPRESS, bj_KEYEVENTTYPE_RELEASE, bj_KEYEVENTKEY_LEFT, bj_KEYEVENTKEY_RIGHT, bj_KEYEVENTKEY_DOWN, bj_KEYEVENTKEY_UP, bj_MOUSEEVENTTYPE_DOWN, bj_MOUSEEVENTTYPE_UP, bj_MOUSEEVENTTYPE_MOVE, bj_TIMETYPE_ADD, bj_TIMETYPE_SET, bj_TIMETYPE_SUB, bj_CAMERABOUNDS_ADJUST_ADD, bj_CAMERABOUNDS_ADJUST_SUB, bj_QUESTTYPE_REQ_DISCOVERED, bj_QUESTTYPE_REQ_UNDISCOVERED, bj_QUESTTYPE_OPT_DISCOVERED, bj_QUESTTYPE_OPT_UNDISCOVERED, bj_QUESTMESSAGE_DISCOVERED, bj_QUESTMESSAGE_UPDATED, bj_QUESTMESSAGE_COMPLETED, bj_QUESTMESSAGE_FAILED, bj_QUESTMESSAGE_REQUIREMENT, bj_QUESTMESSAGE_MISSIONFAILED, bj_QUESTMESSAGE_ALWAYSHINT, bj_QUESTMESSAGE_HINT, bj_QUESTMESSAGE_SECRET, bj_QUESTMESSAGE_UNITACQUIRED, bj_QUESTMESSAGE_UNITAVAILABLE, bj_QUESTMESSAGE_ITEMACQUIRED, bj_QUESTMESSAGE_WARNING, bj_SORTTYPE_SORTBYVALUE, bj_SORTTYPE_SORTBYPLAYER, bj_SORTTYPE_SORTBYLABEL, bj_CINEFADETYPE_FADEIN, bj_CINEFADETYPE_FADEOUT, bj_CINEFADETYPE_FADEOUTIN, bj_REMOVEBUFFS_POSITIVE, bj_REMOVEBUFFS_NEGATIVE, bj_REMOVEBUFFS_ALL, bj_REMOVEBUFFS_NONTLIFE, bj_BUFF_POLARITY_POSITIVE, bj_BUFF_POLARITY_NEGATIVE, bj_BUFF_POLARITY_EITHER, bj_BUFF_RESIST_MAGIC, bj_BUFF_RESIST_PHYSICAL, bj_BUFF_RESIST_EITHER, bj_BUFF_RESIST_BOTH, bj_HEROSTAT_STR, bj_HEROSTAT_AGI, bj_HEROSTAT_INT, bj_MODIFYMETHOD_ADD, bj_MODIFYMETHOD_SUB, bj_MODIFYMETHOD_SET, bj_UNIT_STATE_METHOD_ABSOLUTE, bj_UNIT_STATE_METHOD_RELATIVE, bj_UNIT_STATE_METHOD_DEFAULTS, bj_UNIT_STATE_METHOD_MAXIMUM, bj_GATEOPERATION_CLOSE, bj_GATEOPERATION_OPEN, bj_GATEOPERATION_DESTROY, bj_GAMECACHE_BOOLEAN, bj_GAMECACHE_INTEGER, bj_GAMECACHE_REAL, bj_GAMECACHE_UNIT, bj_GAMECACHE_STRING, bj_HASHTABLE_BOOLEAN, bj_HASHTABLE_INTEGER, bj_HASHTABLE_REAL, bj_HASHTABLE_STRING, bj_HASHTABLE_HANDLE, bj_ITEM_STATUS_HIDDEN, bj_ITEM_STATUS_OWNED, bj_ITEM_STATUS_INVULNERABLE, bj_ITEM_STATUS_POWERUP, bj_ITEM_STATUS_SELLABLE, bj_ITEM_STATUS_PAWNABLE, bj_ITEMCODE_STATUS_POWERUP, bj_ITEMCODE_STATUS_SELLABLE, bj_ITEMCODE_STATUS_PAWNABLE, bj_MINIMAPPINGSTYLE_SIMPLE, bj_MINIMAPPINGSTYLE_FLASHY, bj_MINIMAPPINGSTYLE_ATTACK, bj_CAMPPINGSTYLE_PRIMARY, bj_CAMPPINGSTYLE_PRIMARY_GREEN, bj_CAMPPINGSTYLE_PRIMARY_RED, bj_CAMPPINGSTYLE_BONUS, bj_CAMPPINGSTYLE_TURNIN, bj_CAMPPINGSTYLE_BOSS, bj_CAMPPINGSTYLE_CONTROL_ALLY, bj_CAMPPINGSTYLE_CONTROL_NEUTRAL, bj_CAMPPINGSTYLE_CONTROL_ENEMY, bj_CORPSETYPE_FLESH, bj_CORPSETYPE_BONE, bj_ELEVATOR_BLOCKER_CODE, bj_ELEVATOR_CODE01, bj_ELEVATOR_CODE02, bj_ELEVATOR_WALL_TYPE_ALL, bj_ELEVATOR_WALL_TYPE_EAST, bj_ELEVATOR_WALL_TYPE_NORTH, bj_ELEVATOR_WALL_TYPE_SOUTH, bj_ELEVATOR_WALL_TYPE_WEST, bj_MELEE_MAX_TWINKED_HEROES, bj_forLoopAIndex, bj_forLoopBIndex, bj_forLoopAIndexEnd, bj_forLoopBIndexEnd, bj_stockPickedItemLevel, bj_meleeTwinkedHeroes, bj_cineModeSavedSeed, bj_queuedExecTotal, bj_destInRegionDiesCount, bj_groupCountUnits, bj_forceCountPlayers, bj_groupEnumTypeId, bj_groupRandomConsidered, bj_randomSubGroupWant, bj_randomSubGroupTotal, bj_destRandomConsidered, bj_itemRandomConsidered, bj_forceRandomConsidered, bj_livingPlayerUnitsTypeId, bj_randDistCount, bj_randDistID, bj_randDistChance
common.ai
ARCHMAGE, PALADIN, MTN_KING, BLOOD_MAGE, AVATAR, BASH, THUNDER_BOLT, THUNDER_CLAP, DEVOTION_AURA, DIVINE_SHIELD, HOLY_BOLT, RESURRECTION, BLIZZARD, BRILLIANCE_AURA, MASS_TELEPORT, WATER_ELEMENTAL, BANISH, FLAME_STRIKE, SUMMON_PHOENIX, SIPHON_MANA, JAINA, MURADIN, GARITHOS, KAEL, COPTER, GYRO, ELEMENTAL, FOOTMAN, FOOTMEN, GRYPHON, KNIGHT, MORTAR, PEASANT, PRIEST, RIFLEMAN, RIFLEMEN, SORCERESS, TANK, STEAM_TANK, ROCKET_TANK, MILITIA, SPELL_BREAKER, HUMAN_DRAGON_HAWK, BLOOD_PRIEST, BLOOD_SORCERESS, BLOOD_PEASANT, AVIARY, BARRACKS, BLACKSMITH, CANNON_TOWER, CASTLE, CHURCH, MAGE_TOWER, GUARD_TOWER, HOUSE, HUMAN_ALTAR, KEEP, LUMBER_MILL, SANCTUM, ARCANE_SANCTUM, TOWN_HALL, WATCH_TOWER, WORKSHOP, ARCANE_VAULT, ARCANE_TOWER, UPG_MELEE, UPG_RANGED, UPG_ARTILLERY, UPG_ARMOR, UPG_GOLD, UPG_MASONRY, UPG_SIGHT, UPG_DEFEND, UPG_BREEDING, UPG_PRAYING, UPG_SORCERY, UPG_LEATHER, UPG_GUN_RANGE, UPG_WOOD, UPG_SENTINEL, UPG_SCATTER, UPG_BOMBS, UPG_HAMMERS, UPG_CONT_MAGIC, UPG_FRAGS, UPG_TANK, UPG_FLAK, UPG_CLOUD, BLADE_MASTER, FAR_SEER, TAUREN_CHIEF, SHADOW_HUNTER, GROM, THRALL, CRITICAL_STRIKE, MIRROR_IMAGE, BLADE_STORM, WIND_WALK, CHAIN_LIGHTNING, EARTHQUAKE, FAR_SIGHT, SPIRIT_WOLF, ENDURANE_AURA, REINCARNATION, SHOCKWAVE, WAR_STOMP, HEALING_WAVE, HEX, SERPENT_WARD, VOODOO, GUARDIAN, CATAPULT, WITCH_DOCTOR, GRUNT, HEAD_HUNTER, BERSERKER, KODO_BEAST, PEON, RAIDER, SHAMAN, TAUREN, WYVERN, BATRIDER, SPIRIT_WALKER, SPIRIT_WALKER_M, ORC_ALTAR, ORC_BARRACKS, BESTIARY, FORGE, FORTRESS, GREAT_HALL, LODGE, STRONGHOLD, BURROW, TOTEM, ORC_WATCH_TOWER, VOODOO_LOUNGE, UPG_ORC_MELEE, UPG_ORC_RANGED, UPG_ORC_ARTILLERY, UPG_ORC_ARMOR, UPG_ORC_WAR_DRUMS, UPG_ORC_PILLAGE, UPG_ORC_BERSERK, UPG_ORC_PULVERIZE, UPG_ORC_ENSNARE, UPG_ORC_VENOM, UPG_ORC_DOCS, UPG_ORC_SHAMAN, UPG_ORC_SPIKES, UPG_ORC_BURROWS, UPG_ORC_REGEN, UPG_ORC_FIRE, UPG_ORC_SWALKER, UPG_ORC_BERSERKER, UPG_ORC_NAPTHA, UPG_ORC_CHAOS, OGRE_MAGI, ORC_DRAGON, SAPPER, ZEPPLIN, ZEPPELIN, W2_WARLOCK, PIG_FARM, FOREST_TROLL, CHAOS_GRUNT, CHAOS_WARLOCK, CHAOS_RAIDER, CHAOS_PEON, CHAOS_KODO, CHAOS_GROM, CHAOS_BLADEMASTER, CHAOS_BURROW, DEATH_KNIGHT, DREAD_LORD, LICH, CRYPT_LORD, MALGANIS, TICHONDRIUS, PIT_LORD, DETHEROC, SLEEP, VAMP_AURA, CARRION_SWARM, INFERNO, DARK_RITUAL, DEATH_DECAY, FROST_ARMOR, FROST_NOVA, ANIM_DEAD, DEATH_COIL, DEATH_PACT, UNHOLY_AURA, CARRION_SCARAB, IMPALE, LOCUST_SWARM, THORNY_SHIELD, ABOMINATION, ACOLYTE, BANSHEE, PIT_FIEND, CRYPT_FIEND, FROST_WYRM, GARGOYLE, GARGOYLE_MORPH, GHOUL, MEAT_WAGON, NECRO, SKEL_WARRIOR, SHADE, UNDEAD_BARGE, OBSIDIAN_STATUE, OBS_STATUE, BLK_SPHINX, UNDEAD_MINE, UNDEAD_ALTAR, BONEYARD, GARG_SPIRE, NECROPOLIS_1, NECROPOLIS_2, NECROPOLIS_3, SAC_PIT, CRYPT, SLAUGHTERHOUSE, DAMNED_TEMPLE, ZIGGURAT_1, ZIGGURAT_2, ZIGGURAT_FROST, GRAVEYARD, TOMB_OF_RELICS, UPG_UNHOLY_STR, UPG_CR_ATTACK, UPG_UNHOLY_ARMOR, UPG_CANNIBALIZE, UPG_GHOUL_FRENZY, UPG_FIEND_WEB, UPG_ABOM, UPG_STONE_FORM, UPG_NECROS, UPG_BANSHEE, UPG_MEAT_WAGON, UPG_WYRM_BREATH, UPG_SKEL_LIFE, UPG_SKEL_MASTERY, UPG_EXHUME, UPG_SACRIFICE, UPG_ABOM_EXPL, UPG_CR_ARMOR, UPG_PLAGUE, UPG_BLK_SPHINX, UPG_BURROWING, DEMON_HUNTER, DEMON_HUNTER_M, KEEPER, MOON_CHICK, MOON_BABE, MOON_HONEY, WARDEN, SYLVANUS, CENARIUS, ILLIDAN, ILLIDAN_DEMON, MAIEV, FORCE_NATURE, ENT_ROOTS, THORNS_AURA, TRANQUILITY, EVASION, IMMOLATION, MANA_BURN, METAMORPHOSIS, SEARING_ARROWS, SCOUT, STARFALL, TRUESHOT, BLINK, FAN_KNIVES, SHADOW_TOUCH, VENGEANCE, WISP, ARCHER, DRUID_TALON, DRUID_TALON_M, BALLISTA, DRUID_CLAW, DRUID_CLAW_M, DRYAD, HIPPO, HIPPO_RIDER, HUNTRESS, CHIMAERA, ENT, MOUNTAIN_GIANT, FAERIE_DRAGON, HIGH_ARCHER, HIGH_FOOTMAN, HIGH_FOOTMEN, HIGH_SWORDMAN, DRAGON_HAWK, CORRUPT_TREANT, POISON_TREANT, PLAGUE_TREANT, SHANDRIS, ANCIENT_LORE, ANCIENT_WAR, ANCIENT_WIND, TREE_AGES, TREE_ETERNITY, TREE_LIFE, ANCIENT_PROTECT, ELF_ALTAR, BEAR_DEN, CHIMAERA_ROOST, HUNTERS_HALL, MOON_WELL, ELF_MINE, DEN_OF_WONDERS, ELF_FARM, ELF_GUARD_TOWER, HIGH_SKY, HIGH_EARTH, HIGH_TOWER, ELF_HIGH_BARRACKS, CORRUPT_LIFE, CORRUPT_WELL, CORRUPT_PROTECTOR, CORRUPT_WAR, UPG_STR_MOON, UPG_STR_WILD, UPG_MOON_ARMOR, UPG_HIDES, UPG_ULTRAVISION, UPG_BLESSING, UPG_SCOUT, UPG_GLAIVE, UPG_BOWS, UPG_MARKSMAN, UPG_DRUID_TALON, UPG_DRUID_CLAW, UPG_ABOLISH, UPG_CHIM_ACID, UPG_HIPPO_TAME, UPG_BOLT, UPG_MARK_CLAW, UPG_MARK_TALON, UPG_HARD_SKIN, UPG_RESIST_SKIN, UPG_WELL_SPRING, DEMON_GATE, FELLHOUND, INFERNAL, DOOMGUARD, SATYR, TRICKSTER, SHADOWDANCER, SOULSTEALER, HELLCALLER, SKEL_ARCHER, SKEL_MARKSMAN, SKEL_BURNING, SKEL_GIANT, FURBOLG, FURBOLG_TRACKER, FURBOLG_SHAMAN, FURBOLG_CHAMP, FURBOLG_ELDER, NAGA_SORCERESS, NAGA_VASHJ, NAGA_DRAGON, NAGA_WITCH, NAGA_SERPENT, NAGA_HYDRA, NAGA_SLAVE, NAGA_SNAP_DRAGON, NAGA_COUATL, NAGA_SIREN, NAGA_MYRMIDON, NAGA_REAVER, NAGA_TURTLE, NAGA_ROYAL, NAGA_TEMPLE, NAGA_CORAL, NAGA_SHRINE, NAGA_SPAWNING, NAGA_GUARDIAN, NAGA_ALTAR, UPG_NAGA_ARMOR, UPG_NAGA_ATTACK, UPG_NAGA_ABOLISH, UPG_SIREN, UPG_NAGA_ENSNARE, M1, M2, M3, M4, M5, M6, M7, M8, M9, M10, M11, M12, M13, M14, M15, EASY, NORMAL, HARD, INSANE, MELEE_NEWBIE, MELEE_NORMAL, MELEE_INSANE, ATTACK_CAPTAIN, DEFENSE_CAPTAIN, BOTH_CAPTAINS, BUILD_UNIT, BUILD_UPGRADE, BUILD_EXPAND, UPKEEP_TIER1, UPKEEP_TIER2, sleep_seconds, total_gold, total_wood, gold_buffer, difficulty, exp_seen, racial_farm, hero_id, hero_id2, hero_id3, skill, skills1, skills2, skills3, max_hero_level, harass_qty, harass_max, harass_units, harass_length, defense_qty, defense_units, defense_length, build_qty, build_type, build_item, build_town, build_length, campaign_gold_peons, campaign_wood_peons, campaign_basics_speed, min_creeps, max_creeps
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