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Jass documentation Database
JASS Documentation Database REFORGED
Results for the query "location" as a "type"
Type location
Ancestor type: |
agent |
Children type(s): |
None |
Location: |
line 20 in file common.j |
Preview: |
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Functions that takes type location
common.j |
DefineStartLocationLoc: | native DefineStartLocationLoc takes integer whichStartLoc, location whichLocation returns nothing |
GroupEnumUnitsInRangeOfLoc: | native GroupEnumUnitsInRangeOfLoc takes group whichGroup, location whichLocation, real radius, boolexpr filter returns nothing |
GroupEnumUnitsInRangeOfLocCounted: | native GroupEnumUnitsInRangeOfLocCounted takes group whichGroup, location whichLocation, real radius, boolexpr filter, integer countLimit returns nothing |
GroupPointOrderLoc: | native GroupPointOrderLoc takes group whichGroup, string order, location whichLocation returns boolean |
GroupPointOrderByIdLoc: | native GroupPointOrderByIdLoc takes group whichGroup, integer order, location whichLocation returns boolean |
RectFromLoc: | native RectFromLoc takes location min, location max returns rect |
SetRectFromLoc: | native SetRectFromLoc takes rect whichRect, location min, location max returns nothing |
MoveRectToLoc: | native MoveRectToLoc takes rect whichRect, location newCenterLoc returns nothing |
RegionAddCellAtLoc: | native RegionAddCellAtLoc takes region whichRegion, location whichLocation returns nothing |
RegionClearCellAtLoc: | native RegionClearCellAtLoc takes region whichRegion, location whichLocation returns nothing |
RemoveLocation: | native RemoveLocation takes location whichLocation returns nothing |
MoveLocation: | native MoveLocation takes location whichLocation, real newX, real newY returns nothing |
GetLocationX: | native GetLocationX takes location whichLocation returns real |
GetLocationY: | native GetLocationY takes location whichLocation returns real |
GetLocationZ: | native GetLocationZ takes location whichLocation returns real |
IsLocationInRegion: | native IsLocationInRegion takes region whichRegion, location whichLocation returns boolean |
CreateUnitAtLoc: | native CreateUnitAtLoc takes player id, integer unitid, location whichLocation, real face returns unit |
CreateUnitAtLocByName: | native CreateUnitAtLocByName takes player id, string unitname, location whichLocation, real face returns unit |
SetUnitPositionLoc: | native SetUnitPositionLoc takes unit whichUnit, location whichLocation returns nothing |
ReviveHeroLoc: | native ReviveHeroLoc takes unit whichHero, location loc, boolean doEyecandy returns boolean |
IsUnitInRangeLoc: | constant native IsUnitInRangeLoc takes unit whichUnit, location whichLocation, real distance returns boolean |
IssuePointOrderLoc: | native IssuePointOrderLoc takes unit whichUnit, string order, location whichLocation returns boolean |
IssuePointOrderByIdLoc: | native IssuePointOrderByIdLoc takes unit whichUnit, integer order, location whichLocation returns boolean |
IsLocationVisibleToPlayer: | constant native IsLocationVisibleToPlayer takes location whichLocation, player whichPlayer returns boolean |
IsLocationFoggedToPlayer: | constant native IsLocationFoggedToPlayer takes location whichLocation, player whichPlayer returns boolean |
IsLocationMaskedToPlayer: | constant native IsLocationMaskedToPlayer takes location whichLocation, player whichPlayer returns boolean |
SetFogStateRadiusLoc: | native SetFogStateRadiusLoc takes player forWhichPlayer, fogstate whichState, location center, real radius, boolean useSharedVision returns nothing |
CreateFogModifierRadiusLoc: | native CreateFogModifierRadiusLoc takes player forWhichPlayer, fogstate whichState, location center, real radius, boolean useSharedVision, boolean afterUnits returns fogmodifier |
SaveLocationHandle: | native SaveLocationHandle takes hashtable table, integer parentKey, integer childKey, location whichLocation returns boolean |
CreateMinimapIconAtLoc: | native CreateMinimapIconAtLoc takes location where, integer red, integer green, integer blue, string pingPath, fogstate fogVisibility returns minimapicon |
AddSpecialEffectLoc: | native AddSpecialEffectLoc takes string modelName, location where returns effect |
AddSpellEffectLoc: | native AddSpellEffectLoc takes string abilityString, effecttype t,location where returns effect |
AddSpellEffectByIdLoc: | native AddSpellEffectByIdLoc takes integer abilityId, effecttype t,location where returns effect |
SetBlightLoc: | native SetBlightLoc takes player whichPlayer, location whichLocation, real radius, boolean addBlight returns nothing |
BlzSetSpecialEffectPositionLoc: | native BlzSetSpecialEffectPositionLoc takes effect whichEffect, location loc returns nothing |
blizzard.j |
AngleBetweenPoints: | function AngleBetweenPoints takes location locA, location locB returns real |
DistanceBetweenPoints: | function DistanceBetweenPoints takes location locA, location locB returns real |
PolarProjectionBJ: | function PolarProjectionBJ takes location source, real dist, real angle returns location |
OffsetLocation: | function OffsetLocation takes location loc, real dx, real dy returns location |
RectFromCenterSizeBJ: | function RectFromCenterSizeBJ takes location center, real width, real height returns rect |
RectContainsLoc: | function RectContainsLoc takes rect r, location loc returns boolean |
CompareLocationsBJ: | function CompareLocationsBJ takes location A, location B returns boolean |
GetRectFromCircleBJ: | function GetRectFromCircleBJ takes location center, real radius returns rect |
SetCameraPositionLocForPlayer: | function SetCameraPositionLocForPlayer takes player whichPlayer, location loc returns nothing |
RotateCameraAroundLocBJ: | function RotateCameraAroundLocBJ takes real degrees, location loc, player whichPlayer, real duration returns nothing |
PanCameraToLocForPlayer: | function PanCameraToLocForPlayer takes player whichPlayer, location loc returns nothing |
PanCameraToTimedLocForPlayer: | function PanCameraToTimedLocForPlayer takes player whichPlayer, location loc, real duration returns nothing |
PanCameraToTimedLocWithZForPlayer: | function PanCameraToTimedLocWithZForPlayer takes player whichPlayer, location loc, real zOffset, real duration returns nothing |
SmartCameraPanBJ: | function SmartCameraPanBJ takes player whichPlayer, location loc, real duration returns nothing |
SetCameraQuickPositionLocForPlayer: | function SetCameraQuickPositionLocForPlayer takes player whichPlayer, location loc returns nothing |
SetCameraQuickPositionLoc: | function SetCameraQuickPositionLoc takes location loc returns nothing |
TerrainDeformationCraterBJ: | function TerrainDeformationCraterBJ takes real duration, boolean permanent, location where, real radius, real depth returns terraindeformation |
TerrainDeformationRippleBJ: | function TerrainDeformationRippleBJ takes real duration, boolean limitNeg, location where, real startRadius, real endRadius, real depth, real wavePeriod, real waveWidth returns terraindeformation |
TerrainDeformationWaveBJ: | function TerrainDeformationWaveBJ takes real duration, location source, location target, real radius, real depth, real trailDelay returns terraindeformation |
TerrainDeformationRandomBJ: | function TerrainDeformationRandomBJ takes real duration, location where, real radius, real minDelta, real maxDelta, real updateInterval returns terraindeformation |
AddLightningLoc: | function AddLightningLoc takes string codeName, location where1, location where2 returns lightning |
MoveLightningLoc: | function MoveLightningLoc takes lightning whichBolt, location where1, location where2 returns boolean |
GetTerrainCliffLevelBJ: | function GetTerrainCliffLevelBJ takes location where returns integer |
GetTerrainTypeBJ: | function GetTerrainTypeBJ takes location where returns integer |
GetTerrainVarianceBJ: | function GetTerrainVarianceBJ takes location where returns integer |
SetTerrainTypeBJ: | function SetTerrainTypeBJ takes location where, integer terrainType, integer variation, integer area, integer shape returns nothing |
IsTerrainPathableBJ: | function IsTerrainPathableBJ takes location where, pathingtype t returns boolean |
SetTerrainPathableBJ: | function SetTerrainPathableBJ takes location where, pathingtype t, boolean flag returns nothing |
CreateFogModifierRadiusLocSimple: | function CreateFogModifierRadiusLocSimple takes player whichPlayer, fogstate whichFogState, location center, real radius, boolean afterUnits returns fogmodifier |
CreateFogModifierRadiusLocBJ: | function CreateFogModifierRadiusLocBJ takes boolean enabled, player whichPlayer, fogstate whichFogState, location center, real radius returns fogmodifier |
SetDoodadAnimationBJ: | function SetDoodadAnimationBJ takes string animName, integer doodadID, real radius, location center returns nothing |
CreateImageBJ: | function CreateImageBJ takes string file, real size, location where, real zOffset, integer imageType returns image |
SetImagePositionBJ: | function SetImagePositionBJ takes image whichImage, location where, real zOffset returns nothing |
CreateUbersplatBJ: | function CreateUbersplatBJ takes location where, string name, real red, real green, real blue, real alpha, boolean forcePaused, boolean noBirthTime returns ubersplat |
CreateMinimapIconAtLocBJ: | function CreateMinimapIconAtLocBJ takes location where, integer red, integer green, integer blue, string pingPath, fogstate fogVisibility returns minimapicon |
CampaignMinimapIconLocBJ: | function CampaignMinimapIconLocBJ takes location where, integer style returns nothing |
SetSoundPositionLocBJ: | function SetSoundPositionLocBJ takes sound soundHandle, location loc, real z returns nothing |
PlaySoundAtPointBJ: | function PlaySoundAtPointBJ takes sound soundHandle, real volumePercent, location loc, real z returns nothing |
AddSpecialEffectLocBJ: | function AddSpecialEffectLocBJ takes location where, string modelName returns effect |
CreateItemLoc: | function CreateItemLoc takes integer itemId, location loc returns item |
SetItemPositionLoc: | function SetItemPositionLoc takes item whichItem, location loc returns nothing |
UnitDropItemPointLoc: | function UnitDropItemPointLoc takes unit whichUnit, item whichItem, location loc returns boolean |
UnitUseItemPointLoc: | function UnitUseItemPointLoc takes unit whichUnit, item whichItem, location loc returns boolean |
CreateUnitAtLocSaveLast: | function CreateUnitAtLocSaveLast takes player id, integer unitid, location loc, real face returns unit |
CreateNUnitsAtLoc: | function CreateNUnitsAtLoc takes integer count, integer unitId, player whichPlayer, location loc, real face returns group |
CreateNUnitsAtLocFacingLocBJ: | function CreateNUnitsAtLocFacingLocBJ takes integer count, integer unitId, player whichPlayer, location loc, location lookAt returns group |
CreateCorpseLocBJ: | function CreateCorpseLocBJ takes integer unitid, player whichPlayer, location loc returns unit |
CreatePermanentCorpseLocBJ: | function CreatePermanentCorpseLocBJ takes integer style, integer unitid, player whichPlayer, location loc, real facing returns unit |
IssueHauntOrderAtLocBJ: | function IssueHauntOrderAtLocBJ takes unit whichPeon, location loc returns boolean |
IssueBuildOrderByIdLocBJ: | function IssueBuildOrderByIdLocBJ takes unit whichPeon, integer unitId, location loc returns boolean |
SetUnitPositionLocFacingBJ: | function SetUnitPositionLocFacingBJ takes unit whichUnit, location loc, real facing returns nothing |
SetUnitPositionLocFacingLocBJ: | function SetUnitPositionLocFacingLocBJ takes unit whichUnit, location loc, location lookAt returns nothing |
UnitDamagePointLoc: | function UnitDamagePointLoc takes unit whichUnit, real delay, real radius, location loc, real amount, attacktype whichAttack, damagetype whichDamage returns boolean |
CreateDestructableLoc: | function CreateDestructableLoc takes integer objectid, location loc, real facing, real scale, integer variation returns destructable |
CreateDeadDestructableLocBJ: | function CreateDeadDestructableLocBJ takes integer objectid, location loc, real facing, real scale, integer variation returns destructable |
EnumDestructablesInCircleBJ: | function EnumDestructablesInCircleBJ takes real radius, location loc, code actionFunc returns nothing |
WaygateSetDestinationLocBJ: | function WaygateSetDestinationLocBJ takes unit waygate, location loc returns nothing |
GetUnitsInRangeOfLocMatching: | function GetUnitsInRangeOfLocMatching takes real radius, location whichLocation, boolexpr filter returns group |
GetUnitsInRangeOfLocAll: | function GetUnitsInRangeOfLocAll takes real radius, location whichLocation returns group |
SetUnitFacingToFaceLocTimed: | function SetUnitFacingToFaceLocTimed takes unit whichUnit, location target, real duration returns nothing |
SetTextTagPosBJ: | function SetTextTagPosBJ takes texttag tt, location loc, real zOffset returns nothing |
CreateTextTagLocBJ: | function CreateTextTagLocBJ takes string s, location loc, real zOffset, real size, real red, real green, real blue, real transparency returns texttag |
PingMinimapLocForForce: | function PingMinimapLocForForce takes force whichForce, location loc, real duration returns nothing |
PingMinimapLocForPlayer: | function PingMinimapLocForPlayer takes player whichPlayer, location loc, real duration returns nothing |
PingMinimapLocForForceEx: | function PingMinimapLocForForceEx takes force whichForce, location loc, real duration, integer style, real red, real green, real blue returns nothing |
PlayDialogueFromSpeakerTypeEx: | function PlayDialogueFromSpeakerTypeEx takes force toForce, player fromPlayer, integer speakerType, location loc, sound soundHandle, integer timeType, real timeVal, boolean wait returns boolean |
TransmissionFromUnitTypeWithNameBJ: | function TransmissionFromUnitTypeWithNameBJ takes force toForce, player fromPlayer, integer unitId, string unitName, location loc, sound soundHandle, string message, integer timeType, real timeVal, boolean wait returns nothing |
SaveLocationHandleBJ: | function SaveLocationHandleBJ takes location whichLocation, integer key, integer missionKey, hashtable table returns boolean |
RestoreUnitLocFacingAngleBJ: | function RestoreUnitLocFacingAngleBJ takes string key, string missionKey, gamecache cache, player forWhichPlayer, location loc, real facing returns unit |
RestoreUnitLocFacingPointBJ: | function RestoreUnitLocFacingPointBJ takes string key, string missionKey, gamecache cache, player forWhichPlayer, location loc, location lookAt returns unit |
IsPointBlightedBJ: | function IsPointBlightedBJ takes location where returns boolean |
IssuePointOrderLocBJ: | function IssuePointOrderLocBJ takes unit whichUnit, string order, location whichLocation returns boolean |
GroupPointOrderLocBJ: | function GroupPointOrderLocBJ takes group whichGroup, string order, location whichLocation returns boolean |
SetUnitRallyPoint: | function SetUnitRallyPoint takes unit whichUnit, location targPos returns nothing |
SetBlightRadiusLocBJ: | function SetBlightRadiusLocBJ takes boolean addBlight, player whichPlayer, location loc, real radius returns nothing |
MeleeFindNearestMine: | function MeleeFindNearestMine takes location src, real range returns unit |
MeleeRandomHeroLoc: | function MeleeRandomHeroLoc takes player p, integer id1, integer id2, integer id3, integer id4, location loc returns unit |
MeleeGetProjectedLoc: | function MeleeGetProjectedLoc takes location src, location targ, real distance, real deltaAngle returns location |
MeleeGetLocWithinRect: | function MeleeGetLocWithinRect takes location src, rect r returns location |
MeleeStartingUnitsHuman: | function MeleeStartingUnitsHuman takes player whichPlayer, location startLoc, boolean doHeroes, boolean doCamera, boolean doPreload returns nothing |
MeleeStartingUnitsOrc: | function MeleeStartingUnitsOrc takes player whichPlayer, location startLoc, boolean doHeroes, boolean doCamera, boolean doPreload returns nothing |
MeleeStartingUnitsUndead: | function MeleeStartingUnitsUndead takes player whichPlayer, location startLoc, boolean doHeroes, boolean doCamera, boolean doPreload returns nothing |
MeleeStartingUnitsNightElf: | function MeleeStartingUnitsNightElf takes player whichPlayer, location startLoc, boolean doHeroes, boolean doCamera, boolean doPreload returns nothing |
MeleeStartingUnitsUnknownRace: | function MeleeStartingUnitsUnknownRace takes player whichPlayer, location startLoc, boolean doHeroes, boolean doCamera, boolean doPreload returns nothing |
MeleeStartingUnitsForPlayer: | function MeleeStartingUnitsForPlayer takes race whichRace, player whichPlayer, location loc, boolean doHeroes returns nothing |
Functions that returns type location
Global variables of type location
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