Jass documentation Database

JASS Documentation Database REFORGED


Results for the query "real" as a "type"

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Type real

Ancestor type: NO ancestor, hardcoded
Children type(s): None
Location: hardcoded
Preview: No preview available
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Functions that takes type real

common.j
Deg2Rad:
native Deg2Rad takes real degrees returns real
Rad2Deg:
native Rad2Deg takes real radians returns real
Sin:
native Sin takes real radians returns real
Cos:
native Cos takes real radians returns real
Tan:
native Tan takes real radians returns real
Asin:
native Asin takes real y returns real
Acos:
native Acos takes real x returns real
Atan:
native Atan takes real x returns real
Atan2:
native Atan2 takes real y, real x returns real
SquareRoot:
native SquareRoot takes real x returns real
Pow:
native Pow takes real x, real power returns real
MathRound:
constant native MathRound takes real r returns integer
R2I:
native R2I takes real r returns integer
R2S:
native R2S takes real r returns string
R2SW:
native R2SW takes real r, integer width, integer precision returns string
DefineStartLocation:
native DefineStartLocation takes integer whichStartLoc, real x, real y returns nothing
TimerStart:
native TimerStart takes timer whichTimer, real timeout, boolean periodic, code handlerFunc returns nothing
GroupEnumUnitsInRange:
native GroupEnumUnitsInRange takes group whichGroup, real x, real y, real radius, boolexpr filter returns nothing
GroupEnumUnitsInRangeOfLoc:
native GroupEnumUnitsInRangeOfLoc takes group whichGroup, location whichLocation, real radius, boolexpr filter returns nothing
GroupEnumUnitsInRangeCounted:
native GroupEnumUnitsInRangeCounted takes group whichGroup, real x, real y, real radius, boolexpr filter, integer countLimit returns nothing
GroupEnumUnitsInRangeOfLocCounted:
native GroupEnumUnitsInRangeOfLocCounted takes group whichGroup, location whichLocation, real radius, boolexpr filter, integer countLimit returns nothing
GroupPointOrder:
native GroupPointOrder takes group whichGroup, string order, real x, real y returns boolean
GroupPointOrderById:
native GroupPointOrderById takes group whichGroup, integer order, real x, real y returns boolean
Rect:
native Rect takes real minx, real miny, real maxx, real maxy returns rect
SetRect:
native SetRect takes rect whichRect, real minx, real miny, real maxx, real maxy returns nothing
MoveRectTo:
native MoveRectTo takes rect whichRect, real newCenterX, real newCenterY returns nothing
RegionAddCell:
native RegionAddCell takes region whichRegion, real x, real y returns nothing
RegionClearCell:
native RegionClearCell takes region whichRegion, real x, real y returns nothing
Location:
native Location takes real x, real y returns location
MoveLocation:
native MoveLocation takes location whichLocation, real newX, real newY returns nothing
IsPointInRegion:
native IsPointInRegion takes region whichRegion, real x, real y returns boolean
TriggerRegisterVariableEvent:
native TriggerRegisterVariableEvent takes trigger whichTrigger, string varName, limitop opcode, real limitval returns event
TriggerRegisterTimerEvent:
native TriggerRegisterTimerEvent takes trigger whichTrigger, real timeout, boolean periodic returns event
TriggerRegisterGameStateEvent:
native TriggerRegisterGameStateEvent takes trigger whichTrigger, gamestate whichState, limitop opcode, real limitval returns event
TriggerRegisterPlayerStateEvent:
native TriggerRegisterPlayerStateEvent takes trigger whichTrigger, player whichPlayer, playerstate whichState, limitop opcode, real limitval returns event
TriggerRegisterUnitStateEvent:
native TriggerRegisterUnitStateEvent takes trigger whichTrigger, unit whichUnit, unitstate whichState, limitop opcode, real limitval returns event
TriggerRegisterUnitInRange:
native TriggerRegisterUnitInRange takes trigger whichTrigger, unit whichUnit, real range, boolexpr filter returns event
TriggerSleepAction:
native TriggerSleepAction takes real timeout returns nothing
TriggerWaitForSound:
native TriggerWaitForSound takes sound s, real offset returns nothing
SetWidgetLife:
native SetWidgetLife takes widget whichWidget, real newLife returns nothing
CreateDestructable:
native CreateDestructable takes integer objectid, real x, real y, real face, real scale, integer variation returns destructable
CreateDestructableZ:
native CreateDestructableZ takes integer objectid, real x, real y, real z, real face, real scale, integer variation returns destructable
CreateDeadDestructable:
native CreateDeadDestructable takes integer objectid, real x, real y, real face, real scale, integer variation returns destructable
CreateDeadDestructableZ:
native CreateDeadDestructableZ takes integer objectid, real x, real y, real z, real face, real scale, integer variation returns destructable
SetDestructableLife:
native SetDestructableLife takes destructable d, real life returns nothing
SetDestructableMaxLife:
native SetDestructableMaxLife takes destructable d, real max returns nothing
DestructableRestoreLife:
native DestructableRestoreLife takes destructable d, real life, boolean birth returns nothing
SetDestructableAnimationSpeed:
native SetDestructableAnimationSpeed takes destructable d, real speedFactor returns nothing
SetDestructableOccluderHeight:
native SetDestructableOccluderHeight takes destructable d, real height returns nothing
CreateItem:
native CreateItem takes integer itemid, real x, real y returns item
SetItemPosition:
native SetItemPosition takes item i, real x, real y returns nothing
CreateUnit:
native CreateUnit takes player id, integer unitid, real x, real y, real face returns unit
CreateUnitByName:
native CreateUnitByName takes player whichPlayer, string unitname, real x, real y, real face returns unit
CreateUnitAtLoc:
native CreateUnitAtLoc takes player id, integer unitid, location whichLocation, real face returns unit
CreateUnitAtLocByName:
native CreateUnitAtLocByName takes player id, string unitname, location whichLocation, real face returns unit
CreateCorpse:
native CreateCorpse takes player whichPlayer, integer unitid, real x, real y, real face returns unit
SetUnitState:
native SetUnitState takes unit whichUnit, unitstate whichUnitState, real newVal returns nothing
SetUnitX:
native SetUnitX takes unit whichUnit, real newX returns nothing
SetUnitY:
native SetUnitY takes unit whichUnit, real newY returns nothing
SetUnitPosition:
native SetUnitPosition takes unit whichUnit, real newX, real newY returns nothing
SetUnitFacing:
native SetUnitFacing takes unit whichUnit, real facingAngle returns nothing
SetUnitFacingTimed:
native SetUnitFacingTimed takes unit whichUnit, real facingAngle, real duration returns nothing
SetUnitMoveSpeed:
native SetUnitMoveSpeed takes unit whichUnit, real newSpeed returns nothing
SetUnitFlyHeight:
native SetUnitFlyHeight takes unit whichUnit, real newHeight, real rate returns nothing
SetUnitTurnSpeed:
native SetUnitTurnSpeed takes unit whichUnit, real newTurnSpeed returns nothing
SetUnitPropWindow:
native SetUnitPropWindow takes unit whichUnit, real newPropWindowAngle returns nothing
SetUnitAcquireRange:
native SetUnitAcquireRange takes unit whichUnit, real newAcquireRange returns nothing
SetUnitScale:
native SetUnitScale takes unit whichUnit, real scaleX, real scaleY, real scaleZ returns nothing
SetUnitTimeScale:
native SetUnitTimeScale takes unit whichUnit, real timeScale returns nothing
SetUnitBlendTime:
native SetUnitBlendTime takes unit whichUnit, real blendTime returns nothing
SetUnitLookAt:
native SetUnitLookAt takes unit whichUnit, string whichBone, unit lookAtTarget, real offsetX, real offsetY, real offsetZ returns nothing
SetUnitRescueRange:
native SetUnitRescueRange takes unit whichUnit, real range returns nothing
ReviveHero:
native ReviveHero takes unit whichHero, real x, real y, boolean doEyecandy returns boolean
UnitDropItemPoint:
native UnitDropItemPoint takes unit whichUnit, item whichItem, real x, real y returns boolean
UnitUseItemPoint:
native UnitUseItemPoint takes unit whichUnit, item whichItem, real x, real y returns boolean
IsUnitInRange:
constant native IsUnitInRange takes unit whichUnit, unit otherUnit, real distance returns boolean
IsUnitInRangeXY:
constant native IsUnitInRangeXY takes unit whichUnit, real x, real y, real distance returns boolean
IsUnitInRangeLoc:
constant native IsUnitInRangeLoc takes unit whichUnit, location whichLocation, real distance returns boolean
UnitApplyTimedLife:
native UnitApplyTimedLife takes unit whichUnit, integer buffId, real duration returns nothing
UnitDamagePoint:
native UnitDamagePoint takes unit whichUnit, real delay, real radius, real x, real y, real amount, boolean attack, boolean ranged, attacktype attackType, damagetype damageType, weapontype weaponType returns boolean
UnitDamageTarget:
native UnitDamageTarget takes unit whichUnit, widget target, real amount, boolean attack, boolean ranged, attacktype attackType, damagetype damageType, weapontype weaponType returns boolean
IssuePointOrder:
native IssuePointOrder takes unit whichUnit, string order, real x, real y returns boolean
IssuePointOrderById:
native IssuePointOrderById takes unit whichUnit, integer order, real x, real y returns boolean
IssueInstantPointOrder:
native IssueInstantPointOrder takes unit whichUnit, string order, real x, real y, widget instantTargetWidget returns boolean
IssueInstantPointOrderById:
native IssueInstantPointOrderById takes unit whichUnit, integer order, real x, real y, widget instantTargetWidget returns boolean
IssueBuildOrder:
native IssueBuildOrder takes unit whichPeon, string unitToBuild, real x, real y returns boolean
IssueBuildOrderById:
native IssueBuildOrderById takes unit whichPeon, integer unitId, real x, real y returns boolean
IssueNeutralPointOrder:
native IssueNeutralPointOrder takes player forWhichPlayer,unit neutralStructure, string unitToBuild, real x, real y returns boolean
IssueNeutralPointOrderById:
native IssueNeutralPointOrderById takes player forWhichPlayer,unit neutralStructure, integer unitId, real x, real y returns boolean
WaygateSetDestination:
native WaygateSetDestination takes unit waygate, real x, real y returns nothing
IsVisibleToPlayer:
constant native IsVisibleToPlayer takes real x, real y, player whichPlayer returns boolean
IsFoggedToPlayer:
constant native IsFoggedToPlayer takes real x, real y, player whichPlayer returns boolean
IsMaskedToPlayer:
constant native IsMaskedToPlayer takes real x, real y, player whichPlayer returns boolean
SetPlayerHandicap:
constant native SetPlayerHandicap takes player whichPlayer, real handicap returns nothing
SetPlayerHandicapXP:
constant native SetPlayerHandicapXP takes player whichPlayer, real handicap returns nothing
SetPlayerHandicapReviveTime:
constant native SetPlayerHandicapReviveTime takes player whichPlayer, real handicap returns nothing
SetPlayerHandicapDamage:
constant native SetPlayerHandicapDamage takes player whichPlayer, real handicap returns nothing
SetFogStateRadius:
native SetFogStateRadius takes player forWhichPlayer, fogstate whichState, real centerx, real centerY, real radius, boolean useSharedVision returns nothing
SetFogStateRadiusLoc:
native SetFogStateRadiusLoc takes player forWhichPlayer, fogstate whichState, location center, real radius, boolean useSharedVision returns nothing
CreateFogModifierRadius:
native CreateFogModifierRadius takes player forWhichPlayer, fogstate whichState, real centerx, real centerY, real radius, boolean useSharedVision, boolean afterUnits returns fogmodifier
CreateFogModifierRadiusLoc:
native CreateFogModifierRadiusLoc takes player forWhichPlayer, fogstate whichState, location center, real radius, boolean useSharedVision, boolean afterUnits returns fogmodifier
SetFloatGameState:
native SetFloatGameState takes fgamestate whichFloatGameState, real value returns nothing
StoreReal:
native StoreReal takes gamecache cache, string missionKey, string key, real value returns nothing
RestoreUnit:
native RestoreUnit takes gamecache cache, string missionKey, string key, player forWhichPlayer, real x, real y, real facing returns unit
SaveReal:
native SaveReal takes hashtable table, integer parentKey, integer childKey, real value returns nothing
GetRandomReal:
native GetRandomReal takes real lowBound, real highBound returns real
UnitPoolAddUnitType:
native UnitPoolAddUnitType takes unitpool whichPool, integer unitId, real weight returns nothing
PlaceRandomUnit:
native PlaceRandomUnit takes unitpool whichPool, player forWhichPlayer, real x, real y, real facing returns unit
ItemPoolAddItemType:
native ItemPoolAddItemType takes itempool whichItemPool, integer itemId, real weight returns nothing
PlaceRandomItem:
native PlaceRandomItem takes itempool whichItemPool, real x, real y returns item
SetTerrainFog:
native SetTerrainFog takes real a, real b, real c, real d, real e returns nothing
SetUnitFog:
native SetUnitFog takes real a, real b, real c, real d, real e returns nothing
SetTerrainFogEx:
native SetTerrainFogEx takes integer style, real zstart, real zend, real density, real red, real green, real blue returns nothing
DisplayTextToPlayer:
native DisplayTextToPlayer takes player toPlayer, real x, real y, string message returns nothing
DisplayTimedTextToPlayer:
native DisplayTimedTextToPlayer takes player toPlayer, real x, real y, real duration, string message returns nothing
DisplayTimedTextFromPlayer:
native DisplayTimedTextFromPlayer takes player toPlayer, real x, real y, real duration, string message returns nothing
SetTimeOfDayScale:
native SetTimeOfDayScale takes real r returns nothing
ShowInterface:
native ShowInterface takes boolean flag, real fadeDuration returns nothing
PingMinimap:
native PingMinimap takes real x, real y, real duration returns nothing
PingMinimapEx:
native PingMinimapEx takes real x, real y, real duration, integer red, integer green, integer blue, boolean extraEffects returns nothing
CreateMinimapIcon:
native CreateMinimapIcon takes real x, real y, integer red, integer green, integer blue, string pingPath, fogstate fogVisibility returns minimapicon
SetTextTagText:
native SetTextTagText takes texttag t, string s, real height returns nothing
SetTextTagPos:
native SetTextTagPos takes texttag t, real x, real y, real heightOffset returns nothing
SetTextTagPosUnit:
native SetTextTagPosUnit takes texttag t, unit whichUnit, real heightOffset returns nothing
SetTextTagVelocity:
native SetTextTagVelocity takes texttag t, real xvel, real yvel returns nothing
SetTextTagAge:
native SetTextTagAge takes texttag t, real age returns nothing
SetTextTagLifespan:
native SetTextTagLifespan takes texttag t, real lifespan returns nothing
SetTextTagFadepoint:
native SetTextTagFadepoint takes texttag t, real fadepoint returns nothing
CreateTrackable:
native CreateTrackable takes string trackableModelPath, real x, real y, real facing returns trackable
TimerDialogSetSpeed:
native TimerDialogSetSpeed takes timerdialog whichDialog, real speedMultFactor returns nothing
TimerDialogSetRealTimeRemaining:
native TimerDialogSetRealTimeRemaining takes timerdialog whichDialog, real timeRemaining returns nothing
MultiboardSetItemsWidth:
native MultiboardSetItemsWidth takes multiboard lb, real width returns nothing
MultiboardSetItemWidth:
native MultiboardSetItemWidth takes multiboarditem mbi, real width returns nothing
SetCameraPosition:
native SetCameraPosition takes real x, real y returns nothing
SetCameraQuickPosition:
native SetCameraQuickPosition takes real x, real y returns nothing
SetCameraBounds:
native SetCameraBounds takes real x1, real y1, real x2, real y2, real x3, real y3, real x4, real y4 returns nothing
ResetToGameCamera:
native ResetToGameCamera takes real duration returns nothing
PanCameraTo:
native PanCameraTo takes real x, real y returns nothing
PanCameraToTimed:
native PanCameraToTimed takes real x, real y, real duration returns nothing
PanCameraToWithZ:
native PanCameraToWithZ takes real x, real y, real zOffsetDest returns nothing
PanCameraToTimedWithZ:
native PanCameraToTimedWithZ takes real x, real y, real zOffsetDest, real duration returns nothing
SetCameraRotateMode:
native SetCameraRotateMode takes real x, real y, real radiansToSweep, real duration returns nothing
SetCameraField:
native SetCameraField takes camerafield whichField, real value, real duration returns nothing
AdjustCameraField:
native AdjustCameraField takes camerafield whichField, real offset, real duration returns nothing
SetCameraTargetController:
native SetCameraTargetController takes unit whichUnit, real xoffset, real yoffset, boolean inheritOrientation returns nothing
SetCameraOrientController:
native SetCameraOrientController takes unit whichUnit, real xoffset, real yoffset returns nothing
CameraSetupSetField:
native CameraSetupSetField takes camerasetup whichSetup, camerafield whichField, real value, real duration returns nothing
CameraSetupSetDestPosition:
native CameraSetupSetDestPosition takes camerasetup whichSetup, real x, real y, real duration returns nothing
CameraSetupApplyWithZ:
native CameraSetupApplyWithZ takes camerasetup whichSetup, real zDestOffset returns nothing
CameraSetupApplyForceDuration:
native CameraSetupApplyForceDuration takes camerasetup whichSetup, boolean doPan, real forceDuration returns nothing
CameraSetupApplyForceDurationWithZ:
native CameraSetupApplyForceDurationWithZ takes camerasetup whichSetup, real zDestOffset, real forceDuration returns nothing
CameraSetTargetNoise:
native CameraSetTargetNoise takes real mag, real velocity returns nothing
CameraSetSourceNoise:
native CameraSetSourceNoise takes real mag, real velocity returns nothing
CameraSetTargetNoiseEx:
native CameraSetTargetNoiseEx takes real mag, real velocity, boolean vertOnly returns nothing
CameraSetSourceNoiseEx:
native CameraSetSourceNoiseEx takes real mag, real velocity, boolean vertOnly returns nothing
CameraSetSmoothingFactor:
native CameraSetSmoothingFactor takes real factor returns nothing
CameraSetFocalDistance:
native CameraSetFocalDistance takes real distance returns nothing
CameraSetDepthOfFieldScale:
native CameraSetDepthOfFieldScale takes real scale returns nothing
SetCineFilterStartUV:
native SetCineFilterStartUV takes real minu, real minv, real maxu, real maxv returns nothing
SetCineFilterEndUV:
native SetCineFilterEndUV takes real minu, real minv, real maxu, real maxv returns nothing
SetCineFilterDuration:
native SetCineFilterDuration takes real duration returns nothing
SetCinematicScene:
native SetCinematicScene takes integer portraitUnitId, playercolor color, string speakerTitle, string text, real sceneDuration, real voiceoverDuration returns nothing
SetSoundDistanceCutoff:
native SetSoundDistanceCutoff takes sound soundHandle, real cutoff returns nothing
SetSoundPitch:
native SetSoundPitch takes sound soundHandle, real pitch returns nothing
SetSoundDistances:
native SetSoundDistances takes sound soundHandle, real minDist, real maxDist returns nothing
SetSoundConeAngles:
native SetSoundConeAngles takes sound soundHandle, real inside, real outside, integer outsideVolume returns nothing
SetSoundConeOrientation:
native SetSoundConeOrientation takes sound soundHandle, real x, real y, real z returns nothing
SetSoundPosition:
native SetSoundPosition takes sound soundHandle, real x, real y, real z returns nothing
SetSoundVelocity:
native SetSoundVelocity takes sound soundHandle, real x, real y, real z returns nothing
VolumeGroupSetVolume:
native VolumeGroupSetVolume takes volumegroup vgroup, real scale returns nothing
RegisterStackedSound:
native RegisterStackedSound takes sound soundHandle, boolean byPosition, real rectwidth, real rectheight returns nothing
UnregisterStackedSound:
native UnregisterStackedSound takes sound soundHandle, boolean byPosition, real rectwidth, real rectheight returns nothing
TerrainDeformCrater:
native TerrainDeformCrater takes real x, real y, real radius, real depth, integer duration, boolean permanent returns terraindeformation
TerrainDeformRipple:
native TerrainDeformRipple takes real x, real y, real radius, real depth, integer duration, integer count, real spaceWaves, real timeWaves, real radiusStartPct, boolean limitNeg returns terraindeformation
TerrainDeformWave:
native TerrainDeformWave takes real x, real y, real dirX, real dirY, real distance, real speed, real radius, real depth, integer trailTime, integer count returns terraindeformation
TerrainDeformRandom:
native TerrainDeformRandom takes real x, real y, real radius, real minDelta, real maxDelta, integer duration, integer updateInterval returns terraindeformation
AddSpecialEffect:
native AddSpecialEffect takes string modelName, real x, real y returns effect
AddSpellEffect:
native AddSpellEffect takes string abilityString, effecttype t, real x, real y returns effect
AddSpellEffectById:
native AddSpellEffectById takes integer abilityId, effecttype t,real x, real y returns effect
AddLightning:
native AddLightning takes string codeName, boolean checkVisibility, real x1, real y1, real x2, real y2 returns lightning
AddLightningEx:
native AddLightningEx takes string codeName, boolean checkVisibility, real x1, real y1, real z1, real x2, real y2, real z2 returns lightning
MoveLightning:
native MoveLightning takes lightning whichBolt, boolean checkVisibility, real x1, real y1, real x2, real y2 returns boolean
MoveLightningEx:
native MoveLightningEx takes lightning whichBolt, boolean checkVisibility, real x1, real y1, real z1, real x2, real y2, real z2 returns boolean
SetLightningColor:
native SetLightningColor takes lightning whichBolt, real r, real g, real b, real a returns boolean
GetTerrainCliffLevel:
native GetTerrainCliffLevel takes real x, real y returns integer
GetTerrainType:
native GetTerrainType takes real x, real y returns integer
GetTerrainVariance:
native GetTerrainVariance takes real x, real y returns integer
SetTerrainType:
native SetTerrainType takes real x, real y, integer terrainType, integer variation, integer area, integer shape returns nothing
IsTerrainPathable:
native IsTerrainPathable takes real x, real y, pathingtype t returns boolean
SetTerrainPathable:
native SetTerrainPathable takes real x, real y, pathingtype t, boolean flag returns nothing
CreateImage:
native CreateImage takes string file, real sizeX, real sizeY, real sizeZ, real posX, real posY, real posZ, real originX, real originY, real originZ, integer imageType returns image
SetImageConstantHeight:
native SetImageConstantHeight takes image whichImage, boolean flag, real height returns nothing
SetImagePosition:
native SetImagePosition takes image whichImage, real x, real y, real z returns nothing
CreateUbersplat:
native CreateUbersplat takes real x, real y, string name, integer red, integer green, integer blue, integer alpha, boolean forcePaused, boolean noBirthTime returns ubersplat
SetBlight:
native SetBlight takes player whichPlayer, real x, real y, real radius, boolean addBlight returns nothing
SetBlightPoint:
native SetBlightPoint takes player whichPlayer, real x, real y, boolean addBlight returns nothing
SetBlightLoc:
native SetBlightLoc takes player whichPlayer, location whichLocation, real radius, boolean addBlight returns nothing
CreateBlightedGoldmine:
native CreateBlightedGoldmine takes player id, real x, real y, real face returns unit
IsPointBlighted:
native IsPointBlighted takes real x, real y returns boolean
SetDoodadAnimation:
native SetDoodadAnimation takes real x, real y, real radius, integer doodadID, boolean nearestOnly, string animName, boolean animRandom returns nothing
PreloadEnd:
native PreloadEnd takes real timeout returns nothing
BlzSetUnitAttackCooldown:
native BlzSetUnitAttackCooldown takes unit whichUnit, real cooldown, integer weaponIndex returns nothing
BlzSetSpecialEffectScale:
native BlzSetSpecialEffectScale takes effect whichEffect, real scale returns nothing
BlzSetSpecialEffectPosition:
native BlzSetSpecialEffectPosition takes effect whichEffect, real x, real y, real z returns nothing
BlzSetSpecialEffectHeight:
native BlzSetSpecialEffectHeight takes effect whichEffect, real height returns nothing
BlzSetSpecialEffectTimeScale:
native BlzSetSpecialEffectTimeScale takes effect whichEffect, real timeScale returns nothing
BlzSetSpecialEffectTime:
native BlzSetSpecialEffectTime takes effect whichEffect, real time returns nothing
BlzSetSpecialEffectOrientation:
native BlzSetSpecialEffectOrientation takes effect whichEffect, real yaw, real pitch, real roll returns nothing
BlzSetSpecialEffectYaw:
native BlzSetSpecialEffectYaw takes effect whichEffect, real yaw returns nothing
BlzSetSpecialEffectPitch:
native BlzSetSpecialEffectPitch takes effect whichEffect, real pitch returns nothing
BlzSetSpecialEffectRoll:
native BlzSetSpecialEffectRoll takes effect whichEffect, real roll returns nothing
BlzSetSpecialEffectX:
native BlzSetSpecialEffectX takes effect whichEffect, real x returns nothing
BlzSetSpecialEffectY:
native BlzSetSpecialEffectY takes effect whichEffect, real y returns nothing
BlzSetSpecialEffectZ:
native BlzSetSpecialEffectZ takes effect whichEffect, real z returns nothing
BlzPlaySpecialEffectWithTimeScale:
native BlzPlaySpecialEffectWithTimeScale takes effect whichEffect, animtype whichAnim, real timeScale returns nothing
BlzSetUnitArmor:
native BlzSetUnitArmor takes unit whichUnit, real armorAmount returns nothing
BlzSetUnitAbilityCooldown:
native BlzSetUnitAbilityCooldown takes unit whichUnit, integer abilId, integer level, real cooldown returns nothing
BlzStartUnitAbilityCooldown:
native BlzStartUnitAbilityCooldown takes unit whichUnit, integer abilCode, real cooldown returns nothing
BlzSetEventDamage:
native BlzSetEventDamage takes real damage returns nothing
BlzCameraSetupApplyForceDurationSmooth:
native BlzCameraSetupApplyForceDurationSmooth takes camerasetup whichSetup, boolean doPan, real forcedDuration, real easeInDuration, real easeOutDuration, real smoothFactor returns nothing
BlzFrameSetPoint:
native BlzFrameSetPoint takes framehandle frame, framepointtype point, framehandle relative, framepointtype relativePoint, real x, real y returns nothing
BlzFrameSetAbsPoint:
native BlzFrameSetAbsPoint takes framehandle frame, framepointtype point, real x, real y returns nothing
BlzFrameSetScale:
native BlzFrameSetScale takes framehandle frame, real scale returns nothing
BlzFrameSetValue:
native BlzFrameSetValue takes framehandle frame, real value returns nothing
BlzFrameSetMinMaxValue:
native BlzFrameSetMinMaxValue takes framehandle frame, real minValue, real maxValue returns nothing
BlzFrameSetStepSize:
native BlzFrameSetStepSize takes framehandle frame, real stepSize returns nothing
BlzFrameSetSize:
native BlzFrameSetSize takes framehandle frame, real width, real height returns nothing
BlzFrameSetFont:
native BlzFrameSetFont takes framehandle frame, string fileName, real height, integer flags returns nothing
BlzSetSpecialEffectMatrixScale:
native BlzSetSpecialEffectMatrixScale takes effect whichEffect, real x, real y, real z returns nothing
BlzSetUnitFacingEx:
native BlzSetUnitFacingEx takes unit whichUnit, real facingAngle returns nothing
BlzSetAbilityRealField:
native BlzSetAbilityRealField takes ability whichAbility, abilityrealfield whichField, real value returns boolean
BlzSetAbilityRealLevelField:
native BlzSetAbilityRealLevelField takes ability whichAbility, abilityreallevelfield whichField, integer level, real value returns boolean
BlzSetAbilityRealLevelArrayField:
native BlzSetAbilityRealLevelArrayField takes ability whichAbility, abilityreallevelarrayfield whichField, integer level, integer index, real value returns boolean
BlzAddAbilityRealLevelArrayField:
native BlzAddAbilityRealLevelArrayField takes ability whichAbility, abilityreallevelarrayfield whichField, integer level, real value returns boolean
BlzRemoveAbilityRealLevelArrayField:
native BlzRemoveAbilityRealLevelArrayField takes ability whichAbility, abilityreallevelarrayfield whichField, integer level, real value returns boolean
BlzSetItemRealField:
native BlzSetItemRealField takes item whichItem, itemrealfield whichField, real value returns boolean
BlzSetUnitRealField:
native BlzSetUnitRealField takes unit whichUnit, unitrealfield whichField, real value returns boolean
BlzSetUnitWeaponRealField:
native BlzSetUnitWeaponRealField takes unit whichUnit, unitweaponrealfield whichField, integer index, real value returns boolean
BlzCreateItemWithSkin:
native BlzCreateItemWithSkin takes integer itemid, real x, real y, integer skinId returns item
BlzCreateUnitWithSkin:
native BlzCreateUnitWithSkin takes player id, integer unitid, real x, real y, real face, integer skinId returns unit
BlzCreateDestructableWithSkin:
native BlzCreateDestructableWithSkin takes integer objectid, real x, real y, real face, real scale, integer variation, integer skinId returns destructable
BlzCreateDestructableZWithSkin:
native BlzCreateDestructableZWithSkin takes integer objectid, real x, real y, real z, real face, real scale, integer variation, integer skinId returns destructable
BlzCreateDeadDestructableWithSkin:
native BlzCreateDeadDestructableWithSkin takes integer objectid, real x, real y, real face, real scale, integer variation, integer skinId returns destructable
BlzCreateDeadDestructableZWithSkin:
native BlzCreateDeadDestructableZWithSkin takes integer objectid, real x, real y, real z, real face, real scale, integer variation, integer skinId returns destructable
blizzard.j
RMinBJ:
function RMinBJ takes real a, real b returns real
RMaxBJ:
function RMaxBJ takes real a, real b returns real
RAbsBJ:
function RAbsBJ takes real a returns real
RSignBJ:
function RSignBJ takes real a returns real
SinBJ:
function SinBJ takes real degrees returns real
CosBJ:
function CosBJ takes real degrees returns real
TanBJ:
function TanBJ takes real degrees returns real
AsinBJ:
function AsinBJ takes real degrees returns real
AcosBJ:
function AcosBJ takes real degrees returns real
AtanBJ:
function AtanBJ takes real degrees returns real
Atan2BJ:
function Atan2BJ takes real y, real x returns real
PolarProjectionBJ:
function PolarProjectionBJ takes location source, real dist, real angle returns location
ModuloReal:
function ModuloReal takes real dividend, real divisor returns real
OffsetLocation:
function OffsetLocation takes location loc, real dx, real dy returns location
OffsetRectBJ:
function OffsetRectBJ takes rect r, real dx, real dy returns rect
RectFromCenterSizeBJ:
function RectFromCenterSizeBJ takes location center, real width, real height returns rect
RectContainsCoords:
function RectContainsCoords takes rect r, real x, real y returns boolean
PolledWait:
function PolledWait takes real duration returns nothing
PercentToInt:
function PercentToInt takes real percentage, integer max returns integer
PercentTo255:
function PercentTo255 takes real percentage returns integer
SetTimeOfDay:
function SetTimeOfDay takes real whatTime returns nothing
SetTimeOfDayScalePercentBJ:
function SetTimeOfDayScalePercentBJ takes real scalePercent returns nothing
GetRectFromCircleBJ:
function GetRectFromCircleBJ takes location center, real radius returns rect
CameraSetupApplyForPlayer:
function CameraSetupApplyForPlayer takes boolean doPan, camerasetup whichSetup, player whichPlayer, real duration returns nothing
CameraSetupApplyForPlayerSmooth:
function CameraSetupApplyForPlayerSmooth takes boolean doPan, camerasetup whichSetup, player whichPlayer, real forcedDuration, real easeInDuration, real easeOutDuration, real smoothFactor returns nothing
SetCameraFieldForPlayer:
function SetCameraFieldForPlayer takes player whichPlayer, camerafield whichField, real value, real duration returns nothing
SetCameraTargetControllerNoZForPlayer:
function SetCameraTargetControllerNoZForPlayer takes player whichPlayer, unit whichUnit, real xoffset, real yoffset, boolean inheritOrientation returns nothing
SetCameraPositionForPlayer:
function SetCameraPositionForPlayer takes player whichPlayer, real x, real y returns nothing
RotateCameraAroundLocBJ:
function RotateCameraAroundLocBJ takes real degrees, location loc, player whichPlayer, real duration returns nothing
PanCameraToForPlayer:
function PanCameraToForPlayer takes player whichPlayer, real x, real y returns nothing
PanCameraToTimedForPlayer:
function PanCameraToTimedForPlayer takes player whichPlayer, real x, real y, real duration returns nothing
PanCameraToTimedLocForPlayer:
function PanCameraToTimedLocForPlayer takes player whichPlayer, location loc, real duration returns nothing
PanCameraToTimedLocWithZForPlayer:
function PanCameraToTimedLocWithZForPlayer takes player whichPlayer, location loc, real zOffset, real duration returns nothing
SmartCameraPanBJ:
function SmartCameraPanBJ takes player whichPlayer, location loc, real duration returns nothing
ResetToGameCameraForPlayer:
function ResetToGameCameraForPlayer takes player whichPlayer, real duration returns nothing
CameraSetSourceNoiseForPlayer:
function CameraSetSourceNoiseForPlayer takes player whichPlayer, real magnitude, real velocity returns nothing
CameraSetTargetNoiseForPlayer:
function CameraSetTargetNoiseForPlayer takes player whichPlayer, real magnitude, real velocity returns nothing
CameraSetEQNoiseForPlayer:
function CameraSetEQNoiseForPlayer takes player whichPlayer, real magnitude returns nothing
AdjustCameraBoundsBJ:
function AdjustCameraBoundsBJ takes integer adjustMethod, real dxWest, real dxEast, real dyNorth, real dySouth returns nothing
AdjustCameraBoundsForPlayerBJ:
function AdjustCameraBoundsForPlayerBJ takes integer adjustMethod, player whichPlayer, real dxWest, real dxEast, real dyNorth, real dySouth returns nothing
SetCameraQuickPositionForPlayer:
function SetCameraQuickPositionForPlayer takes player whichPlayer, real x, real y returns nothing
SetCameraOrientControllerForPlayerBJ:
function SetCameraOrientControllerForPlayerBJ takes player whichPlayer, unit whichUnit, real xoffset, real yoffset returns nothing
CameraSetSmoothingFactorBJ:
function CameraSetSmoothingFactorBJ takes real factor returns nothing
DisplayTimedTextToForce:
function DisplayTimedTextToForce takes force toForce, real duration, string message returns nothing
TriggerRegisterTimerEventPeriodic:
function TriggerRegisterTimerEventPeriodic takes trigger trig, real timeout returns event
TriggerRegisterTimerEventSingle:
function TriggerRegisterTimerEventSingle takes trigger trig, real timeout returns event
TriggerRegisterGameStateEventTimeOfDay:
function TriggerRegisterGameStateEventTimeOfDay takes trigger trig, limitop opcode, real limitval returns event
TriggerRegisterDistanceBetweenUnits:
function TriggerRegisterDistanceBetweenUnits takes trigger trig, unit whichUnit, boolexpr condition, real range returns event
TriggerRegisterUnitInRangeSimple:
function TriggerRegisterUnitInRangeSimple takes trigger trig, real range, unit whichUnit returns event
TriggerRegisterUnitLifeEvent:
function TriggerRegisterUnitLifeEvent takes trigger trig, unit whichUnit, limitop opcode, real limitval returns event
TriggerRegisterUnitManaEvent:
function TriggerRegisterUnitManaEvent takes trigger trig, unit whichUnit, limitop opcode, real limitval returns event
TerrainDeformationCraterBJ:
function TerrainDeformationCraterBJ takes real duration, boolean permanent, location where, real radius, real depth returns terraindeformation
TerrainDeformationRippleBJ:
function TerrainDeformationRippleBJ takes real duration, boolean limitNeg, location where, real startRadius, real endRadius, real depth, real wavePeriod, real waveWidth returns terraindeformation
TerrainDeformationWaveBJ:
function TerrainDeformationWaveBJ takes real duration, location source, location target, real radius, real depth, real trailDelay returns terraindeformation
TerrainDeformationRandomBJ:
function TerrainDeformationRandomBJ takes real duration, location where, real radius, real minDelta, real maxDelta, real updateInterval returns terraindeformation
TerrainDeformationStopBJ:
function TerrainDeformationStopBJ takes terraindeformation deformation, real duration returns nothing
SetLightningColorBJ:
function SetLightningColorBJ takes lightning whichBolt, real r, real g, real b, real a returns boolean
SetWaterBaseColorBJ:
function SetWaterBaseColorBJ takes real red, real green, real blue, real transparency returns nothing
CreateFogModifierRadiusLocSimple:
function CreateFogModifierRadiusLocSimple takes player whichPlayer, fogstate whichFogState, location center, real radius, boolean afterUnits returns fogmodifier
CreateFogModifierRadiusLocBJ:
function CreateFogModifierRadiusLocBJ takes boolean enabled, player whichPlayer, fogstate whichFogState, location center, real radius returns fogmodifier
SetTerrainFogExBJ:
function SetTerrainFogExBJ takes integer style, real zstart, real zend, real density, real red, real green, real blue returns nothing
SetDoodadAnimationBJ:
function SetDoodadAnimationBJ takes string animName, integer doodadID, real radius, location center returns nothing
CreateImageBJ:
function CreateImageBJ takes string file, real size, location where, real zOffset, integer imageType returns image
SetImagePositionBJ:
function SetImagePositionBJ takes image whichImage, location where, real zOffset returns nothing
SetImageColorBJ:
function SetImageColorBJ takes image whichImage, real red, real green, real blue, real alpha returns nothing
CreateUbersplatBJ:
function CreateUbersplatBJ takes location where, string name, real red, real green, real blue, real alpha, boolean forcePaused, boolean noBirthTime returns ubersplat
CreateMinimapIconBJ:
function CreateMinimapIconBJ takes real x, real y, integer red, integer green, integer blue, string pingPath, fogstate fogVisibility returns minimapicon
SetSoundVolumeBJ:
function SetSoundVolumeBJ takes sound soundHandle, real volumePercent returns nothing
SetSoundOffsetBJ:
function SetSoundOffsetBJ takes real newOffset, sound soundHandle returns nothing
SetSoundDistanceCutoffBJ:
function SetSoundDistanceCutoffBJ takes sound soundHandle, real cutoff returns nothing
SetSoundPitchBJ:
function SetSoundPitchBJ takes sound soundHandle, real pitch returns nothing
SetSoundPositionLocBJ:
function SetSoundPositionLocBJ takes sound soundHandle, location loc, real z returns nothing
SetSoundConeAnglesBJ:
function SetSoundConeAnglesBJ takes sound soundHandle, real inside, real outside, real outsideVolumePercent returns nothing
PlaySoundAtPointBJ:
function PlaySoundAtPointBJ takes sound soundHandle, real volumePercent, location loc, real z returns nothing
PlaySoundOnUnitBJ:
function PlaySoundOnUnitBJ takes sound soundHandle, real volumePercent, unit whichUnit returns nothing
PlaySoundFromOffsetBJ:
function PlaySoundFromOffsetBJ takes sound soundHandle, real volumePercent, real startingOffset returns nothing
PlayMusicExBJ:
function PlayMusicExBJ takes string musicFileName, real startingOffset, real fadeInTime returns nothing
SetMusicOffsetBJ:
function SetMusicOffsetBJ takes real newOffset returns nothing
PlayThematicMusicExBJ:
function PlayThematicMusicExBJ takes string musicName, real startingOffset returns nothing
SetThematicMusicOffsetBJ:
function SetThematicMusicOffsetBJ takes real newOffset returns nothing
SetMusicVolumeBJ:
function SetMusicVolumeBJ takes real volumePercent returns nothing
SetThematicMusicVolumeBJ:
function SetThematicMusicVolumeBJ takes real volumePercent returns nothing
VolumeGroupSetVolumeBJ:
function VolumeGroupSetVolumeBJ takes volumegroup vgroup, real percent returns nothing
WaitForSoundBJ:
function WaitForSoundBJ takes sound soundHandle, real offset returns nothing
VolumeGroupSetVolumeForPlayerBJ:
function VolumeGroupSetVolumeForPlayerBJ takes player whichPlayer, volumegroup vgroup, real scale returns nothing
SetItemLifeBJ:
function SetItemLifeBJ takes widget whichWidget, real life returns nothing
SetPlayerHandicapDamageBJ:
function SetPlayerHandicapDamageBJ takes player whichPlayer, real handicapPercent returns nothing
SetPlayerHandicapReviveTimeBJ:
function SetPlayerHandicapReviveTimeBJ takes player whichPlayer, real handicapPercent returns nothing
SetPlayerHandicapXPBJ:
function SetPlayerHandicapXPBJ takes player whichPlayer, real handicapPercent returns nothing
SetPlayerHandicapBJ:
function SetPlayerHandicapBJ takes player whichPlayer, real handicapPercent returns nothing
UnitDropItemPointBJ:
function UnitDropItemPointBJ takes unit whichUnit, item whichItem, real x, real y returns boolean
CreateUnitAtLocSaveLast:
function CreateUnitAtLocSaveLast takes player id, integer unitid, location loc, real face returns unit
CreateNUnitsAtLoc:
function CreateNUnitsAtLoc takes integer count, integer unitId, player whichPlayer, location loc, real face returns group
CreatePermanentCorpseLocBJ:
function CreatePermanentCorpseLocBJ takes integer style, integer unitid, player whichPlayer, location loc, real facing returns unit
SetUnitLifeBJ:
function SetUnitLifeBJ takes unit whichUnit, real newValue returns nothing
SetUnitManaBJ:
function SetUnitManaBJ takes unit whichUnit, real newValue returns nothing
SetUnitLifePercentBJ:
function SetUnitLifePercentBJ takes unit whichUnit, real percent returns nothing
SetUnitManaPercentBJ:
function SetUnitManaPercentBJ takes unit whichUnit, real percent returns nothing
SetUnitFlyHeightBJ:
function SetUnitFlyHeightBJ takes unit whichUnit, real newHeight, real rate returns nothing
SetUnitTurnSpeedBJ:
function SetUnitTurnSpeedBJ takes unit whichUnit, real turnSpeed returns nothing
SetUnitPropWindowBJ:
function SetUnitPropWindowBJ takes unit whichUnit, real propWindow returns nothing
SetUnitBlendTimeBJ:
function SetUnitBlendTimeBJ takes unit whichUnit, real blendTime returns nothing
SetUnitAcquireRangeBJ:
function SetUnitAcquireRangeBJ takes unit whichUnit, real acquireRange returns nothing
UnitApplyTimedLifeBJ:
function UnitApplyTimedLifeBJ takes real duration, integer buffId, unit whichUnit returns nothing
SetUnitPositionLocFacingBJ:
function SetUnitPositionLocFacingBJ takes unit whichUnit, location loc, real facing returns nothing
UnitDamagePointLoc:
function UnitDamagePointLoc takes unit whichUnit, real delay, real radius, location loc, real amount, attacktype whichAttack, damagetype whichDamage returns boolean
UnitDamageTargetBJ:
function UnitDamageTargetBJ takes unit whichUnit, unit target, real amount, attacktype whichAttack, damagetype whichDamage returns boolean
CreateDestructableLoc:
function CreateDestructableLoc takes integer objectid, location loc, real facing, real scale, integer variation returns destructable
CreateDeadDestructableLocBJ:
function CreateDeadDestructableLocBJ takes integer objectid, location loc, real facing, real scale, integer variation returns destructable
EnumDestructablesInCircleBJ:
function EnumDestructablesInCircleBJ takes real radius, location loc, code actionFunc returns nothing
SetDestructableLifePercentBJ:
function SetDestructableLifePercentBJ takes destructable d, real percent returns nothing
SetDestructableMaxLifeBJ:
function SetDestructableMaxLifeBJ takes destructable d, real max returns nothing
NearbyElevatorExists:
function NearbyElevatorExists takes real x, real y returns boolean
ChangeElevatorWallBlocker:
function ChangeElevatorWallBlocker takes real x, real y, real facing, boolean open returns nothing
GetUnitsInRangeOfLocMatching:
function GetUnitsInRangeOfLocMatching takes real radius, location whichLocation, boolexpr filter returns group
GetUnitsInRangeOfLocAll:
function GetUnitsInRangeOfLocAll takes real radius, location whichLocation returns group
SetUnitTimeScalePercent:
function SetUnitTimeScalePercent takes unit whichUnit, real percentScale returns nothing
SetUnitScalePercent:
function SetUnitScalePercent takes unit whichUnit, real percentScaleX, real percentScaleY, real percentScaleZ returns nothing
SetUnitVertexColorBJ:
function SetUnitVertexColorBJ takes unit whichUnit, real red, real green, real blue, real transparency returns nothing
UnitAddIndicatorBJ:
function UnitAddIndicatorBJ takes unit whichUnit, real red, real green, real blue, real transparency returns nothing
DestructableAddIndicatorBJ:
function DestructableAddIndicatorBJ takes destructable whichDestructable, real red, real green, real blue, real transparency returns nothing
ItemAddIndicatorBJ:
function ItemAddIndicatorBJ takes item whichItem, real red, real green, real blue, real transparency returns nothing
SetUnitFacingToFaceLocTimed:
function SetUnitFacingToFaceLocTimed takes unit whichUnit, location target, real duration returns nothing
SetUnitFacingToFaceUnitTimed:
function SetUnitFacingToFaceUnitTimed takes unit whichUnit, unit target, real duration returns nothing
SetDestAnimationSpeedPercent:
function SetDestAnimationSpeedPercent takes destructable d, real percentScale returns nothing
StartTimerBJ:
function StartTimerBJ takes timer t, boolean periodic, real timeout returns timer
CreateTimerBJ:
function CreateTimerBJ takes boolean periodic, real timeout returns timer
TimerDialogSetTitleColorBJ:
function TimerDialogSetTitleColorBJ takes timerdialog td, real red, real green, real blue, real transparency returns nothing
TimerDialogSetTimeColorBJ:
function TimerDialogSetTimeColorBJ takes timerdialog td, real red, real green, real blue, real transparency returns nothing
TimerDialogSetSpeedBJ:
function TimerDialogSetSpeedBJ takes timerdialog td, real speedMultFactor returns nothing
LeaderboardSetPlayerItemLabelColorBJ:
function LeaderboardSetPlayerItemLabelColorBJ takes player whichPlayer, leaderboard lb, real red, real green, real blue, real transparency returns nothing
LeaderboardSetPlayerItemValueColorBJ:
function LeaderboardSetPlayerItemValueColorBJ takes player whichPlayer, leaderboard lb, real red, real green, real blue, real transparency returns nothing
LeaderboardSetLabelColorBJ:
function LeaderboardSetLabelColorBJ takes leaderboard lb, real red, real green, real blue, real transparency returns nothing
LeaderboardSetValueColorBJ:
function LeaderboardSetValueColorBJ takes leaderboard lb, real red, real green, real blue, real transparency returns nothing
MultiboardSetTitleTextColorBJ:
function MultiboardSetTitleTextColorBJ takes multiboard mb, real red, real green, real blue, real transparency returns nothing
MultiboardSetItemColorBJ:
function MultiboardSetItemColorBJ takes multiboard mb, integer col, integer row, real red, real green, real blue, real transparency returns nothing
MultiboardSetItemWidthBJ:
function MultiboardSetItemWidthBJ takes multiboard mb, integer col, integer row, real width returns nothing
TextTagSize2Height:
function TextTagSize2Height takes real size returns real
TextTagSpeed2Velocity:
function TextTagSpeed2Velocity takes real speed returns real
SetTextTagColorBJ:
function SetTextTagColorBJ takes texttag tt, real red, real green, real blue, real transparency returns nothing
SetTextTagVelocityBJ:
function SetTextTagVelocityBJ takes texttag tt, real speed, real angle returns nothing
SetTextTagTextBJ:
function SetTextTagTextBJ takes texttag tt, string s, real size returns nothing
SetTextTagPosBJ:
function SetTextTagPosBJ takes texttag tt, location loc, real zOffset returns nothing
SetTextTagPosUnitBJ:
function SetTextTagPosUnitBJ takes texttag tt, unit whichUnit, real zOffset returns nothing
SetTextTagAgeBJ:
function SetTextTagAgeBJ takes texttag tt, real age returns nothing
SetTextTagLifespanBJ:
function SetTextTagLifespanBJ takes texttag tt, real lifespan returns nothing
SetTextTagFadepointBJ:
function SetTextTagFadepointBJ takes texttag tt, real fadepoint returns nothing
CreateTextTagLocBJ:
function CreateTextTagLocBJ takes string s, location loc, real zOffset, real size, real red, real green, real blue, real transparency returns texttag
CreateTextTagUnitBJ:
function CreateTextTagUnitBJ takes string s, unit whichUnit, real zOffset, real size, real red, real green, real blue, real transparency returns texttag
ShowInterfaceForceOn:
function ShowInterfaceForceOn takes force whichForce, real fadeDuration returns nothing
ShowInterfaceForceOff:
function ShowInterfaceForceOff takes force whichForce, real fadeDuration returns nothing
PingMinimapForForce:
function PingMinimapForForce takes force whichForce, real x, real y, real duration returns nothing
PingMinimapLocForForce:
function PingMinimapLocForForce takes force whichForce, location loc, real duration returns nothing
PingMinimapForPlayer:
function PingMinimapForPlayer takes player whichPlayer, real x, real y, real duration returns nothing
PingMinimapLocForPlayer:
function PingMinimapLocForPlayer takes player whichPlayer, location loc, real duration returns nothing
PingMinimapForForceEx:
function PingMinimapForForceEx takes force whichForce, real x, real y, real duration, integer style, real red, real green, real blue returns nothing
PingMinimapLocForForceEx:
function PingMinimapLocForForceEx takes force whichForce, location loc, real duration, integer style, real red, real green, real blue returns nothing
SetCinematicSceneBJ:
function SetCinematicSceneBJ takes sound soundHandle, integer portraitUnitId, playercolor color, string speakerTitle, string text, real sceneDuration, real voiceoverDuration returns nothing
GetTransmissionDuration:
function GetTransmissionDuration takes sound soundHandle, integer timeType, real timeVal returns real
WaitTransmissionDuration:
function WaitTransmissionDuration takes sound soundHandle, integer timeType, real timeVal returns nothing
DoTransmissionBasicsXYBJ:
function DoTransmissionBasicsXYBJ takes integer unitId, playercolor color, real x, real y, sound soundHandle, string unitName, string message, real duration returns nothing
TransmissionFromUnitWithNameBJ:
function TransmissionFromUnitWithNameBJ takes force toForce, unit whichUnit, string unitName, sound soundHandle, string message, integer timeType, real timeVal, boolean wait returns nothing
PlayDialogueFromSpeakerEx:
function PlayDialogueFromSpeakerEx takes force toForce, unit speaker, integer speakerType, sound soundHandle, integer timeType, real timeVal, boolean wait returns boolean
PlayDialogueFromSpeakerTypeEx:
function PlayDialogueFromSpeakerTypeEx takes force toForce, player fromPlayer, integer speakerType, location loc, sound soundHandle, integer timeType, real timeVal, boolean wait returns boolean
TransmissionFromUnitTypeWithNameBJ:
function TransmissionFromUnitTypeWithNameBJ takes force toForce, player fromPlayer, integer unitId, string unitName, location loc, sound soundHandle, string message, integer timeType, real timeVal, boolean wait returns nothing
CinematicModeExBJ:
function CinematicModeExBJ takes boolean cineMode, force forForce, real interfaceFadeTime returns nothing
CinematicFadeCommonBJ:
function CinematicFadeCommonBJ takes real red, real green, real blue, real duration, string tex, real startTrans, real endTrans returns nothing
FinishCinematicFadeAfterBJ:
function FinishCinematicFadeAfterBJ takes real duration returns nothing
ContinueCinematicFadeAfterBJ:
function ContinueCinematicFadeAfterBJ takes real duration, real red, real green, real blue, real trans, string tex returns nothing
CinematicFadeBJ:
function CinematicFadeBJ takes integer fadetype, real duration, string tex, real red, real green, real blue, real trans returns nothing
CinematicFilterGenericBJ:
function CinematicFilterGenericBJ takes real duration, blendmode bmode, string tex, real red0, real green0, real blue0, real trans0, real red1, real green1, real blue1, real trans1 returns nothing
StoreRealBJ:
function StoreRealBJ takes real value, string key, string missionKey, gamecache cache returns nothing
SaveRealBJ:
function SaveRealBJ takes real value, integer key, integer missionKey, hashtable table returns nothing
RestoreUnitLocFacingAngleBJ:
function RestoreUnitLocFacingAngleBJ takes string key, string missionKey, gamecache cache, player forWhichPlayer, location loc, real facing returns unit
GetFadeFromSeconds:
function GetFadeFromSeconds takes real seconds returns integer
GetFadeFromSecondsAsReal:
function GetFadeFromSecondsAsReal takes real seconds returns real
SetBlightRadiusLocBJ:
function SetBlightRadiusLocBJ takes boolean addBlight, player whichPlayer, location loc, real radius returns nothing
MeleeClearNearbyUnits:
function MeleeClearNearbyUnits takes real x, real y, real range returns nothing
MeleeFindNearestMine:
function MeleeFindNearestMine takes location src, real range returns unit
MeleeGetProjectedLoc:
function MeleeGetProjectedLoc takes location src, location targ, real distance, real deltaAngle returns location
MeleeGetNearestValueWithin:
function MeleeGetNearestValueWithin takes real val, real minVal, real maxVal returns real
BlzSetAbilityRealFieldBJ:
function BlzSetAbilityRealFieldBJ takes ability whichAbility, abilityrealfield whichField, real value returns nothing
BlzSetAbilityRealLevelFieldBJ:
function BlzSetAbilityRealLevelFieldBJ takes ability whichAbility, abilityreallevelfield whichField, integer level, real value returns nothing
BlzSetAbilityRealLevelArrayFieldBJ:
function BlzSetAbilityRealLevelArrayFieldBJ takes ability whichAbility, abilityreallevelarrayfield whichField, integer level, integer index, real value returns nothing
BlzAddAbilityRealLevelArrayFieldBJ:
function BlzAddAbilityRealLevelArrayFieldBJ takes ability whichAbility, abilityreallevelarrayfield whichField, integer level, real value returns nothing
BlzRemoveAbilityRealLevelArrayFieldBJ:
function BlzRemoveAbilityRealLevelArrayFieldBJ takes ability whichAbility, abilityreallevelarrayfield whichField, integer level, real value returns nothing
BlzSetItemRealFieldBJ:
function BlzSetItemRealFieldBJ takes item whichItem, itemrealfield whichField, real value returns nothing
BlzSetUnitRealFieldBJ:
function BlzSetUnitRealFieldBJ takes unit whichUnit, unitrealfield whichField, real value returns nothing
BlzSetUnitWeaponRealFieldBJ:
function BlzSetUnitWeaponRealFieldBJ takes unit whichUnit, unitweaponrealfield whichField, integer index, real value returns nothing
common.ai
SetStagePoint:
native SetStagePoint takes real x, real y returns nothing
AddGuardPost:
native AddGuardPost takes integer id, real x, real y returns nothing
SetCaptainHome:
native SetCaptainHome takes integer which, real x, real y returns nothing
ShiftTownSpot:
native ShiftTownSpot takes real x, real y returns nothing
TeleportCaptain:
native TeleportCaptain takes real x, real y returns nothing
CaptainAttack:
native CaptainAttack takes real x, real y returns nothing
Sleep:
native Sleep takes real seconds returns nothing
StaggerSleep:
function StaggerSleep takes real base, real spread returns nothing

Functions that returns type real

common.j
I2R:
native I2R takes integer i returns real
S2R:
native S2R takes string s returns real
GetStartLocationX:
constant native GetStartLocationX takes integer whichStartLocation returns real
GetStartLocationY:
constant native GetStartLocationY takes integer whichStartLocation returns real
TimerGetElapsed:
native TimerGetElapsed takes timer whichTimer returns real
TimerGetRemaining:
native TimerGetRemaining takes timer whichTimer returns real
TimerGetTimeout:
native TimerGetTimeout takes timer whichTimer returns real
GetRectCenterX:
native GetRectCenterX takes rect whichRect returns real
GetRectCenterY:
native GetRectCenterY takes rect whichRect returns real
GetRectMinX:
native GetRectMinX takes rect whichRect returns real
GetRectMinY:
native GetRectMinY takes rect whichRect returns real
GetRectMaxX:
native GetRectMaxX takes rect whichRect returns real
GetRectMaxY:
native GetRectMaxY takes rect whichRect returns real
GetLocationX:
native GetLocationX takes location whichLocation returns real
GetLocationY:
native GetLocationY takes location whichLocation returns real
GetLocationZ:
native GetLocationZ takes location whichLocation returns real
GetTournamentFinishSoonTimeRemaining:
constant native GetTournamentFinishSoonTimeRemaining takes nothing returns real
GetOrderPointX:
constant native GetOrderPointX takes nothing returns real
GetOrderPointY:
constant native GetOrderPointY takes nothing returns real
GetSpellTargetX:
constant native GetSpellTargetX takes nothing returns real
GetSpellTargetY:
constant native GetSpellTargetY takes nothing returns real
GetEventDamage:
constant native GetEventDamage takes nothing returns real
GetWidgetLife:
native GetWidgetLife takes widget whichWidget returns real
GetWidgetX:
native GetWidgetX takes widget whichWidget returns real
GetWidgetY:
native GetWidgetY takes widget whichWidget returns real
GetDestructableX:
native GetDestructableX takes destructable d returns real
GetDestructableY:
native GetDestructableY takes destructable d returns real
GetDestructableLife:
native GetDestructableLife takes destructable d returns real
GetDestructableMaxLife:
native GetDestructableMaxLife takes destructable d returns real
GetDestructableOccluderHeight:
native GetDestructableOccluderHeight takes destructable d returns real
GetItemX:
native GetItemX takes item i returns real
GetItemY:
native GetItemY takes item i returns real
GetUnitAcquireRange:
native GetUnitAcquireRange takes unit whichUnit returns real
GetUnitTurnSpeed:
native GetUnitTurnSpeed takes unit whichUnit returns real
GetUnitPropWindow:
native GetUnitPropWindow takes unit whichUnit returns real
GetUnitFlyHeight:
native GetUnitFlyHeight takes unit whichUnit returns real
GetUnitDefaultAcquireRange:
native GetUnitDefaultAcquireRange takes unit whichUnit returns real
GetUnitDefaultTurnSpeed:
native GetUnitDefaultTurnSpeed takes unit whichUnit returns real
GetUnitDefaultPropWindow:
native GetUnitDefaultPropWindow takes unit whichUnit returns real
GetUnitDefaultFlyHeight:
native GetUnitDefaultFlyHeight takes unit whichUnit returns real
GetUnitX:
constant native GetUnitX takes unit whichUnit returns real
GetUnitY:
constant native GetUnitY takes unit whichUnit returns real
GetUnitFacing:
constant native GetUnitFacing takes unit whichUnit returns real
GetUnitMoveSpeed:
constant native GetUnitMoveSpeed takes unit whichUnit returns real
GetUnitDefaultMoveSpeed:
constant native GetUnitDefaultMoveSpeed takes unit whichUnit returns real
GetUnitState:
constant native GetUnitState takes unit whichUnit, unitstate whichUnitState returns real
WaygateGetDestinationX:
native WaygateGetDestinationX takes unit waygate returns real
WaygateGetDestinationY:
native WaygateGetDestinationY takes unit waygate returns real
GetPlayerHandicap:
constant native GetPlayerHandicap takes player whichPlayer returns real
GetPlayerHandicapXP:
constant native GetPlayerHandicapXP takes player whichPlayer returns real
GetPlayerHandicapReviveTime:
constant native GetPlayerHandicapReviveTime takes player whichPlayer returns real
GetPlayerHandicapDamage:
constant native GetPlayerHandicapDamage takes player whichPlayer returns real
GetFloatGameState:
constant native GetFloatGameState takes fgamestate whichFloatGameState returns real
GetStoredReal:
native GetStoredReal takes gamecache cache, string missionKey, string key returns real
LoadReal:
native LoadReal takes hashtable table, integer parentKey, integer childKey returns real
GetTimeOfDayScale:
native GetTimeOfDayScale takes nothing returns real
CameraSetupGetField:
native CameraSetupGetField takes camerasetup whichSetup, camerafield whichField returns real
CameraSetupGetDestPositionX:
native CameraSetupGetDestPositionX takes camerasetup whichSetup returns real
CameraSetupGetDestPositionY:
native CameraSetupGetDestPositionY takes camerasetup whichSetup returns real
GetCameraMargin:
native GetCameraMargin takes integer whichMargin returns real
GetCameraBoundMinX:
constant native GetCameraBoundMinX takes nothing returns real
GetCameraBoundMinY:
constant native GetCameraBoundMinY takes nothing returns real
GetCameraBoundMaxX:
constant native GetCameraBoundMaxX takes nothing returns real
GetCameraBoundMaxY:
constant native GetCameraBoundMaxY takes nothing returns real
GetCameraField:
constant native GetCameraField takes camerafield whichField returns real
GetCameraTargetPositionX:
constant native GetCameraTargetPositionX takes nothing returns real
GetCameraTargetPositionY:
constant native GetCameraTargetPositionY takes nothing returns real
GetCameraTargetPositionZ:
constant native GetCameraTargetPositionZ takes nothing returns real
GetCameraEyePositionX:
constant native GetCameraEyePositionX takes nothing returns real
GetCameraEyePositionY:
constant native GetCameraEyePositionY takes nothing returns real
GetCameraEyePositionZ:
constant native GetCameraEyePositionZ takes nothing returns real
GetLightningColorA:
native GetLightningColorA takes lightning whichBolt returns real
GetLightningColorR:
native GetLightningColorR takes lightning whichBolt returns real
GetLightningColorG:
native GetLightningColorG takes lightning whichBolt returns real
GetLightningColorB:
native GetLightningColorB takes lightning whichBolt returns real
BlzGetTriggerPlayerMouseX:
native BlzGetTriggerPlayerMouseX takes nothing returns real
BlzGetTriggerPlayerMouseY:
native BlzGetTriggerPlayerMouseY takes nothing returns real
BlzGetUnitAttackCooldown:
native BlzGetUnitAttackCooldown takes unit whichUnit, integer weaponIndex returns real
BlzGetLocalSpecialEffectX:
native BlzGetLocalSpecialEffectX takes effect whichEffect returns real
BlzGetLocalSpecialEffectY:
native BlzGetLocalSpecialEffectY takes effect whichEffect returns real
BlzGetLocalSpecialEffectZ:
native BlzGetLocalSpecialEffectZ takes effect whichEffect returns real
BlzGetUnitArmor:
native BlzGetUnitArmor takes unit whichUnit returns real
BlzGetUnitCollisionSize:
native BlzGetUnitCollisionSize takes unit whichUnit returns real
BlzGetAbilityCooldown:
native BlzGetAbilityCooldown takes integer abilId, integer level returns real
BlzGetUnitAbilityCooldown:
native BlzGetUnitAbilityCooldown takes unit whichUnit, integer abilId, integer level returns real
BlzGetUnitAbilityCooldownRemaining:
native BlzGetUnitAbilityCooldownRemaining takes unit whichUnit, integer abilId returns real
BlzGetLocalUnitZ:
native BlzGetLocalUnitZ takes unit whichUnit returns real
RequestExtraRealData:
native RequestExtraRealData takes integer dataType, player whichPlayer, string param1, string param2, boolean param3, integer param4, integer param5, integer param6 returns real
BlzGetUnitZ:
native BlzGetUnitZ takes unit whichUnit returns real
BlzFrameGetValue:
native BlzFrameGetValue takes framehandle frame returns real
BlzFrameGetHeight:
native BlzFrameGetHeight takes framehandle frame returns real
BlzFrameGetWidth:
native BlzFrameGetWidth takes framehandle frame returns real
BlzGetTriggerFrameValue:
native BlzGetTriggerFrameValue takes nothing returns real
BlzGetSpecialEffectScale:
native BlzGetSpecialEffectScale takes effect whichEffect returns real
BlzGetAbilityRealField:
native BlzGetAbilityRealField takes ability whichAbility, abilityrealfield whichField returns real
BlzGetAbilityRealLevelField:
native BlzGetAbilityRealLevelField takes ability whichAbility, abilityreallevelfield whichField, integer level returns real
BlzGetAbilityRealLevelArrayField:
native BlzGetAbilityRealLevelArrayField takes ability whichAbility, abilityreallevelarrayfield whichField, integer level, integer index returns real
BlzGetItemRealField:
native BlzGetItemRealField takes item whichItem, itemrealfield whichField returns real
BlzGetUnitRealField:
native BlzGetUnitRealField takes unit whichUnit, unitrealfield whichField returns real
BlzGetUnitWeaponRealField:
native BlzGetUnitWeaponRealField takes unit whichUnit, unitweaponrealfield whichField, integer index returns real
blizzard.j
AngleBetweenPoints:
function AngleBetweenPoints takes location locA, location locB returns real
DistanceBetweenPoints:
function DistanceBetweenPoints takes location locA, location locB returns real
GetRandomDirectionDeg:
function GetRandomDirectionDeg takes nothing returns real
GetRandomPercentageBJ:
function GetRandomPercentageBJ takes nothing returns real
GetTimeOfDay:
function GetTimeOfDay takes nothing returns real
GetTimeOfDayScalePercentBJ:
function GetTimeOfDayScalePercentBJ takes nothing returns real
CameraSetupGetFieldSwap:
function CameraSetupGetFieldSwap takes camerafield whichField, camerasetup whichSetup returns real
GetLightningColorABJ:
function GetLightningColorABJ takes lightning whichBolt returns real
GetLightningColorRBJ:
function GetLightningColorRBJ takes lightning whichBolt returns real
GetLightningColorGBJ:
function GetLightningColorGBJ takes lightning whichBolt returns real
GetLightningColorBBJ:
function GetLightningColorBBJ takes lightning whichBolt returns real
GetSoundDurationBJ:
function GetSoundDurationBJ takes sound soundHandle returns real
GetSoundFileDurationBJ:
function GetSoundFileDurationBJ takes string musicFileName returns real
GetItemLifeBJ:
function GetItemLifeBJ takes widget whichWidget returns real
GetPlayerHandicapDamageBJ:
function GetPlayerHandicapDamageBJ takes player whichPlayer returns real
GetPlayerHandicapReviveTimeBJ:
function GetPlayerHandicapReviveTimeBJ takes player whichPlayer returns real
GetPlayerHandicapXPBJ:
function GetPlayerHandicapXPBJ takes player whichPlayer returns real
GetPlayerHandicapBJ:
function GetPlayerHandicapBJ takes player whichPlayer returns real
GetUnitStateSwap:
function GetUnitStateSwap takes unitstate whichState, unit whichUnit returns real
GetUnitStatePercent:
function GetUnitStatePercent takes unit whichUnit, unitstate whichState, unitstate whichMaxState returns real
GetUnitLifePercent:
function GetUnitLifePercent takes unit whichUnit returns real
GetUnitManaPercent:
function GetUnitManaPercent takes unit whichUnit returns real
GetUnitPropWindowBJ:
function GetUnitPropWindowBJ takes unit whichUnit returns real
GetUnitDefaultPropWindowBJ:
function GetUnitDefaultPropWindowBJ takes unit whichUnit returns real
GetLastTransmissionDurationBJ:
function GetLastTransmissionDurationBJ takes nothing returns real
GetStoredRealBJ:
function GetStoredRealBJ takes string key, string missionKey, gamecache cache returns real
LoadRealBJ:
function LoadRealBJ takes integer key, integer missionKey, hashtable table returns real
GetPlayerStartLocationX:
function GetPlayerStartLocationX takes player whichPlayer returns real
GetPlayerStartLocationY:
function GetPlayerStartLocationY takes player whichPlayer returns real
GetRectWidthBJ:
function GetRectWidthBJ takes rect r returns real
GetRectHeightBJ:
function GetRectHeightBJ takes rect r returns real

Global variables of type real

blizzard.j
bj_PI, bj_E, bj_CELLWIDTH, bj_CLIFFHEIGHT, bj_UNIT_FACING, bj_RADTODEG, bj_DEGTORAD, bj_TEXT_DELAY_QUEST, bj_TEXT_DELAY_QUESTUPDATE, bj_TEXT_DELAY_QUESTDONE, bj_TEXT_DELAY_QUESTFAILED, bj_TEXT_DELAY_QUESTREQUIREMENT, bj_TEXT_DELAY_MISSIONFAILED, bj_TEXT_DELAY_ALWAYSHINT, bj_TEXT_DELAY_HINT, bj_TEXT_DELAY_SECRET, bj_TEXT_DELAY_UNITACQUIRED, bj_TEXT_DELAY_UNITAVAILABLE, bj_TEXT_DELAY_ITEMACQUIRED, bj_TEXT_DELAY_WARNING, bj_QUEUE_DELAY_QUEST, bj_QUEUE_DELAY_HINT, bj_QUEUE_DELAY_SECRET, bj_HANDICAP_EASY, bj_HANDICAP_NORMAL, bj_HANDICAPDAMAGE_EASY, bj_HANDICAPDAMAGE_NORMAL, bj_HANDICAPREVIVE_NOTHARD, bj_GAME_STARTED_THRESHOLD, bj_WAIT_FOR_COND_MIN_INTERVAL, bj_POLLED_WAIT_INTERVAL, bj_POLLED_WAIT_SKIP_THRESHOLD, bj_TOD_DAWN, bj_TOD_DUSK, bj_MELEE_STARTING_TOD, bj_MELEE_MINE_SEARCH_RADIUS, bj_MELEE_CLEAR_UNITS_RADIUS, bj_MELEE_CRIPPLE_TIMEOUT, bj_MELEE_CRIPPLE_MSG_DURATION, bj_CREEP_ITEM_DELAY, bj_STOCK_RESTOCK_INITIAL_DELAY, bj_STOCK_RESTOCK_INTERVAL, bj_RESCUE_PING_TIME, bj_NOTHING_SOUND_DURATION, bj_TRANSMISSION_PING_TIME, bj_TRANSMISSION_PORT_HANGTIME, bj_CINEMODE_INTERFACEFADE, bj_CINEMODE_VOLUME_UNITMOVEMENT, bj_CINEMODE_VOLUME_UNITSOUNDS, bj_CINEMODE_VOLUME_COMBAT, bj_CINEMODE_VOLUME_SPELLS, bj_CINEMODE_VOLUME_UI, bj_CINEMODE_VOLUME_MUSIC, bj_CINEMODE_VOLUME_AMBIENTSOUNDS, bj_CINEMODE_VOLUME_FIRE, bj_SPEECH_VOLUME_UNITMOVEMENT, bj_SPEECH_VOLUME_UNITSOUNDS, bj_SPEECH_VOLUME_COMBAT, bj_SPEECH_VOLUME_SPELLS, bj_SPEECH_VOLUME_UI, bj_SPEECH_VOLUME_MUSIC, bj_SPEECH_VOLUME_AMBIENTSOUNDS, bj_SPEECH_VOLUME_FIRE, bj_SMARTPAN_TRESHOLD_PAN, bj_SMARTPAN_TRESHOLD_SNAP, bj_QUEUED_TRIGGER_TIMEOUT, bj_CORPSE_MAX_DEATH_TIME, bj_meleeNearestMineDist, bj_cineFadeContinueRed, bj_cineFadeContinueGreen, bj_cineFadeContinueBlue, bj_cineFadeContinueTrans, bj_cineFadeContinueDuration, bj_randomSubGroupChance, bj_enumDestructableRadius, bj_lastTransmissionDuration
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