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Results for the query "sound" as a "type"

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Type sound

Ancestor type: agent
Children type(s): None
Location: line 24 in file common.j
Preview:
  1. type sound              extends     agent
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Functions that takes type sound

common.j
TriggerWaitForSound:
native TriggerWaitForSound takes sound s, real offset returns nothing
SaveSoundHandle:
native SaveSoundHandle takes hashtable table, integer parentKey, integer childKey, sound whichSound returns boolean
SetSoundParamsFromLabel:
native SetSoundParamsFromLabel takes sound soundHandle, string soundLabel returns nothing
SetSoundDistanceCutoff:
native SetSoundDistanceCutoff takes sound soundHandle, real cutoff returns nothing
SetSoundChannel:
native SetSoundChannel takes sound soundHandle, integer channel returns nothing
SetSoundVolume:
native SetSoundVolume takes sound soundHandle, integer volume returns nothing
SetSoundPitch:
native SetSoundPitch takes sound soundHandle, real pitch returns nothing
SetSoundPlayPosition:
native SetSoundPlayPosition takes sound soundHandle, integer millisecs returns nothing
SetSoundDistances:
native SetSoundDistances takes sound soundHandle, real minDist, real maxDist returns nothing
SetSoundConeAngles:
native SetSoundConeAngles takes sound soundHandle, real inside, real outside, integer outsideVolume returns nothing
SetSoundConeOrientation:
native SetSoundConeOrientation takes sound soundHandle, real x, real y, real z returns nothing
SetSoundPosition:
native SetSoundPosition takes sound soundHandle, real x, real y, real z returns nothing
SetSoundVelocity:
native SetSoundVelocity takes sound soundHandle, real x, real y, real z returns nothing
AttachSoundToUnit:
native AttachSoundToUnit takes sound soundHandle, unit whichUnit returns nothing
StartSound:
native StartSound takes sound soundHandle returns nothing
StopSound:
native StopSound takes sound soundHandle, boolean killWhenDone, boolean fadeOut returns nothing
KillSoundWhenDone:
native KillSoundWhenDone takes sound soundHandle returns nothing
SetSoundDuration:
native SetSoundDuration takes sound soundHandle, integer duration returns nothing
GetSoundDuration:
native GetSoundDuration takes sound soundHandle returns integer
GetSoundIsPlaying:
native GetSoundIsPlaying takes sound soundHandle returns boolean
GetSoundIsLoading:
native GetSoundIsLoading takes sound soundHandle returns boolean
RegisterStackedSound:
native RegisterStackedSound takes sound soundHandle, boolean byPosition, real rectwidth, real rectheight returns nothing
UnregisterStackedSound:
native UnregisterStackedSound takes sound soundHandle, boolean byPosition, real rectwidth, real rectheight returns nothing
SetSoundFacialAnimationLabel:
native SetSoundFacialAnimationLabel takes sound soundHandle, string animationLabel returns boolean
SetSoundFacialAnimationGroupLabel:
native SetSoundFacialAnimationGroupLabel takes sound soundHandle, string groupLabel returns boolean
SetSoundFacialAnimationSetFilepath:
native SetSoundFacialAnimationSetFilepath takes sound soundHandle, string animationSetFilepath returns boolean
SetDialogueSpeakerNameKey:
native SetDialogueSpeakerNameKey takes sound soundHandle, string speakerName returns boolean
GetDialogueSpeakerNameKey:
native GetDialogueSpeakerNameKey takes sound soundHandle returns string
SetDialogueTextKey:
native SetDialogueTextKey takes sound soundHandle, string dialogueText returns boolean
GetDialogueTextKey:
native GetDialogueTextKey takes sound soundHandle returns string
blizzard.j
PlaySoundBJ:
function PlaySoundBJ takes sound soundHandle returns nothing
StopSoundBJ:
function StopSoundBJ takes sound soundHandle, boolean fadeOut returns nothing
SetSoundVolumeBJ:
function SetSoundVolumeBJ takes sound soundHandle, real volumePercent returns nothing
SetSoundOffsetBJ:
function SetSoundOffsetBJ takes real newOffset, sound soundHandle returns nothing
SetSoundDistanceCutoffBJ:
function SetSoundDistanceCutoffBJ takes sound soundHandle, real cutoff returns nothing
SetSoundPitchBJ:
function SetSoundPitchBJ takes sound soundHandle, real pitch returns nothing
SetSoundPositionLocBJ:
function SetSoundPositionLocBJ takes sound soundHandle, location loc, real z returns nothing
AttachSoundToUnitBJ:
function AttachSoundToUnitBJ takes sound soundHandle, unit whichUnit returns nothing
SetSoundConeAnglesBJ:
function SetSoundConeAnglesBJ takes sound soundHandle, real inside, real outside, real outsideVolumePercent returns nothing
KillSoundWhenDoneBJ:
function KillSoundWhenDoneBJ takes sound soundHandle returns nothing
PlaySoundAtPointBJ:
function PlaySoundAtPointBJ takes sound soundHandle, real volumePercent, location loc, real z returns nothing
PlaySoundOnUnitBJ:
function PlaySoundOnUnitBJ takes sound soundHandle, real volumePercent, unit whichUnit returns nothing
PlaySoundFromOffsetBJ:
function PlaySoundFromOffsetBJ takes sound soundHandle, real volumePercent, real startingOffset returns nothing
GetSoundDurationBJ:
function GetSoundDurationBJ takes sound soundHandle returns real
GetSoundIsPlayingBJ:
function GetSoundIsPlayingBJ takes sound soundHandle returns boolean
WaitForSoundBJ:
function WaitForSoundBJ takes sound soundHandle, real offset returns nothing
SetStackedSoundBJ:
function SetStackedSoundBJ takes boolean add, sound soundHandle, rect r returns nothing
StartSoundForPlayerBJ:
function StartSoundForPlayerBJ takes player whichPlayer, sound soundHandle returns nothing
SetCinematicSceneBJ:
function SetCinematicSceneBJ takes sound soundHandle, integer portraitUnitId, playercolor color, string speakerTitle, string text, real sceneDuration, real voiceoverDuration returns nothing
GetTransmissionDuration:
function GetTransmissionDuration takes sound soundHandle, integer timeType, real timeVal returns real
WaitTransmissionDuration:
function WaitTransmissionDuration takes sound soundHandle, integer timeType, real timeVal returns nothing
DoTransmissionBasicsXYBJ:
function DoTransmissionBasicsXYBJ takes integer unitId, playercolor color, real x, real y, sound soundHandle, string unitName, string message, real duration returns nothing
TransmissionFromUnitWithNameBJ:
function TransmissionFromUnitWithNameBJ takes force toForce, unit whichUnit, string unitName, sound soundHandle, string message, integer timeType, real timeVal, boolean wait returns nothing
PlayDialogueFromSpeakerEx:
function PlayDialogueFromSpeakerEx takes force toForce, unit speaker, integer speakerType, sound soundHandle, integer timeType, real timeVal, boolean wait returns boolean
PlayDialogueFromSpeakerTypeEx:
function PlayDialogueFromSpeakerTypeEx takes force toForce, player fromPlayer, integer speakerType, location loc, sound soundHandle, integer timeType, real timeVal, boolean wait returns boolean
TransmissionFromUnitTypeWithNameBJ:
function TransmissionFromUnitTypeWithNameBJ takes force toForce, player fromPlayer, integer unitId, string unitName, location loc, sound soundHandle, string message, integer timeType, real timeVal, boolean wait returns nothing
SaveSoundHandleBJ:
function SaveSoundHandleBJ takes sound whichSound, integer key, integer missionKey, hashtable table returns boolean

Functions that returns type sound

common.j
LoadSoundHandle:
native LoadSoundHandle takes hashtable table, integer parentKey, integer childKey returns sound
CreateSound:
native CreateSound takes string fileName, boolean looping, boolean is3D, boolean stopwhenoutofrange, integer fadeInRate, integer fadeOutRate, string eaxSetting returns sound
CreateSoundFilenameWithLabel:
native CreateSoundFilenameWithLabel takes string fileName, boolean looping, boolean is3D, boolean stopwhenoutofrange, integer fadeInRate, integer fadeOutRate, string SLKEntryName returns sound
CreateSoundFromLabel:
native CreateSoundFromLabel takes string soundLabel, boolean looping, boolean is3D, boolean stopwhenoutofrange, integer fadeInRate, integer fadeOutRate returns sound
CreateMIDISound:
native CreateMIDISound takes string soundLabel, integer fadeInRate, integer fadeOutRate returns sound
blizzard.j
GetLastPlayedSound:
function GetLastPlayedSound takes nothing returns sound
LoadSoundHandleBJ:
function LoadSoundHandleBJ takes integer key, integer missionKey, hashtable table returns sound
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