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Jass documentation Database
JASS Documentation Database REFORGED
Results for the query "integer" as a "type"
Type integer
Ancestor type: |
NO ancestor, hardcoded |
Children type(s): |
None |
Location: |
hardcoded |
Preview: |
No preview available |
Information about integer
JASS integer values take 32 bits.
Representations
Decimal.- Any number, negative , positive or 0 that does not have a fractionary part: ex: 12 , -199930 , 999999
Octal.- If a number starts with 0 it is considered an octal value, ex: 07 == 7 , 08 causes a syntax error, 012 equals to 10.
Hexadecimal.- If a number starts with 0x it is considered a hex value, ex: 0x2==2, 0xA == 10 , 0x10 == 16 , 0xFF == 255 .
Character.- An asc ii character between '' represents its correspondant number from 0 to 255, ex: 'A'==65 , '<'==60 . Note that certains bytes inside the script file will cause major errors.
4 Characters.- A representation in ASCII of the 4 bytes used by the integer, this representation is mostly used for Unit/ability/tile /upgrade/etc/ ids. Example: 'Aloc' , 'B000'
Lua is also compiled with 32-bit integers (game's exe is 64-bit) Octal: Jass2Lua transpiler does not support integers defined in octal representation and crashes. (Reforged, v1.32.10) Character: 'hfoo' represents a human footman object code in Jass. These are also called "raw codes" or FourCC. In Jass, these are automatically read as integers by the Jass interpreter. If you use Lua, you must manually convert a string of four characters to integer with FourCC("hfoo"). This is true for ability IDs, unit/destructable types etc. in any place where the game's API needs an integer to refer to the type of an object.
Functions that takes type integer
common.j |
ConvertRace: | constant native ConvertRace takes integer i returns race |
ConvertAllianceType: | constant native ConvertAllianceType takes integer i returns alliancetype |
ConvertRacePref: | constant native ConvertRacePref takes integer i returns racepreference |
ConvertIGameState: | constant native ConvertIGameState takes integer i returns igamestate |
ConvertFGameState: | constant native ConvertFGameState takes integer i returns fgamestate |
ConvertPlayerState: | constant native ConvertPlayerState takes integer i returns playerstate |
ConvertPlayerScore: | constant native ConvertPlayerScore takes integer i returns playerscore |
ConvertPlayerGameResult: | constant native ConvertPlayerGameResult takes integer i returns playergameresult |
ConvertUnitState: | constant native ConvertUnitState takes integer i returns unitstate |
ConvertAIDifficulty: | constant native ConvertAIDifficulty takes integer i returns aidifficulty |
ConvertGameEvent: | constant native ConvertGameEvent takes integer i returns gameevent |
ConvertPlayerEvent: | constant native ConvertPlayerEvent takes integer i returns playerevent |
ConvertPlayerUnitEvent: | constant native ConvertPlayerUnitEvent takes integer i returns playerunitevent |
ConvertWidgetEvent: | constant native ConvertWidgetEvent takes integer i returns widgetevent |
ConvertDialogEvent: | constant native ConvertDialogEvent takes integer i returns dialogevent |
ConvertUnitEvent: | constant native ConvertUnitEvent takes integer i returns unitevent |
ConvertLimitOp: | constant native ConvertLimitOp takes integer i returns limitop |
ConvertUnitType: | constant native ConvertUnitType takes integer i returns unittype |
ConvertGameSpeed: | constant native ConvertGameSpeed takes integer i returns gamespeed |
ConvertPlacement: | constant native ConvertPlacement takes integer i returns placement |
ConvertStartLocPrio: | constant native ConvertStartLocPrio takes integer i returns startlocprio |
ConvertGameDifficulty: | constant native ConvertGameDifficulty takes integer i returns gamedifficulty |
ConvertGameType: | constant native ConvertGameType takes integer i returns gametype |
ConvertMapFlag: | constant native ConvertMapFlag takes integer i returns mapflag |
ConvertMapVisibility: | constant native ConvertMapVisibility takes integer i returns mapvisibility |
ConvertMapSetting: | constant native ConvertMapSetting takes integer i returns mapsetting |
ConvertMapDensity: | constant native ConvertMapDensity takes integer i returns mapdensity |
ConvertMapControl: | constant native ConvertMapControl takes integer i returns mapcontrol |
ConvertPlayerColor: | constant native ConvertPlayerColor takes integer i returns playercolor |
ConvertPlayerSlotState: | constant native ConvertPlayerSlotState takes integer i returns playerslotstate |
ConvertVolumeGroup: | constant native ConvertVolumeGroup takes integer i returns volumegroup |
ConvertCameraField: | constant native ConvertCameraField takes integer i returns camerafield |
ConvertBlendMode: | constant native ConvertBlendMode takes integer i returns blendmode |
ConvertRarityControl: | constant native ConvertRarityControl takes integer i returns raritycontrol |
ConvertTexMapFlags: | constant native ConvertTexMapFlags takes integer i returns texmapflags |
ConvertFogState: | constant native ConvertFogState takes integer i returns fogstate |
ConvertEffectType: | constant native ConvertEffectType takes integer i returns effecttype |
ConvertVersion: | constant native ConvertVersion takes integer i returns version |
ConvertItemType: | constant native ConvertItemType takes integer i returns itemtype |
ConvertAttackType: | constant native ConvertAttackType takes integer i returns attacktype |
ConvertDamageType: | constant native ConvertDamageType takes integer i returns damagetype |
ConvertWeaponType: | constant native ConvertWeaponType takes integer i returns weapontype |
ConvertSoundType: | constant native ConvertSoundType takes integer i returns soundtype |
ConvertPathingType: | constant native ConvertPathingType takes integer i returns pathingtype |
ConvertMouseButtonType: | constant native ConvertMouseButtonType takes integer i returns mousebuttontype |
ConvertAnimType: | constant native ConvertAnimType takes integer i returns animtype |
ConvertSubAnimType: | constant native ConvertSubAnimType takes integer i returns subanimtype |
ConvertOriginFrameType: | constant native ConvertOriginFrameType takes integer i returns originframetype |
ConvertFramePointType: | constant native ConvertFramePointType takes integer i returns framepointtype |
ConvertTextAlignType: | constant native ConvertTextAlignType takes integer i returns textaligntype |
ConvertFrameEventType: | constant native ConvertFrameEventType takes integer i returns frameeventtype |
ConvertOsKeyType: | constant native ConvertOsKeyType takes integer i returns oskeytype |
ConvertAbilityIntegerField: | constant native ConvertAbilityIntegerField takes integer i returns abilityintegerfield |
ConvertAbilityRealField: | constant native ConvertAbilityRealField takes integer i returns abilityrealfield |
ConvertAbilityBooleanField: | constant native ConvertAbilityBooleanField takes integer i returns abilitybooleanfield |
ConvertAbilityStringField: | constant native ConvertAbilityStringField takes integer i returns abilitystringfield |
ConvertAbilityIntegerLevelField: | constant native ConvertAbilityIntegerLevelField takes integer i returns abilityintegerlevelfield |
ConvertAbilityRealLevelField: | constant native ConvertAbilityRealLevelField takes integer i returns abilityreallevelfield |
ConvertAbilityBooleanLevelField: | constant native ConvertAbilityBooleanLevelField takes integer i returns abilitybooleanlevelfield |
ConvertAbilityStringLevelField: | constant native ConvertAbilityStringLevelField takes integer i returns abilitystringlevelfield |
ConvertAbilityIntegerLevelArrayField: | constant native ConvertAbilityIntegerLevelArrayField takes integer i returns abilityintegerlevelarrayfield |
ConvertAbilityRealLevelArrayField: | constant native ConvertAbilityRealLevelArrayField takes integer i returns abilityreallevelarrayfield |
ConvertAbilityBooleanLevelArrayField: | constant native ConvertAbilityBooleanLevelArrayField takes integer i returns abilitybooleanlevelarrayfield |
ConvertAbilityStringLevelArrayField: | constant native ConvertAbilityStringLevelArrayField takes integer i returns abilitystringlevelarrayfield |
ConvertUnitIntegerField: | constant native ConvertUnitIntegerField takes integer i returns unitintegerfield |
ConvertUnitRealField: | constant native ConvertUnitRealField takes integer i returns unitrealfield |
ConvertUnitBooleanField: | constant native ConvertUnitBooleanField takes integer i returns unitbooleanfield |
ConvertUnitStringField: | constant native ConvertUnitStringField takes integer i returns unitstringfield |
ConvertUnitWeaponIntegerField: | constant native ConvertUnitWeaponIntegerField takes integer i returns unitweaponintegerfield |
ConvertUnitWeaponRealField: | constant native ConvertUnitWeaponRealField takes integer i returns unitweaponrealfield |
ConvertUnitWeaponBooleanField: | constant native ConvertUnitWeaponBooleanField takes integer i returns unitweaponbooleanfield |
ConvertUnitWeaponStringField: | constant native ConvertUnitWeaponStringField takes integer i returns unitweaponstringfield |
ConvertItemIntegerField: | constant native ConvertItemIntegerField takes integer i returns itemintegerfield |
ConvertItemRealField: | constant native ConvertItemRealField takes integer i returns itemrealfield |
ConvertItemBooleanField: | constant native ConvertItemBooleanField takes integer i returns itembooleanfield |
ConvertItemStringField: | constant native ConvertItemStringField takes integer i returns itemstringfield |
ConvertMoveType: | constant native ConvertMoveType takes integer i returns movetype |
ConvertTargetFlag: | constant native ConvertTargetFlag takes integer i returns targetflag |
ConvertArmorType: | constant native ConvertArmorType takes integer i returns armortype |
ConvertHeroAttribute: | constant native ConvertHeroAttribute takes integer i returns heroattribute |
ConvertDefenseType: | constant native ConvertDefenseType takes integer i returns defensetype |
ConvertRegenType: | constant native ConvertRegenType takes integer i returns regentype |
ConvertUnitCategory: | constant native ConvertUnitCategory takes integer i returns unitcategory |
ConvertPathingFlag: | constant native ConvertPathingFlag takes integer i returns pathingflag |
OrderId2String: | constant native OrderId2String takes integer orderId returns string |
UnitId2String: | constant native UnitId2String takes integer unitId returns string |
AbilityId2String: | constant native AbilityId2String takes integer abilityId returns string |
GetObjectName: | constant native GetObjectName takes integer objectId returns string |
I2R: | native I2R takes integer i returns real |
I2S: | native I2S takes integer i returns string |
R2SW: | native R2SW takes real r, integer width, integer precision returns string |
SubString: | native SubString takes string source, integer start, integer end returns string |
SetTeams: | native SetTeams takes integer teamcount returns nothing |
SetPlayers: | native SetPlayers takes integer playercount returns nothing |
DefineStartLocation: | native DefineStartLocation takes integer whichStartLoc, real x, real y returns nothing |
DefineStartLocationLoc: | native DefineStartLocationLoc takes integer whichStartLoc, location whichLocation returns nothing |
SetStartLocPrioCount: | native SetStartLocPrioCount takes integer whichStartLoc, integer prioSlotCount returns nothing |
SetStartLocPrio: | native SetStartLocPrio takes integer whichStartLoc, integer prioSlotIndex, integer otherStartLocIndex, startlocprio priority returns nothing |
GetStartLocPrioSlot: | native GetStartLocPrioSlot takes integer whichStartLoc, integer prioSlotIndex returns integer |
GetStartLocPrio: | native GetStartLocPrio takes integer whichStartLoc, integer prioSlotIndex returns startlocprio |
SetEnemyStartLocPrioCount: | native SetEnemyStartLocPrioCount takes integer whichStartLoc, integer prioSlotCount returns nothing |
SetEnemyStartLocPrio: | native SetEnemyStartLocPrio takes integer whichStartLoc, integer prioSlotIndex, integer otherStartLocIndex, startlocprio priority returns nothing |
GetStartLocationX: | constant native GetStartLocationX takes integer whichStartLocation returns real |
GetStartLocationY: | constant native GetStartLocationY takes integer whichStartLocation returns real |
GetStartLocationLoc: | constant native GetStartLocationLoc takes integer whichStartLocation returns location |
SetPlayerTeam: | native SetPlayerTeam takes player whichPlayer, integer whichTeam returns nothing |
SetPlayerStartLocation: | native SetPlayerStartLocation takes player whichPlayer, integer startLocIndex returns nothing |
ForcePlayerStartLocation: | native ForcePlayerStartLocation takes player whichPlayer, integer startLocIndex returns nothing |
SetPlayerTaxRate: | native SetPlayerTaxRate takes player sourcePlayer, player otherPlayer, playerstate whichResource, integer rate returns nothing |
BlzGroupUnitAt: | native BlzGroupUnitAt takes group whichGroup, integer index returns unit |
GroupEnumUnitsOfTypeCounted: | native GroupEnumUnitsOfTypeCounted takes group whichGroup, string unitname, boolexpr filter, integer countLimit returns nothing |
GroupEnumUnitsInRectCounted: | native GroupEnumUnitsInRectCounted takes group whichGroup, rect r, boolexpr filter, integer countLimit returns nothing |
GroupEnumUnitsInRangeCounted: | native GroupEnumUnitsInRangeCounted takes group whichGroup, real x, real y, real radius, boolexpr filter, integer countLimit returns nothing |
GroupEnumUnitsInRangeOfLocCounted: | native GroupEnumUnitsInRangeOfLocCounted takes group whichGroup, location whichLocation, real radius, boolexpr filter, integer countLimit returns nothing |
GroupImmediateOrderById: | native GroupImmediateOrderById takes group whichGroup, integer order returns boolean |
GroupPointOrderById: | native GroupPointOrderById takes group whichGroup, integer order, real x, real y returns boolean |
GroupPointOrderByIdLoc: | native GroupPointOrderByIdLoc takes group whichGroup, integer order, location whichLocation returns boolean |
GroupTargetOrderById: | native GroupTargetOrderById takes group whichGroup, integer order, widget targetWidget returns boolean |
ForceEnumPlayersCounted: | native ForceEnumPlayersCounted takes force whichForce, boolexpr filter, integer countLimit returns nothing |
TriggerRegisterCommandEvent: | native TriggerRegisterCommandEvent takes trigger whichTrigger, integer whichAbility, string order returns event |
TriggerRegisterUpgradeCommandEvent: | native TriggerRegisterUpgradeCommandEvent takes trigger whichTrigger, integer whichUpgrade returns event |
CreateDestructable: | native CreateDestructable takes integer objectid, real x, real y, real face, real scale, integer variation returns destructable |
CreateDestructableZ: | native CreateDestructableZ takes integer objectid, real x, real y, real z, real face, real scale, integer variation returns destructable |
CreateDeadDestructable: | native CreateDeadDestructable takes integer objectid, real x, real y, real face, real scale, integer variation returns destructable |
CreateDeadDestructableZ: | native CreateDeadDestructableZ takes integer objectid, real x, real y, real z, real face, real scale, integer variation returns destructable |
CreateItem: | native CreateItem takes integer itemid, real x, real y returns item |
IsItemIdPowerup: | native IsItemIdPowerup takes integer itemId returns boolean |
IsItemIdSellable: | native IsItemIdSellable takes integer itemId returns boolean |
IsItemIdPawnable: | native IsItemIdPawnable takes integer itemId returns boolean |
SetItemDropID: | native SetItemDropID takes item whichItem, integer unitId returns nothing |
SetItemCharges: | native SetItemCharges takes item whichItem, integer charges returns nothing |
SetItemUserData: | native SetItemUserData takes item whichItem, integer data returns nothing |
CreateUnit: | native CreateUnit takes player id, integer unitid, real x, real y, real face returns unit |
CreateUnitAtLoc: | native CreateUnitAtLoc takes player id, integer unitid, location whichLocation, real face returns unit |
CreateCorpse: | native CreateCorpse takes player whichPlayer, integer unitid, real x, real y, real face returns unit |
SetUnitVertexColor: | native SetUnitVertexColor takes unit whichUnit, integer red, integer green, integer blue, integer alpha returns nothing |
SetUnitAnimationByIndex: | native SetUnitAnimationByIndex takes unit whichUnit, integer whichAnimation returns nothing |
SetHeroStr: | native SetHeroStr takes unit whichHero, integer newStr, boolean permanent returns nothing |
SetHeroAgi: | native SetHeroAgi takes unit whichHero, integer newAgi, boolean permanent returns nothing |
SetHeroInt: | native SetHeroInt takes unit whichHero, integer newInt, boolean permanent returns nothing |
UnitStripHeroLevel: | native UnitStripHeroLevel takes unit whichHero, integer howManyLevels returns boolean |
SetHeroXP: | native SetHeroXP takes unit whichHero, integer newXpVal, boolean showEyeCandy returns nothing |
UnitModifySkillPoints: | native UnitModifySkillPoints takes unit whichHero, integer skillPointDelta returns boolean |
AddHeroXP: | native AddHeroXP takes unit whichHero, integer xpToAdd, boolean showEyeCandy returns nothing |
SetHeroLevel: | native SetHeroLevel takes unit whichHero, integer level, boolean showEyeCandy returns nothing |
SelectHeroSkill: | native SelectHeroSkill takes unit whichHero, integer abilcode returns nothing |
GetUnitAbilityLevel: | native GetUnitAbilityLevel takes unit whichUnit, integer abilcode returns integer |
DecUnitAbilityLevel: | native DecUnitAbilityLevel takes unit whichUnit, integer abilcode returns integer |
IncUnitAbilityLevel: | native IncUnitAbilityLevel takes unit whichUnit, integer abilcode returns integer |
SetUnitAbilityLevel: | native SetUnitAbilityLevel takes unit whichUnit, integer abilcode, integer level returns integer |
GetUnitPointValueByType: | native GetUnitPointValueByType takes integer unitType returns integer |
UnitAddItemById: | native UnitAddItemById takes unit whichUnit, integer itemId returns item |
UnitAddItemToSlotById: | native UnitAddItemToSlotById takes unit whichUnit, integer itemId, integer itemSlot returns boolean |
UnitRemoveItemFromSlot: | native UnitRemoveItemFromSlot takes unit whichUnit, integer itemSlot returns item |
UnitItemInSlot: | native UnitItemInSlot takes unit whichUnit, integer itemSlot returns item |
UnitDropItemSlot: | native UnitDropItemSlot takes unit whichUnit, item whichItem, integer slot returns boolean |
GetFoodMade: | constant native GetFoodMade takes integer unitId returns integer |
GetFoodUsed: | constant native GetFoodUsed takes integer unitId returns integer |
IsHeroUnitId: | constant native IsHeroUnitId takes integer unitId returns boolean |
IsUnitIdType: | constant native IsUnitIdType takes integer unitId, unittype whichUnitType returns boolean |
UnitAddAbility: | native UnitAddAbility takes unit whichUnit, integer abilityId returns boolean |
UnitRemoveAbility: | native UnitRemoveAbility takes unit whichUnit, integer abilityId returns boolean |
UnitMakeAbilityPermanent: | native UnitMakeAbilityPermanent takes unit whichUnit, boolean permanent, integer abilityId returns boolean |
UnitApplyTimedLife: | native UnitApplyTimedLife takes unit whichUnit, integer buffId, real duration returns nothing |
UnitSetConstructionProgress: | native UnitSetConstructionProgress takes unit whichUnit, integer constructionPercentage returns nothing |
UnitSetUpgradeProgress: | native UnitSetUpgradeProgress takes unit whichUnit, integer upgradePercentage returns nothing |
IssueImmediateOrderById: | native IssueImmediateOrderById takes unit whichUnit, integer order returns boolean |
IssuePointOrderById: | native IssuePointOrderById takes unit whichUnit, integer order, real x, real y returns boolean |
IssuePointOrderByIdLoc: | native IssuePointOrderByIdLoc takes unit whichUnit, integer order, location whichLocation returns boolean |
IssueTargetOrderById: | native IssueTargetOrderById takes unit whichUnit, integer order, widget targetWidget returns boolean |
IssueInstantPointOrderById: | native IssueInstantPointOrderById takes unit whichUnit, integer order, real x, real y, widget instantTargetWidget returns boolean |
IssueInstantTargetOrderById: | native IssueInstantTargetOrderById takes unit whichUnit, integer order, widget targetWidget, widget instantTargetWidget returns boolean |
IssueBuildOrderById: | native IssueBuildOrderById takes unit whichPeon, integer unitId, real x, real y returns boolean |
IssueNeutralImmediateOrderById: | native IssueNeutralImmediateOrderById takes player forWhichPlayer,unit neutralStructure, integer unitId returns boolean |
IssueNeutralPointOrderById: | native IssueNeutralPointOrderById takes player forWhichPlayer,unit neutralStructure, integer unitId, real x, real y returns boolean |
IssueNeutralTargetOrderById: | native IssueNeutralTargetOrderById takes player forWhichPlayer,unit neutralStructure, integer unitId, widget target returns boolean |
SetResourceAmount: | native SetResourceAmount takes unit whichUnit, integer amount returns nothing |
AddResourceAmount: | native AddResourceAmount takes unit whichUnit, integer amount returns nothing |
AddItemToAllStock: | native AddItemToAllStock takes integer itemId, integer currentStock, integer stockMax returns nothing |
AddItemToStock: | native AddItemToStock takes unit whichUnit, integer itemId, integer currentStock, integer stockMax returns nothing |
AddUnitToAllStock: | native AddUnitToAllStock takes integer unitId, integer currentStock, integer stockMax returns nothing |
AddUnitToStock: | native AddUnitToStock takes unit whichUnit, integer unitId, integer currentStock, integer stockMax returns nothing |
RemoveItemFromAllStock: | native RemoveItemFromAllStock takes integer itemId returns nothing |
RemoveItemFromStock: | native RemoveItemFromStock takes unit whichUnit, integer itemId returns nothing |
RemoveUnitFromAllStock: | native RemoveUnitFromAllStock takes integer unitId returns nothing |
RemoveUnitFromStock: | native RemoveUnitFromStock takes unit whichUnit, integer unitId returns nothing |
SetAllItemTypeSlots: | native SetAllItemTypeSlots takes integer slots returns nothing |
SetAllUnitTypeSlots: | native SetAllUnitTypeSlots takes integer slots returns nothing |
SetItemTypeSlots: | native SetItemTypeSlots takes unit whichUnit, integer slots returns nothing |
SetUnitTypeSlots: | native SetUnitTypeSlots takes unit whichUnit, integer slots returns nothing |
SetUnitUserData: | native SetUnitUserData takes unit whichUnit, integer data returns nothing |
Player: | constant native Player takes integer number returns player |
SetPlayerTechMaxAllowed: | constant native SetPlayerTechMaxAllowed takes player whichPlayer, integer techid, integer maximum returns nothing |
GetPlayerTechMaxAllowed: | constant native GetPlayerTechMaxAllowed takes player whichPlayer, integer techid returns integer |
AddPlayerTechResearched: | constant native AddPlayerTechResearched takes player whichPlayer, integer techid, integer levels returns nothing |
SetPlayerTechResearched: | constant native SetPlayerTechResearched takes player whichPlayer, integer techid, integer setToLevel returns nothing |
GetPlayerTechResearched: | constant native GetPlayerTechResearched takes player whichPlayer, integer techid, boolean specificonly returns boolean |
GetPlayerTechCount: | constant native GetPlayerTechCount takes player whichPlayer, integer techid, boolean specificonly returns integer |
SetPlayerUnitsOwner: | native SetPlayerUnitsOwner takes player whichPlayer, integer newOwner returns nothing |
SetPlayerAbilityAvailable: | native SetPlayerAbilityAvailable takes player whichPlayer, integer abilid, boolean avail returns nothing |
SetPlayerState: | native SetPlayerState takes player whichPlayer, playerstate whichPlayerState, integer value returns nothing |
SetCampaignMenuRaceEx: | native SetCampaignMenuRaceEx takes integer campaignIndex returns nothing |
SetMaxCheckpointSaves: | native SetMaxCheckpointSaves takes integer maxCheckpointSaves returns nothing |
SetIntegerGameState: | native SetIntegerGameState takes igamestate whichIntegerGameState, integer value returns nothing |
SetMissionAvailable: | native SetMissionAvailable takes integer campaignNumber, integer missionNumber, boolean available returns nothing |
SetCampaignAvailable: | native SetCampaignAvailable takes integer campaignNumber, boolean available returns nothing |
SetOpCinematicAvailable: | native SetOpCinematicAvailable takes integer campaignNumber, boolean available returns nothing |
SetEdCinematicAvailable: | native SetEdCinematicAvailable takes integer campaignNumber, boolean available returns nothing |
SetCustomCampaignButtonVisible: | native SetCustomCampaignButtonVisible takes integer whichButton, boolean visible returns nothing |
GetCustomCampaignButtonVisible: | native GetCustomCampaignButtonVisible takes integer whichButton returns boolean |
DialogAddButton: | native DialogAddButton takes dialog whichDialog, string buttonText, integer hotkey returns button |
DialogAddQuitButton: | native DialogAddQuitButton takes dialog whichDialog, boolean doScoreScreen, string buttonText, integer hotkey returns button |
StoreInteger: | native StoreInteger takes gamecache cache, string missionKey, string key, integer value returns nothing |
SaveInteger: | native SaveInteger takes hashtable table, integer parentKey, integer childKey, integer value returns nothing |
SaveReal: | native SaveReal takes hashtable table, integer parentKey, integer childKey, real value returns nothing |
SaveBoolean: | native SaveBoolean takes hashtable table, integer parentKey, integer childKey, boolean value returns nothing |
SaveStr: | native SaveStr takes hashtable table, integer parentKey, integer childKey, string value returns boolean |
SavePlayerHandle: | native SavePlayerHandle takes hashtable table, integer parentKey, integer childKey, player whichPlayer returns boolean |
SaveWidgetHandle: | native SaveWidgetHandle takes hashtable table, integer parentKey, integer childKey, widget whichWidget returns boolean |
SaveDestructableHandle: | native SaveDestructableHandle takes hashtable table, integer parentKey, integer childKey, destructable whichDestructable returns boolean |
SaveItemHandle: | native SaveItemHandle takes hashtable table, integer parentKey, integer childKey, item whichItem returns boolean |
SaveUnitHandle: | native SaveUnitHandle takes hashtable table, integer parentKey, integer childKey, unit whichUnit returns boolean |
SaveAbilityHandle: | native SaveAbilityHandle takes hashtable table, integer parentKey, integer childKey, ability whichAbility returns boolean |
SaveTimerHandle: | native SaveTimerHandle takes hashtable table, integer parentKey, integer childKey, timer whichTimer returns boolean |
SaveTriggerHandle: | native SaveTriggerHandle takes hashtable table, integer parentKey, integer childKey, trigger whichTrigger returns boolean |
SaveTriggerConditionHandle: | native SaveTriggerConditionHandle takes hashtable table, integer parentKey, integer childKey, triggercondition whichTriggercondition returns boolean |
SaveTriggerActionHandle: | native SaveTriggerActionHandle takes hashtable table, integer parentKey, integer childKey, triggeraction whichTriggeraction returns boolean |
SaveTriggerEventHandle: | native SaveTriggerEventHandle takes hashtable table, integer parentKey, integer childKey, event whichEvent returns boolean |
SaveForceHandle: | native SaveForceHandle takes hashtable table, integer parentKey, integer childKey, force whichForce returns boolean |
SaveGroupHandle: | native SaveGroupHandle takes hashtable table, integer parentKey, integer childKey, group whichGroup returns boolean |
SaveLocationHandle: | native SaveLocationHandle takes hashtable table, integer parentKey, integer childKey, location whichLocation returns boolean |
SaveRectHandle: | native SaveRectHandle takes hashtable table, integer parentKey, integer childKey, rect whichRect returns boolean |
SaveBooleanExprHandle: | native SaveBooleanExprHandle takes hashtable table, integer parentKey, integer childKey, boolexpr whichBoolexpr returns boolean |
SaveSoundHandle: | native SaveSoundHandle takes hashtable table, integer parentKey, integer childKey, sound whichSound returns boolean |
SaveEffectHandle: | native SaveEffectHandle takes hashtable table, integer parentKey, integer childKey, effect whichEffect returns boolean |
SaveUnitPoolHandle: | native SaveUnitPoolHandle takes hashtable table, integer parentKey, integer childKey, unitpool whichUnitpool returns boolean |
SaveItemPoolHandle: | native SaveItemPoolHandle takes hashtable table, integer parentKey, integer childKey, itempool whichItempool returns boolean |
SaveQuestHandle: | native SaveQuestHandle takes hashtable table, integer parentKey, integer childKey, quest whichQuest returns boolean |
SaveQuestItemHandle: | native SaveQuestItemHandle takes hashtable table, integer parentKey, integer childKey, questitem whichQuestitem returns boolean |
SaveDefeatConditionHandle: | native SaveDefeatConditionHandle takes hashtable table, integer parentKey, integer childKey, defeatcondition whichDefeatcondition returns boolean |
SaveTimerDialogHandle: | native SaveTimerDialogHandle takes hashtable table, integer parentKey, integer childKey, timerdialog whichTimerdialog returns boolean |
SaveLeaderboardHandle: | native SaveLeaderboardHandle takes hashtable table, integer parentKey, integer childKey, leaderboard whichLeaderboard returns boolean |
SaveMultiboardHandle: | native SaveMultiboardHandle takes hashtable table, integer parentKey, integer childKey, multiboard whichMultiboard returns boolean |
SaveMultiboardItemHandle: | native SaveMultiboardItemHandle takes hashtable table, integer parentKey, integer childKey, multiboarditem whichMultiboarditem returns boolean |
SaveTrackableHandle: | native SaveTrackableHandle takes hashtable table, integer parentKey, integer childKey, trackable whichTrackable returns boolean |
SaveDialogHandle: | native SaveDialogHandle takes hashtable table, integer parentKey, integer childKey, dialog whichDialog returns boolean |
SaveButtonHandle: | native SaveButtonHandle takes hashtable table, integer parentKey, integer childKey, button whichButton returns boolean |
SaveTextTagHandle: | native SaveTextTagHandle takes hashtable table, integer parentKey, integer childKey, texttag whichTexttag returns boolean |
SaveLightningHandle: | native SaveLightningHandle takes hashtable table, integer parentKey, integer childKey, lightning whichLightning returns boolean |
SaveImageHandle: | native SaveImageHandle takes hashtable table, integer parentKey, integer childKey, image whichImage returns boolean |
SaveUbersplatHandle: | native SaveUbersplatHandle takes hashtable table, integer parentKey, integer childKey, ubersplat whichUbersplat returns boolean |
SaveRegionHandle: | native SaveRegionHandle takes hashtable table, integer parentKey, integer childKey, region whichRegion returns boolean |
SaveFogStateHandle: | native SaveFogStateHandle takes hashtable table, integer parentKey, integer childKey, fogstate whichFogState returns boolean |
SaveFogModifierHandle: | native SaveFogModifierHandle takes hashtable table, integer parentKey, integer childKey, fogmodifier whichFogModifier returns boolean |
SaveAgentHandle: | native SaveAgentHandle takes hashtable table, integer parentKey, integer childKey, agent whichAgent returns boolean |
SaveHashtableHandle: | native SaveHashtableHandle takes hashtable table, integer parentKey, integer childKey, hashtable whichHashtable returns boolean |
SaveFrameHandle: | native SaveFrameHandle takes hashtable table, integer parentKey, integer childKey, framehandle whichFrameHandle returns boolean |
LoadInteger: | native LoadInteger takes hashtable table, integer parentKey, integer childKey returns integer |
LoadReal: | native LoadReal takes hashtable table, integer parentKey, integer childKey returns real |
LoadBoolean: | native LoadBoolean takes hashtable table, integer parentKey, integer childKey returns boolean |
LoadStr: | native LoadStr takes hashtable table, integer parentKey, integer childKey returns string |
LoadPlayerHandle: | native LoadPlayerHandle takes hashtable table, integer parentKey, integer childKey returns player |
LoadWidgetHandle: | native LoadWidgetHandle takes hashtable table, integer parentKey, integer childKey returns widget |
LoadDestructableHandle: | native LoadDestructableHandle takes hashtable table, integer parentKey, integer childKey returns destructable |
LoadItemHandle: | native LoadItemHandle takes hashtable table, integer parentKey, integer childKey returns item |
LoadUnitHandle: | native LoadUnitHandle takes hashtable table, integer parentKey, integer childKey returns unit |
LoadAbilityHandle: | native LoadAbilityHandle takes hashtable table, integer parentKey, integer childKey returns ability |
LoadTimerHandle: | native LoadTimerHandle takes hashtable table, integer parentKey, integer childKey returns timer |
LoadTriggerHandle: | native LoadTriggerHandle takes hashtable table, integer parentKey, integer childKey returns trigger |
LoadTriggerConditionHandle: | native LoadTriggerConditionHandle takes hashtable table, integer parentKey, integer childKey returns triggercondition |
LoadTriggerActionHandle: | native LoadTriggerActionHandle takes hashtable table, integer parentKey, integer childKey returns triggeraction |
LoadTriggerEventHandle: | native LoadTriggerEventHandle takes hashtable table, integer parentKey, integer childKey returns event |
LoadForceHandle: | native LoadForceHandle takes hashtable table, integer parentKey, integer childKey returns force |
LoadGroupHandle: | native LoadGroupHandle takes hashtable table, integer parentKey, integer childKey returns group |
LoadLocationHandle: | native LoadLocationHandle takes hashtable table, integer parentKey, integer childKey returns location |
LoadRectHandle: | native LoadRectHandle takes hashtable table, integer parentKey, integer childKey returns rect |
LoadBooleanExprHandle: | native LoadBooleanExprHandle takes hashtable table, integer parentKey, integer childKey returns boolexpr |
LoadSoundHandle: | native LoadSoundHandle takes hashtable table, integer parentKey, integer childKey returns sound |
LoadEffectHandle: | native LoadEffectHandle takes hashtable table, integer parentKey, integer childKey returns effect |
LoadUnitPoolHandle: | native LoadUnitPoolHandle takes hashtable table, integer parentKey, integer childKey returns unitpool |
LoadItemPoolHandle: | native LoadItemPoolHandle takes hashtable table, integer parentKey, integer childKey returns itempool |
LoadQuestHandle: | native LoadQuestHandle takes hashtable table, integer parentKey, integer childKey returns quest |
LoadQuestItemHandle: | native LoadQuestItemHandle takes hashtable table, integer parentKey, integer childKey returns questitem |
LoadDefeatConditionHandle: | native LoadDefeatConditionHandle takes hashtable table, integer parentKey, integer childKey returns defeatcondition |
LoadTimerDialogHandle: | native LoadTimerDialogHandle takes hashtable table, integer parentKey, integer childKey returns timerdialog |
LoadLeaderboardHandle: | native LoadLeaderboardHandle takes hashtable table, integer parentKey, integer childKey returns leaderboard |
LoadMultiboardHandle: | native LoadMultiboardHandle takes hashtable table, integer parentKey, integer childKey returns multiboard |
LoadMultiboardItemHandle: | native LoadMultiboardItemHandle takes hashtable table, integer parentKey, integer childKey returns multiboarditem |
LoadTrackableHandle: | native LoadTrackableHandle takes hashtable table, integer parentKey, integer childKey returns trackable |
LoadDialogHandle: | native LoadDialogHandle takes hashtable table, integer parentKey, integer childKey returns dialog |
LoadButtonHandle: | native LoadButtonHandle takes hashtable table, integer parentKey, integer childKey returns button |
LoadTextTagHandle: | native LoadTextTagHandle takes hashtable table, integer parentKey, integer childKey returns texttag |
LoadLightningHandle: | native LoadLightningHandle takes hashtable table, integer parentKey, integer childKey returns lightning |
LoadImageHandle: | native LoadImageHandle takes hashtable table, integer parentKey, integer childKey returns image |
LoadUbersplatHandle: | native LoadUbersplatHandle takes hashtable table, integer parentKey, integer childKey returns ubersplat |
LoadRegionHandle: | native LoadRegionHandle takes hashtable table, integer parentKey, integer childKey returns region |
LoadFogStateHandle: | native LoadFogStateHandle takes hashtable table, integer parentKey, integer childKey returns fogstate |
LoadFogModifierHandle: | native LoadFogModifierHandle takes hashtable table, integer parentKey, integer childKey returns fogmodifier |
LoadHashtableHandle: | native LoadHashtableHandle takes hashtable table, integer parentKey, integer childKey returns hashtable |
LoadFrameHandle: | native LoadFrameHandle takes hashtable table, integer parentKey, integer childKey returns framehandle |
HaveSavedInteger: | native HaveSavedInteger takes hashtable table, integer parentKey, integer childKey returns boolean |
HaveSavedReal: | native HaveSavedReal takes hashtable table, integer parentKey, integer childKey returns boolean |
HaveSavedBoolean: | native HaveSavedBoolean takes hashtable table, integer parentKey, integer childKey returns boolean |
HaveSavedString: | native HaveSavedString takes hashtable table, integer parentKey, integer childKey returns boolean |
HaveSavedHandle: | native HaveSavedHandle takes hashtable table, integer parentKey, integer childKey returns boolean |
RemoveSavedInteger: | native RemoveSavedInteger takes hashtable table, integer parentKey, integer childKey returns nothing |
RemoveSavedReal: | native RemoveSavedReal takes hashtable table, integer parentKey, integer childKey returns nothing |
RemoveSavedBoolean: | native RemoveSavedBoolean takes hashtable table, integer parentKey, integer childKey returns nothing |
RemoveSavedString: | native RemoveSavedString takes hashtable table, integer parentKey, integer childKey returns nothing |
RemoveSavedHandle: | native RemoveSavedHandle takes hashtable table, integer parentKey, integer childKey returns nothing |
FlushChildHashtable: | native FlushChildHashtable takes hashtable table, integer parentKey returns nothing |
GetRandomInt: | native GetRandomInt takes integer lowBound, integer highBound returns integer |
UnitPoolAddUnitType: | native UnitPoolAddUnitType takes unitpool whichPool, integer unitId, real weight returns nothing |
UnitPoolRemoveUnitType: | native UnitPoolRemoveUnitType takes unitpool whichPool, integer unitId returns nothing |
ItemPoolAddItemType: | native ItemPoolAddItemType takes itempool whichItemPool, integer itemId, real weight returns nothing |
ItemPoolRemoveItemType: | native ItemPoolRemoveItemType takes itempool whichItemPool, integer itemId returns nothing |
ChooseRandomCreep: | native ChooseRandomCreep takes integer level returns integer |
ChooseRandomItem: | native ChooseRandomItem takes integer level returns integer |
ChooseRandomItemEx: | native ChooseRandomItemEx takes itemtype whichType, integer level returns integer |
SetRandomSeed: | native SetRandomSeed takes integer seed returns nothing |
SetTerrainFogEx: | native SetTerrainFogEx takes integer style, real zstart, real zend, real density, real red, real green, real blue returns nothing |
UnitAddIndicator: | native UnitAddIndicator takes unit whichUnit, integer red, integer green, integer blue, integer alpha returns nothing |
AddIndicator: | native AddIndicator takes widget whichWidget, integer red, integer green, integer blue, integer alpha returns nothing |
PingMinimapEx: | native PingMinimapEx takes real x, real y, real duration, integer red, integer green, integer blue, boolean extraEffects returns nothing |
CreateMinimapIconOnUnit: | native CreateMinimapIconOnUnit takes unit whichUnit, integer red, integer green, integer blue, string pingPath, fogstate fogVisibility returns minimapicon |
CreateMinimapIconAtLoc: | native CreateMinimapIconAtLoc takes location where, integer red, integer green, integer blue, string pingPath, fogstate fogVisibility returns minimapicon |
CreateMinimapIcon: | native CreateMinimapIcon takes real x, real y, integer red, integer green, integer blue, string pingPath, fogstate fogVisibility returns minimapicon |
SetTextTagColor: | native SetTextTagColor takes texttag t, integer red, integer green, integer blue, integer alpha returns nothing |
SetReservedLocalHeroButtons: | native SetReservedLocalHeroButtons takes integer reserved returns nothing |
SetAllyColorFilterState: | native SetAllyColorFilterState takes integer state returns nothing |
TimerDialogSetTitleColor: | native TimerDialogSetTitleColor takes timerdialog whichDialog, integer red, integer green, integer blue, integer alpha returns nothing |
TimerDialogSetTimeColor: | native TimerDialogSetTimeColor takes timerdialog whichDialog, integer red, integer green, integer blue, integer alpha returns nothing |
LeaderboardSetSizeByItemCount: | native LeaderboardSetSizeByItemCount takes leaderboard lb, integer count returns nothing |
LeaderboardAddItem: | native LeaderboardAddItem takes leaderboard lb, string label, integer value, player p returns nothing |
LeaderboardRemoveItem: | native LeaderboardRemoveItem takes leaderboard lb, integer index returns nothing |
LeaderboardSetLabelColor: | native LeaderboardSetLabelColor takes leaderboard lb, integer red, integer green, integer blue, integer alpha returns nothing |
LeaderboardSetValueColor: | native LeaderboardSetValueColor takes leaderboard lb, integer red, integer green, integer blue, integer alpha returns nothing |
LeaderboardSetItemValue: | native LeaderboardSetItemValue takes leaderboard lb, integer whichItem, integer val returns nothing |
LeaderboardSetItemLabel: | native LeaderboardSetItemLabel takes leaderboard lb, integer whichItem, string val returns nothing |
LeaderboardSetItemStyle: | native LeaderboardSetItemStyle takes leaderboard lb, integer whichItem, boolean showLabel, boolean showValue, boolean showIcon returns nothing |
LeaderboardSetItemLabelColor: | native LeaderboardSetItemLabelColor takes leaderboard lb, integer whichItem, integer red, integer green, integer blue, integer alpha returns nothing |
LeaderboardSetItemValueColor: | native LeaderboardSetItemValueColor takes leaderboard lb, integer whichItem, integer red, integer green, integer blue, integer alpha returns nothing |
MultiboardSetTitleTextColor: | native MultiboardSetTitleTextColor takes multiboard lb, integer red, integer green, integer blue, integer alpha returns nothing |
MultiboardSetColumnCount: | native MultiboardSetColumnCount takes multiboard lb, integer count returns nothing |
MultiboardSetRowCount: | native MultiboardSetRowCount takes multiboard lb, integer count returns nothing |
MultiboardSetItemsValueColor: | native MultiboardSetItemsValueColor takes multiboard lb, integer red, integer green, integer blue, integer alpha returns nothing |
MultiboardGetItem: | native MultiboardGetItem takes multiboard lb, integer row, integer column returns multiboarditem |
MultiboardSetItemValueColor: | native MultiboardSetItemValueColor takes multiboarditem mbi, integer red, integer green, integer blue, integer alpha returns nothing |
SetCineFilterStartColor: | native SetCineFilterStartColor takes integer red, integer green, integer blue, integer alpha returns nothing |
SetCineFilterEndColor: | native SetCineFilterEndColor takes integer red, integer green, integer blue, integer alpha returns nothing |
SetCinematicScene: | native SetCinematicScene takes integer portraitUnitId, playercolor color, string speakerTitle, string text, real sceneDuration, real voiceoverDuration returns nothing |
GetCameraMargin: | native GetCameraMargin takes integer whichMargin returns real |
CreateSound: | native CreateSound takes string fileName, boolean looping, boolean is3D, boolean stopwhenoutofrange, integer fadeInRate, integer fadeOutRate, string eaxSetting returns sound |
CreateSoundFilenameWithLabel: | native CreateSoundFilenameWithLabel takes string fileName, boolean looping, boolean is3D, boolean stopwhenoutofrange, integer fadeInRate, integer fadeOutRate, string SLKEntryName returns sound |
CreateSoundFromLabel: | native CreateSoundFromLabel takes string soundLabel, boolean looping, boolean is3D, boolean stopwhenoutofrange, integer fadeInRate, integer fadeOutRate returns sound |
CreateMIDISound: | native CreateMIDISound takes string soundLabel, integer fadeInRate, integer fadeOutRate returns sound |
SetSoundChannel: | native SetSoundChannel takes sound soundHandle, integer channel returns nothing |
SetSoundVolume: | native SetSoundVolume takes sound soundHandle, integer volume returns nothing |
SetSoundPlayPosition: | native SetSoundPlayPosition takes sound soundHandle, integer millisecs returns nothing |
SetSoundConeAngles: | native SetSoundConeAngles takes sound soundHandle, real inside, real outside, integer outsideVolume returns nothing |
SetMapMusic: | native SetMapMusic takes string musicName, boolean random, integer index returns nothing |
PlayMusicEx: | native PlayMusicEx takes string musicName, integer frommsecs, integer fadeinmsecs returns nothing |
PlayThematicMusicEx: | native PlayThematicMusicEx takes string musicFileName, integer frommsecs returns nothing |
SetMusicVolume: | native SetMusicVolume takes integer volume returns nothing |
SetMusicPlayPosition: | native SetMusicPlayPosition takes integer millisecs returns nothing |
SetThematicMusicVolume: | native SetThematicMusicVolume takes integer volume returns nothing |
SetThematicMusicPlayPosition: | native SetThematicMusicPlayPosition takes integer millisecs returns nothing |
SetSoundDuration: | native SetSoundDuration takes sound soundHandle, integer duration returns nothing |
AddWeatherEffect: | native AddWeatherEffect takes rect where, integer effectID returns weathereffect |
TerrainDeformCrater: | native TerrainDeformCrater takes real x, real y, real radius, real depth, integer duration, boolean permanent returns terraindeformation |
TerrainDeformRipple: | native TerrainDeformRipple takes real x, real y, real radius, real depth, integer duration, integer count, real spaceWaves, real timeWaves, real radiusStartPct, boolean limitNeg returns terraindeformation |
TerrainDeformWave: | native TerrainDeformWave takes real x, real y, real dirX, real dirY, real distance, real speed, real radius, real depth, integer trailTime, integer count returns terraindeformation |
TerrainDeformRandom: | native TerrainDeformRandom takes real x, real y, real radius, real minDelta, real maxDelta, integer duration, integer updateInterval returns terraindeformation |
TerrainDeformStop: | native TerrainDeformStop takes terraindeformation deformation, integer duration returns nothing |
AddSpellEffectById: | native AddSpellEffectById takes integer abilityId, effecttype t,real x, real y returns effect |
AddSpellEffectByIdLoc: | native AddSpellEffectByIdLoc takes integer abilityId, effecttype t,location where returns effect |
AddSpellEffectTargetById: | native AddSpellEffectTargetById takes integer abilityId, effecttype t, widget targetWidget, string attachPoint returns effect |
GetAbilityEffect: | native GetAbilityEffect takes string abilityString, effecttype t, integer index returns string |
GetAbilityEffectById: | native GetAbilityEffectById takes integer abilityId, effecttype t, integer index returns string |
GetAbilitySoundById: | native GetAbilitySoundById takes integer abilityId, soundtype t returns string |
SetWaterBaseColor: | native SetWaterBaseColor takes integer red, integer green, integer blue, integer alpha returns nothing |
SetTerrainType: | native SetTerrainType takes real x, real y, integer terrainType, integer variation, integer area, integer shape returns nothing |
CreateImage: | native CreateImage takes string file, real sizeX, real sizeY, real sizeZ, real posX, real posY, real posZ, real originX, real originY, real originZ, integer imageType returns image |
SetImageColor: | native SetImageColor takes image whichImage, integer red, integer green, integer blue, integer alpha returns nothing |
SetImageType: | native SetImageType takes image whichImage, integer imageType returns nothing |
CreateUbersplat: | native CreateUbersplat takes real x, real y, string name, integer red, integer green, integer blue, integer alpha, boolean forcePaused, boolean noBirthTime returns ubersplat |
SetDoodadAnimation: | native SetDoodadAnimation takes real x, real y, real radius, integer doodadID, boolean nearestOnly, string animName, boolean animRandom returns nothing |
SetDoodadAnimationRect: | native SetDoodadAnimationRect takes rect r, integer doodadID, string animName, boolean animRandom returns nothing |
CommandAI: | native CommandAI takes player num, integer command, integer data returns nothing |
BlzSetAbilityTooltip: | native BlzSetAbilityTooltip takes integer abilCode, string tooltip, integer level returns nothing |
BlzSetAbilityActivatedTooltip: | native BlzSetAbilityActivatedTooltip takes integer abilCode, string tooltip, integer level returns nothing |
BlzSetAbilityExtendedTooltip: | native BlzSetAbilityExtendedTooltip takes integer abilCode, string extendedTooltip, integer level returns nothing |
BlzSetAbilityActivatedExtendedTooltip: | native BlzSetAbilityActivatedExtendedTooltip takes integer abilCode, string extendedTooltip, integer level returns nothing |
BlzSetAbilityResearchTooltip: | native BlzSetAbilityResearchTooltip takes integer abilCode, string researchTooltip, integer level returns nothing |
BlzSetAbilityResearchExtendedTooltip: | native BlzSetAbilityResearchExtendedTooltip takes integer abilCode, string researchExtendedTooltip, integer level returns nothing |
BlzGetAbilityTooltip: | native BlzGetAbilityTooltip takes integer abilCode, integer level returns string |
BlzGetAbilityActivatedTooltip: | native BlzGetAbilityActivatedTooltip takes integer abilCode, integer level returns string |
BlzGetAbilityExtendedTooltip: | native BlzGetAbilityExtendedTooltip takes integer abilCode, integer level returns string |
BlzGetAbilityActivatedExtendedTooltip: | native BlzGetAbilityActivatedExtendedTooltip takes integer abilCode, integer level returns string |
BlzGetAbilityResearchTooltip: | native BlzGetAbilityResearchTooltip takes integer abilCode, integer level returns string |
BlzGetAbilityResearchExtendedTooltip: | native BlzGetAbilityResearchExtendedTooltip takes integer abilCode, integer level returns string |
BlzSetAbilityIcon: | native BlzSetAbilityIcon takes integer abilCode, string iconPath returns nothing |
BlzGetAbilityIcon: | native BlzGetAbilityIcon takes integer abilCode returns string |
BlzSetAbilityActivatedIcon: | native BlzSetAbilityActivatedIcon takes integer abilCode, string iconPath returns nothing |
BlzGetAbilityActivatedIcon: | native BlzGetAbilityActivatedIcon takes integer abilCode returns string |
BlzGetAbilityPosX: | native BlzGetAbilityPosX takes integer abilCode returns integer |
BlzGetAbilityPosY: | native BlzGetAbilityPosY takes integer abilCode returns integer |
BlzSetAbilityPosX: | native BlzSetAbilityPosX takes integer abilCode, integer x returns nothing |
BlzSetAbilityPosY: | native BlzSetAbilityPosY takes integer abilCode, integer y returns nothing |
BlzGetAbilityActivatedPosX: | native BlzGetAbilityActivatedPosX takes integer abilCode returns integer |
BlzGetAbilityActivatedPosY: | native BlzGetAbilityActivatedPosY takes integer abilCode returns integer |
BlzSetAbilityActivatedPosX: | native BlzSetAbilityActivatedPosX takes integer abilCode, integer x returns nothing |
BlzSetAbilityActivatedPosY: | native BlzSetAbilityActivatedPosY takes integer abilCode, integer y returns nothing |
BlzSetUnitMaxHP: | native BlzSetUnitMaxHP takes unit whichUnit, integer hp returns nothing |
BlzSetUnitMaxMana: | native BlzSetUnitMaxMana takes unit whichUnit, integer mana returns nothing |
BlzGetUnitBaseDamage: | native BlzGetUnitBaseDamage takes unit whichUnit, integer weaponIndex returns integer |
BlzSetUnitBaseDamage: | native BlzSetUnitBaseDamage takes unit whichUnit, integer baseDamage, integer weaponIndex returns nothing |
BlzGetUnitDiceNumber: | native BlzGetUnitDiceNumber takes unit whichUnit, integer weaponIndex returns integer |
BlzSetUnitDiceNumber: | native BlzSetUnitDiceNumber takes unit whichUnit, integer diceNumber, integer weaponIndex returns nothing |
BlzGetUnitDiceSides: | native BlzGetUnitDiceSides takes unit whichUnit, integer weaponIndex returns integer |
BlzSetUnitDiceSides: | native BlzSetUnitDiceSides takes unit whichUnit, integer diceSides, integer weaponIndex returns nothing |
BlzGetUnitAttackCooldown: | native BlzGetUnitAttackCooldown takes unit whichUnit, integer weaponIndex returns real |
BlzSetUnitAttackCooldown: | native BlzSetUnitAttackCooldown takes unit whichUnit, real cooldown, integer weaponIndex returns nothing |
BlzSetSpecialEffectColor: | native BlzSetSpecialEffectColor takes effect whichEffect, integer r, integer g, integer b returns nothing |
BlzSetSpecialEffectAlpha: | native BlzSetSpecialEffectAlpha takes effect whichEffect, integer alpha returns nothing |
BlzUnitHideAbility: | native BlzUnitHideAbility takes unit whichUnit, integer abilId, boolean flag returns nothing |
BlzUnitDisableAbility: | native BlzUnitDisableAbility takes unit whichUnit, integer abilId, boolean flag, boolean hideUI returns nothing |
BlzGetAbilityManaCost: | native BlzGetAbilityManaCost takes integer abilId, integer level returns integer |
BlzGetAbilityCooldown: | native BlzGetAbilityCooldown takes integer abilId, integer level returns real |
BlzSetUnitAbilityCooldown: | native BlzSetUnitAbilityCooldown takes unit whichUnit, integer abilId, integer level, real cooldown returns nothing |
BlzGetUnitAbilityCooldown: | native BlzGetUnitAbilityCooldown takes unit whichUnit, integer abilId, integer level returns real |
BlzGetUnitAbilityCooldownRemaining: | native BlzGetUnitAbilityCooldownRemaining takes unit whichUnit, integer abilId returns real |
BlzEndUnitAbilityCooldown: | native BlzEndUnitAbilityCooldown takes unit whichUnit, integer abilCode returns nothing |
BlzStartUnitAbilityCooldown: | native BlzStartUnitAbilityCooldown takes unit whichUnit, integer abilCode, real cooldown returns nothing |
BlzGetUnitAbilityManaCost: | native BlzGetUnitAbilityManaCost takes unit whichUnit, integer abilId, integer level returns integer |
BlzSetUnitAbilityManaCost: | native BlzSetUnitAbilityManaCost takes unit whichUnit, integer abilId, integer level, integer manaCost returns nothing |
BlzDecPlayerTechResearched: | native BlzDecPlayerTechResearched takes player whichPlayer, integer techid, integer levels returns nothing |
RequestExtraIntegerData: | native RequestExtraIntegerData takes integer dataType, player whichPlayer, string param1, string param2, boolean param3, integer param4, integer param5, integer param6 returns integer |
RequestExtraBooleanData: | native RequestExtraBooleanData takes integer dataType, player whichPlayer, string param1, string param2, boolean param3, integer param4, integer param5, integer param6 returns boolean |
RequestExtraStringData: | native RequestExtraStringData takes integer dataType, player whichPlayer, string param1, string param2, boolean param3, integer param4, integer param5, integer param6 returns string |
RequestExtraRealData: | native RequestExtraRealData takes integer dataType, player whichPlayer, string param1, string param2, boolean param3, integer param4, integer param5, integer param6 returns real |
BlzStartRecording: | native BlzStartRecording takes integer fps returns nothing |
BlzGetOriginFrame: | native BlzGetOriginFrame takes originframetype frameType, integer index returns framehandle |
BlzConvertColor: | native BlzConvertColor takes integer a, integer r, integer g, integer b returns integer |
BlzCreateFrame: | native BlzCreateFrame takes string name, framehandle owner, integer priority, integer createContext returns framehandle |
BlzCreateSimpleFrame: | native BlzCreateSimpleFrame takes string name, framehandle owner, integer createContext returns framehandle |
BlzCreateFrameByType: | native BlzCreateFrameByType takes string typeName, string name, framehandle owner, string inherits, integer createContext returns framehandle |
BlzGetFrameByName: | native BlzGetFrameByName takes string name, integer createContext returns framehandle |
BlzFrameSetTextSizeLimit: | native BlzFrameSetTextSizeLimit takes framehandle frame, integer size returns nothing |
BlzFrameSetTextColor: | native BlzFrameSetTextColor takes framehandle frame, integer color returns nothing |
BlzFrameSetModel: | native BlzFrameSetModel takes framehandle frame, string modelFile, integer cameraIndex returns nothing |
BlzFrameSetAlpha: | native BlzFrameSetAlpha takes framehandle frame, integer alpha returns nothing |
BlzFrameSetSpriteAnimate: | native BlzFrameSetSpriteAnimate takes framehandle frame, integer primaryProp, integer flags returns nothing |
BlzFrameSetTexture: | native BlzFrameSetTexture takes framehandle frame, string texFile, integer flag, boolean blend returns nothing |
BlzFrameSetVertexColor: | native BlzFrameSetVertexColor takes framehandle frame, integer color returns nothing |
BlzFrameSetLevel: | native BlzFrameSetLevel takes framehandle frame, integer level returns nothing |
BlzFrameSetFont: | native BlzFrameSetFont takes framehandle frame, string fileName, real height, integer flags returns nothing |
BlzFrameGetChild: | native BlzFrameGetChild takes framehandle frame, integer index returns framehandle |
BlzTriggerRegisterPlayerKeyEvent: | native BlzTriggerRegisterPlayerKeyEvent takes trigger whichTrigger, player whichPlayer, oskeytype key, integer metaKey, boolean keyDown returns event |
BlzSetMousePos: | native BlzSetMousePos takes integer x, integer y returns nothing |
BlzGetUnitAbility: | native BlzGetUnitAbility takes unit whichUnit, integer abilId returns ability |
BlzGetUnitAbilityByIndex: | native BlzGetUnitAbilityByIndex takes unit whichUnit, integer index returns ability |
BlzDisplayChatMessage: | native BlzDisplayChatMessage takes player whichPlayer, integer recipient, string message returns nothing |
CreateCommandButtonEffect: | native CreateCommandButtonEffect takes integer abilityId, string order returns commandbuttoneffect |
CreateUpgradeCommandButtonEffect: | native CreateUpgradeCommandButtonEffect takes integer whichUprgade returns commandbuttoneffect |
CreateLearnCommandButtonEffect: | native CreateLearnCommandButtonEffect takes integer abilityId returns commandbuttoneffect |
BlzBitOr: | native BlzBitOr takes integer x, integer y returns integer |
BlzBitAnd: | native BlzBitAnd takes integer x, integer y returns integer |
BlzBitXor: | native BlzBitXor takes integer x, integer y returns integer |
BlzGetAbilityBooleanLevelField: | native BlzGetAbilityBooleanLevelField takes ability whichAbility, abilitybooleanlevelfield whichField, integer level returns boolean |
BlzGetAbilityIntegerLevelField: | native BlzGetAbilityIntegerLevelField takes ability whichAbility, abilityintegerlevelfield whichField, integer level returns integer |
BlzGetAbilityRealLevelField: | native BlzGetAbilityRealLevelField takes ability whichAbility, abilityreallevelfield whichField, integer level returns real |
BlzGetAbilityStringLevelField: | native BlzGetAbilityStringLevelField takes ability whichAbility, abilitystringlevelfield whichField, integer level returns string |
BlzGetAbilityBooleanLevelArrayField: | native BlzGetAbilityBooleanLevelArrayField takes ability whichAbility, abilitybooleanlevelarrayfield whichField, integer level, integer index returns boolean |
BlzGetAbilityIntegerLevelArrayField: | native BlzGetAbilityIntegerLevelArrayField takes ability whichAbility, abilityintegerlevelarrayfield whichField, integer level, integer index returns integer |
BlzGetAbilityRealLevelArrayField: | native BlzGetAbilityRealLevelArrayField takes ability whichAbility, abilityreallevelarrayfield whichField, integer level, integer index returns real |
BlzGetAbilityStringLevelArrayField: | native BlzGetAbilityStringLevelArrayField takes ability whichAbility, abilitystringlevelarrayfield whichField, integer level, integer index returns string |
BlzSetAbilityIntegerField: | native BlzSetAbilityIntegerField takes ability whichAbility, abilityintegerfield whichField, integer value returns boolean |
BlzSetAbilityBooleanLevelField: | native BlzSetAbilityBooleanLevelField takes ability whichAbility, abilitybooleanlevelfield whichField, integer level, boolean value returns boolean |
BlzSetAbilityIntegerLevelField: | native BlzSetAbilityIntegerLevelField takes ability whichAbility, abilityintegerlevelfield whichField, integer level, integer value returns boolean |
BlzSetAbilityRealLevelField: | native BlzSetAbilityRealLevelField takes ability whichAbility, abilityreallevelfield whichField, integer level, real value returns boolean |
BlzSetAbilityStringLevelField: | native BlzSetAbilityStringLevelField takes ability whichAbility, abilitystringlevelfield whichField, integer level, string value returns boolean |
BlzSetAbilityBooleanLevelArrayField: | native BlzSetAbilityBooleanLevelArrayField takes ability whichAbility, abilitybooleanlevelarrayfield whichField, integer level, integer index, boolean value returns boolean |
BlzSetAbilityIntegerLevelArrayField: | native BlzSetAbilityIntegerLevelArrayField takes ability whichAbility, abilityintegerlevelarrayfield whichField, integer level, integer index, integer value returns boolean |
BlzSetAbilityRealLevelArrayField: | native BlzSetAbilityRealLevelArrayField takes ability whichAbility, abilityreallevelarrayfield whichField, integer level, integer index, real value returns boolean |
BlzSetAbilityStringLevelArrayField: | native BlzSetAbilityStringLevelArrayField takes ability whichAbility, abilitystringlevelarrayfield whichField, integer level, integer index, string value returns boolean |
BlzAddAbilityBooleanLevelArrayField: | native BlzAddAbilityBooleanLevelArrayField takes ability whichAbility, abilitybooleanlevelarrayfield whichField, integer level, boolean value returns boolean |
BlzAddAbilityIntegerLevelArrayField: | native BlzAddAbilityIntegerLevelArrayField takes ability whichAbility, abilityintegerlevelarrayfield whichField, integer level, integer value returns boolean |
BlzAddAbilityRealLevelArrayField: | native BlzAddAbilityRealLevelArrayField takes ability whichAbility, abilityreallevelarrayfield whichField, integer level, real value returns boolean |
BlzAddAbilityStringLevelArrayField: | native BlzAddAbilityStringLevelArrayField takes ability whichAbility, abilitystringlevelarrayfield whichField, integer level, string value returns boolean |
BlzRemoveAbilityBooleanLevelArrayField: | native BlzRemoveAbilityBooleanLevelArrayField takes ability whichAbility, abilitybooleanlevelarrayfield whichField, integer level, boolean value returns boolean |
BlzRemoveAbilityIntegerLevelArrayField: | native BlzRemoveAbilityIntegerLevelArrayField takes ability whichAbility, abilityintegerlevelarrayfield whichField, integer level, integer value returns boolean |
BlzRemoveAbilityRealLevelArrayField: | native BlzRemoveAbilityRealLevelArrayField takes ability whichAbility, abilityreallevelarrayfield whichField, integer level, real value returns boolean |
BlzRemoveAbilityStringLevelArrayField: | native BlzRemoveAbilityStringLevelArrayField takes ability whichAbility, abilitystringlevelarrayfield whichField, integer level, string value returns boolean |
BlzGetItemAbilityByIndex: | native BlzGetItemAbilityByIndex takes item whichItem, integer index returns ability |
BlzGetItemAbility: | native BlzGetItemAbility takes item whichItem, integer abilCode returns ability |
BlzItemAddAbility: | native BlzItemAddAbility takes item whichItem, integer abilCode returns boolean |
BlzSetItemIntegerField: | native BlzSetItemIntegerField takes item whichItem, itemintegerfield whichField, integer value returns boolean |
BlzItemRemoveAbility: | native BlzItemRemoveAbility takes item whichItem, integer abilCode returns boolean |
BlzSetUnitIntegerField: | native BlzSetUnitIntegerField takes unit whichUnit, unitintegerfield whichField, integer value returns boolean |
BlzGetUnitWeaponBooleanField: | native BlzGetUnitWeaponBooleanField takes unit whichUnit, unitweaponbooleanfield whichField, integer index returns boolean |
BlzGetUnitWeaponIntegerField: | native BlzGetUnitWeaponIntegerField takes unit whichUnit, unitweaponintegerfield whichField, integer index returns integer |
BlzGetUnitWeaponRealField: | native BlzGetUnitWeaponRealField takes unit whichUnit, unitweaponrealfield whichField, integer index returns real |
BlzGetUnitWeaponStringField: | native BlzGetUnitWeaponStringField takes unit whichUnit, unitweaponstringfield whichField, integer index returns string |
BlzSetUnitWeaponBooleanField: | native BlzSetUnitWeaponBooleanField takes unit whichUnit, unitweaponbooleanfield whichField, integer index, boolean value returns boolean |
BlzSetUnitWeaponIntegerField: | native BlzSetUnitWeaponIntegerField takes unit whichUnit, unitweaponintegerfield whichField, integer index, integer value returns boolean |
BlzSetUnitWeaponRealField: | native BlzSetUnitWeaponRealField takes unit whichUnit, unitweaponrealfield whichField, integer index, real value returns boolean |
BlzSetUnitWeaponStringField: | native BlzSetUnitWeaponStringField takes unit whichUnit, unitweaponstringfield whichField, integer index, string value returns boolean |
BlzSetUnitSkin: | native BlzSetUnitSkin takes unit whichUnit, integer skinId returns nothing |
BlzSetItemSkin: | native BlzSetItemSkin takes item whichItem, integer skinId returns nothing |
BlzCreateItemWithSkin: | native BlzCreateItemWithSkin takes integer itemid, real x, real y, integer skinId returns item |
BlzCreateUnitWithSkin: | native BlzCreateUnitWithSkin takes player id, integer unitid, real x, real y, real face, integer skinId returns unit |
BlzCreateDestructableWithSkin: | native BlzCreateDestructableWithSkin takes integer objectid, real x, real y, real face, real scale, integer variation, integer skinId returns destructable |
BlzCreateDestructableZWithSkin: | native BlzCreateDestructableZWithSkin takes integer objectid, real x, real y, real z, real face, real scale, integer variation, integer skinId returns destructable |
BlzCreateDeadDestructableWithSkin: | native BlzCreateDeadDestructableWithSkin takes integer objectid, real x, real y, real face, real scale, integer variation, integer skinId returns destructable |
BlzCreateDeadDestructableZWithSkin: | native BlzCreateDeadDestructableZWithSkin takes integer objectid, real x, real y, real z, real face, real scale, integer variation, integer skinId returns destructable |
blizzard.j |
IMinBJ: | function IMinBJ takes integer a, integer b returns integer |
IMaxBJ: | function IMaxBJ takes integer a, integer b returns integer |
IAbsBJ: | function IAbsBJ takes integer a returns integer |
ISignBJ: | function ISignBJ takes integer a returns integer |
ModuloInteger: | function ModuloInteger takes integer dividend, integer divisor returns integer |
QueuedTriggerRemoveByIndex: | function QueuedTriggerRemoveByIndex takes integer trigIndex returns boolean |
SetForLoopIndexA: | function SetForLoopIndexA takes integer newIndex returns nothing |
SetForLoopIndexB: | function SetForLoopIndexB takes integer newIndex returns nothing |
IntegerTertiaryOp: | function IntegerTertiaryOp takes boolean flag, integer valueA, integer valueB returns integer |
PercentToInt: | function PercentToInt takes real percentage, integer max returns integer |
AdjustCameraBoundsBJ: | function AdjustCameraBoundsBJ takes integer adjustMethod, real dxWest, real dxEast, real dyNorth, real dySouth returns nothing |
AdjustCameraBoundsForPlayerBJ: | function AdjustCameraBoundsForPlayerBJ takes integer adjustMethod, player whichPlayer, real dxWest, real dxEast, real dyNorth, real dySouth returns nothing |
SubStringBJ: | function SubStringBJ takes string source, integer start, integer end returns string |
TriggerRegisterPlayerKeyEventBJ: | function TriggerRegisterPlayerKeyEventBJ takes trigger trig, player whichPlayer, integer keType, integer keKey returns event |
TriggerRegisterPlayerMouseEventBJ: | function TriggerRegisterPlayerMouseEventBJ takes trigger trig, player whichPlayer, integer meType returns event |
TriggerRegisterBuildCommandEventBJ: | function TriggerRegisterBuildCommandEventBJ takes trigger trig, integer unitId returns event |
TriggerRegisterTrainCommandEventBJ: | function TriggerRegisterTrainCommandEventBJ takes trigger trig, integer unitId returns event |
TriggerRegisterUpgradeCommandEventBJ: | function TriggerRegisterUpgradeCommandEventBJ takes trigger trig, integer techId returns event |
AddWeatherEffectSaveLast: | function AddWeatherEffectSaveLast takes rect where, integer effectID returns weathereffect |
GetAbilityEffectBJ: | function GetAbilityEffectBJ takes integer abilcode, effecttype t, integer index returns string |
GetAbilitySoundBJ: | function GetAbilitySoundBJ takes integer abilcode, soundtype t returns string |
SetTerrainTypeBJ: | function SetTerrainTypeBJ takes location where, integer terrainType, integer variation, integer area, integer shape returns nothing |
SetTerrainFogExBJ: | function SetTerrainFogExBJ takes integer style, real zstart, real zend, real density, real red, real green, real blue returns nothing |
SetDoodadAnimationBJ: | function SetDoodadAnimationBJ takes string animName, integer doodadID, real radius, location center returns nothing |
SetDoodadAnimationRectBJ: | function SetDoodadAnimationRectBJ takes string animName, integer doodadID, rect r returns nothing |
CreateImageBJ: | function CreateImageBJ takes string file, real size, location where, real zOffset, integer imageType returns image |
CreateMinimapIconOnUnitBJ: | function CreateMinimapIconOnUnitBJ takes unit whichUnit, integer red, integer green, integer blue, string pingPath, fogstate fogVisibility returns minimapicon |
CreateMinimapIconAtLocBJ: | function CreateMinimapIconAtLocBJ takes location where, integer red, integer green, integer blue, string pingPath, fogstate fogVisibility returns minimapicon |
CreateMinimapIconBJ: | function CreateMinimapIconBJ takes real x, real y, integer red, integer green, integer blue, string pingPath, fogstate fogVisibility returns minimapicon |
CampaignMinimapIconUnitBJ: | function CampaignMinimapIconUnitBJ takes unit whichUnit, integer style returns nothing |
CampaignMinimapIconLocBJ: | function CampaignMinimapIconLocBJ takes location where, integer style returns nothing |
SetMapMusicIndexedBJ: | function SetMapMusicIndexedBJ takes string musicName, integer index returns nothing |
CreateCommandButtonEffectBJ: | function CreateCommandButtonEffectBJ takes integer abilityId, string order returns commandbuttoneffect |
CreateTrainCommandButtonEffectBJ: | function CreateTrainCommandButtonEffectBJ takes integer unitId returns commandbuttoneffect |
CreateUpgradeCommandButtonEffectBJ: | function CreateUpgradeCommandButtonEffectBJ takes integer techId returns commandbuttoneffect |
CreateLearnCommandButtonEffectBJ: | function CreateLearnCommandButtonEffectBJ takes integer abilityId returns commandbuttoneffect |
CreateBuildCommandButtonEffectBJ: | function CreateBuildCommandButtonEffectBJ takes integer unitId returns commandbuttoneffect |
AddHeroXPSwapped: | function AddHeroXPSwapped takes integer xpToAdd, unit whichHero, boolean showEyeCandy returns nothing |
SetHeroLevelBJ: | function SetHeroLevelBJ takes unit whichHero, integer newLevel, boolean showEyeCandy returns nothing |
DecUnitAbilityLevelSwapped: | function DecUnitAbilityLevelSwapped takes integer abilcode, unit whichUnit returns integer |
IncUnitAbilityLevelSwapped: | function IncUnitAbilityLevelSwapped takes integer abilcode, unit whichUnit returns integer |
SetUnitAbilityLevelSwapped: | function SetUnitAbilityLevelSwapped takes integer abilcode, unit whichUnit, integer level returns integer |
GetUnitAbilityLevelSwapped: | function GetUnitAbilityLevelSwapped takes integer abilcode, unit whichUnit returns integer |
UnitHasBuffBJ: | function UnitHasBuffBJ takes unit whichUnit, integer buffcode returns boolean |
UnitRemoveBuffBJ: | function UnitRemoveBuffBJ takes integer buffcode, unit whichUnit returns boolean |
UnitAddItemByIdSwapped: | function UnitAddItemByIdSwapped takes integer itemId, unit whichHero returns item |
UnitRemoveItemFromSlotSwapped: | function UnitRemoveItemFromSlotSwapped takes integer itemSlot, unit whichHero returns item |
CreateItemLoc: | function CreateItemLoc takes integer itemId, location loc returns item |
GetHeroStatBJ: | function GetHeroStatBJ takes integer whichStat, unit whichHero, boolean includeBonuses returns integer |
SetHeroStat: | function SetHeroStat takes unit whichHero, integer whichStat, integer value returns nothing |
ModifyHeroStat: | function ModifyHeroStat takes integer whichStat, unit whichHero, integer modifyMethod, integer value returns nothing |
ModifyHeroSkillPoints: | function ModifyHeroSkillPoints takes unit whichHero, integer modifyMethod, integer value returns boolean |
UnitDropItemSlotBJ: | function UnitDropItemSlotBJ takes unit whichUnit, item whichItem, integer slot returns boolean |
UnitItemInSlotBJ: | function UnitItemInSlotBJ takes unit whichUnit, integer itemSlot returns item |
GetInventoryIndexOfItemTypeBJ: | function GetInventoryIndexOfItemTypeBJ takes unit whichUnit, integer itemId returns integer |
GetItemOfTypeFromUnitBJ: | function GetItemOfTypeFromUnitBJ takes unit whichUnit, integer itemId returns item |
UnitHasItemOfTypeBJ: | function UnitHasItemOfTypeBJ takes unit whichUnit, integer itemId returns boolean |
ChooseRandomItemBJ: | function ChooseRandomItemBJ takes integer level returns integer |
ChooseRandomItemExBJ: | function ChooseRandomItemExBJ takes integer level, itemtype whichType returns integer |
ChooseRandomCreepBJ: | function ChooseRandomCreepBJ takes integer level returns integer |
CheckItemStatus: | function CheckItemStatus takes item whichItem, integer status returns boolean |
CheckItemcodeStatus: | function CheckItemcodeStatus takes integer itemId, integer status returns boolean |
UnitId2OrderIdBJ: | function UnitId2OrderIdBJ takes integer unitId returns integer |
UnitId2StringBJ: | function UnitId2StringBJ takes integer unitId returns string |
OrderId2StringBJ: | function OrderId2StringBJ takes integer orderId returns string |
CreateUnitAtLocSaveLast: | function CreateUnitAtLocSaveLast takes player id, integer unitid, location loc, real face returns unit |
CreateNUnitsAtLoc: | function CreateNUnitsAtLoc takes integer count, integer unitId, player whichPlayer, location loc, real face returns group |
CreateNUnitsAtLocFacingLocBJ: | function CreateNUnitsAtLocFacingLocBJ takes integer count, integer unitId, player whichPlayer, location loc, location lookAt returns group |
CreateCorpseLocBJ: | function CreateCorpseLocBJ takes integer unitid, player whichPlayer, location loc returns unit |
CreatePermanentCorpseLocBJ: | function CreatePermanentCorpseLocBJ takes integer style, integer unitid, player whichPlayer, location loc, real facing returns unit |
IssueBuildOrderByIdLocBJ: | function IssueBuildOrderByIdLocBJ takes unit whichPeon, integer unitId, location loc returns boolean |
IssueTrainOrderByIdBJ: | function IssueTrainOrderByIdBJ takes unit whichUnit, integer unitId returns boolean |
GroupTrainOrderByIdBJ: | function GroupTrainOrderByIdBJ takes group g, integer unitId returns boolean |
IssueUpgradeOrderByIdBJ: | function IssueUpgradeOrderByIdBJ takes unit whichUnit, integer techId returns boolean |
UnitApplyTimedLifeBJ: | function UnitApplyTimedLifeBJ takes real duration, integer buffId, unit whichUnit returns nothing |
UnitRemoveBuffsBJ: | function UnitRemoveBuffsBJ takes integer buffType, unit whichUnit returns nothing |
UnitRemoveBuffsExBJ: | function UnitRemoveBuffsExBJ takes integer polarity, integer resist, unit whichUnit, boolean bTLife, boolean bAura returns nothing |
UnitCountBuffsExBJ: | function UnitCountBuffsExBJ takes integer polarity, integer resist, unit whichUnit, boolean bTLife, boolean bAura returns integer |
UnitRemoveAbilityBJ: | function UnitRemoveAbilityBJ takes integer abilityId, unit whichUnit returns boolean |
UnitAddAbilityBJ: | function UnitAddAbilityBJ takes integer abilityId, unit whichUnit returns boolean |
UnitMakeAbilityPermanentBJ: | function UnitMakeAbilityPermanentBJ takes boolean permanent, integer abilityId, unit whichUnit returns boolean |
ReplaceUnitBJ: | function ReplaceUnitBJ takes unit whichUnit, integer newUnitId, integer unitStateMethod returns unit |
AddItemToStockBJ: | function AddItemToStockBJ takes integer itemId, unit whichUnit, integer currentStock, integer stockMax returns nothing |
AddUnitToStockBJ: | function AddUnitToStockBJ takes integer unitId, unit whichUnit, integer currentStock, integer stockMax returns nothing |
RemoveItemFromStockBJ: | function RemoveItemFromStockBJ takes integer itemId, unit whichUnit returns nothing |
RemoveUnitFromStockBJ: | function RemoveUnitFromStockBJ takes integer unitId, unit whichUnit returns nothing |
CreateDestructableLoc: | function CreateDestructableLoc takes integer objectid, location loc, real facing, real scale, integer variation returns destructable |
CreateDeadDestructableLocBJ: | function CreateDeadDestructableLocBJ takes integer objectid, location loc, real facing, real scale, integer variation returns destructable |
ModifyGateBJ: | function ModifyGateBJ takes integer gateOperation, destructable d returns nothing |
ChangeElevatorHeight: | function ChangeElevatorHeight takes destructable d, integer newHeight returns nothing |
ChangeElevatorWalls: | function ChangeElevatorWalls takes boolean open, integer walls, destructable d returns nothing |
GetUnitsOfTypeIdAll: | function GetUnitsOfTypeIdAll takes integer unitid returns group |
GetUnitsOfPlayerAndTypeId: | function GetUnitsOfPlayerAndTypeId takes player whichPlayer, integer unitid returns group |
GetRandomSubGroup: | function GetRandomSubGroup takes integer count, group sourceGroup returns group |
CountLivingPlayerUnitsOfTypeId: | function CountLivingPlayerUnitsOfTypeId takes integer unitId, player whichPlayer returns integer |
DialogAddButtonWithHotkeyBJ: | function DialogAddButtonWithHotkeyBJ takes dialog whichDialog, string buttonText, integer hotkey returns button |
SetPlayerAllianceStateBJ: | function SetPlayerAllianceStateBJ takes player sourcePlayer, player otherPlayer, integer allianceState returns nothing |
SetForceAllianceStateBJ: | function SetForceAllianceStateBJ takes force sourceForce, force targetForce, integer allianceState returns nothing |
CreateQuestBJ: | function CreateQuestBJ takes integer questType, string title, string description, string iconPath returns quest |
QuestMessageBJ: | function QuestMessageBJ takes force f, integer messageType, string message returns nothing |
LeaderboardSetPlayerItemValueBJ: | function LeaderboardSetPlayerItemValueBJ takes player whichPlayer, leaderboard lb, integer val returns nothing |
LeaderboardAddItemBJ: | function LeaderboardAddItemBJ takes player whichPlayer, leaderboard lb, string label, integer value returns nothing |
LeaderboardSortItemsBJ: | function LeaderboardSortItemsBJ takes leaderboard lb, integer sortType, boolean ascending returns nothing |
LeaderboardGetIndexedPlayerBJ: | function LeaderboardGetIndexedPlayerBJ takes integer position, leaderboard lb returns player |
CreateMultiboardBJ: | function CreateMultiboardBJ takes integer cols, integer rows, string title returns multiboard |
MultiboardSetItemStyleBJ: | function MultiboardSetItemStyleBJ takes multiboard mb, integer col, integer row, boolean showValue, boolean showIcon returns nothing |
MultiboardSetItemValueBJ: | function MultiboardSetItemValueBJ takes multiboard mb, integer col, integer row, string val returns nothing |
MultiboardSetItemColorBJ: | function MultiboardSetItemColorBJ takes multiboard mb, integer col, integer row, real red, real green, real blue, real transparency returns nothing |
MultiboardSetItemWidthBJ: | function MultiboardSetItemWidthBJ takes multiboard mb, integer col, integer row, real width returns nothing |
MultiboardSetItemIconBJ: | function MultiboardSetItemIconBJ takes multiboard mb, integer col, integer row, string iconFileName returns nothing |
PingMinimapForForceEx: | function PingMinimapForForceEx takes force whichForce, real x, real y, real duration, integer style, real red, real green, real blue returns nothing |
PingMinimapLocForForceEx: | function PingMinimapLocForForceEx takes force whichForce, location loc, real duration, integer style, real red, real green, real blue returns nothing |
SetCinematicSceneBJ: | function SetCinematicSceneBJ takes sound soundHandle, integer portraitUnitId, playercolor color, string speakerTitle, string text, real sceneDuration, real voiceoverDuration returns nothing |
GetTransmissionDuration: | function GetTransmissionDuration takes sound soundHandle, integer timeType, real timeVal returns real |
WaitTransmissionDuration: | function WaitTransmissionDuration takes sound soundHandle, integer timeType, real timeVal returns nothing |
DoTransmissionBasicsXYBJ: | function DoTransmissionBasicsXYBJ takes integer unitId, playercolor color, real x, real y, sound soundHandle, string unitName, string message, real duration returns nothing |
TransmissionFromUnitWithNameBJ: | function TransmissionFromUnitWithNameBJ takes force toForce, unit whichUnit, string unitName, sound soundHandle, string message, integer timeType, real timeVal, boolean wait returns nothing |
PlayDialogueFromSpeakerEx: | function PlayDialogueFromSpeakerEx takes force toForce, unit speaker, integer speakerType, sound soundHandle, integer timeType, real timeVal, boolean wait returns boolean |
PlayDialogueFromSpeakerTypeEx: | function PlayDialogueFromSpeakerTypeEx takes force toForce, player fromPlayer, integer speakerType, location loc, sound soundHandle, integer timeType, real timeVal, boolean wait returns boolean |
TransmissionFromUnitTypeWithNameBJ: | function TransmissionFromUnitTypeWithNameBJ takes force toForce, player fromPlayer, integer unitId, string unitName, location loc, sound soundHandle, string message, integer timeType, real timeVal, boolean wait returns nothing |
CinematicFadeBJ: | function CinematicFadeBJ takes integer fadetype, real duration, string tex, real red, real green, real blue, real trans returns nothing |
SetPlayerTechResearchedSwap: | function SetPlayerTechResearchedSwap takes integer techid, integer levels, player whichPlayer returns nothing |
SetPlayerTechMaxAllowedSwap: | function SetPlayerTechMaxAllowedSwap takes integer techid, integer maximum, player whichPlayer returns nothing |
SetPlayerMaxHeroesAllowed: | function SetPlayerMaxHeroesAllowed takes integer maximum, player whichPlayer returns nothing |
GetPlayerTechCountSimple: | function GetPlayerTechCountSimple takes integer techid, player whichPlayer returns integer |
GetPlayerTechMaxAllowedSwap: | function GetPlayerTechMaxAllowedSwap takes integer techid, player whichPlayer returns integer |
SetPlayerAbilityAvailableBJ: | function SetPlayerAbilityAvailableBJ takes boolean avail, integer abilid, player whichPlayer returns nothing |
SetCampaignMenuRaceBJ: | function SetCampaignMenuRaceBJ takes integer campaignNumber returns nothing |
SetMissionAvailableBJ: | function SetMissionAvailableBJ takes boolean available, integer missionIndex returns nothing |
SetCampaignAvailableBJ: | function SetCampaignAvailableBJ takes boolean available, integer campaignNumber returns nothing |
SetCinematicAvailableBJ: | function SetCinematicAvailableBJ takes boolean available, integer cinematicIndex returns nothing |
StoreIntegerBJ: | function StoreIntegerBJ takes integer value, string key, string missionKey, gamecache cache returns nothing |
SaveRealBJ: | function SaveRealBJ takes real value, integer key, integer missionKey, hashtable table returns nothing |
SaveIntegerBJ: | function SaveIntegerBJ takes integer value, integer key, integer missionKey, hashtable table returns nothing |
SaveBooleanBJ: | function SaveBooleanBJ takes boolean value, integer key, integer missionKey, hashtable table returns nothing |
SaveStringBJ: | function SaveStringBJ takes string value, integer key, integer missionKey, hashtable table returns boolean |
SavePlayerHandleBJ: | function SavePlayerHandleBJ takes player whichPlayer, integer key, integer missionKey, hashtable table returns boolean |
SaveWidgetHandleBJ: | function SaveWidgetHandleBJ takes widget whichWidget, integer key, integer missionKey, hashtable table returns boolean |
SaveDestructableHandleBJ: | function SaveDestructableHandleBJ takes destructable whichDestructable, integer key, integer missionKey, hashtable table returns boolean |
SaveItemHandleBJ: | function SaveItemHandleBJ takes item whichItem, integer key, integer missionKey, hashtable table returns boolean |
SaveUnitHandleBJ: | function SaveUnitHandleBJ takes unit whichUnit, integer key, integer missionKey, hashtable table returns boolean |
SaveAbilityHandleBJ: | function SaveAbilityHandleBJ takes ability whichAbility, integer key, integer missionKey, hashtable table returns boolean |
SaveTimerHandleBJ: | function SaveTimerHandleBJ takes timer whichTimer, integer key, integer missionKey, hashtable table returns boolean |
SaveTriggerHandleBJ: | function SaveTriggerHandleBJ takes trigger whichTrigger, integer key, integer missionKey, hashtable table returns boolean |
SaveTriggerConditionHandleBJ: | function SaveTriggerConditionHandleBJ takes triggercondition whichTriggercondition, integer key, integer missionKey, hashtable table returns boolean |
SaveTriggerActionHandleBJ: | function SaveTriggerActionHandleBJ takes triggeraction whichTriggeraction, integer key, integer missionKey, hashtable table returns boolean |
SaveTriggerEventHandleBJ: | function SaveTriggerEventHandleBJ takes event whichEvent, integer key, integer missionKey, hashtable table returns boolean |
SaveForceHandleBJ: | function SaveForceHandleBJ takes force whichForce, integer key, integer missionKey, hashtable table returns boolean |
SaveGroupHandleBJ: | function SaveGroupHandleBJ takes group whichGroup, integer key, integer missionKey, hashtable table returns boolean |
SaveLocationHandleBJ: | function SaveLocationHandleBJ takes location whichLocation, integer key, integer missionKey, hashtable table returns boolean |
SaveRectHandleBJ: | function SaveRectHandleBJ takes rect whichRect, integer key, integer missionKey, hashtable table returns boolean |
SaveBooleanExprHandleBJ: | function SaveBooleanExprHandleBJ takes boolexpr whichBoolexpr, integer key, integer missionKey, hashtable table returns boolean |
SaveSoundHandleBJ: | function SaveSoundHandleBJ takes sound whichSound, integer key, integer missionKey, hashtable table returns boolean |
SaveEffectHandleBJ: | function SaveEffectHandleBJ takes effect whichEffect, integer key, integer missionKey, hashtable table returns boolean |
SaveUnitPoolHandleBJ: | function SaveUnitPoolHandleBJ takes unitpool whichUnitpool, integer key, integer missionKey, hashtable table returns boolean |
SaveItemPoolHandleBJ: | function SaveItemPoolHandleBJ takes itempool whichItempool, integer key, integer missionKey, hashtable table returns boolean |
SaveQuestHandleBJ: | function SaveQuestHandleBJ takes quest whichQuest, integer key, integer missionKey, hashtable table returns boolean |
SaveQuestItemHandleBJ: | function SaveQuestItemHandleBJ takes questitem whichQuestitem, integer key, integer missionKey, hashtable table returns boolean |
SaveDefeatConditionHandleBJ: | function SaveDefeatConditionHandleBJ takes defeatcondition whichDefeatcondition, integer key, integer missionKey, hashtable table returns boolean |
SaveTimerDialogHandleBJ: | function SaveTimerDialogHandleBJ takes timerdialog whichTimerdialog, integer key, integer missionKey, hashtable table returns boolean |
SaveLeaderboardHandleBJ: | function SaveLeaderboardHandleBJ takes leaderboard whichLeaderboard, integer key, integer missionKey, hashtable table returns boolean |
SaveMultiboardHandleBJ: | function SaveMultiboardHandleBJ takes multiboard whichMultiboard, integer key, integer missionKey, hashtable table returns boolean |
SaveMultiboardItemHandleBJ: | function SaveMultiboardItemHandleBJ takes multiboarditem whichMultiboarditem, integer key, integer missionKey, hashtable table returns boolean |
SaveTrackableHandleBJ: | function SaveTrackableHandleBJ takes trackable whichTrackable, integer key, integer missionKey, hashtable table returns boolean |
SaveDialogHandleBJ: | function SaveDialogHandleBJ takes dialog whichDialog, integer key, integer missionKey, hashtable table returns boolean |
SaveButtonHandleBJ: | function SaveButtonHandleBJ takes button whichButton, integer key, integer missionKey, hashtable table returns boolean |
SaveTextTagHandleBJ: | function SaveTextTagHandleBJ takes texttag whichTexttag, integer key, integer missionKey, hashtable table returns boolean |
SaveLightningHandleBJ: | function SaveLightningHandleBJ takes lightning whichLightning, integer key, integer missionKey, hashtable table returns boolean |
SaveImageHandleBJ: | function SaveImageHandleBJ takes image whichImage, integer key, integer missionKey, hashtable table returns boolean |
SaveUbersplatHandleBJ: | function SaveUbersplatHandleBJ takes ubersplat whichUbersplat, integer key, integer missionKey, hashtable table returns boolean |
SaveRegionHandleBJ: | function SaveRegionHandleBJ takes region whichRegion, integer key, integer missionKey, hashtable table returns boolean |
SaveFogStateHandleBJ: | function SaveFogStateHandleBJ takes fogstate whichFogState, integer key, integer missionKey, hashtable table returns boolean |
SaveFogModifierHandleBJ: | function SaveFogModifierHandleBJ takes fogmodifier whichFogModifier, integer key, integer missionKey, hashtable table returns boolean |
SaveAgentHandleBJ: | function SaveAgentHandleBJ takes agent whichAgent, integer key, integer missionKey, hashtable table returns boolean |
SaveHashtableHandleBJ: | function SaveHashtableHandleBJ takes hashtable whichHashtable, integer key, integer missionKey, hashtable table returns boolean |
LoadRealBJ: | function LoadRealBJ takes integer key, integer missionKey, hashtable table returns real |
LoadIntegerBJ: | function LoadIntegerBJ takes integer key, integer missionKey, hashtable table returns integer |
LoadBooleanBJ: | function LoadBooleanBJ takes integer key, integer missionKey, hashtable table returns boolean |
LoadStringBJ: | function LoadStringBJ takes integer key, integer missionKey, hashtable table returns string |
LoadPlayerHandleBJ: | function LoadPlayerHandleBJ takes integer key, integer missionKey, hashtable table returns player |
LoadWidgetHandleBJ: | function LoadWidgetHandleBJ takes integer key, integer missionKey, hashtable table returns widget |
LoadDestructableHandleBJ: | function LoadDestructableHandleBJ takes integer key, integer missionKey, hashtable table returns destructable |
LoadItemHandleBJ: | function LoadItemHandleBJ takes integer key, integer missionKey, hashtable table returns item |
LoadUnitHandleBJ: | function LoadUnitHandleBJ takes integer key, integer missionKey, hashtable table returns unit |
LoadAbilityHandleBJ: | function LoadAbilityHandleBJ takes integer key, integer missionKey, hashtable table returns ability |
LoadTimerHandleBJ: | function LoadTimerHandleBJ takes integer key, integer missionKey, hashtable table returns timer |
LoadTriggerHandleBJ: | function LoadTriggerHandleBJ takes integer key, integer missionKey, hashtable table returns trigger |
LoadTriggerConditionHandleBJ: | function LoadTriggerConditionHandleBJ takes integer key, integer missionKey, hashtable table returns triggercondition |
LoadTriggerActionHandleBJ: | function LoadTriggerActionHandleBJ takes integer key, integer missionKey, hashtable table returns triggeraction |
LoadTriggerEventHandleBJ: | function LoadTriggerEventHandleBJ takes integer key, integer missionKey, hashtable table returns event |
LoadForceHandleBJ: | function LoadForceHandleBJ takes integer key, integer missionKey, hashtable table returns force |
LoadGroupHandleBJ: | function LoadGroupHandleBJ takes integer key, integer missionKey, hashtable table returns group |
LoadLocationHandleBJ: | function LoadLocationHandleBJ takes integer key, integer missionKey, hashtable table returns location |
LoadRectHandleBJ: | function LoadRectHandleBJ takes integer key, integer missionKey, hashtable table returns rect |
LoadBooleanExprHandleBJ: | function LoadBooleanExprHandleBJ takes integer key, integer missionKey, hashtable table returns boolexpr |
LoadSoundHandleBJ: | function LoadSoundHandleBJ takes integer key, integer missionKey, hashtable table returns sound |
LoadEffectHandleBJ: | function LoadEffectHandleBJ takes integer key, integer missionKey, hashtable table returns effect |
LoadUnitPoolHandleBJ: | function LoadUnitPoolHandleBJ takes integer key, integer missionKey, hashtable table returns unitpool |
LoadItemPoolHandleBJ: | function LoadItemPoolHandleBJ takes integer key, integer missionKey, hashtable table returns itempool |
LoadQuestHandleBJ: | function LoadQuestHandleBJ takes integer key, integer missionKey, hashtable table returns quest |
LoadQuestItemHandleBJ: | function LoadQuestItemHandleBJ takes integer key, integer missionKey, hashtable table returns questitem |
LoadDefeatConditionHandleBJ: | function LoadDefeatConditionHandleBJ takes integer key, integer missionKey, hashtable table returns defeatcondition |
LoadTimerDialogHandleBJ: | function LoadTimerDialogHandleBJ takes integer key, integer missionKey, hashtable table returns timerdialog |
LoadLeaderboardHandleBJ: | function LoadLeaderboardHandleBJ takes integer key, integer missionKey, hashtable table returns leaderboard |
LoadMultiboardHandleBJ: | function LoadMultiboardHandleBJ takes integer key, integer missionKey, hashtable table returns multiboard |
LoadMultiboardItemHandleBJ: | function LoadMultiboardItemHandleBJ takes integer key, integer missionKey, hashtable table returns multiboarditem |
LoadTrackableHandleBJ: | function LoadTrackableHandleBJ takes integer key, integer missionKey, hashtable table returns trackable |
LoadDialogHandleBJ: | function LoadDialogHandleBJ takes integer key, integer missionKey, hashtable table returns dialog |
LoadButtonHandleBJ: | function LoadButtonHandleBJ takes integer key, integer missionKey, hashtable table returns button |
LoadTextTagHandleBJ: | function LoadTextTagHandleBJ takes integer key, integer missionKey, hashtable table returns texttag |
LoadLightningHandleBJ: | function LoadLightningHandleBJ takes integer key, integer missionKey, hashtable table returns lightning |
LoadImageHandleBJ: | function LoadImageHandleBJ takes integer key, integer missionKey, hashtable table returns image |
LoadUbersplatHandleBJ: | function LoadUbersplatHandleBJ takes integer key, integer missionKey, hashtable table returns ubersplat |
LoadRegionHandleBJ: | function LoadRegionHandleBJ takes integer key, integer missionKey, hashtable table returns region |
LoadFogStateHandleBJ: | function LoadFogStateHandleBJ takes integer key, integer missionKey, hashtable table returns fogstate |
LoadFogModifierHandleBJ: | function LoadFogModifierHandleBJ takes integer key, integer missionKey, hashtable table returns fogmodifier |
LoadHashtableHandleBJ: | function LoadHashtableHandleBJ takes integer key, integer missionKey, hashtable table returns hashtable |
FlushChildHashtableBJ: | function FlushChildHashtableBJ takes integer missionKey, hashtable table returns nothing |
HaveStoredValue: | function HaveStoredValue takes string key, integer valueType, string missionKey, gamecache cache returns boolean |
HaveSavedValue: | function HaveSavedValue takes integer key, integer valueType, integer missionKey, hashtable table returns boolean |
ShowCustomCampaignButton: | function ShowCustomCampaignButton takes boolean show, integer whichButton returns nothing |
IsCustomCampaignButtonVisibile: | function IsCustomCampaignButtonVisibile takes integer whichButton returns boolean |
AdjustPlayerStateSimpleBJ: | function AdjustPlayerStateSimpleBJ takes player whichPlayer, playerstate whichPlayerState, integer delta returns nothing |
AdjustPlayerStateBJ: | function AdjustPlayerStateBJ takes integer delta, player whichPlayer, playerstate whichPlayerState returns nothing |
SetPlayerStateBJ: | function SetPlayerStateBJ takes player whichPlayer, playerstate whichPlayerState, integer value returns nothing |
SetPlayerTaxRateBJ: | function SetPlayerTaxRateBJ takes integer rate, playerstate whichResource, player sourcePlayer, player otherPlayer returns nothing |
AddResourceAmountBJ: | function AddResourceAmountBJ takes integer delta, unit whichUnit returns nothing |
ConvertedPlayer: | function ConvertedPlayer takes integer convertedPlayerId returns player |
SetPlayerUnitAvailableBJ: | function SetPlayerUnitAvailableBJ takes integer unitId, boolean allowed, player whichPlayer returns nothing |
GetAbilityName: | function GetAbilityName takes integer abilcode returns string |
ReducePlayerTechMaxAllowed: | function ReducePlayerTechMaxAllowed takes player whichPlayer, integer techId, integer limit returns nothing |
MeleeRandomHeroLoc: | function MeleeRandomHeroLoc takes player p, integer id1, integer id2, integer id3, integer id4, location loc returns unit |
MeleePlayerIsOpponent: | function MeleePlayerIsOpponent takes integer playerIndex, integer opponentIndex returns boolean |
MeleeTournamentFinishNowRuleA: | function MeleeTournamentFinishNowRuleA takes integer multiplier returns nothing |
TeamInitPlayerSlots: | function TeamInitPlayerSlots takes integer teamCount returns nothing |
UpdateEachStockBuilding: | function UpdateEachStockBuilding takes itemtype iType, integer iLevel returns nothing |
RandomDistAddItem: | function RandomDistAddItem takes integer inID, integer inChance returns nothing |
UnitDropItem: | function UnitDropItem takes unit inUnit, integer inItemID returns item |
WidgetDropItem: | function WidgetDropItem takes widget inWidget, integer inItemID returns item |
BlzSetAbilityIntegerFieldBJ: | function BlzSetAbilityIntegerFieldBJ takes ability whichAbility, abilityintegerfield whichField, integer value returns nothing |
BlzSetAbilityBooleanLevelFieldBJ: | function BlzSetAbilityBooleanLevelFieldBJ takes ability whichAbility, abilitybooleanlevelfield whichField, integer level, boolean value returns nothing |
BlzSetAbilityIntegerLevelFieldBJ: | function BlzSetAbilityIntegerLevelFieldBJ takes ability whichAbility, abilityintegerlevelfield whichField, integer level, integer value returns nothing |
BlzSetAbilityRealLevelFieldBJ: | function BlzSetAbilityRealLevelFieldBJ takes ability whichAbility, abilityreallevelfield whichField, integer level, real value returns nothing |
BlzSetAbilityStringLevelFieldBJ: | function BlzSetAbilityStringLevelFieldBJ takes ability whichAbility, abilitystringlevelfield whichField, integer level, string value returns nothing |
BlzSetAbilityBooleanLevelArrayFieldBJ: | function BlzSetAbilityBooleanLevelArrayFieldBJ takes ability whichAbility, abilitybooleanlevelarrayfield whichField, integer level, integer index, boolean value returns nothing |
BlzSetAbilityIntegerLevelArrayFieldBJ: | function BlzSetAbilityIntegerLevelArrayFieldBJ takes ability whichAbility, abilityintegerlevelarrayfield whichField, integer level, integer index, integer value returns nothing |
BlzSetAbilityRealLevelArrayFieldBJ: | function BlzSetAbilityRealLevelArrayFieldBJ takes ability whichAbility, abilityreallevelarrayfield whichField, integer level, integer index, real value returns nothing |
BlzSetAbilityStringLevelArrayFieldBJ: | function BlzSetAbilityStringLevelArrayFieldBJ takes ability whichAbility, abilitystringlevelarrayfield whichField, integer level, integer index, string value returns nothing |
BlzAddAbilityBooleanLevelArrayFieldBJ: | function BlzAddAbilityBooleanLevelArrayFieldBJ takes ability whichAbility, abilitybooleanlevelarrayfield whichField, integer level, boolean value returns nothing |
BlzAddAbilityIntegerLevelArrayFieldBJ: | function BlzAddAbilityIntegerLevelArrayFieldBJ takes ability whichAbility, abilityintegerlevelarrayfield whichField, integer level, integer value returns nothing |
BlzAddAbilityRealLevelArrayFieldBJ: | function BlzAddAbilityRealLevelArrayFieldBJ takes ability whichAbility, abilityreallevelarrayfield whichField, integer level, real value returns nothing |
BlzAddAbilityStringLevelArrayFieldBJ: | function BlzAddAbilityStringLevelArrayFieldBJ takes ability whichAbility, abilitystringlevelarrayfield whichField, integer level, string value returns nothing |
BlzRemoveAbilityBooleanLevelArrayFieldBJ: | function BlzRemoveAbilityBooleanLevelArrayFieldBJ takes ability whichAbility, abilitybooleanlevelarrayfield whichField, integer level, boolean value returns nothing |
BlzRemoveAbilityIntegerLevelArrayFieldBJ: | function BlzRemoveAbilityIntegerLevelArrayFieldBJ takes ability whichAbility, abilityintegerlevelarrayfield whichField, integer level, integer value returns nothing |
BlzRemoveAbilityRealLevelArrayFieldBJ: | function BlzRemoveAbilityRealLevelArrayFieldBJ takes ability whichAbility, abilityreallevelarrayfield whichField, integer level, real value returns nothing |
BlzRemoveAbilityStringLevelArrayFieldBJ: | function BlzRemoveAbilityStringLevelArrayFieldBJ takes ability whichAbility, abilitystringlevelarrayfield whichField, integer level, string value returns nothing |
BlzItemAddAbilityBJ: | function BlzItemAddAbilityBJ takes item whichItem, integer abilCode returns nothing |
BlzItemRemoveAbilityBJ: | function BlzItemRemoveAbilityBJ takes item whichItem, integer abilCode returns nothing |
BlzSetItemIntegerFieldBJ: | function BlzSetItemIntegerFieldBJ takes item whichItem, itemintegerfield whichField, integer value returns nothing |
BlzSetUnitIntegerFieldBJ: | function BlzSetUnitIntegerFieldBJ takes unit whichUnit, unitintegerfield whichField, integer value returns nothing |
BlzSetUnitWeaponBooleanFieldBJ: | function BlzSetUnitWeaponBooleanFieldBJ takes unit whichUnit, unitweaponbooleanfield whichField, integer index, boolean value returns nothing |
BlzSetUnitWeaponIntegerFieldBJ: | function BlzSetUnitWeaponIntegerFieldBJ takes unit whichUnit, unitweaponintegerfield whichField, integer index, integer value returns nothing |
BlzSetUnitWeaponRealFieldBJ: | function BlzSetUnitWeaponRealFieldBJ takes unit whichUnit, unitweaponrealfield whichField, integer index, real value returns nothing |
BlzSetUnitWeaponStringFieldBJ: | function BlzSetUnitWeaponStringFieldBJ takes unit whichUnit, unitweaponstringfield whichField, integer index, string value returns nothing |
common.ai |
DebugFI: | native DebugFI takes string str, integer val returns nothing |
DebugUnitID: | native DebugUnitID takes string str, integer val returns nothing |
DisplayText: | native DisplayText takes integer p, string str returns nothing |
DisplayTextI: | native DisplayTextI takes integer p, string str, integer val returns nothing |
DisplayTextII: | native DisplayTextII takes integer p, string str, integer v1, integer v2 returns nothing |
DisplayTextIII: | native DisplayTextIII takes integer p, string str, integer v1, integer v2, integer v3 returns nothing |
GetUnitCount: | native GetUnitCount takes integer unitid returns integer |
GetPlayerUnitTypeCount: | native GetPlayerUnitTypeCount takes player p, integer unitid returns integer |
GetUnitCountDone: | native GetUnitCountDone takes integer unitid returns integer |
GetTownUnitCount: | native GetTownUnitCount takes integer id, integer tn, boolean dn returns integer |
GetUnitGoldCost: | native GetUnitGoldCost takes integer unitid returns integer |
GetUnitWoodCost: | native GetUnitWoodCost takes integer unitid returns integer |
GetUnitBuildTime: | native GetUnitBuildTime takes integer unitid returns integer |
TownHasMine: | native TownHasMine takes integer townid returns boolean |
TownHasHall: | native TownHasHall takes integer townid returns boolean |
GetUpgradeLevel: | native GetUpgradeLevel takes integer id returns integer |
GetUpgradeGoldCost: | native GetUpgradeGoldCost takes integer id returns integer |
GetUpgradeWoodCost: | native GetUpgradeWoodCost takes integer id returns integer |
SetProduce: | native SetProduce takes integer qty, integer id, integer town returns boolean |
SetExpansion: | native SetExpansion takes unit peon, integer id returns boolean |
SetUpgrade: | native SetUpgrade takes integer id returns boolean |
MergeUnits: | native MergeUnits takes integer qty, integer a, integer b, integer make returns boolean |
ConvertUnits: | native ConvertUnits takes integer qty, integer id returns boolean |
SetReplacementCount: | native SetReplacementCount takes integer qty returns nothing |
AddAssault: | native AddAssault takes integer qty, integer id returns boolean |
AddDefenders: | native AddDefenders takes integer qty, integer id returns boolean |
GetCreepCamp: | native GetCreepCamp takes integer min, integer max, boolean flyers_ok returns unit |
AttackMoveXY: | native AttackMoveXY takes integer x, integer y returns nothing |
LoadZepWave: | native LoadZepWave takes integer x, integer y returns nothing |
HarvestGold: | native HarvestGold takes integer town, integer peons returns nothing |
HarvestWood: | native HarvestWood takes integer town, integer peons returns nothing |
AddGuardPost: | native AddGuardPost takes integer id, real x, real y returns nothing |
SetCaptainHome: | native SetCaptainHome takes integer which, real x, real y returns nothing |
SuicideUnit: | native SuicideUnit takes integer count, integer unitid returns nothing |
SuicideUnitEx: | native SuicideUnitEx takes integer ct, integer uid, integer pid returns nothing |
IgnoredUnits: | native IgnoredUnits takes integer unitid returns integer |
PlayerEx: | function PlayerEx takes integer slot returns player |
TraceI: | function TraceI takes string message, integer val returns nothing |
TraceII: | function TraceII takes string message, integer v1, integer v2 returns nothing |
TraceIII: | function TraceIII takes string message, integer v1, integer v2, integer v3 returns nothing |
Min: | function Min takes integer A, integer B returns integer |
Max: | function Max takes integer A, integer B returns integer |
SuicideSleep: | function SuicideSleep takes integer seconds returns nothing |
SetWoodPeons: | function SetWoodPeons takes integer count returns nothing |
SetGoldPeons: | function SetGoldPeons takes integer count returns nothing |
SetReplacements: | function SetReplacements takes integer easy, integer med, integer hard returns nothing |
SetBuildAll: | function SetBuildAll takes integer t, integer qty, integer unitid, integer town returns nothing |
SetBuildUnit: | function SetBuildUnit takes integer qty, integer unitid returns nothing |
SetBuildNext: | function SetBuildNext takes integer qty, integer unitid returns nothing |
SetBuildUnitEx: | function SetBuildUnitEx takes integer easy, integer med, integer hard, integer unitid returns nothing |
SecondaryTown: | function SecondaryTown takes integer town, integer qty, integer unitid returns nothing |
SecTown: | function SecTown takes integer town, integer qty, integer unitid returns nothing |
SetBuildUpgr: | function SetBuildUpgr takes integer qty, integer unitid returns nothing |
SetBuildUpgrEx: | function SetBuildUpgrEx takes integer easy, integer med, integer hard, integer unitid returns nothing |
SetBuildExpa: | function SetBuildExpa takes integer qty, integer unitid returns nothing |
StartUpgrade: | function StartUpgrade takes integer level, integer upgid returns boolean |
BuildFactory: | function BuildFactory takes integer unitid returns nothing |
HallsCompleted: | function HallsCompleted takes integer unitid returns boolean |
GuardSecondary: | function GuardSecondary takes integer townid, integer qty, integer unitid returns nothing |
GetUnitCountEx: | function GetUnitCountEx takes integer unitid, boolean only_done, integer townid returns integer |
TownCountEx: | function TownCountEx takes integer unitid, boolean only_done, integer townid returns integer |
TownCountDone: | function TownCountDone takes integer base returns integer |
TownCount: | function TownCount takes integer base returns integer |
BasicExpansion: | function BasicExpansion takes boolean build_it, integer unitid returns nothing |
UpgradeAll: | function UpgradeAll takes integer baseid, integer newid returns nothing |
TownCountTown: | function TownCountTown takes integer base, integer townid returns integer |
FoodPool: | function FoodPool takes integer food, boolean weak, integer id1, integer use1, boolean strong, integer id2, integer use2 returns nothing |
MeleeTownHall: | function MeleeTownHall takes integer townid, integer unitid returns nothing |
WaitForUnits: | function WaitForUnits takes integer unitid, integer qty returns nothing |
StartUnit: | function StartUnit takes integer ask_qty, integer unitid, integer town returns boolean |
WaitForTown: | function WaitForTown takes integer towns, integer townid returns nothing |
StartExpansion: | function StartExpansion takes integer qty, integer hall returns boolean |
SetInitialWave: | function SetInitialWave takes integer seconds returns nothing |
AddSleepSeconds: | function AddSleepSeconds takes integer seconds returns nothing |
ConvertNeeds: | function ConvertNeeds takes integer unitid returns nothing |
Conversions: | function Conversions takes integer desire, integer unitid returns nothing |
SetAssaultGroup: | function SetAssaultGroup takes integer qty, integer max, integer unitid returns nothing |
Interleave3: | function Interleave3 takes integer e1, integer m1, integer h1, integer u1, integer e2, integer m2, integer h2, integer u2, integer e3, integer m3, integer h3, integer u3 returns nothing |
SetMeleeGroup: | function SetMeleeGroup takes integer unitid returns nothing |
CampaignDefender: | function CampaignDefender takes integer level, integer qty, integer unitid returns nothing |
CampaignDefenderEx: | function CampaignDefenderEx takes integer easy, integer med, integer hard, integer unitid returns nothing |
CampaignAttacker: | function CampaignAttacker takes integer level, integer qty, integer unitid returns nothing |
CampaignAttackerEx: | function CampaignAttackerEx takes integer easy, integer med, integer hard, integer unitid returns nothing |
FormGroup: | function FormGroup takes integer seconds, boolean testReady returns nothing |
WavePrepare: | function WavePrepare takes integer unitid returns integer |
PrepSuicideOnPlayer: | function PrepSuicideOnPlayer takes integer seconds returns boolean |
AttackMoveXYA: | function AttackMoveXYA takes integer x, integer y returns nothing |
CommonSuicideOnPlayer: | function CommonSuicideOnPlayer takes boolean standard, boolean bldgs, integer seconds, player p, integer x, integer y returns nothing |
SuicideOnPlayer: | function SuicideOnPlayer takes integer seconds, player p returns nothing |
SuicideOnUnits: | function SuicideOnUnits takes integer seconds, player p returns nothing |
SuicideOnPoint: | function SuicideOnPoint takes integer seconds, player p, integer x, integer y returns nothing |
SuicideUntilSignal: | function SuicideUntilSignal takes integer seconds, player p returns nothing |
SuicideOnce: | function SuicideOnce takes integer easy, integer med, integer hard, integer unitid returns nothing |
SuicideUnitA: | function SuicideUnitA takes integer unitid returns nothing |
SuicideUnitB: | function SuicideUnitB takes integer unitid, integer playerid returns nothing |
SuicideUnits: | function SuicideUnits takes integer u1, integer u2, integer u3, integer u4, integer u5, integer u6, integer u7, integer u8, integer u9, integer uA returns nothing |
SuicideUnitsEx: | function SuicideUnitsEx takes integer playerid, integer u1, integer u2, integer u3, integer u4, integer u5, integer u6, integer u7, integer u8, integer u9, integer uA returns nothing |
SuicideOnPlayerEx: | function SuicideOnPlayerEx takes integer easy, integer med, integer hard, player p returns nothing |
SuicideOnUnitsEx: | function SuicideOnUnitsEx takes integer easy, integer med, integer hard, player p returns nothing |
SuicideOnPointEx: | function SuicideOnPointEx takes integer easy, integer med, integer hard, player p, integer x, integer y returns nothing |
ForeverSuicideOnPlayer: | function ForeverSuicideOnPlayer takes integer seconds, player p returns nothing |
FoodAvail: | function FoodAvail takes integer base returns integer |
CampaignAI: | function CampaignAI takes integer farms, code heroes returns nothing |
SetSkillArray: | function SetSkillArray takes integer index, integer id returns nothing |
Functions that returns type integer
common.j |
OrderId: | constant native OrderId takes string orderIdString returns integer |
UnitId: | constant native UnitId takes string unitIdString returns integer |
AbilityId: | constant native AbilityId takes string abilityIdString returns integer |
GetBJMaxPlayers: | constant native GetBJMaxPlayers takes nothing returns integer |
GetBJPlayerNeutralVictim: | constant native GetBJPlayerNeutralVictim takes nothing returns integer |
GetBJPlayerNeutralExtra: | constant native GetBJPlayerNeutralExtra takes nothing returns integer |
GetBJMaxPlayerSlots: | constant native GetBJMaxPlayerSlots takes nothing returns integer |
GetPlayerNeutralPassive: | constant native GetPlayerNeutralPassive takes nothing returns integer |
GetPlayerNeutralAggressive: | constant native GetPlayerNeutralAggressive takes nothing returns integer |
MathRound: | constant native MathRound takes real r returns integer |
R2I: | native R2I takes real r returns integer |
S2I: | native S2I takes string s returns integer |
GetHandleId: | native GetHandleId takes handle h returns integer |
StringLength: | native StringLength takes string s returns integer |
StringHash: | native StringHash takes string s returns integer |
GetLocalizedHotkey: | native GetLocalizedHotkey takes string source returns integer |
GetTeams: | native GetTeams takes nothing returns integer |
GetPlayers: | native GetPlayers takes nothing returns integer |
GetPlayerTeam: | native GetPlayerTeam takes player whichPlayer returns integer |
GetPlayerStartLocation: | native GetPlayerStartLocation takes player whichPlayer returns integer |
GetPlayerTaxRate: | native GetPlayerTaxRate takes player sourcePlayer, player otherPlayer, playerstate whichResource returns integer |
BlzGroupAddGroupFast: | native BlzGroupAddGroupFast takes group whichGroup, group addGroup returns integer |
BlzGroupRemoveGroupFast: | native BlzGroupRemoveGroupFast takes group whichGroup, group removeGroup returns integer |
BlzGroupGetSize: | native BlzGroupGetSize takes group whichGroup returns integer |
GetTriggerEvalCount: | constant native GetTriggerEvalCount takes trigger whichTrigger returns integer |
GetTriggerExecCount: | constant native GetTriggerExecCount takes trigger whichTrigger returns integer |
GetTournamentFinishNowRule: | constant native GetTournamentFinishNowRule takes nothing returns integer |
GetTournamentScore: | constant native GetTournamentScore takes player whichPlayer returns integer |
GetLearnedSkill: | constant native GetLearnedSkill takes nothing returns integer |
GetLearnedSkillLevel: | constant native GetLearnedSkillLevel takes nothing returns integer |
GetResearched: | constant native GetResearched takes nothing returns integer |
GetTrainedUnitType: | constant native GetTrainedUnitType takes nothing returns integer |
BlzGetStackingItemTargetPreviousCharges: | constant native BlzGetStackingItemTargetPreviousCharges takes nothing returns integer |
GetIssuedOrderId: | constant native GetIssuedOrderId takes nothing returns integer |
GetSpellAbilityId: | constant native GetSpellAbilityId takes nothing returns integer |
GetDestructableTypeId: | native GetDestructableTypeId takes destructable d returns integer |
GetItemTypeId: | native GetItemTypeId takes item i returns integer |
GetItemLevel: | native GetItemLevel takes item whichItem returns integer |
GetItemCharges: | native GetItemCharges takes item whichItem returns integer |
GetItemUserData: | native GetItemUserData takes item whichItem returns integer |
GetHeroStr: | native GetHeroStr takes unit whichHero, boolean includeBonuses returns integer |
GetHeroAgi: | native GetHeroAgi takes unit whichHero, boolean includeBonuses returns integer |
GetHeroInt: | native GetHeroInt takes unit whichHero, boolean includeBonuses returns integer |
GetHeroXP: | native GetHeroXP takes unit whichHero returns integer |
GetHeroSkillPoints: | native GetHeroSkillPoints takes unit whichHero returns integer |
GetHeroLevel: | constant native GetHeroLevel takes unit whichHero returns integer |
GetUnitLevel: | constant native GetUnitLevel takes unit whichUnit returns integer |
GetUnitPointValue: | native GetUnitPointValue takes unit whichUnit returns integer |
UnitInventorySize: | native UnitInventorySize takes unit whichUnit returns integer |
GetUnitTypeId: | constant native GetUnitTypeId takes unit whichUnit returns integer |
GetUnitFoodUsed: | constant native GetUnitFoodUsed takes unit whichUnit returns integer |
GetUnitFoodMade: | constant native GetUnitFoodMade takes unit whichUnit returns integer |
UnitCountBuffsEx: | native UnitCountBuffsEx takes unit whichUnit, boolean removePositive, boolean removeNegative, boolean magic, boolean physical, boolean timedLife, boolean aura, boolean autoDispel returns integer |
GetUnitCurrentOrder: | native GetUnitCurrentOrder takes unit whichUnit returns integer |
GetResourceAmount: | native GetResourceAmount takes unit whichUnit returns integer |
GetUnitUserData: | native GetUnitUserData takes unit whichUnit returns integer |
GetPlayerId: | constant native GetPlayerId takes player whichPlayer returns integer |
GetPlayerUnitCount: | constant native GetPlayerUnitCount takes player whichPlayer, boolean includeIncomplete returns integer |
GetPlayerTypedUnitCount: | constant native GetPlayerTypedUnitCount takes player whichPlayer, string unitName, boolean includeIncomplete, boolean includeUpgrades returns integer |
GetPlayerStructureCount: | constant native GetPlayerStructureCount takes player whichPlayer, boolean includeIncomplete returns integer |
GetPlayerState: | constant native GetPlayerState takes player whichPlayer, playerstate whichPlayerState returns integer |
GetPlayerScore: | constant native GetPlayerScore takes player whichPlayer, playerscore whichPlayerScore returns integer |
GetIntegerGameState: | constant native GetIntegerGameState takes igamestate whichIntegerGameState returns integer |
GetStoredInteger: | native GetStoredInteger takes gamecache cache, string missionKey, string key returns integer |
ChooseRandomNPBuilding: | native ChooseRandomNPBuilding takes nothing returns integer |
GetAllyColorFilterState: | native GetAllyColorFilterState takes nothing returns integer |
LeaderboardGetItemCount: | native LeaderboardGetItemCount takes leaderboard lb returns integer |
LeaderboardGetPlayerIndex: | native LeaderboardGetPlayerIndex takes leaderboard lb, player p returns integer |
MultiboardGetRowCount: | native MultiboardGetRowCount takes multiboard lb returns integer |
MultiboardGetColumnCount: | native MultiboardGetColumnCount takes multiboard lb returns integer |
GetSoundDuration: | native GetSoundDuration takes sound soundHandle returns integer |
GetSoundFileDuration: | native GetSoundFileDuration takes string musicFileName returns integer |
GetTerrainCliffLevel: | native GetTerrainCliffLevel takes real x, real y returns integer |
GetTerrainType: | native GetTerrainType takes real x, real y returns integer |
GetTerrainVariance: | native GetTerrainVariance takes real x, real y returns integer |
BlzGetUnitMaxHP: | native BlzGetUnitMaxHP takes unit whichUnit returns integer |
BlzGetUnitMaxMana: | native BlzGetUnitMaxMana takes unit whichUnit returns integer |
BlzFrameGetTextSizeLimit: | native BlzFrameGetTextSizeLimit takes framehandle frame returns integer |
BlzFrameGetAlpha: | native BlzFrameGetAlpha takes framehandle frame returns integer |
BlzFrameGetChildrenCount: | native BlzFrameGetChildrenCount takes framehandle frame returns integer |
BlzGetTriggerPlayerMetaKey: | native BlzGetTriggerPlayerMetaKey takes nothing returns integer |
BlzGetLocalClientWidth: | native BlzGetLocalClientWidth takes nothing returns integer |
BlzGetLocalClientHeight: | native BlzGetLocalClientHeight takes nothing returns integer |
BlzGetAbilityIntegerField: | native BlzGetAbilityIntegerField takes ability whichAbility, abilityintegerfield whichField returns integer |
BlzGetItemIntegerField: | native BlzGetItemIntegerField takes item whichItem, itemintegerfield whichField returns integer |
BlzGetUnitIntegerField: | native BlzGetUnitIntegerField takes unit whichUnit, unitintegerfield whichField returns integer |
BlzGetUnitSkin: | native BlzGetUnitSkin takes unit whichUnit returns integer |
BlzGetItemSkin: | native BlzGetItemSkin takes item whichItem returns integer |
BlzGetPlayerTownHallCount: | native BlzGetPlayerTownHallCount takes player whichPlayer returns integer |
blizzard.j |
QueuedTriggerGetIndex: | function QueuedTriggerGetIndex takes trigger trig returns integer |
QueuedTriggerCountBJ: | function QueuedTriggerCountBJ takes nothing returns integer |
GetForLoopIndexA: | function GetForLoopIndexA takes nothing returns integer |
GetForLoopIndexB: | function GetForLoopIndexB takes nothing returns integer |
PercentTo255: | function PercentTo255 takes real percentage returns integer |
GetHandleIdBJ: | function GetHandleIdBJ takes handle h returns integer |
StringHashBJ: | function StringHashBJ takes string s returns integer |
GetTerrainCliffLevelBJ: | function GetTerrainCliffLevelBJ takes location where returns integer |
GetTerrainTypeBJ: | function GetTerrainTypeBJ takes location where returns integer |
GetTerrainVarianceBJ: | function GetTerrainVarianceBJ takes location where returns integer |
GetLearnedSkillBJ: | function GetLearnedSkillBJ takes nothing returns integer |
UnitInventoryCount: | function UnitInventoryCount takes unit whichUnit returns integer |
UnitInventorySizeBJ: | function UnitInventorySizeBJ takes unit whichUnit returns integer |
ChooseRandomNPBuildingBJ: | function ChooseRandomNPBuildingBJ takes nothing returns integer |
String2UnitIdBJ: | function String2UnitIdBJ takes string unitIdString returns integer |
String2OrderIdBJ: | function String2OrderIdBJ takes string orderIdString returns integer |
GetIssuedOrderIdBJ: | function GetIssuedOrderIdBJ takes nothing returns integer |
GetElevatorHeight: | function GetElevatorHeight takes destructable d returns integer |
CountUnitsInGroup: | function CountUnitsInGroup takes group g returns integer |
CountPlayersInForceBJ: | function CountPlayersInForceBJ takes force f returns integer |
LeaderboardGetItemCountBJ: | function LeaderboardGetItemCountBJ takes leaderboard lb returns integer |
LeaderboardGetPlayerIndexBJ: | function LeaderboardGetPlayerIndexBJ takes player whichPlayer, leaderboard lb returns integer |
GetStoredIntegerBJ: | function GetStoredIntegerBJ takes string key, string missionKey, gamecache cache returns integer |
GetFadeFromSeconds: | function GetFadeFromSeconds takes real seconds returns integer |
GetPlayerTaxRateBJ: | function GetPlayerTaxRateBJ takes playerstate whichResource, player sourcePlayer, player otherPlayer returns integer |
GetConvertedPlayerId: | function GetConvertedPlayerId takes player whichPlayer returns integer |
MeleeGetAllyStructureCount: | function MeleeGetAllyStructureCount takes player whichPlayer returns integer |
MeleeGetAllyCount: | function MeleeGetAllyCount takes player whichPlayer returns integer |
MeleeGetAllyKeyStructureCount: | function MeleeGetAllyKeyStructureCount takes player whichPlayer returns integer |
RandomDistChoose: | function RandomDistChoose takes nothing returns integer |
common.ai |
GetAiPlayer: | native GetAiPlayer takes nothing returns integer |
GetHeroId: | native GetHeroId takes nothing returns integer |
GetHeroLevelAI: | native GetHeroLevelAI takes nothing returns integer |
GetMinesOwned: | native GetMinesOwned takes nothing returns integer |
GetGoldOwned: | native GetGoldOwned takes nothing returns integer |
TownWithMine: | native TownWithMine takes nothing returns integer |
GetNextExpansion: | native GetNextExpansion takes nothing returns integer |
GetEnemyPower: | native GetEnemyPower takes nothing returns integer |
GetExpansionX: | native GetExpansionX takes nothing returns integer |
GetExpansionY: | native GetExpansionY takes nothing returns integer |
CaptainGroupSize: | native CaptainGroupSize takes nothing returns integer |
CaptainReadiness: | native CaptainReadiness takes nothing returns integer |
CaptainReadinessHP: | native CaptainReadinessHP takes nothing returns integer |
CaptainReadinessMa: | native CaptainReadinessMa takes nothing returns integer |
CommandsWaiting: | native CommandsWaiting takes nothing returns integer |
GetLastCommand: | native GetLastCommand takes nothing returns integer |
GetLastData: | native GetLastData takes nothing returns integer |
MeleeDifficulty: | native MeleeDifficulty takes nothing returns integer |
WaitForSignal: | function WaitForSignal takes nothing returns integer |
GetGold: | function GetGold takes nothing returns integer |
GetWood: | function GetWood takes nothing returns integer |
PrepTime: | function PrepTime takes nothing returns integer |
GetAllyCount: | function GetAllyCount takes player whichPlayer returns integer |
FoodUsed: | function FoodUsed takes nothing returns integer |
FoodCap: | function FoodCap takes nothing returns integer |
FoodSpace: | function FoodSpace takes nothing returns integer |
SkillArrays: | function SkillArrays takes nothing returns integer |
PickMeleeHero: | function PickMeleeHero takes race raceid returns integer |
Global variables of type integer
common.j |
JASS_MAX_ARRAY_SIZE, PLAYER_NEUTRAL_PASSIVE, PLAYER_NEUTRAL_AGGRESSIVE, CAMERA_MARGIN_LEFT, CAMERA_MARGIN_RIGHT, CAMERA_MARGIN_TOP, CAMERA_MARGIN_BOTTOM |
blizzard.j |
bj_MAX_INVENTORY, bj_MAX_PLAYERS, bj_PLAYER_NEUTRAL_VICTIM, bj_PLAYER_NEUTRAL_EXTRA, bj_MAX_PLAYER_SLOTS, bj_MAX_SKELETONS, bj_MAX_STOCK_ITEM_SLOTS, bj_MAX_STOCK_UNIT_SLOTS, bj_MAX_ITEM_LEVEL, bj_MAX_CHECKPOINTS, bj_MELEE_STARTING_GOLD_V0, bj_MELEE_STARTING_GOLD_V1, bj_MELEE_STARTING_LUMBER_V0, bj_MELEE_STARTING_LUMBER_V1, bj_MELEE_STARTING_HERO_TOKENS, bj_MELEE_HERO_LIMIT, bj_MELEE_HERO_TYPE_LIMIT, bj_MELEE_MAX_TWINKED_HEROES_V0, bj_MELEE_MAX_TWINKED_HEROES_V1, bj_STOCK_MAX_ITERATIONS, bj_MAX_DEST_IN_REGION_EVENTS, bj_CAMERA_MIN_FARZ, bj_CAMERA_DEFAULT_DISTANCE, bj_CAMERA_DEFAULT_FARZ, bj_CAMERA_DEFAULT_AOA, bj_CAMERA_DEFAULT_FOV, bj_CAMERA_DEFAULT_ROLL, bj_CAMERA_DEFAULT_ROTATION, bj_TRANSMISSION_IND_RED, bj_TRANSMISSION_IND_BLUE, bj_TRANSMISSION_IND_GREEN, bj_TRANSMISSION_IND_ALPHA, bj_MAX_QUEUED_TRIGGERS, bj_CAMPAIGN_INDEX_T, bj_CAMPAIGN_INDEX_H, bj_CAMPAIGN_INDEX_U, bj_CAMPAIGN_INDEX_O, bj_CAMPAIGN_INDEX_N, bj_CAMPAIGN_INDEX_XN, bj_CAMPAIGN_INDEX_XH, bj_CAMPAIGN_INDEX_XU, bj_CAMPAIGN_INDEX_XO, bj_CAMPAIGN_OFFSET_T, bj_CAMPAIGN_OFFSET_H, bj_CAMPAIGN_OFFSET_U, bj_CAMPAIGN_OFFSET_O, bj_CAMPAIGN_OFFSET_N, bj_CAMPAIGN_OFFSET_XN, bj_CAMPAIGN_OFFSET_XH, bj_CAMPAIGN_OFFSET_XU, bj_CAMPAIGN_OFFSET_XO, bj_MISSION_INDEX_T00, bj_MISSION_INDEX_T01, bj_MISSION_INDEX_T02, bj_MISSION_INDEX_T03, bj_MISSION_INDEX_T04, bj_MISSION_INDEX_H00, bj_MISSION_INDEX_H01, bj_MISSION_INDEX_H02, bj_MISSION_INDEX_H03, bj_MISSION_INDEX_H04, bj_MISSION_INDEX_H05, bj_MISSION_INDEX_H06, bj_MISSION_INDEX_H07, bj_MISSION_INDEX_H08, bj_MISSION_INDEX_H09, bj_MISSION_INDEX_H10, bj_MISSION_INDEX_H11, bj_MISSION_INDEX_U00, bj_MISSION_INDEX_U01, bj_MISSION_INDEX_U02, bj_MISSION_INDEX_U03, bj_MISSION_INDEX_U05, bj_MISSION_INDEX_U07, bj_MISSION_INDEX_U08, bj_MISSION_INDEX_U09, bj_MISSION_INDEX_U10, bj_MISSION_INDEX_U11, bj_MISSION_INDEX_O00, bj_MISSION_INDEX_O01, bj_MISSION_INDEX_O02, bj_MISSION_INDEX_O03, bj_MISSION_INDEX_O04, bj_MISSION_INDEX_O05, bj_MISSION_INDEX_O06, bj_MISSION_INDEX_O07, bj_MISSION_INDEX_O08, bj_MISSION_INDEX_O09, bj_MISSION_INDEX_O10, bj_MISSION_INDEX_N00, bj_MISSION_INDEX_N01, bj_MISSION_INDEX_N02, bj_MISSION_INDEX_N03, bj_MISSION_INDEX_N04, bj_MISSION_INDEX_N05, bj_MISSION_INDEX_N06, bj_MISSION_INDEX_N07, bj_MISSION_INDEX_N08, bj_MISSION_INDEX_N09, bj_MISSION_INDEX_XN00, bj_MISSION_INDEX_XN01, bj_MISSION_INDEX_XN02, bj_MISSION_INDEX_XN03, bj_MISSION_INDEX_XN04, bj_MISSION_INDEX_XN05, bj_MISSION_INDEX_XN06, bj_MISSION_INDEX_XN07, bj_MISSION_INDEX_XN08, bj_MISSION_INDEX_XN09, bj_MISSION_INDEX_XN10, bj_MISSION_INDEX_XH00, bj_MISSION_INDEX_XH01, bj_MISSION_INDEX_XH02, bj_MISSION_INDEX_XH03, bj_MISSION_INDEX_XH04, bj_MISSION_INDEX_XH05, bj_MISSION_INDEX_XH06, bj_MISSION_INDEX_XH07, bj_MISSION_INDEX_XH08, bj_MISSION_INDEX_XH09, bj_MISSION_INDEX_XU00, bj_MISSION_INDEX_XU01, bj_MISSION_INDEX_XU02, bj_MISSION_INDEX_XU03, bj_MISSION_INDEX_XU04, bj_MISSION_INDEX_XU05, bj_MISSION_INDEX_XU06, bj_MISSION_INDEX_XU07, bj_MISSION_INDEX_XU08, bj_MISSION_INDEX_XU09, bj_MISSION_INDEX_XU10, bj_MISSION_INDEX_XU11, bj_MISSION_INDEX_XU12, bj_MISSION_INDEX_XU13, bj_MISSION_INDEX_XO00, bj_MISSION_INDEX_XO01, bj_MISSION_INDEX_XO02, bj_MISSION_INDEX_XO03, bj_CINEMATICINDEX_TOP, bj_CINEMATICINDEX_HOP, bj_CINEMATICINDEX_HED, bj_CINEMATICINDEX_OOP, bj_CINEMATICINDEX_OED, bj_CINEMATICINDEX_UOP, bj_CINEMATICINDEX_UED, bj_CINEMATICINDEX_NOP, bj_CINEMATICINDEX_NED, bj_CINEMATICINDEX_XOP, bj_CINEMATICINDEX_XED, bj_ALLIANCE_UNALLIED, bj_ALLIANCE_UNALLIED_VISION, bj_ALLIANCE_ALLIED, bj_ALLIANCE_ALLIED_VISION, bj_ALLIANCE_ALLIED_UNITS, bj_ALLIANCE_ALLIED_ADVUNITS, bj_ALLIANCE_NEUTRAL, bj_ALLIANCE_NEUTRAL_VISION, bj_KEYEVENTTYPE_DEPRESS, bj_KEYEVENTTYPE_RELEASE, bj_KEYEVENTKEY_LEFT, bj_KEYEVENTKEY_RIGHT, bj_KEYEVENTKEY_DOWN, bj_KEYEVENTKEY_UP, bj_MOUSEEVENTTYPE_DOWN, bj_MOUSEEVENTTYPE_UP, bj_MOUSEEVENTTYPE_MOVE, bj_TIMETYPE_ADD, bj_TIMETYPE_SET, bj_TIMETYPE_SUB, bj_CAMERABOUNDS_ADJUST_ADD, bj_CAMERABOUNDS_ADJUST_SUB, bj_QUESTTYPE_REQ_DISCOVERED, bj_QUESTTYPE_REQ_UNDISCOVERED, bj_QUESTTYPE_OPT_DISCOVERED, bj_QUESTTYPE_OPT_UNDISCOVERED, bj_QUESTMESSAGE_DISCOVERED, bj_QUESTMESSAGE_UPDATED, bj_QUESTMESSAGE_COMPLETED, bj_QUESTMESSAGE_FAILED, bj_QUESTMESSAGE_REQUIREMENT, bj_QUESTMESSAGE_MISSIONFAILED, bj_QUESTMESSAGE_ALWAYSHINT, bj_QUESTMESSAGE_HINT, bj_QUESTMESSAGE_SECRET, bj_QUESTMESSAGE_UNITACQUIRED, bj_QUESTMESSAGE_UNITAVAILABLE, bj_QUESTMESSAGE_ITEMACQUIRED, bj_QUESTMESSAGE_WARNING, bj_SORTTYPE_SORTBYVALUE, bj_SORTTYPE_SORTBYPLAYER, bj_SORTTYPE_SORTBYLABEL, bj_CINEFADETYPE_FADEIN, bj_CINEFADETYPE_FADEOUT, bj_CINEFADETYPE_FADEOUTIN, bj_REMOVEBUFFS_POSITIVE, bj_REMOVEBUFFS_NEGATIVE, bj_REMOVEBUFFS_ALL, bj_REMOVEBUFFS_NONTLIFE, bj_BUFF_POLARITY_POSITIVE, bj_BUFF_POLARITY_NEGATIVE, bj_BUFF_POLARITY_EITHER, bj_BUFF_RESIST_MAGIC, bj_BUFF_RESIST_PHYSICAL, bj_BUFF_RESIST_EITHER, bj_BUFF_RESIST_BOTH, bj_HEROSTAT_STR, bj_HEROSTAT_AGI, bj_HEROSTAT_INT, bj_MODIFYMETHOD_ADD, bj_MODIFYMETHOD_SUB, bj_MODIFYMETHOD_SET, bj_UNIT_STATE_METHOD_ABSOLUTE, bj_UNIT_STATE_METHOD_RELATIVE, bj_UNIT_STATE_METHOD_DEFAULTS, bj_UNIT_STATE_METHOD_MAXIMUM, bj_GATEOPERATION_CLOSE, bj_GATEOPERATION_OPEN, bj_GATEOPERATION_DESTROY, bj_GAMECACHE_BOOLEAN, bj_GAMECACHE_INTEGER, bj_GAMECACHE_REAL, bj_GAMECACHE_UNIT, bj_GAMECACHE_STRING, bj_HASHTABLE_BOOLEAN, bj_HASHTABLE_INTEGER, bj_HASHTABLE_REAL, bj_HASHTABLE_STRING, bj_HASHTABLE_HANDLE, bj_ITEM_STATUS_HIDDEN, bj_ITEM_STATUS_OWNED, bj_ITEM_STATUS_INVULNERABLE, bj_ITEM_STATUS_POWERUP, bj_ITEM_STATUS_SELLABLE, bj_ITEM_STATUS_PAWNABLE, bj_ITEMCODE_STATUS_POWERUP, bj_ITEMCODE_STATUS_SELLABLE, bj_ITEMCODE_STATUS_PAWNABLE, bj_MINIMAPPINGSTYLE_SIMPLE, bj_MINIMAPPINGSTYLE_FLASHY, bj_MINIMAPPINGSTYLE_ATTACK, bj_CAMPPINGSTYLE_PRIMARY, bj_CAMPPINGSTYLE_PRIMARY_GREEN, bj_CAMPPINGSTYLE_PRIMARY_RED, bj_CAMPPINGSTYLE_BONUS, bj_CAMPPINGSTYLE_TURNIN, bj_CAMPPINGSTYLE_BOSS, bj_CAMPPINGSTYLE_CONTROL_ALLY, bj_CAMPPINGSTYLE_CONTROL_NEUTRAL, bj_CAMPPINGSTYLE_CONTROL_ENEMY, bj_CORPSETYPE_FLESH, bj_CORPSETYPE_BONE, bj_ELEVATOR_BLOCKER_CODE, bj_ELEVATOR_CODE01, bj_ELEVATOR_CODE02, bj_ELEVATOR_WALL_TYPE_ALL, bj_ELEVATOR_WALL_TYPE_EAST, bj_ELEVATOR_WALL_TYPE_NORTH, bj_ELEVATOR_WALL_TYPE_SOUTH, bj_ELEVATOR_WALL_TYPE_WEST, bj_MELEE_MAX_TWINKED_HEROES, bj_forLoopAIndex, bj_forLoopBIndex, bj_forLoopAIndexEnd, bj_forLoopBIndexEnd, bj_stockPickedItemLevel, bj_meleeTwinkedHeroes, bj_cineModeSavedSeed, bj_queuedExecTotal, bj_destInRegionDiesCount, bj_groupCountUnits, bj_forceCountPlayers, bj_groupEnumTypeId, bj_groupRandomConsidered, bj_randomSubGroupWant, bj_randomSubGroupTotal, bj_destRandomConsidered, bj_itemRandomConsidered, bj_forceRandomConsidered, bj_livingPlayerUnitsTypeId, bj_randDistCount, bj_randDistID, bj_randDistChance |
common.ai |
ARCHMAGE, PALADIN, MTN_KING, BLOOD_MAGE, AVATAR, BASH, THUNDER_BOLT, THUNDER_CLAP, DEVOTION_AURA, DIVINE_SHIELD, HOLY_BOLT, RESURRECTION, BLIZZARD, BRILLIANCE_AURA, MASS_TELEPORT, WATER_ELEMENTAL, BANISH, FLAME_STRIKE, SUMMON_PHOENIX, SIPHON_MANA, JAINA, MURADIN, GARITHOS, KAEL, COPTER, GYRO, ELEMENTAL, FOOTMAN, FOOTMEN, GRYPHON, KNIGHT, MORTAR, PEASANT, PRIEST, RIFLEMAN, RIFLEMEN, SORCERESS, TANK, STEAM_TANK, ROCKET_TANK, MILITIA, SPELL_BREAKER, HUMAN_DRAGON_HAWK, BLOOD_PRIEST, BLOOD_SORCERESS, BLOOD_PEASANT, AVIARY, BARRACKS, BLACKSMITH, CANNON_TOWER, CASTLE, CHURCH, MAGE_TOWER, GUARD_TOWER, HOUSE, HUMAN_ALTAR, KEEP, LUMBER_MILL, SANCTUM, ARCANE_SANCTUM, TOWN_HALL, WATCH_TOWER, WORKSHOP, ARCANE_VAULT, ARCANE_TOWER, UPG_MELEE, UPG_RANGED, UPG_ARTILLERY, UPG_ARMOR, UPG_GOLD, UPG_MASONRY, UPG_SIGHT, UPG_DEFEND, UPG_BREEDING, UPG_PRAYING, UPG_SORCERY, UPG_LEATHER, UPG_GUN_RANGE, UPG_WOOD, UPG_SENTINEL, UPG_SCATTER, UPG_BOMBS, UPG_HAMMERS, UPG_CONT_MAGIC, UPG_FRAGS, UPG_TANK, UPG_FLAK, UPG_CLOUD, BLADE_MASTER, FAR_SEER, TAUREN_CHIEF, SHADOW_HUNTER, GROM, THRALL, CRITICAL_STRIKE, MIRROR_IMAGE, BLADE_STORM, WIND_WALK, CHAIN_LIGHTNING, EARTHQUAKE, FAR_SIGHT, SPIRIT_WOLF, ENDURANE_AURA, REINCARNATION, SHOCKWAVE, WAR_STOMP, HEALING_WAVE, HEX, SERPENT_WARD, VOODOO, GUARDIAN, CATAPULT, WITCH_DOCTOR, GRUNT, HEAD_HUNTER, BERSERKER, KODO_BEAST, PEON, RAIDER, SHAMAN, TAUREN, WYVERN, BATRIDER, SPIRIT_WALKER, SPIRIT_WALKER_M, ORC_ALTAR, ORC_BARRACKS, BESTIARY, FORGE, FORTRESS, GREAT_HALL, LODGE, STRONGHOLD, BURROW, TOTEM, ORC_WATCH_TOWER, VOODOO_LOUNGE, UPG_ORC_MELEE, UPG_ORC_RANGED, UPG_ORC_ARTILLERY, UPG_ORC_ARMOR, UPG_ORC_WAR_DRUMS, UPG_ORC_PILLAGE, UPG_ORC_BERSERK, UPG_ORC_PULVERIZE, UPG_ORC_ENSNARE, UPG_ORC_VENOM, UPG_ORC_DOCS, UPG_ORC_SHAMAN, UPG_ORC_SPIKES, UPG_ORC_BURROWS, UPG_ORC_REGEN, UPG_ORC_FIRE, UPG_ORC_SWALKER, UPG_ORC_BERSERKER, UPG_ORC_NAPTHA, UPG_ORC_CHAOS, OGRE_MAGI, ORC_DRAGON, SAPPER, ZEPPLIN, ZEPPELIN, W2_WARLOCK, PIG_FARM, FOREST_TROLL, CHAOS_GRUNT, CHAOS_WARLOCK, CHAOS_RAIDER, CHAOS_PEON, CHAOS_KODO, CHAOS_GROM, CHAOS_BLADEMASTER, CHAOS_BURROW, DEATH_KNIGHT, DREAD_LORD, LICH, CRYPT_LORD, MALGANIS, TICHONDRIUS, PIT_LORD, DETHEROC, SLEEP, VAMP_AURA, CARRION_SWARM, INFERNO, DARK_RITUAL, DEATH_DECAY, FROST_ARMOR, FROST_NOVA, ANIM_DEAD, DEATH_COIL, DEATH_PACT, UNHOLY_AURA, CARRION_SCARAB, IMPALE, LOCUST_SWARM, THORNY_SHIELD, ABOMINATION, ACOLYTE, BANSHEE, PIT_FIEND, CRYPT_FIEND, FROST_WYRM, GARGOYLE, GARGOYLE_MORPH, GHOUL, MEAT_WAGON, NECRO, SKEL_WARRIOR, SHADE, UNDEAD_BARGE, OBSIDIAN_STATUE, OBS_STATUE, BLK_SPHINX, UNDEAD_MINE, UNDEAD_ALTAR, BONEYARD, GARG_SPIRE, NECROPOLIS_1, NECROPOLIS_2, NECROPOLIS_3, SAC_PIT, CRYPT, SLAUGHTERHOUSE, DAMNED_TEMPLE, ZIGGURAT_1, ZIGGURAT_2, ZIGGURAT_FROST, GRAVEYARD, TOMB_OF_RELICS, UPG_UNHOLY_STR, UPG_CR_ATTACK, UPG_UNHOLY_ARMOR, UPG_CANNIBALIZE, UPG_GHOUL_FRENZY, UPG_FIEND_WEB, UPG_ABOM, UPG_STONE_FORM, UPG_NECROS, UPG_BANSHEE, UPG_MEAT_WAGON, UPG_WYRM_BREATH, UPG_SKEL_LIFE, UPG_SKEL_MASTERY, UPG_EXHUME, UPG_SACRIFICE, UPG_ABOM_EXPL, UPG_CR_ARMOR, UPG_PLAGUE, UPG_BLK_SPHINX, UPG_BURROWING, DEMON_HUNTER, DEMON_HUNTER_M, KEEPER, MOON_CHICK, MOON_BABE, MOON_HONEY, WARDEN, SYLVANUS, CENARIUS, ILLIDAN, ILLIDAN_DEMON, MAIEV, FORCE_NATURE, ENT_ROOTS, THORNS_AURA, TRANQUILITY, EVASION, IMMOLATION, MANA_BURN, METAMORPHOSIS, SEARING_ARROWS, SCOUT, STARFALL, TRUESHOT, BLINK, FAN_KNIVES, SHADOW_TOUCH, VENGEANCE, WISP, ARCHER, DRUID_TALON, DRUID_TALON_M, BALLISTA, DRUID_CLAW, DRUID_CLAW_M, DRYAD, HIPPO, HIPPO_RIDER, HUNTRESS, CHIMAERA, ENT, MOUNTAIN_GIANT, FAERIE_DRAGON, HIGH_ARCHER, HIGH_FOOTMAN, HIGH_FOOTMEN, HIGH_SWORDMAN, DRAGON_HAWK, CORRUPT_TREANT, POISON_TREANT, PLAGUE_TREANT, SHANDRIS, ANCIENT_LORE, ANCIENT_WAR, ANCIENT_WIND, TREE_AGES, TREE_ETERNITY, TREE_LIFE, ANCIENT_PROTECT, ELF_ALTAR, BEAR_DEN, CHIMAERA_ROOST, HUNTERS_HALL, MOON_WELL, ELF_MINE, DEN_OF_WONDERS, ELF_FARM, ELF_GUARD_TOWER, HIGH_SKY, HIGH_EARTH, HIGH_TOWER, ELF_HIGH_BARRACKS, CORRUPT_LIFE, CORRUPT_WELL, CORRUPT_PROTECTOR, CORRUPT_WAR, UPG_STR_MOON, UPG_STR_WILD, UPG_MOON_ARMOR, UPG_HIDES, UPG_ULTRAVISION, UPG_BLESSING, UPG_SCOUT, UPG_GLAIVE, UPG_BOWS, UPG_MARKSMAN, UPG_DRUID_TALON, UPG_DRUID_CLAW, UPG_ABOLISH, UPG_CHIM_ACID, UPG_HIPPO_TAME, UPG_BOLT, UPG_MARK_CLAW, UPG_MARK_TALON, UPG_HARD_SKIN, UPG_RESIST_SKIN, UPG_WELL_SPRING, DEMON_GATE, FELLHOUND, INFERNAL, DOOMGUARD, SATYR, TRICKSTER, SHADOWDANCER, SOULSTEALER, HELLCALLER, SKEL_ARCHER, SKEL_MARKSMAN, SKEL_BURNING, SKEL_GIANT, FURBOLG, FURBOLG_TRACKER, FURBOLG_SHAMAN, FURBOLG_CHAMP, FURBOLG_ELDER, NAGA_SORCERESS, NAGA_VASHJ, NAGA_DRAGON, NAGA_WITCH, NAGA_SERPENT, NAGA_HYDRA, NAGA_SLAVE, NAGA_SNAP_DRAGON, NAGA_COUATL, NAGA_SIREN, NAGA_MYRMIDON, NAGA_REAVER, NAGA_TURTLE, NAGA_ROYAL, NAGA_TEMPLE, NAGA_CORAL, NAGA_SHRINE, NAGA_SPAWNING, NAGA_GUARDIAN, NAGA_ALTAR, UPG_NAGA_ARMOR, UPG_NAGA_ATTACK, UPG_NAGA_ABOLISH, UPG_SIREN, UPG_NAGA_ENSNARE, M1, M2, M3, M4, M5, M6, M7, M8, M9, M10, M11, M12, M13, M14, M15, EASY, NORMAL, HARD, INSANE, MELEE_NEWBIE, MELEE_NORMAL, MELEE_INSANE, ATTACK_CAPTAIN, DEFENSE_CAPTAIN, BOTH_CAPTAINS, BUILD_UNIT, BUILD_UPGRADE, BUILD_EXPAND, UPKEEP_TIER1, UPKEEP_TIER2, sleep_seconds, total_gold, total_wood, gold_buffer, difficulty, exp_seen, racial_farm, hero_id, hero_id2, hero_id3, skill, skills1, skills2, skills3, max_hero_level, harass_qty, harass_max, harass_units, harass_length, defense_qty, defense_units, defense_length, build_qty, build_type, build_item, build_town, build_length, campaign_gold_peons, campaign_wood_peons, campaign_basics_speed, min_creeps, max_creeps |
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