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Jass documentation Database
JASS Documentation Database REFORGED
Results for the query "real" as a "type"
Type real
Ancestor type: |
NO ancestor, hardcoded |
Children type(s): |
None |
Location: |
hardcoded |
Preview: |
No preview available |
Information about real
JASS Reals are 32 bit floats.
Functions that takes type real
common.j |
Deg2Rad: | native Deg2Rad takes real degrees returns real |
Rad2Deg: | native Rad2Deg takes real radians returns real |
Sin: | native Sin takes real radians returns real |
Cos: | native Cos takes real radians returns real |
Tan: | native Tan takes real radians returns real |
Asin: | native Asin takes real y returns real |
Acos: | native Acos takes real x returns real |
Atan: | native Atan takes real x returns real |
Atan2: | native Atan2 takes real y, real x returns real |
SquareRoot: | native SquareRoot takes real x returns real |
Pow: | native Pow takes real x, real power returns real |
MathRound: | constant native MathRound takes real r returns integer |
R2I: | native R2I takes real r returns integer |
R2S: | native R2S takes real r returns string |
R2SW: | native R2SW takes real r, integer width, integer precision returns string |
DefineStartLocation: | native DefineStartLocation takes integer whichStartLoc, real x, real y returns nothing |
TimerStart: | native TimerStart takes timer whichTimer, real timeout, boolean periodic, code handlerFunc returns nothing |
GroupEnumUnitsInRange: | native GroupEnumUnitsInRange takes group whichGroup, real x, real y, real radius, boolexpr filter returns nothing |
GroupEnumUnitsInRangeOfLoc: | native GroupEnumUnitsInRangeOfLoc takes group whichGroup, location whichLocation, real radius, boolexpr filter returns nothing |
GroupEnumUnitsInRangeCounted: | native GroupEnumUnitsInRangeCounted takes group whichGroup, real x, real y, real radius, boolexpr filter, integer countLimit returns nothing |
GroupEnumUnitsInRangeOfLocCounted: | native GroupEnumUnitsInRangeOfLocCounted takes group whichGroup, location whichLocation, real radius, boolexpr filter, integer countLimit returns nothing |
GroupPointOrder: | native GroupPointOrder takes group whichGroup, string order, real x, real y returns boolean |
GroupPointOrderById: | native GroupPointOrderById takes group whichGroup, integer order, real x, real y returns boolean |
Rect: | native Rect takes real minx, real miny, real maxx, real maxy returns rect |
SetRect: | native SetRect takes rect whichRect, real minx, real miny, real maxx, real maxy returns nothing |
MoveRectTo: | native MoveRectTo takes rect whichRect, real newCenterX, real newCenterY returns nothing |
RegionAddCell: | native RegionAddCell takes region whichRegion, real x, real y returns nothing |
RegionClearCell: | native RegionClearCell takes region whichRegion, real x, real y returns nothing |
Location: | native Location takes real x, real y returns location |
MoveLocation: | native MoveLocation takes location whichLocation, real newX, real newY returns nothing |
IsPointInRegion: | native IsPointInRegion takes region whichRegion, real x, real y returns boolean |
TriggerRegisterVariableEvent: | native TriggerRegisterVariableEvent takes trigger whichTrigger, string varName, limitop opcode, real limitval returns event |
TriggerRegisterTimerEvent: | native TriggerRegisterTimerEvent takes trigger whichTrigger, real timeout, boolean periodic returns event |
TriggerRegisterGameStateEvent: | native TriggerRegisterGameStateEvent takes trigger whichTrigger, gamestate whichState, limitop opcode, real limitval returns event |
TriggerRegisterPlayerStateEvent: | native TriggerRegisterPlayerStateEvent takes trigger whichTrigger, player whichPlayer, playerstate whichState, limitop opcode, real limitval returns event |
TriggerRegisterUnitStateEvent: | native TriggerRegisterUnitStateEvent takes trigger whichTrigger, unit whichUnit, unitstate whichState, limitop opcode, real limitval returns event |
TriggerRegisterUnitInRange: | native TriggerRegisterUnitInRange takes trigger whichTrigger, unit whichUnit, real range, boolexpr filter returns event |
TriggerSleepAction: | native TriggerSleepAction takes real timeout returns nothing |
TriggerWaitForSound: | native TriggerWaitForSound takes sound s, real offset returns nothing |
SetWidgetLife: | native SetWidgetLife takes widget whichWidget, real newLife returns nothing |
CreateDestructable: | native CreateDestructable takes integer objectid, real x, real y, real face, real scale, integer variation returns destructable |
CreateDestructableZ: | native CreateDestructableZ takes integer objectid, real x, real y, real z, real face, real scale, integer variation returns destructable |
CreateDeadDestructable: | native CreateDeadDestructable takes integer objectid, real x, real y, real face, real scale, integer variation returns destructable |
CreateDeadDestructableZ: | native CreateDeadDestructableZ takes integer objectid, real x, real y, real z, real face, real scale, integer variation returns destructable |
SetDestructableLife: | native SetDestructableLife takes destructable d, real life returns nothing |
SetDestructableMaxLife: | native SetDestructableMaxLife takes destructable d, real max returns nothing |
DestructableRestoreLife: | native DestructableRestoreLife takes destructable d, real life, boolean birth returns nothing |
SetDestructableAnimationSpeed: | native SetDestructableAnimationSpeed takes destructable d, real speedFactor returns nothing |
SetDestructableOccluderHeight: | native SetDestructableOccluderHeight takes destructable d, real height returns nothing |
CreateItem: | native CreateItem takes integer itemid, real x, real y returns item |
SetItemPosition: | native SetItemPosition takes item i, real x, real y returns nothing |
CreateUnit: | native CreateUnit takes player id, integer unitid, real x, real y, real face returns unit |
CreateUnitByName: | native CreateUnitByName takes player whichPlayer, string unitname, real x, real y, real face returns unit |
CreateUnitAtLoc: | native CreateUnitAtLoc takes player id, integer unitid, location whichLocation, real face returns unit |
CreateUnitAtLocByName: | native CreateUnitAtLocByName takes player id, string unitname, location whichLocation, real face returns unit |
CreateCorpse: | native CreateCorpse takes player whichPlayer, integer unitid, real x, real y, real face returns unit |
SetUnitState: | native SetUnitState takes unit whichUnit, unitstate whichUnitState, real newVal returns nothing |
SetUnitX: | native SetUnitX takes unit whichUnit, real newX returns nothing |
SetUnitY: | native SetUnitY takes unit whichUnit, real newY returns nothing |
SetUnitPosition: | native SetUnitPosition takes unit whichUnit, real newX, real newY returns nothing |
SetUnitFacing: | native SetUnitFacing takes unit whichUnit, real facingAngle returns nothing |
SetUnitFacingTimed: | native SetUnitFacingTimed takes unit whichUnit, real facingAngle, real duration returns nothing |
SetUnitMoveSpeed: | native SetUnitMoveSpeed takes unit whichUnit, real newSpeed returns nothing |
SetUnitFlyHeight: | native SetUnitFlyHeight takes unit whichUnit, real newHeight, real rate returns nothing |
SetUnitTurnSpeed: | native SetUnitTurnSpeed takes unit whichUnit, real newTurnSpeed returns nothing |
SetUnitPropWindow: | native SetUnitPropWindow takes unit whichUnit, real newPropWindowAngle returns nothing |
SetUnitAcquireRange: | native SetUnitAcquireRange takes unit whichUnit, real newAcquireRange returns nothing |
SetUnitScale: | native SetUnitScale takes unit whichUnit, real scaleX, real scaleY, real scaleZ returns nothing |
SetUnitTimeScale: | native SetUnitTimeScale takes unit whichUnit, real timeScale returns nothing |
SetUnitBlendTime: | native SetUnitBlendTime takes unit whichUnit, real blendTime returns nothing |
SetUnitLookAt: | native SetUnitLookAt takes unit whichUnit, string whichBone, unit lookAtTarget, real offsetX, real offsetY, real offsetZ returns nothing |
SetUnitRescueRange: | native SetUnitRescueRange takes unit whichUnit, real range returns nothing |
ReviveHero: | native ReviveHero takes unit whichHero, real x, real y, boolean doEyecandy returns boolean |
UnitDropItemPoint: | native UnitDropItemPoint takes unit whichUnit, item whichItem, real x, real y returns boolean |
UnitUseItemPoint: | native UnitUseItemPoint takes unit whichUnit, item whichItem, real x, real y returns boolean |
IsUnitInRange: | constant native IsUnitInRange takes unit whichUnit, unit otherUnit, real distance returns boolean |
IsUnitInRangeXY: | constant native IsUnitInRangeXY takes unit whichUnit, real x, real y, real distance returns boolean |
IsUnitInRangeLoc: | constant native IsUnitInRangeLoc takes unit whichUnit, location whichLocation, real distance returns boolean |
UnitApplyTimedLife: | native UnitApplyTimedLife takes unit whichUnit, integer buffId, real duration returns nothing |
UnitDamagePoint: | native UnitDamagePoint takes unit whichUnit, real delay, real radius, real x, real y, real amount, boolean attack, boolean ranged, attacktype attackType, damagetype damageType, weapontype weaponType returns boolean |
UnitDamageTarget: | native UnitDamageTarget takes unit whichUnit, widget target, real amount, boolean attack, boolean ranged, attacktype attackType, damagetype damageType, weapontype weaponType returns boolean |
IssuePointOrder: | native IssuePointOrder takes unit whichUnit, string order, real x, real y returns boolean |
IssuePointOrderById: | native IssuePointOrderById takes unit whichUnit, integer order, real x, real y returns boolean |
IssueInstantPointOrder: | native IssueInstantPointOrder takes unit whichUnit, string order, real x, real y, widget instantTargetWidget returns boolean |
IssueInstantPointOrderById: | native IssueInstantPointOrderById takes unit whichUnit, integer order, real x, real y, widget instantTargetWidget returns boolean |
IssueBuildOrder: | native IssueBuildOrder takes unit whichPeon, string unitToBuild, real x, real y returns boolean |
IssueBuildOrderById: | native IssueBuildOrderById takes unit whichPeon, integer unitId, real x, real y returns boolean |
IssueNeutralPointOrder: | native IssueNeutralPointOrder takes player forWhichPlayer,unit neutralStructure, string unitToBuild, real x, real y returns boolean |
IssueNeutralPointOrderById: | native IssueNeutralPointOrderById takes player forWhichPlayer,unit neutralStructure, integer unitId, real x, real y returns boolean |
WaygateSetDestination: | native WaygateSetDestination takes unit waygate, real x, real y returns nothing |
IsVisibleToPlayer: | constant native IsVisibleToPlayer takes real x, real y, player whichPlayer returns boolean |
IsFoggedToPlayer: | constant native IsFoggedToPlayer takes real x, real y, player whichPlayer returns boolean |
IsMaskedToPlayer: | constant native IsMaskedToPlayer takes real x, real y, player whichPlayer returns boolean |
SetPlayerHandicap: | constant native SetPlayerHandicap takes player whichPlayer, real handicap returns nothing |
SetPlayerHandicapXP: | constant native SetPlayerHandicapXP takes player whichPlayer, real handicap returns nothing |
SetPlayerHandicapReviveTime: | constant native SetPlayerHandicapReviveTime takes player whichPlayer, real handicap returns nothing |
SetPlayerHandicapDamage: | constant native SetPlayerHandicapDamage takes player whichPlayer, real handicap returns nothing |
SetFogStateRadius: | native SetFogStateRadius takes player forWhichPlayer, fogstate whichState, real centerx, real centerY, real radius, boolean useSharedVision returns nothing |
SetFogStateRadiusLoc: | native SetFogStateRadiusLoc takes player forWhichPlayer, fogstate whichState, location center, real radius, boolean useSharedVision returns nothing |
CreateFogModifierRadius: | native CreateFogModifierRadius takes player forWhichPlayer, fogstate whichState, real centerx, real centerY, real radius, boolean useSharedVision, boolean afterUnits returns fogmodifier |
CreateFogModifierRadiusLoc: | native CreateFogModifierRadiusLoc takes player forWhichPlayer, fogstate whichState, location center, real radius, boolean useSharedVision, boolean afterUnits returns fogmodifier |
SetFloatGameState: | native SetFloatGameState takes fgamestate whichFloatGameState, real value returns nothing |
StoreReal: | native StoreReal takes gamecache cache, string missionKey, string key, real value returns nothing |
RestoreUnit: | native RestoreUnit takes gamecache cache, string missionKey, string key, player forWhichPlayer, real x, real y, real facing returns unit |
SaveReal: | native SaveReal takes hashtable table, integer parentKey, integer childKey, real value returns nothing |
GetRandomReal: | native GetRandomReal takes real lowBound, real highBound returns real |
UnitPoolAddUnitType: | native UnitPoolAddUnitType takes unitpool whichPool, integer unitId, real weight returns nothing |
PlaceRandomUnit: | native PlaceRandomUnit takes unitpool whichPool, player forWhichPlayer, real x, real y, real facing returns unit |
ItemPoolAddItemType: | native ItemPoolAddItemType takes itempool whichItemPool, integer itemId, real weight returns nothing |
PlaceRandomItem: | native PlaceRandomItem takes itempool whichItemPool, real x, real y returns item |
SetTerrainFog: | native SetTerrainFog takes real a, real b, real c, real d, real e returns nothing |
SetUnitFog: | native SetUnitFog takes real a, real b, real c, real d, real e returns nothing |
SetTerrainFogEx: | native SetTerrainFogEx takes integer style, real zstart, real zend, real density, real red, real green, real blue returns nothing |
DisplayTextToPlayer: | native DisplayTextToPlayer takes player toPlayer, real x, real y, string message returns nothing |
DisplayTimedTextToPlayer: | native DisplayTimedTextToPlayer takes player toPlayer, real x, real y, real duration, string message returns nothing |
DisplayTimedTextFromPlayer: | native DisplayTimedTextFromPlayer takes player toPlayer, real x, real y, real duration, string message returns nothing |
SetTimeOfDayScale: | native SetTimeOfDayScale takes real r returns nothing |
ShowInterface: | native ShowInterface takes boolean flag, real fadeDuration returns nothing |
PingMinimap: | native PingMinimap takes real x, real y, real duration returns nothing |
PingMinimapEx: | native PingMinimapEx takes real x, real y, real duration, integer red, integer green, integer blue, boolean extraEffects returns nothing |
CreateMinimapIcon: | native CreateMinimapIcon takes real x, real y, integer red, integer green, integer blue, string pingPath, fogstate fogVisibility returns minimapicon |
SetTextTagText: | native SetTextTagText takes texttag t, string s, real height returns nothing |
SetTextTagPos: | native SetTextTagPos takes texttag t, real x, real y, real heightOffset returns nothing |
SetTextTagPosUnit: | native SetTextTagPosUnit takes texttag t, unit whichUnit, real heightOffset returns nothing |
SetTextTagVelocity: | native SetTextTagVelocity takes texttag t, real xvel, real yvel returns nothing |
SetTextTagAge: | native SetTextTagAge takes texttag t, real age returns nothing |
SetTextTagLifespan: | native SetTextTagLifespan takes texttag t, real lifespan returns nothing |
SetTextTagFadepoint: | native SetTextTagFadepoint takes texttag t, real fadepoint returns nothing |
CreateTrackable: | native CreateTrackable takes string trackableModelPath, real x, real y, real facing returns trackable |
TimerDialogSetSpeed: | native TimerDialogSetSpeed takes timerdialog whichDialog, real speedMultFactor returns nothing |
TimerDialogSetRealTimeRemaining: | native TimerDialogSetRealTimeRemaining takes timerdialog whichDialog, real timeRemaining returns nothing |
MultiboardSetItemsWidth: | native MultiboardSetItemsWidth takes multiboard lb, real width returns nothing |
MultiboardSetItemWidth: | native MultiboardSetItemWidth takes multiboarditem mbi, real width returns nothing |
SetCameraPosition: | native SetCameraPosition takes real x, real y returns nothing |
SetCameraQuickPosition: | native SetCameraQuickPosition takes real x, real y returns nothing |
SetCameraBounds: | native SetCameraBounds takes real x1, real y1, real x2, real y2, real x3, real y3, real x4, real y4 returns nothing |
ResetToGameCamera: | native ResetToGameCamera takes real duration returns nothing |
PanCameraTo: | native PanCameraTo takes real x, real y returns nothing |
PanCameraToTimed: | native PanCameraToTimed takes real x, real y, real duration returns nothing |
PanCameraToWithZ: | native PanCameraToWithZ takes real x, real y, real zOffsetDest returns nothing |
PanCameraToTimedWithZ: | native PanCameraToTimedWithZ takes real x, real y, real zOffsetDest, real duration returns nothing |
SetCameraRotateMode: | native SetCameraRotateMode takes real x, real y, real radiansToSweep, real duration returns nothing |
SetCameraField: | native SetCameraField takes camerafield whichField, real value, real duration returns nothing |
AdjustCameraField: | native AdjustCameraField takes camerafield whichField, real offset, real duration returns nothing |
SetCameraTargetController: | native SetCameraTargetController takes unit whichUnit, real xoffset, real yoffset, boolean inheritOrientation returns nothing |
SetCameraOrientController: | native SetCameraOrientController takes unit whichUnit, real xoffset, real yoffset returns nothing |
CameraSetupSetField: | native CameraSetupSetField takes camerasetup whichSetup, camerafield whichField, real value, real duration returns nothing |
CameraSetupSetDestPosition: | native CameraSetupSetDestPosition takes camerasetup whichSetup, real x, real y, real duration returns nothing |
CameraSetupApplyWithZ: | native CameraSetupApplyWithZ takes camerasetup whichSetup, real zDestOffset returns nothing |
CameraSetupApplyForceDuration: | native CameraSetupApplyForceDuration takes camerasetup whichSetup, boolean doPan, real forceDuration returns nothing |
CameraSetupApplyForceDurationWithZ: | native CameraSetupApplyForceDurationWithZ takes camerasetup whichSetup, real zDestOffset, real forceDuration returns nothing |
CameraSetTargetNoise: | native CameraSetTargetNoise takes real mag, real velocity returns nothing |
CameraSetSourceNoise: | native CameraSetSourceNoise takes real mag, real velocity returns nothing |
CameraSetTargetNoiseEx: | native CameraSetTargetNoiseEx takes real mag, real velocity, boolean vertOnly returns nothing |
CameraSetSourceNoiseEx: | native CameraSetSourceNoiseEx takes real mag, real velocity, boolean vertOnly returns nothing |
CameraSetSmoothingFactor: | native CameraSetSmoothingFactor takes real factor returns nothing |
CameraSetFocalDistance: | native CameraSetFocalDistance takes real distance returns nothing |
CameraSetDepthOfFieldScale: | native CameraSetDepthOfFieldScale takes real scale returns nothing |
SetCineFilterStartUV: | native SetCineFilterStartUV takes real minu, real minv, real maxu, real maxv returns nothing |
SetCineFilterEndUV: | native SetCineFilterEndUV takes real minu, real minv, real maxu, real maxv returns nothing |
SetCineFilterDuration: | native SetCineFilterDuration takes real duration returns nothing |
SetCinematicScene: | native SetCinematicScene takes integer portraitUnitId, playercolor color, string speakerTitle, string text, real sceneDuration, real voiceoverDuration returns nothing |
SetSoundDistanceCutoff: | native SetSoundDistanceCutoff takes sound soundHandle, real cutoff returns nothing |
SetSoundPitch: | native SetSoundPitch takes sound soundHandle, real pitch returns nothing |
SetSoundDistances: | native SetSoundDistances takes sound soundHandle, real minDist, real maxDist returns nothing |
SetSoundConeAngles: | native SetSoundConeAngles takes sound soundHandle, real inside, real outside, integer outsideVolume returns nothing |
SetSoundConeOrientation: | native SetSoundConeOrientation takes sound soundHandle, real x, real y, real z returns nothing |
SetSoundPosition: | native SetSoundPosition takes sound soundHandle, real x, real y, real z returns nothing |
SetSoundVelocity: | native SetSoundVelocity takes sound soundHandle, real x, real y, real z returns nothing |
VolumeGroupSetVolume: | native VolumeGroupSetVolume takes volumegroup vgroup, real scale returns nothing |
RegisterStackedSound: | native RegisterStackedSound takes sound soundHandle, boolean byPosition, real rectwidth, real rectheight returns nothing |
UnregisterStackedSound: | native UnregisterStackedSound takes sound soundHandle, boolean byPosition, real rectwidth, real rectheight returns nothing |
TerrainDeformCrater: | native TerrainDeformCrater takes real x, real y, real radius, real depth, integer duration, boolean permanent returns terraindeformation |
TerrainDeformRipple: | native TerrainDeformRipple takes real x, real y, real radius, real depth, integer duration, integer count, real spaceWaves, real timeWaves, real radiusStartPct, boolean limitNeg returns terraindeformation |
TerrainDeformWave: | native TerrainDeformWave takes real x, real y, real dirX, real dirY, real distance, real speed, real radius, real depth, integer trailTime, integer count returns terraindeformation |
TerrainDeformRandom: | native TerrainDeformRandom takes real x, real y, real radius, real minDelta, real maxDelta, integer duration, integer updateInterval returns terraindeformation |
AddSpecialEffect: | native AddSpecialEffect takes string modelName, real x, real y returns effect |
AddSpellEffect: | native AddSpellEffect takes string abilityString, effecttype t, real x, real y returns effect |
AddSpellEffectById: | native AddSpellEffectById takes integer abilityId, effecttype t,real x, real y returns effect |
AddLightning: | native AddLightning takes string codeName, boolean checkVisibility, real x1, real y1, real x2, real y2 returns lightning |
AddLightningEx: | native AddLightningEx takes string codeName, boolean checkVisibility, real x1, real y1, real z1, real x2, real y2, real z2 returns lightning |
MoveLightning: | native MoveLightning takes lightning whichBolt, boolean checkVisibility, real x1, real y1, real x2, real y2 returns boolean |
MoveLightningEx: | native MoveLightningEx takes lightning whichBolt, boolean checkVisibility, real x1, real y1, real z1, real x2, real y2, real z2 returns boolean |
SetLightningColor: | native SetLightningColor takes lightning whichBolt, real r, real g, real b, real a returns boolean |
GetTerrainCliffLevel: | native GetTerrainCliffLevel takes real x, real y returns integer |
GetTerrainType: | native GetTerrainType takes real x, real y returns integer |
GetTerrainVariance: | native GetTerrainVariance takes real x, real y returns integer |
SetTerrainType: | native SetTerrainType takes real x, real y, integer terrainType, integer variation, integer area, integer shape returns nothing |
IsTerrainPathable: | native IsTerrainPathable takes real x, real y, pathingtype t returns boolean |
SetTerrainPathable: | native SetTerrainPathable takes real x, real y, pathingtype t, boolean flag returns nothing |
CreateImage: | native CreateImage takes string file, real sizeX, real sizeY, real sizeZ, real posX, real posY, real posZ, real originX, real originY, real originZ, integer imageType returns image |
SetImageConstantHeight: | native SetImageConstantHeight takes image whichImage, boolean flag, real height returns nothing |
SetImagePosition: | native SetImagePosition takes image whichImage, real x, real y, real z returns nothing |
CreateUbersplat: | native CreateUbersplat takes real x, real y, string name, integer red, integer green, integer blue, integer alpha, boolean forcePaused, boolean noBirthTime returns ubersplat |
SetBlight: | native SetBlight takes player whichPlayer, real x, real y, real radius, boolean addBlight returns nothing |
SetBlightPoint: | native SetBlightPoint takes player whichPlayer, real x, real y, boolean addBlight returns nothing |
SetBlightLoc: | native SetBlightLoc takes player whichPlayer, location whichLocation, real radius, boolean addBlight returns nothing |
CreateBlightedGoldmine: | native CreateBlightedGoldmine takes player id, real x, real y, real face returns unit |
IsPointBlighted: | native IsPointBlighted takes real x, real y returns boolean |
SetDoodadAnimation: | native SetDoodadAnimation takes real x, real y, real radius, integer doodadID, boolean nearestOnly, string animName, boolean animRandom returns nothing |
PreloadEnd: | native PreloadEnd takes real timeout returns nothing |
BlzSetUnitAttackCooldown: | native BlzSetUnitAttackCooldown takes unit whichUnit, real cooldown, integer weaponIndex returns nothing |
BlzSetSpecialEffectScale: | native BlzSetSpecialEffectScale takes effect whichEffect, real scale returns nothing |
BlzSetSpecialEffectPosition: | native BlzSetSpecialEffectPosition takes effect whichEffect, real x, real y, real z returns nothing |
BlzSetSpecialEffectHeight: | native BlzSetSpecialEffectHeight takes effect whichEffect, real height returns nothing |
BlzSetSpecialEffectTimeScale: | native BlzSetSpecialEffectTimeScale takes effect whichEffect, real timeScale returns nothing |
BlzSetSpecialEffectTime: | native BlzSetSpecialEffectTime takes effect whichEffect, real time returns nothing |
BlzSetSpecialEffectOrientation: | native BlzSetSpecialEffectOrientation takes effect whichEffect, real yaw, real pitch, real roll returns nothing |
BlzSetSpecialEffectYaw: | native BlzSetSpecialEffectYaw takes effect whichEffect, real yaw returns nothing |
BlzSetSpecialEffectPitch: | native BlzSetSpecialEffectPitch takes effect whichEffect, real pitch returns nothing |
BlzSetSpecialEffectRoll: | native BlzSetSpecialEffectRoll takes effect whichEffect, real roll returns nothing |
BlzSetSpecialEffectX: | native BlzSetSpecialEffectX takes effect whichEffect, real x returns nothing |
BlzSetSpecialEffectY: | native BlzSetSpecialEffectY takes effect whichEffect, real y returns nothing |
BlzSetSpecialEffectZ: | native BlzSetSpecialEffectZ takes effect whichEffect, real z returns nothing |
BlzPlaySpecialEffectWithTimeScale: | native BlzPlaySpecialEffectWithTimeScale takes effect whichEffect, animtype whichAnim, real timeScale returns nothing |
BlzSetUnitArmor: | native BlzSetUnitArmor takes unit whichUnit, real armorAmount returns nothing |
BlzSetUnitAbilityCooldown: | native BlzSetUnitAbilityCooldown takes unit whichUnit, integer abilId, integer level, real cooldown returns nothing |
BlzStartUnitAbilityCooldown: | native BlzStartUnitAbilityCooldown takes unit whichUnit, integer abilCode, real cooldown returns nothing |
BlzSetEventDamage: | native BlzSetEventDamage takes real damage returns nothing |
BlzCameraSetupApplyForceDurationSmooth: | native BlzCameraSetupApplyForceDurationSmooth takes camerasetup whichSetup, boolean doPan, real forcedDuration, real easeInDuration, real easeOutDuration, real smoothFactor returns nothing |
BlzFrameSetPoint: | native BlzFrameSetPoint takes framehandle frame, framepointtype point, framehandle relative, framepointtype relativePoint, real x, real y returns nothing |
BlzFrameSetAbsPoint: | native BlzFrameSetAbsPoint takes framehandle frame, framepointtype point, real x, real y returns nothing |
BlzFrameSetScale: | native BlzFrameSetScale takes framehandle frame, real scale returns nothing |
BlzFrameSetValue: | native BlzFrameSetValue takes framehandle frame, real value returns nothing |
BlzFrameSetMinMaxValue: | native BlzFrameSetMinMaxValue takes framehandle frame, real minValue, real maxValue returns nothing |
BlzFrameSetStepSize: | native BlzFrameSetStepSize takes framehandle frame, real stepSize returns nothing |
BlzFrameSetSize: | native BlzFrameSetSize takes framehandle frame, real width, real height returns nothing |
BlzFrameSetFont: | native BlzFrameSetFont takes framehandle frame, string fileName, real height, integer flags returns nothing |
BlzSetSpecialEffectMatrixScale: | native BlzSetSpecialEffectMatrixScale takes effect whichEffect, real x, real y, real z returns nothing |
BlzSetUnitFacingEx: | native BlzSetUnitFacingEx takes unit whichUnit, real facingAngle returns nothing |
BlzSetAbilityRealField: | native BlzSetAbilityRealField takes ability whichAbility, abilityrealfield whichField, real value returns boolean |
BlzSetAbilityRealLevelField: | native BlzSetAbilityRealLevelField takes ability whichAbility, abilityreallevelfield whichField, integer level, real value returns boolean |
BlzSetAbilityRealLevelArrayField: | native BlzSetAbilityRealLevelArrayField takes ability whichAbility, abilityreallevelarrayfield whichField, integer level, integer index, real value returns boolean |
BlzAddAbilityRealLevelArrayField: | native BlzAddAbilityRealLevelArrayField takes ability whichAbility, abilityreallevelarrayfield whichField, integer level, real value returns boolean |
BlzRemoveAbilityRealLevelArrayField: | native BlzRemoveAbilityRealLevelArrayField takes ability whichAbility, abilityreallevelarrayfield whichField, integer level, real value returns boolean |
BlzSetItemRealField: | native BlzSetItemRealField takes item whichItem, itemrealfield whichField, real value returns boolean |
BlzSetUnitRealField: | native BlzSetUnitRealField takes unit whichUnit, unitrealfield whichField, real value returns boolean |
BlzSetUnitWeaponRealField: | native BlzSetUnitWeaponRealField takes unit whichUnit, unitweaponrealfield whichField, integer index, real value returns boolean |
BlzCreateItemWithSkin: | native BlzCreateItemWithSkin takes integer itemid, real x, real y, integer skinId returns item |
BlzCreateUnitWithSkin: | native BlzCreateUnitWithSkin takes player id, integer unitid, real x, real y, real face, integer skinId returns unit |
BlzCreateDestructableWithSkin: | native BlzCreateDestructableWithSkin takes integer objectid, real x, real y, real face, real scale, integer variation, integer skinId returns destructable |
BlzCreateDestructableZWithSkin: | native BlzCreateDestructableZWithSkin takes integer objectid, real x, real y, real z, real face, real scale, integer variation, integer skinId returns destructable |
BlzCreateDeadDestructableWithSkin: | native BlzCreateDeadDestructableWithSkin takes integer objectid, real x, real y, real face, real scale, integer variation, integer skinId returns destructable |
BlzCreateDeadDestructableZWithSkin: | native BlzCreateDeadDestructableZWithSkin takes integer objectid, real x, real y, real z, real face, real scale, integer variation, integer skinId returns destructable |
blizzard.j |
RMinBJ: | function RMinBJ takes real a, real b returns real |
RMaxBJ: | function RMaxBJ takes real a, real b returns real |
RAbsBJ: | function RAbsBJ takes real a returns real |
RSignBJ: | function RSignBJ takes real a returns real |
SinBJ: | function SinBJ takes real degrees returns real |
CosBJ: | function CosBJ takes real degrees returns real |
TanBJ: | function TanBJ takes real degrees returns real |
AsinBJ: | function AsinBJ takes real degrees returns real |
AcosBJ: | function AcosBJ takes real degrees returns real |
AtanBJ: | function AtanBJ takes real degrees returns real |
Atan2BJ: | function Atan2BJ takes real y, real x returns real |
PolarProjectionBJ: | function PolarProjectionBJ takes location source, real dist, real angle returns location |
ModuloReal: | function ModuloReal takes real dividend, real divisor returns real |
OffsetLocation: | function OffsetLocation takes location loc, real dx, real dy returns location |
OffsetRectBJ: | function OffsetRectBJ takes rect r, real dx, real dy returns rect |
RectFromCenterSizeBJ: | function RectFromCenterSizeBJ takes location center, real width, real height returns rect |
RectContainsCoords: | function RectContainsCoords takes rect r, real x, real y returns boolean |
PolledWait: | function PolledWait takes real duration returns nothing |
PercentToInt: | function PercentToInt takes real percentage, integer max returns integer |
PercentTo255: | function PercentTo255 takes real percentage returns integer |
SetTimeOfDay: | function SetTimeOfDay takes real whatTime returns nothing |
SetTimeOfDayScalePercentBJ: | function SetTimeOfDayScalePercentBJ takes real scalePercent returns nothing |
GetRectFromCircleBJ: | function GetRectFromCircleBJ takes location center, real radius returns rect |
CameraSetupApplyForPlayer: | function CameraSetupApplyForPlayer takes boolean doPan, camerasetup whichSetup, player whichPlayer, real duration returns nothing |
CameraSetupApplyForPlayerSmooth: | function CameraSetupApplyForPlayerSmooth takes boolean doPan, camerasetup whichSetup, player whichPlayer, real forcedDuration, real easeInDuration, real easeOutDuration, real smoothFactor returns nothing |
SetCameraFieldForPlayer: | function SetCameraFieldForPlayer takes player whichPlayer, camerafield whichField, real value, real duration returns nothing |
SetCameraTargetControllerNoZForPlayer: | function SetCameraTargetControllerNoZForPlayer takes player whichPlayer, unit whichUnit, real xoffset, real yoffset, boolean inheritOrientation returns nothing |
SetCameraPositionForPlayer: | function SetCameraPositionForPlayer takes player whichPlayer, real x, real y returns nothing |
RotateCameraAroundLocBJ: | function RotateCameraAroundLocBJ takes real degrees, location loc, player whichPlayer, real duration returns nothing |
PanCameraToForPlayer: | function PanCameraToForPlayer takes player whichPlayer, real x, real y returns nothing |
PanCameraToTimedForPlayer: | function PanCameraToTimedForPlayer takes player whichPlayer, real x, real y, real duration returns nothing |
PanCameraToTimedLocForPlayer: | function PanCameraToTimedLocForPlayer takes player whichPlayer, location loc, real duration returns nothing |
PanCameraToTimedLocWithZForPlayer: | function PanCameraToTimedLocWithZForPlayer takes player whichPlayer, location loc, real zOffset, real duration returns nothing |
SmartCameraPanBJ: | function SmartCameraPanBJ takes player whichPlayer, location loc, real duration returns nothing |
ResetToGameCameraForPlayer: | function ResetToGameCameraForPlayer takes player whichPlayer, real duration returns nothing |
CameraSetSourceNoiseForPlayer: | function CameraSetSourceNoiseForPlayer takes player whichPlayer, real magnitude, real velocity returns nothing |
CameraSetTargetNoiseForPlayer: | function CameraSetTargetNoiseForPlayer takes player whichPlayer, real magnitude, real velocity returns nothing |
CameraSetEQNoiseForPlayer: | function CameraSetEQNoiseForPlayer takes player whichPlayer, real magnitude returns nothing |
AdjustCameraBoundsBJ: | function AdjustCameraBoundsBJ takes integer adjustMethod, real dxWest, real dxEast, real dyNorth, real dySouth returns nothing |
AdjustCameraBoundsForPlayerBJ: | function AdjustCameraBoundsForPlayerBJ takes integer adjustMethod, player whichPlayer, real dxWest, real dxEast, real dyNorth, real dySouth returns nothing |
SetCameraQuickPositionForPlayer: | function SetCameraQuickPositionForPlayer takes player whichPlayer, real x, real y returns nothing |
SetCameraOrientControllerForPlayerBJ: | function SetCameraOrientControllerForPlayerBJ takes player whichPlayer, unit whichUnit, real xoffset, real yoffset returns nothing |
CameraSetSmoothingFactorBJ: | function CameraSetSmoothingFactorBJ takes real factor returns nothing |
DisplayTimedTextToForce: | function DisplayTimedTextToForce takes force toForce, real duration, string message returns nothing |
TriggerRegisterTimerEventPeriodic: | function TriggerRegisterTimerEventPeriodic takes trigger trig, real timeout returns event |
TriggerRegisterTimerEventSingle: | function TriggerRegisterTimerEventSingle takes trigger trig, real timeout returns event |
TriggerRegisterGameStateEventTimeOfDay: | function TriggerRegisterGameStateEventTimeOfDay takes trigger trig, limitop opcode, real limitval returns event |
TriggerRegisterDistanceBetweenUnits: | function TriggerRegisterDistanceBetweenUnits takes trigger trig, unit whichUnit, boolexpr condition, real range returns event |
TriggerRegisterUnitInRangeSimple: | function TriggerRegisterUnitInRangeSimple takes trigger trig, real range, unit whichUnit returns event |
TriggerRegisterUnitLifeEvent: | function TriggerRegisterUnitLifeEvent takes trigger trig, unit whichUnit, limitop opcode, real limitval returns event |
TriggerRegisterUnitManaEvent: | function TriggerRegisterUnitManaEvent takes trigger trig, unit whichUnit, limitop opcode, real limitval returns event |
TerrainDeformationCraterBJ: | function TerrainDeformationCraterBJ takes real duration, boolean permanent, location where, real radius, real depth returns terraindeformation |
TerrainDeformationRippleBJ: | function TerrainDeformationRippleBJ takes real duration, boolean limitNeg, location where, real startRadius, real endRadius, real depth, real wavePeriod, real waveWidth returns terraindeformation |
TerrainDeformationWaveBJ: | function TerrainDeformationWaveBJ takes real duration, location source, location target, real radius, real depth, real trailDelay returns terraindeformation |
TerrainDeformationRandomBJ: | function TerrainDeformationRandomBJ takes real duration, location where, real radius, real minDelta, real maxDelta, real updateInterval returns terraindeformation |
TerrainDeformationStopBJ: | function TerrainDeformationStopBJ takes terraindeformation deformation, real duration returns nothing |
SetLightningColorBJ: | function SetLightningColorBJ takes lightning whichBolt, real r, real g, real b, real a returns boolean |
SetWaterBaseColorBJ: | function SetWaterBaseColorBJ takes real red, real green, real blue, real transparency returns nothing |
CreateFogModifierRadiusLocSimple: | function CreateFogModifierRadiusLocSimple takes player whichPlayer, fogstate whichFogState, location center, real radius, boolean afterUnits returns fogmodifier |
CreateFogModifierRadiusLocBJ: | function CreateFogModifierRadiusLocBJ takes boolean enabled, player whichPlayer, fogstate whichFogState, location center, real radius returns fogmodifier |
SetTerrainFogExBJ: | function SetTerrainFogExBJ takes integer style, real zstart, real zend, real density, real red, real green, real blue returns nothing |
SetDoodadAnimationBJ: | function SetDoodadAnimationBJ takes string animName, integer doodadID, real radius, location center returns nothing |
CreateImageBJ: | function CreateImageBJ takes string file, real size, location where, real zOffset, integer imageType returns image |
SetImagePositionBJ: | function SetImagePositionBJ takes image whichImage, location where, real zOffset returns nothing |
SetImageColorBJ: | function SetImageColorBJ takes image whichImage, real red, real green, real blue, real alpha returns nothing |
CreateUbersplatBJ: | function CreateUbersplatBJ takes location where, string name, real red, real green, real blue, real alpha, boolean forcePaused, boolean noBirthTime returns ubersplat |
CreateMinimapIconBJ: | function CreateMinimapIconBJ takes real x, real y, integer red, integer green, integer blue, string pingPath, fogstate fogVisibility returns minimapicon |
SetSoundVolumeBJ: | function SetSoundVolumeBJ takes sound soundHandle, real volumePercent returns nothing |
SetSoundOffsetBJ: | function SetSoundOffsetBJ takes real newOffset, sound soundHandle returns nothing |
SetSoundDistanceCutoffBJ: | function SetSoundDistanceCutoffBJ takes sound soundHandle, real cutoff returns nothing |
SetSoundPitchBJ: | function SetSoundPitchBJ takes sound soundHandle, real pitch returns nothing |
SetSoundPositionLocBJ: | function SetSoundPositionLocBJ takes sound soundHandle, location loc, real z returns nothing |
SetSoundConeAnglesBJ: | function SetSoundConeAnglesBJ takes sound soundHandle, real inside, real outside, real outsideVolumePercent returns nothing |
PlaySoundAtPointBJ: | function PlaySoundAtPointBJ takes sound soundHandle, real volumePercent, location loc, real z returns nothing |
PlaySoundOnUnitBJ: | function PlaySoundOnUnitBJ takes sound soundHandle, real volumePercent, unit whichUnit returns nothing |
PlaySoundFromOffsetBJ: | function PlaySoundFromOffsetBJ takes sound soundHandle, real volumePercent, real startingOffset returns nothing |
PlayMusicExBJ: | function PlayMusicExBJ takes string musicFileName, real startingOffset, real fadeInTime returns nothing |
SetMusicOffsetBJ: | function SetMusicOffsetBJ takes real newOffset returns nothing |
PlayThematicMusicExBJ: | function PlayThematicMusicExBJ takes string musicName, real startingOffset returns nothing |
SetThematicMusicOffsetBJ: | function SetThematicMusicOffsetBJ takes real newOffset returns nothing |
SetMusicVolumeBJ: | function SetMusicVolumeBJ takes real volumePercent returns nothing |
SetThematicMusicVolumeBJ: | function SetThematicMusicVolumeBJ takes real volumePercent returns nothing |
VolumeGroupSetVolumeBJ: | function VolumeGroupSetVolumeBJ takes volumegroup vgroup, real percent returns nothing |
WaitForSoundBJ: | function WaitForSoundBJ takes sound soundHandle, real offset returns nothing |
VolumeGroupSetVolumeForPlayerBJ: | function VolumeGroupSetVolumeForPlayerBJ takes player whichPlayer, volumegroup vgroup, real scale returns nothing |
SetItemLifeBJ: | function SetItemLifeBJ takes widget whichWidget, real life returns nothing |
SetPlayerHandicapDamageBJ: | function SetPlayerHandicapDamageBJ takes player whichPlayer, real handicapPercent returns nothing |
SetPlayerHandicapReviveTimeBJ: | function SetPlayerHandicapReviveTimeBJ takes player whichPlayer, real handicapPercent returns nothing |
SetPlayerHandicapXPBJ: | function SetPlayerHandicapXPBJ takes player whichPlayer, real handicapPercent returns nothing |
SetPlayerHandicapBJ: | function SetPlayerHandicapBJ takes player whichPlayer, real handicapPercent returns nothing |
UnitDropItemPointBJ: | function UnitDropItemPointBJ takes unit whichUnit, item whichItem, real x, real y returns boolean |
CreateUnitAtLocSaveLast: | function CreateUnitAtLocSaveLast takes player id, integer unitid, location loc, real face returns unit |
CreateNUnitsAtLoc: | function CreateNUnitsAtLoc takes integer count, integer unitId, player whichPlayer, location loc, real face returns group |
CreatePermanentCorpseLocBJ: | function CreatePermanentCorpseLocBJ takes integer style, integer unitid, player whichPlayer, location loc, real facing returns unit |
SetUnitLifeBJ: | function SetUnitLifeBJ takes unit whichUnit, real newValue returns nothing |
SetUnitManaBJ: | function SetUnitManaBJ takes unit whichUnit, real newValue returns nothing |
SetUnitLifePercentBJ: | function SetUnitLifePercentBJ takes unit whichUnit, real percent returns nothing |
SetUnitManaPercentBJ: | function SetUnitManaPercentBJ takes unit whichUnit, real percent returns nothing |
SetUnitFlyHeightBJ: | function SetUnitFlyHeightBJ takes unit whichUnit, real newHeight, real rate returns nothing |
SetUnitTurnSpeedBJ: | function SetUnitTurnSpeedBJ takes unit whichUnit, real turnSpeed returns nothing |
SetUnitPropWindowBJ: | function SetUnitPropWindowBJ takes unit whichUnit, real propWindow returns nothing |
SetUnitBlendTimeBJ: | function SetUnitBlendTimeBJ takes unit whichUnit, real blendTime returns nothing |
SetUnitAcquireRangeBJ: | function SetUnitAcquireRangeBJ takes unit whichUnit, real acquireRange returns nothing |
UnitApplyTimedLifeBJ: | function UnitApplyTimedLifeBJ takes real duration, integer buffId, unit whichUnit returns nothing |
SetUnitPositionLocFacingBJ: | function SetUnitPositionLocFacingBJ takes unit whichUnit, location loc, real facing returns nothing |
UnitDamagePointLoc: | function UnitDamagePointLoc takes unit whichUnit, real delay, real radius, location loc, real amount, attacktype whichAttack, damagetype whichDamage returns boolean |
UnitDamageTargetBJ: | function UnitDamageTargetBJ takes unit whichUnit, unit target, real amount, attacktype whichAttack, damagetype whichDamage returns boolean |
CreateDestructableLoc: | function CreateDestructableLoc takes integer objectid, location loc, real facing, real scale, integer variation returns destructable |
CreateDeadDestructableLocBJ: | function CreateDeadDestructableLocBJ takes integer objectid, location loc, real facing, real scale, integer variation returns destructable |
EnumDestructablesInCircleBJ: | function EnumDestructablesInCircleBJ takes real radius, location loc, code actionFunc returns nothing |
SetDestructableLifePercentBJ: | function SetDestructableLifePercentBJ takes destructable d, real percent returns nothing |
SetDestructableMaxLifeBJ: | function SetDestructableMaxLifeBJ takes destructable d, real max returns nothing |
NearbyElevatorExists: | function NearbyElevatorExists takes real x, real y returns boolean |
ChangeElevatorWallBlocker: | function ChangeElevatorWallBlocker takes real x, real y, real facing, boolean open returns nothing |
GetUnitsInRangeOfLocMatching: | function GetUnitsInRangeOfLocMatching takes real radius, location whichLocation, boolexpr filter returns group |
GetUnitsInRangeOfLocAll: | function GetUnitsInRangeOfLocAll takes real radius, location whichLocation returns group |
SetUnitTimeScalePercent: | function SetUnitTimeScalePercent takes unit whichUnit, real percentScale returns nothing |
SetUnitScalePercent: | function SetUnitScalePercent takes unit whichUnit, real percentScaleX, real percentScaleY, real percentScaleZ returns nothing |
SetUnitVertexColorBJ: | function SetUnitVertexColorBJ takes unit whichUnit, real red, real green, real blue, real transparency returns nothing |
UnitAddIndicatorBJ: | function UnitAddIndicatorBJ takes unit whichUnit, real red, real green, real blue, real transparency returns nothing |
DestructableAddIndicatorBJ: | function DestructableAddIndicatorBJ takes destructable whichDestructable, real red, real green, real blue, real transparency returns nothing |
ItemAddIndicatorBJ: | function ItemAddIndicatorBJ takes item whichItem, real red, real green, real blue, real transparency returns nothing |
SetUnitFacingToFaceLocTimed: | function SetUnitFacingToFaceLocTimed takes unit whichUnit, location target, real duration returns nothing |
SetUnitFacingToFaceUnitTimed: | function SetUnitFacingToFaceUnitTimed takes unit whichUnit, unit target, real duration returns nothing |
SetDestAnimationSpeedPercent: | function SetDestAnimationSpeedPercent takes destructable d, real percentScale returns nothing |
StartTimerBJ: | function StartTimerBJ takes timer t, boolean periodic, real timeout returns timer |
CreateTimerBJ: | function CreateTimerBJ takes boolean periodic, real timeout returns timer |
TimerDialogSetTitleColorBJ: | function TimerDialogSetTitleColorBJ takes timerdialog td, real red, real green, real blue, real transparency returns nothing |
TimerDialogSetTimeColorBJ: | function TimerDialogSetTimeColorBJ takes timerdialog td, real red, real green, real blue, real transparency returns nothing |
TimerDialogSetSpeedBJ: | function TimerDialogSetSpeedBJ takes timerdialog td, real speedMultFactor returns nothing |
LeaderboardSetPlayerItemLabelColorBJ: | function LeaderboardSetPlayerItemLabelColorBJ takes player whichPlayer, leaderboard lb, real red, real green, real blue, real transparency returns nothing |
LeaderboardSetPlayerItemValueColorBJ: | function LeaderboardSetPlayerItemValueColorBJ takes player whichPlayer, leaderboard lb, real red, real green, real blue, real transparency returns nothing |
LeaderboardSetLabelColorBJ: | function LeaderboardSetLabelColorBJ takes leaderboard lb, real red, real green, real blue, real transparency returns nothing |
LeaderboardSetValueColorBJ: | function LeaderboardSetValueColorBJ takes leaderboard lb, real red, real green, real blue, real transparency returns nothing |
MultiboardSetTitleTextColorBJ: | function MultiboardSetTitleTextColorBJ takes multiboard mb, real red, real green, real blue, real transparency returns nothing |
MultiboardSetItemColorBJ: | function MultiboardSetItemColorBJ takes multiboard mb, integer col, integer row, real red, real green, real blue, real transparency returns nothing |
MultiboardSetItemWidthBJ: | function MultiboardSetItemWidthBJ takes multiboard mb, integer col, integer row, real width returns nothing |
TextTagSize2Height: | function TextTagSize2Height takes real size returns real |
TextTagSpeed2Velocity: | function TextTagSpeed2Velocity takes real speed returns real |
SetTextTagColorBJ: | function SetTextTagColorBJ takes texttag tt, real red, real green, real blue, real transparency returns nothing |
SetTextTagVelocityBJ: | function SetTextTagVelocityBJ takes texttag tt, real speed, real angle returns nothing |
SetTextTagTextBJ: | function SetTextTagTextBJ takes texttag tt, string s, real size returns nothing |
SetTextTagPosBJ: | function SetTextTagPosBJ takes texttag tt, location loc, real zOffset returns nothing |
SetTextTagPosUnitBJ: | function SetTextTagPosUnitBJ takes texttag tt, unit whichUnit, real zOffset returns nothing |
SetTextTagAgeBJ: | function SetTextTagAgeBJ takes texttag tt, real age returns nothing |
SetTextTagLifespanBJ: | function SetTextTagLifespanBJ takes texttag tt, real lifespan returns nothing |
SetTextTagFadepointBJ: | function SetTextTagFadepointBJ takes texttag tt, real fadepoint returns nothing |
CreateTextTagLocBJ: | function CreateTextTagLocBJ takes string s, location loc, real zOffset, real size, real red, real green, real blue, real transparency returns texttag |
CreateTextTagUnitBJ: | function CreateTextTagUnitBJ takes string s, unit whichUnit, real zOffset, real size, real red, real green, real blue, real transparency returns texttag |
ShowInterfaceForceOn: | function ShowInterfaceForceOn takes force whichForce, real fadeDuration returns nothing |
ShowInterfaceForceOff: | function ShowInterfaceForceOff takes force whichForce, real fadeDuration returns nothing |
PingMinimapForForce: | function PingMinimapForForce takes force whichForce, real x, real y, real duration returns nothing |
PingMinimapLocForForce: | function PingMinimapLocForForce takes force whichForce, location loc, real duration returns nothing |
PingMinimapForPlayer: | function PingMinimapForPlayer takes player whichPlayer, real x, real y, real duration returns nothing |
PingMinimapLocForPlayer: | function PingMinimapLocForPlayer takes player whichPlayer, location loc, real duration returns nothing |
PingMinimapForForceEx: | function PingMinimapForForceEx takes force whichForce, real x, real y, real duration, integer style, real red, real green, real blue returns nothing |
PingMinimapLocForForceEx: | function PingMinimapLocForForceEx takes force whichForce, location loc, real duration, integer style, real red, real green, real blue returns nothing |
SetCinematicSceneBJ: | function SetCinematicSceneBJ takes sound soundHandle, integer portraitUnitId, playercolor color, string speakerTitle, string text, real sceneDuration, real voiceoverDuration returns nothing |
GetTransmissionDuration: | function GetTransmissionDuration takes sound soundHandle, integer timeType, real timeVal returns real |
WaitTransmissionDuration: | function WaitTransmissionDuration takes sound soundHandle, integer timeType, real timeVal returns nothing |
DoTransmissionBasicsXYBJ: | function DoTransmissionBasicsXYBJ takes integer unitId, playercolor color, real x, real y, sound soundHandle, string unitName, string message, real duration returns nothing |
TransmissionFromUnitWithNameBJ: | function TransmissionFromUnitWithNameBJ takes force toForce, unit whichUnit, string unitName, sound soundHandle, string message, integer timeType, real timeVal, boolean wait returns nothing |
PlayDialogueFromSpeakerEx: | function PlayDialogueFromSpeakerEx takes force toForce, unit speaker, integer speakerType, sound soundHandle, integer timeType, real timeVal, boolean wait returns boolean |
PlayDialogueFromSpeakerTypeEx: | function PlayDialogueFromSpeakerTypeEx takes force toForce, player fromPlayer, integer speakerType, location loc, sound soundHandle, integer timeType, real timeVal, boolean wait returns boolean |
TransmissionFromUnitTypeWithNameBJ: | function TransmissionFromUnitTypeWithNameBJ takes force toForce, player fromPlayer, integer unitId, string unitName, location loc, sound soundHandle, string message, integer timeType, real timeVal, boolean wait returns nothing |
CinematicModeExBJ: | function CinematicModeExBJ takes boolean cineMode, force forForce, real interfaceFadeTime returns nothing |
CinematicFadeCommonBJ: | function CinematicFadeCommonBJ takes real red, real green, real blue, real duration, string tex, real startTrans, real endTrans returns nothing |
FinishCinematicFadeAfterBJ: | function FinishCinematicFadeAfterBJ takes real duration returns nothing |
ContinueCinematicFadeAfterBJ: | function ContinueCinematicFadeAfterBJ takes real duration, real red, real green, real blue, real trans, string tex returns nothing |
CinematicFadeBJ: | function CinematicFadeBJ takes integer fadetype, real duration, string tex, real red, real green, real blue, real trans returns nothing |
CinematicFilterGenericBJ: | function CinematicFilterGenericBJ takes real duration, blendmode bmode, string tex, real red0, real green0, real blue0, real trans0, real red1, real green1, real blue1, real trans1 returns nothing |
StoreRealBJ: | function StoreRealBJ takes real value, string key, string missionKey, gamecache cache returns nothing |
SaveRealBJ: | function SaveRealBJ takes real value, integer key, integer missionKey, hashtable table returns nothing |
RestoreUnitLocFacingAngleBJ: | function RestoreUnitLocFacingAngleBJ takes string key, string missionKey, gamecache cache, player forWhichPlayer, location loc, real facing returns unit |
GetFadeFromSeconds: | function GetFadeFromSeconds takes real seconds returns integer |
GetFadeFromSecondsAsReal: | function GetFadeFromSecondsAsReal takes real seconds returns real |
SetBlightRadiusLocBJ: | function SetBlightRadiusLocBJ takes boolean addBlight, player whichPlayer, location loc, real radius returns nothing |
MeleeClearNearbyUnits: | function MeleeClearNearbyUnits takes real x, real y, real range returns nothing |
MeleeFindNearestMine: | function MeleeFindNearestMine takes location src, real range returns unit |
MeleeGetProjectedLoc: | function MeleeGetProjectedLoc takes location src, location targ, real distance, real deltaAngle returns location |
MeleeGetNearestValueWithin: | function MeleeGetNearestValueWithin takes real val, real minVal, real maxVal returns real |
BlzSetAbilityRealFieldBJ: | function BlzSetAbilityRealFieldBJ takes ability whichAbility, abilityrealfield whichField, real value returns nothing |
BlzSetAbilityRealLevelFieldBJ: | function BlzSetAbilityRealLevelFieldBJ takes ability whichAbility, abilityreallevelfield whichField, integer level, real value returns nothing |
BlzSetAbilityRealLevelArrayFieldBJ: | function BlzSetAbilityRealLevelArrayFieldBJ takes ability whichAbility, abilityreallevelarrayfield whichField, integer level, integer index, real value returns nothing |
BlzAddAbilityRealLevelArrayFieldBJ: | function BlzAddAbilityRealLevelArrayFieldBJ takes ability whichAbility, abilityreallevelarrayfield whichField, integer level, real value returns nothing |
BlzRemoveAbilityRealLevelArrayFieldBJ: | function BlzRemoveAbilityRealLevelArrayFieldBJ takes ability whichAbility, abilityreallevelarrayfield whichField, integer level, real value returns nothing |
BlzSetItemRealFieldBJ: | function BlzSetItemRealFieldBJ takes item whichItem, itemrealfield whichField, real value returns nothing |
BlzSetUnitRealFieldBJ: | function BlzSetUnitRealFieldBJ takes unit whichUnit, unitrealfield whichField, real value returns nothing |
BlzSetUnitWeaponRealFieldBJ: | function BlzSetUnitWeaponRealFieldBJ takes unit whichUnit, unitweaponrealfield whichField, integer index, real value returns nothing |
common.ai |
SetStagePoint: | native SetStagePoint takes real x, real y returns nothing |
AddGuardPost: | native AddGuardPost takes integer id, real x, real y returns nothing |
SetCaptainHome: | native SetCaptainHome takes integer which, real x, real y returns nothing |
ShiftTownSpot: | native ShiftTownSpot takes real x, real y returns nothing |
TeleportCaptain: | native TeleportCaptain takes real x, real y returns nothing |
CaptainAttack: | native CaptainAttack takes real x, real y returns nothing |
Sleep: | native Sleep takes real seconds returns nothing |
StaggerSleep: | function StaggerSleep takes real base, real spread returns nothing |
Functions that returns type real
common.j |
I2R: | native I2R takes integer i returns real |
S2R: | native S2R takes string s returns real |
GetStartLocationX: | constant native GetStartLocationX takes integer whichStartLocation returns real |
GetStartLocationY: | constant native GetStartLocationY takes integer whichStartLocation returns real |
TimerGetElapsed: | native TimerGetElapsed takes timer whichTimer returns real |
TimerGetRemaining: | native TimerGetRemaining takes timer whichTimer returns real |
TimerGetTimeout: | native TimerGetTimeout takes timer whichTimer returns real |
GetRectCenterX: | native GetRectCenterX takes rect whichRect returns real |
GetRectCenterY: | native GetRectCenterY takes rect whichRect returns real |
GetRectMinX: | native GetRectMinX takes rect whichRect returns real |
GetRectMinY: | native GetRectMinY takes rect whichRect returns real |
GetRectMaxX: | native GetRectMaxX takes rect whichRect returns real |
GetRectMaxY: | native GetRectMaxY takes rect whichRect returns real |
GetLocationX: | native GetLocationX takes location whichLocation returns real |
GetLocationY: | native GetLocationY takes location whichLocation returns real |
GetLocationZ: | native GetLocationZ takes location whichLocation returns real |
GetTournamentFinishSoonTimeRemaining: | constant native GetTournamentFinishSoonTimeRemaining takes nothing returns real |
GetOrderPointX: | constant native GetOrderPointX takes nothing returns real |
GetOrderPointY: | constant native GetOrderPointY takes nothing returns real |
GetSpellTargetX: | constant native GetSpellTargetX takes nothing returns real |
GetSpellTargetY: | constant native GetSpellTargetY takes nothing returns real |
GetEventDamage: | constant native GetEventDamage takes nothing returns real |
GetWidgetLife: | native GetWidgetLife takes widget whichWidget returns real |
GetWidgetX: | native GetWidgetX takes widget whichWidget returns real |
GetWidgetY: | native GetWidgetY takes widget whichWidget returns real |
GetDestructableX: | native GetDestructableX takes destructable d returns real |
GetDestructableY: | native GetDestructableY takes destructable d returns real |
GetDestructableLife: | native GetDestructableLife takes destructable d returns real |
GetDestructableMaxLife: | native GetDestructableMaxLife takes destructable d returns real |
GetDestructableOccluderHeight: | native GetDestructableOccluderHeight takes destructable d returns real |
GetItemX: | native GetItemX takes item i returns real |
GetItemY: | native GetItemY takes item i returns real |
GetUnitAcquireRange: | native GetUnitAcquireRange takes unit whichUnit returns real |
GetUnitTurnSpeed: | native GetUnitTurnSpeed takes unit whichUnit returns real |
GetUnitPropWindow: | native GetUnitPropWindow takes unit whichUnit returns real |
GetUnitFlyHeight: | native GetUnitFlyHeight takes unit whichUnit returns real |
GetUnitDefaultAcquireRange: | native GetUnitDefaultAcquireRange takes unit whichUnit returns real |
GetUnitDefaultTurnSpeed: | native GetUnitDefaultTurnSpeed takes unit whichUnit returns real |
GetUnitDefaultPropWindow: | native GetUnitDefaultPropWindow takes unit whichUnit returns real |
GetUnitDefaultFlyHeight: | native GetUnitDefaultFlyHeight takes unit whichUnit returns real |
GetUnitX: | constant native GetUnitX takes unit whichUnit returns real |
GetUnitY: | constant native GetUnitY takes unit whichUnit returns real |
GetUnitFacing: | constant native GetUnitFacing takes unit whichUnit returns real |
GetUnitMoveSpeed: | constant native GetUnitMoveSpeed takes unit whichUnit returns real |
GetUnitDefaultMoveSpeed: | constant native GetUnitDefaultMoveSpeed takes unit whichUnit returns real |
GetUnitState: | constant native GetUnitState takes unit whichUnit, unitstate whichUnitState returns real |
WaygateGetDestinationX: | native WaygateGetDestinationX takes unit waygate returns real |
WaygateGetDestinationY: | native WaygateGetDestinationY takes unit waygate returns real |
GetPlayerHandicap: | constant native GetPlayerHandicap takes player whichPlayer returns real |
GetPlayerHandicapXP: | constant native GetPlayerHandicapXP takes player whichPlayer returns real |
GetPlayerHandicapReviveTime: | constant native GetPlayerHandicapReviveTime takes player whichPlayer returns real |
GetPlayerHandicapDamage: | constant native GetPlayerHandicapDamage takes player whichPlayer returns real |
GetFloatGameState: | constant native GetFloatGameState takes fgamestate whichFloatGameState returns real |
GetStoredReal: | native GetStoredReal takes gamecache cache, string missionKey, string key returns real |
LoadReal: | native LoadReal takes hashtable table, integer parentKey, integer childKey returns real |
GetTimeOfDayScale: | native GetTimeOfDayScale takes nothing returns real |
CameraSetupGetField: | native CameraSetupGetField takes camerasetup whichSetup, camerafield whichField returns real |
CameraSetupGetDestPositionX: | native CameraSetupGetDestPositionX takes camerasetup whichSetup returns real |
CameraSetupGetDestPositionY: | native CameraSetupGetDestPositionY takes camerasetup whichSetup returns real |
GetCameraMargin: | native GetCameraMargin takes integer whichMargin returns real |
GetCameraBoundMinX: | constant native GetCameraBoundMinX takes nothing returns real |
GetCameraBoundMinY: | constant native GetCameraBoundMinY takes nothing returns real |
GetCameraBoundMaxX: | constant native GetCameraBoundMaxX takes nothing returns real |
GetCameraBoundMaxY: | constant native GetCameraBoundMaxY takes nothing returns real |
GetCameraField: | constant native GetCameraField takes camerafield whichField returns real |
GetCameraTargetPositionX: | constant native GetCameraTargetPositionX takes nothing returns real |
GetCameraTargetPositionY: | constant native GetCameraTargetPositionY takes nothing returns real |
GetCameraTargetPositionZ: | constant native GetCameraTargetPositionZ takes nothing returns real |
GetCameraEyePositionX: | constant native GetCameraEyePositionX takes nothing returns real |
GetCameraEyePositionY: | constant native GetCameraEyePositionY takes nothing returns real |
GetCameraEyePositionZ: | constant native GetCameraEyePositionZ takes nothing returns real |
GetLightningColorA: | native GetLightningColorA takes lightning whichBolt returns real |
GetLightningColorR: | native GetLightningColorR takes lightning whichBolt returns real |
GetLightningColorG: | native GetLightningColorG takes lightning whichBolt returns real |
GetLightningColorB: | native GetLightningColorB takes lightning whichBolt returns real |
BlzGetTriggerPlayerMouseX: | native BlzGetTriggerPlayerMouseX takes nothing returns real |
BlzGetTriggerPlayerMouseY: | native BlzGetTriggerPlayerMouseY takes nothing returns real |
BlzGetUnitAttackCooldown: | native BlzGetUnitAttackCooldown takes unit whichUnit, integer weaponIndex returns real |
BlzGetLocalSpecialEffectX: | native BlzGetLocalSpecialEffectX takes effect whichEffect returns real |
BlzGetLocalSpecialEffectY: | native BlzGetLocalSpecialEffectY takes effect whichEffect returns real |
BlzGetLocalSpecialEffectZ: | native BlzGetLocalSpecialEffectZ takes effect whichEffect returns real |
BlzGetUnitArmor: | native BlzGetUnitArmor takes unit whichUnit returns real |
BlzGetUnitCollisionSize: | native BlzGetUnitCollisionSize takes unit whichUnit returns real |
BlzGetAbilityCooldown: | native BlzGetAbilityCooldown takes integer abilId, integer level returns real |
BlzGetUnitAbilityCooldown: | native BlzGetUnitAbilityCooldown takes unit whichUnit, integer abilId, integer level returns real |
BlzGetUnitAbilityCooldownRemaining: | native BlzGetUnitAbilityCooldownRemaining takes unit whichUnit, integer abilId returns real |
BlzGetLocalUnitZ: | native BlzGetLocalUnitZ takes unit whichUnit returns real |
RequestExtraRealData: | native RequestExtraRealData takes integer dataType, player whichPlayer, string param1, string param2, boolean param3, integer param4, integer param5, integer param6 returns real |
BlzGetUnitZ: | native BlzGetUnitZ takes unit whichUnit returns real |
BlzFrameGetValue: | native BlzFrameGetValue takes framehandle frame returns real |
BlzFrameGetHeight: | native BlzFrameGetHeight takes framehandle frame returns real |
BlzFrameGetWidth: | native BlzFrameGetWidth takes framehandle frame returns real |
BlzGetTriggerFrameValue: | native BlzGetTriggerFrameValue takes nothing returns real |
BlzGetSpecialEffectScale: | native BlzGetSpecialEffectScale takes effect whichEffect returns real |
BlzGetAbilityRealField: | native BlzGetAbilityRealField takes ability whichAbility, abilityrealfield whichField returns real |
BlzGetAbilityRealLevelField: | native BlzGetAbilityRealLevelField takes ability whichAbility, abilityreallevelfield whichField, integer level returns real |
BlzGetAbilityRealLevelArrayField: | native BlzGetAbilityRealLevelArrayField takes ability whichAbility, abilityreallevelarrayfield whichField, integer level, integer index returns real |
BlzGetItemRealField: | native BlzGetItemRealField takes item whichItem, itemrealfield whichField returns real |
BlzGetUnitRealField: | native BlzGetUnitRealField takes unit whichUnit, unitrealfield whichField returns real |
BlzGetUnitWeaponRealField: | native BlzGetUnitWeaponRealField takes unit whichUnit, unitweaponrealfield whichField, integer index returns real |
blizzard.j |
AngleBetweenPoints: | function AngleBetweenPoints takes location locA, location locB returns real |
DistanceBetweenPoints: | function DistanceBetweenPoints takes location locA, location locB returns real |
GetRandomDirectionDeg: | function GetRandomDirectionDeg takes nothing returns real |
GetRandomPercentageBJ: | function GetRandomPercentageBJ takes nothing returns real |
GetTimeOfDay: | function GetTimeOfDay takes nothing returns real |
GetTimeOfDayScalePercentBJ: | function GetTimeOfDayScalePercentBJ takes nothing returns real |
CameraSetupGetFieldSwap: | function CameraSetupGetFieldSwap takes camerafield whichField, camerasetup whichSetup returns real |
GetLightningColorABJ: | function GetLightningColorABJ takes lightning whichBolt returns real |
GetLightningColorRBJ: | function GetLightningColorRBJ takes lightning whichBolt returns real |
GetLightningColorGBJ: | function GetLightningColorGBJ takes lightning whichBolt returns real |
GetLightningColorBBJ: | function GetLightningColorBBJ takes lightning whichBolt returns real |
GetSoundDurationBJ: | function GetSoundDurationBJ takes sound soundHandle returns real |
GetSoundFileDurationBJ: | function GetSoundFileDurationBJ takes string musicFileName returns real |
GetItemLifeBJ: | function GetItemLifeBJ takes widget whichWidget returns real |
GetPlayerHandicapDamageBJ: | function GetPlayerHandicapDamageBJ takes player whichPlayer returns real |
GetPlayerHandicapReviveTimeBJ: | function GetPlayerHandicapReviveTimeBJ takes player whichPlayer returns real |
GetPlayerHandicapXPBJ: | function GetPlayerHandicapXPBJ takes player whichPlayer returns real |
GetPlayerHandicapBJ: | function GetPlayerHandicapBJ takes player whichPlayer returns real |
GetUnitStateSwap: | function GetUnitStateSwap takes unitstate whichState, unit whichUnit returns real |
GetUnitStatePercent: | function GetUnitStatePercent takes unit whichUnit, unitstate whichState, unitstate whichMaxState returns real |
GetUnitLifePercent: | function GetUnitLifePercent takes unit whichUnit returns real |
GetUnitManaPercent: | function GetUnitManaPercent takes unit whichUnit returns real |
GetUnitPropWindowBJ: | function GetUnitPropWindowBJ takes unit whichUnit returns real |
GetUnitDefaultPropWindowBJ: | function GetUnitDefaultPropWindowBJ takes unit whichUnit returns real |
GetLastTransmissionDurationBJ: | function GetLastTransmissionDurationBJ takes nothing returns real |
GetStoredRealBJ: | function GetStoredRealBJ takes string key, string missionKey, gamecache cache returns real |
LoadRealBJ: | function LoadRealBJ takes integer key, integer missionKey, hashtable table returns real |
GetPlayerStartLocationX: | function GetPlayerStartLocationX takes player whichPlayer returns real |
GetPlayerStartLocationY: | function GetPlayerStartLocationY takes player whichPlayer returns real |
GetRectWidthBJ: | function GetRectWidthBJ takes rect r returns real |
GetRectHeightBJ: | function GetRectHeightBJ takes rect r returns real |
Global variables of type real
blizzard.j |
bj_PI, bj_E, bj_CELLWIDTH, bj_CLIFFHEIGHT, bj_UNIT_FACING, bj_RADTODEG, bj_DEGTORAD, bj_TEXT_DELAY_QUEST, bj_TEXT_DELAY_QUESTUPDATE, bj_TEXT_DELAY_QUESTDONE, bj_TEXT_DELAY_QUESTFAILED, bj_TEXT_DELAY_QUESTREQUIREMENT, bj_TEXT_DELAY_MISSIONFAILED, bj_TEXT_DELAY_ALWAYSHINT, bj_TEXT_DELAY_HINT, bj_TEXT_DELAY_SECRET, bj_TEXT_DELAY_UNITACQUIRED, bj_TEXT_DELAY_UNITAVAILABLE, bj_TEXT_DELAY_ITEMACQUIRED, bj_TEXT_DELAY_WARNING, bj_QUEUE_DELAY_QUEST, bj_QUEUE_DELAY_HINT, bj_QUEUE_DELAY_SECRET, bj_HANDICAP_EASY, bj_HANDICAP_NORMAL, bj_HANDICAPDAMAGE_EASY, bj_HANDICAPDAMAGE_NORMAL, bj_HANDICAPREVIVE_NOTHARD, bj_GAME_STARTED_THRESHOLD, bj_WAIT_FOR_COND_MIN_INTERVAL, bj_POLLED_WAIT_INTERVAL, bj_POLLED_WAIT_SKIP_THRESHOLD, bj_TOD_DAWN, bj_TOD_DUSK, bj_MELEE_STARTING_TOD, bj_MELEE_MINE_SEARCH_RADIUS, bj_MELEE_CLEAR_UNITS_RADIUS, bj_MELEE_CRIPPLE_TIMEOUT, bj_MELEE_CRIPPLE_MSG_DURATION, bj_CREEP_ITEM_DELAY, bj_STOCK_RESTOCK_INITIAL_DELAY, bj_STOCK_RESTOCK_INTERVAL, bj_RESCUE_PING_TIME, bj_NOTHING_SOUND_DURATION, bj_TRANSMISSION_PING_TIME, bj_TRANSMISSION_PORT_HANGTIME, bj_CINEMODE_INTERFACEFADE, bj_CINEMODE_VOLUME_UNITMOVEMENT, bj_CINEMODE_VOLUME_UNITSOUNDS, bj_CINEMODE_VOLUME_COMBAT, bj_CINEMODE_VOLUME_SPELLS, bj_CINEMODE_VOLUME_UI, bj_CINEMODE_VOLUME_MUSIC, bj_CINEMODE_VOLUME_AMBIENTSOUNDS, bj_CINEMODE_VOLUME_FIRE, bj_SPEECH_VOLUME_UNITMOVEMENT, bj_SPEECH_VOLUME_UNITSOUNDS, bj_SPEECH_VOLUME_COMBAT, bj_SPEECH_VOLUME_SPELLS, bj_SPEECH_VOLUME_UI, bj_SPEECH_VOLUME_MUSIC, bj_SPEECH_VOLUME_AMBIENTSOUNDS, bj_SPEECH_VOLUME_FIRE, bj_SMARTPAN_TRESHOLD_PAN, bj_SMARTPAN_TRESHOLD_SNAP, bj_QUEUED_TRIGGER_TIMEOUT, bj_CORPSE_MAX_DEATH_TIME, bj_meleeNearestMineDist, bj_cineFadeContinueRed, bj_cineFadeContinueGreen, bj_cineFadeContinueBlue, bj_cineFadeContinueTrans, bj_cineFadeContinueDuration, bj_randomSubGroupChance, bj_enumDestructableRadius, bj_lastTransmissionDuration |
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