Recent Posts

11
Rejected Codes & Snippets / Re: [Snippet] .htmlFile
« Last post by moyack on March 20, 2019, 11:30:07 AM »
removed by request.
12
WC3 Editing Tools / Re: Warcraft 3 Launcher
« Last post by moyack on March 19, 2019, 07:25:36 AM »
I take it that this launcher is completely separate from Battle.net? Or is there some integration?
Right now it's only a separate tool to ease the loading of games by the classic or TFT exe or WE. The bonus in this launcher is that it helps when loading map files directly in the game or WE.
13
WC3 Editing Tools / Re: Warcraft 3 Launcher
« Last post by Gladson on March 19, 2019, 05:53:11 AM »
I take it that this launcher is completely separate from Battle.net? Or is there some integration?
14
Rejected Codes & Snippets / [Snippet] .htmlFile
« Last post by nel on March 19, 2019, 03:07:53 AM »
.htmlFile v1.0.0.0

Code: jass
  1. //! zinc
  2. library htmlFile { /* v1.0.0.0
  3. *************************************************************************************
  4. *
  5. *   .htmlFile
  6. *      by nel (NELMVN)
  7. *
  8. *   A lightweight library that allows you to create, write, and design your own
  9. *   HTML file. It is more faster than .bat to .txt conversion and compatible in
  10. *   Internet Explorer, Google Chrome, Avast Secure Browser, Mozilla Firefox,
  11. *   etc.
  12. *
  13. ************************************************************************************
  14. *
  15. *    struct HTML extends array
  16. *
  17. *        static method new takes string directory, real fontSize returns nothing
  18. *            -   Create a new .html file.
  19. *
  20. *        static method print takes string str returns nothing
  21. *        static method println takes string str returns nothing
  22. *
  23. *        static method end takes nothing returns nothing
  24. *            -   Close the generated .html file.
  25. *
  26. ************************************************************************************
  27. *
  28. *    Issues:
  29. *
  30. *        - print() may handle up to 252 characters.
  31. *        - println() may handle up to 248 characters.
  32. *        - Use '<br>' instead of '\r\n' in print() and println().
  33. *
  34. ***********************************************************************************/
  35.  
  36.     public struct HTML[] {
  37.         private static string Directory;
  38.  
  39.         public {
  40.             static method new( string directory, real fontSize ) {
  41.                 PreloadGenClear();
  42.                 PreloadGenStart();
  43.              
  44.                 debug if( directory == null ) {
  45.                     debug BJDebugMsg("[HTML Error new()] directory is a null.");
  46.                 }
  47.  
  48.                 Preload(
  49.                     "<html><body class=\"x\">" +
  50.                     "<style>.x { font-size: 0; }" +
  51.                     ".y { font-size: " + R2S(fontSize) + "; }</style>" +
  52.                     "<div class=\"y\"><!--"
  53.                 );
  54.  
  55.                 thistype.Directory = directory;
  56.             }
  57.          
  58.             static method print( string str ) {
  59.                 Preload("-->" + str +"<!--");
  60.              
  61.                 debug if( StringLength(str) > 252 ) {
  62.                     debug BJDebugMsg("[HTML Error print()] str reached the limit.");
  63.                 }
  64.             }
  65.  
  66.             static method println( string str ) {
  67.                 Preload("-->" + str +"<br><!--");
  68.  
  69.                 debug if( StringLength(str) > 248 ) {
  70.                     debug BJDebugMsg("[HTML Error println()] str reached the limit.");
  71.                 }
  72.          
  73.             }
  74.             static method end() {
  75.                 Preload("--></div></body></html><!--" +
  76.                     "\r\n\r\n\r\nMade by github.com/NELMVN\r\n\r\n\r\n"
  77.                 );
  78.                 PreloadGenEnd(Directory + ".html");
  79.                 thistype.Directory = null;
  80.             }
  81.         }
  82.     }
  83. }
  84. //! endzinc



Usage
Code: jass
  1. scope Test initializer Initialization
  2.  
  3.     private function Initialization takes nothing returns nothing
  4.         call HTML.new("HTML\\Design\\Sample1", 13)
  5.         call HTML.print("<center><h1>Save Code</h1>")
  6.         call HTML.print("<br><br><br>")
  7.         call HTML.println("Character")
  8.         call HTML.println("-load ABCD-EFGH-IJKL-MNOP-QRST-UVWX-YZ")
  9.         call HTML.println("<br>Achievements")
  10.         call HTML.println("-load XXXX-XXXX-TTTT-TTTT-QQQQ-WWWS-WW")
  11.         call HTML.print("</center>")
  12.         call HTML.end()
  13.     endfunction
  14.  
  15. endscope
15
WC3 Editing Tools / Warcraft 3 Launcher
« Last post by moyack on March 06, 2019, 08:05:53 PM »
Version: 1.0.0.2
Keywords: Launcher
Operating System (OS):
  • Windows XP
  • Windows Vista
  • Windows 7
  • Windows 8
  • Windows 10
Tool Category: Miscelaneous, Specific WE Module as a Standalone App, World Editor (WE) Add on or plugin
Rating: 5
Warcraft III Tool resource
« Created: March 06, 2019, 08:10:44 PM by moyack »
« Last Edit: March 07, 2019, 05:19:10 PM by moyack »
Hi:

This is a simple tool for launch Wc3 1.27 in an easier way. Offering comfortable settings that a player or modder can find useful.

  • Allows windowed mode
  • Allows opengl mode
  • Allows to open easy the WE.
  • ease the way to set a WC3 map file to load, working both for play and edit.
How to install.
  • Download the file
  • Extract the exe file in the WC3 1.27 current directory
  • Create a shortcut in the Desktop or in the taskbar
  • And ready to go!!!

This has been done for the upcoming WC3 1.27 downloader system that will be implemented in this site, so we have one executable to open all :)
16
Forum Games / Re: [MEDIA EDITION] The Question Game
« Last post by moyack on February 26, 2019, 08:49:01 PM »

Question:
Three great men sit in a room, a king, a priest and the rich man.
Between them stands a common sellsword.
Each great man bids the sellsword kill the other two.
Who lives? Who dies?


The rich man survives?? I don't know :P
17
Members Introduction / Re: Well well well and some moon wells
« Last post by moyack on February 26, 2019, 05:48:18 PM »
hi @wTc[JediMaster] !!!

It's good to have you in this site :)

I hope you and yourr community feel at home.
18
Members Introduction / Well well well and some moon wells
« Last post by wTc[JediMaster] on February 26, 2019, 09:50:48 AM »
Hello Im new to this forum.
Mostly been over on ENT and checked out stuff on hive for years was awhile on ghostplay posting about CF and did some minor posting on diplo and then some W3U posts on other forums but not much more then informative.

So erm ye :)
19
Forum Games / Re: [MEDIA EDITION] The Question Game
« Last post by wTc[JediMaster] on February 26, 2019, 09:42:05 AM »

Question:
Three great men sit in a room, a king, a priest and the rich man.
Between them stands a common sellsword.
Each great man bids the sellsword kill the other two.
Who lives? Who dies?
20
Random / Re: Non wTc Maps?
« Last post by moyack on February 26, 2019, 07:03:49 AM »
Right now I'm not playing much, I mod more right now.
Vivir aprendiendo.co - A place for learning stuff, in Spanish   Chaos Realm - The world of Game modders and wc3 addicts   Diplo, a gaming community   WC3JASS.com - The JASS Vault + vJASS and Zinc   Jetcraft - A Starcraft II mod   WormTastic Clan (wTc)